Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.21 @ 19:18:08 Player: Triffids Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (2210) 2210 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 4535 Bonus ------- High Alert Combat Kills 230 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (10) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (5) ------ Improved Signal Interpreter Target Analyzer > --- WEAPON (3) ------- Scythe > --- INVENTORY (4) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Target Analyzer Weapon Shielding Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy EM Shotgun Shotgun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Improved Carbon-fiber Leg Improved Light Armor Plating Gatling Laser [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 59 | 6 16 17 20 Power 7 | 1 3 1 2 Engine 7 | 1 3 1 2 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 5 4 6 Treads . | . . . . Leg 17 | 2 5 4 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 4 4 6 Device 5 | . 3 . 2 Storage 2 | 1 . 1 . Processor 4 | . 1 2 1 Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 20 | 2 4 8 6 Energy Gun 4 | 1 . 1 2 Energy Cannon . | . . . . Ballistic Gun 12 | 1 3 5 3 Ballistic Cannon 1 | . 1 . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 1 1 13 Power 2 | . 1 . 1 Propulsion 4 | . . 1 3 Utility 6 | . . . 6 Weapon 3 | . . . 3 Highest Loss Streak 8 | . 1 1 8 Average Slot Usage (%) 96 | . 97 99 92 Engine 11 | . 13 11 8 Leg 22 | . 28 21 16 Device 9 | . 11 7 7 Storage 2 | . 2 7 . Processor 17 | . 12 25 18 Protection 5 | . . 3 15 Energy Gun 4 | . 4 . 5 Ballistic Gun 18 | . 17 21 16 Ballistic Cannon 2 | . 5 . . Naked Turns . | . . . . Heaviest Build 29 | 13 13 18 29 Greatest Support 36 | 20 20 26 36 Greatest Overweight (x) 3 | 1 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 4 Average Capacity 4 | 5 4 5 4 Most Carried 6 | 4 4 6 4 Average Carried 4 | 2 3 5 3 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 2 4 4 1 Class Distribution -------------------- 42% | Scavenger-Mutant 30% | Mutant 20% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1920 | 165 550 548 657 Remotely . | . . . . Salvage Created 2829 | . 645 614 1570 Parts 166 | . 36 41 89 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 56 | . 13 18 25 Melee 2 | . . . 2 Guns 46 | . 9 16 21 Cannons 4 | . 4 . . AOE 4 | . . 2 2 Classes Destroyed 11 | . 4 2 5 Worker 3 | . 1 . 2 Builder 2 | . . . 2 Hauler 5 | . 2 . 3 Recycler 1 | . . . 1 Watcher 4 | . 2 . 2 Swarmer 9 | . . 6 3 Grunt 32 | . 13 5 14 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 12 | . . 7 5 Hunter 1 | . . . 1 Best Kill Streak 7 | . 3 4 7 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3667 | . 692 666 2309 Core 797 | . 117 118 562 Absorbed by Shields 297 | . . . 297 Core Remaining (%) 74 | 100 53 70 . Volleys Fired 176 | . 76 35 65 Largest 3 | . 2 2 3 Hottest 101 | . 70 79 101 Shots Fired 406 | . 152 70 184 Gun 366 | . 113 69 184 Cannon 39 | . 39 . . Launcher 1 | . . 1 . Special . | . . . . Kinetic 315 | . 120 66 129 Thermal 35 | . 32 3 . Explosive 1 | . . 1 . Electromagnetic 55 | . . . 55 Robot Hit Streak 12 | . 10 10 12 Robot Miss Streak 10 | . 10 3 7 Penetration Max 1 | . . . 1 Secondary Targets 7 | . . 1 6 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 289 | . 90 51 148 Core Hits 135 | . 35 35 65 Critical Hits 20 | . 1 2 17 Critical Kills 9 | . 1 . 8 Critical Parts Destroyed 10 | . . 2 8 Melee Attacks 10 | . . . 10 Impact . | . . . . Slashing 10 | . . . 10 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4855 | . 1226 722 2907 Guns 3794 | . 819 647 2328 Cannons 407 | . 407 . . Explosions 321 | . . 75 246 Melee 333 | . . . 333 Ramming . | . . . . Kinetic 3130 | . 977 618 1535 Thermal 524 | . 249 29 246 Explosive 75 | . . 75 . Electromagnetic 793 | . . . 793 Impact . | . . . . Slashing 333 | . . . 333 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 82 | . 10 . 72 Projectiles 10 | . 10 . . Explosions 43 | . . . 43 Melee 29 | . . . 29 Knockbacks 4 | . 4 . . Impact . | . . . . Kinetic 3 | . 3 . . Secondary 1 | . 1 . . Self-Inflicted Damage 133 | . . 39 94 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 307 | . 60 1 307 Average Temperature 73 | . 