Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.24 @ 11:04:17 Player: Pitt Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1001) 1001 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3196 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 84/300 Energy 96/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module > --- UTILITY (5) ------ Medium Storage Unit Improved Terrain Scanner Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Small Storage Unit Medium Storage Unit Particle Charger ECM Suite Hardened Medium Armor Plating Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Seismic Detector Hacking Suite > --- WEAPON ----------- Ion Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Small Storage Unit Medium Storage Unit Particle Charger ECM Suite Hardened Medium Armor Plating Beam Cannon Datajack Mining Laser [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Hackware Hacking Suite Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 51 | 9 2 1 5 5 29 Power 7 | 1 1 . . 1 4 Engine 5 | 1 1 . . . 3 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 11 | 4 . . . 2 5 Treads 1 | . . . . . 1 Leg 4 | 2 . . . 2 . Wheel 3 | 2 . . . . 1 Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 12 | 2 1 . 2 . 7 Device 7 | 1 . . 2 . 4 Storage 4 | 1 1 . . . 2 Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 2 . 1 3 2 13 Energy Gun 7 | 1 . . 3 1 2 Energy Cannon 6 | . . . . . 6 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 7 | . . 1 . 1 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 20 | . 2 . 1 . 17 Power 5 | . 1 . . . 4 Propulsion 5 | . . . 1 . 4 Utility 5 | . . . . . 5 Weapon 5 | . 1 . . . 4 Highest Loss Streak 8 | . 2 . 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 94 98 86 98 92 Engine 9 | . 13 14 11 1 7 Core 1 | . . . . 9 . Treads 1 | . . . . . 2 Leg 2 | . . . . 19 1 Wheel 10 | . 28 28 15 1 4 Flight 10 | . . . . . 17 Device 23 | . 14 14 27 33 26 Storage 10 | . 14 14 11 11 9 Hackware 3 | . . . . . 5 Energy Gun 9 | . 14 14 18 22 5 Energy Cannon 5 | . . . . . 9 Ballistic Gun 1 | . 8 . . . . Launcher 3 | . . 12 3 . 2 Naked Turns . | . . . . . . Heaviest Build 36 | 13 18 21 24 25 36 Greatest Support 26 | 26 26 26 26 20 20 Greatest Overweight (x) 8 | . . . 1 1 8 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 Average Carried 8 | 1 7 10 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 5 10 10 10 9 8 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 641 | 192 141 10 15 69 214 Remotely . | . . . . . . Salvage Created 859 | 44 201 . 56 15 543 Parts 54 | 3 6 . 3 3 39 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 23 | . 4 . 1 3 15 Guns 7 | . 4 . 1 1 1 Cannons 2 | . . . . . 2 AOE 14 | . . . . 2 12 Classes Destroyed 11 | 1 1 . 1 1 7 Worker 3 | . . . . . 3 Builder 2 | . . . . . 2 Tunneler 3 | 2 . . . . 1 Recycler 2 | . . . . . 2 Operator 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 3 | . . . . 3 . Cutter 3 | . . . . . 3 Grunt 14 | . 4 . . . 10 Sentry 2 | . . . 1 . 1 Hunter 1 | . . . . . 1 Best Kill Streak 6 | 2 2 . 1 3 6 Combat Bots Only 4 | . 2 . 1 3 4 Max Kills in Single Turn 4 | 2 1 . 1 2 4 Gunslinging . | . . . . . . Exploded 4 | . . . . 2 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 2194 | . 288 15 88 82 1721 Core 679 | . 77 . 13 20 569 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 69 . 91 . Volleys Fired 80 | 3 18 . 4 3 52 Largest 2 | 2 2 . 2 2 2 Hottest 121 | 70 70 . 90 121 120 Shots Fired 106 | 6 26 . 8 5 61 Gun 69 | 6 26 . 8 4 25 Cannon 15 | . . . . . 15 Launcher 22 | . . . . 1 21 Special . | . . . . . . Kinetic 11 | 3 8 . . . . Thermal 73 | 3 18 . 8 4 40 Explosive 22 | . . . . 1 21 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 3 9 . 4 4 13 Robot Miss Streak 4 | 2 4 . 2 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 64 | 3 18 . 5 3 35 Core Hits 60 | 2 10 . 2 3 43 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 3 . . . 1 Burn 4 | . 3 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2802 | 50 224 . 58 157 2313 Guns 645 | 50 224 . 58 29 284 Cannons 179 | . . . . . 179 Explosions 1975 | . . . . 128 1847 Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 90 | 25 65 . . . . Thermal 734 | 25 159 . 58 29 463 Explosive 1975 | . . . . 128 1847 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 49 | . . . . 1 48 Projectiles . | . . . . . . Explosions 49 | . . . . 1 48 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 202 | . . . . 21 181 Shots 8 | . . . . 1 7 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 179 | . 146 . 129 102 179 Average Temperature 65 | . 75 . 74 53 56 Received Heat Transfer 669 | . 183 9 45 . 432 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 2 . . . 2 Heat Transferred 2085 | 74 703 . 161 74 1073 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 208 | 10 86 1 51 109 208 Initial 42 | . 6 1 . 19 42 Average 64 | 5 22 1 30 107 87 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 90 | 100 100 100 100 100 84 Level 1 9 | . . . . . 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 1 . 5 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 5 | . . . . . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 4 2 1 3 25 Peak Tracking Total 7 | . 2 2 1 3 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 5 | . . . . 1 4 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 6 | . 2 . 1 . 3 Terminals 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 22 | . 6 . 2 . 14 Successful 9 | . 1 . 1 . 7 Failed 13 | . 5 . 1 . 7 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 9 | . 3 . 2 . 4 Terminals 14 | . 6 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 6 | . . . . . 6 Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . . 1 Terminal Index 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . . 6 Insert Component 3 | . . . . . 3 Analyze 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Mask 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 1 . 2 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . . 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 3 | . . . . . 3 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 3010 | 126 495 235 198 156 1800 Spaces Moved 1075 | 89 220 199 146 63 358 Core 17 | 5 . . . . 12 Treads 116 | . . . . . 116 Legs 208 | 66 . . . 57 85 Wheels 717 | 18 220 199 146 6 128 Hover . | . . . . . . Flight 17 | . . . . . 17 Fastest Speed 50 | 50 90 90 90 115 99 Average Speed 128 | 110 90 90 105 182 176 Slowest Speed 450 | 120 90 90 115 190 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 33 43 13 21 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 150 | . . . . 5 145 Melee . | . . . . . . Projectile . | . . . . . . AOE 150 | . . . . 5 145 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2583 | 106 489 254 181 97 1456 Wait 1345 | . 246 55 24 27 993 Move 1070 | 88 219 198 145 62 358 Hop . | . . . . . . Pick Up 23 | 6 4 . 1 . 12 Fast Attach 21 | 6 1 1 2 . 11 Attach 11 | 1 . . 1 1 8 Detach 2 | . . . . . 2 Swap 19 | 2 1 . 2 4 10 