14 1 84 Received Heat Transfer 1449 | . 390 186 873 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 914 | . 740 74 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 769 | . 259 451 769 Initial 190 | . . 52 190 Average 247 | . 109 271 416 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 42 | 100 84 20 3 Level 1 38 | . 15 67 47 Level 2 15 | . . 11 37 Level 3 3 | . . . 10 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 1 7 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 8 | . 1 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | . 24 23 45 Peak Tracking Total 7 | . 2 4 7 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 4 5 2 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 30 | . 10 8 12 Successful 17 | . 5 6 6 Failed 12 | . 4 2 6 Catastrophic 2 | . . 2 . Database Lockouts 1 | . 1 . . Manual 14 | . 6 3 5 Terminals 26 | . 9 5 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 13 | . 4 3 6 Record 1 | . 1 . . Prototype ID Bank 4 | . 1 1 2 Level Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Locate Traps 4 | . 1 1 2 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 2 . Report Inventory 3 | . 1 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 3 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2629 | 50 1065 663 851 Spaces Moved 1495 | 46 644 398 407 Core 42 | 26 . . 16 Treads . | . . . . Legs 1453 | 20 644 398 391 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 81 120 120 123 Slowest Speed 200 | 120 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 87 35 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . . 7 6 Melee . | . . . . Projectile . | . . . . AOE 13 | . . 7 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1967 | 56 790 515 606 Wait 163 | 1 35 47 80 Move 1492 | 45 643 397 407 Hop . | . . . . Pick Up 25 | 4 4 7 10 Fast Attach 15 | 4 4 3 4 Attach 12 | 2 1 2 7 Detach 2 | . 1 . 1 Swap 32 | . 11 12 9 Drop 40 | . 15 12 13 Fire 176 | . 76 35 65 Melee 10 | . . . 10 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Sto x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 12) 538 | -10/Materials | Central database locked down 625 | -10/Materials | Discovered new exit (range 14) 648 | -10/Materials | Build established: Scavenger-Mutant 850 | -10/Materials | Discovered new exit (range 10) 1050 | -10/Materials | Discovered new exit (range 15) 1067 | -10/Materials | Identified exit to Mines 1114 | -10/Materials | Identified exit to Materials 1116 | -10/Materials | Entered another Materials area 1116 | -9/Materials | Evolved 2 slots: Utility x2 1215 | -9/Materials | Discovered new exit (range 15) 1301 | -9/Materials | Identified exit to Storage 1409 | -9/Materials | Build established: Mutant 1510 | -9/Materials | Discovered exit to Storage (range 5) 1677 | -9/Materials | Discovered new exit (range 14) 1717 | -9/Materials | Identified exit to Materials 1779 | -9/Materials | Entered another Materials area 1779 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1873 | -8/Materials | Identified exit to Factory 2140 | -8/Materials | Build established: Tank 2333 | -8/Materials | Garrison activated, responded to threat 2523 | -8/Materials | Core integrity fell below 50% 2575 | -8/Materials | Lost 8 parts (2n3u3w) 2579 | -8/Materials | First assault squad dispatched 2624 | -8/Materials | Core integrity fell below 20% 2630 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02531_ Sneak attack on A-02 Transporter. 02531_ Destroyed Ion Engine. 02534_ Imp. Sensor Array destroyed. 02537_ R-06 Scavenger collects Structural Scanner. 02544_ Imp. Carbon-fiber Leg destroyed. 02546_ U-05 Engineer builds a Door. 02569_ Sneak attack on U-05 Engineer. 02569_ U-05 Engineer suffers critical hit. 02569_ Destroyed Wheel. 02579_ ALERT: Significant disruption in Zone 9Z, assault force dispatched. 02594_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02596_ O-16 Technician uses terminal to summon reinforcements. 02596_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 02596_ O-16 Technician locks terminal. 02613_ Lgt. Armor Plating destroyed. 02618_ Aluminum Leg destroyed. 02622_ Imp. Ion Engine destroyed. 02626_ G-47 Trooper destroyed. 02628_ Acquired 10 matter. 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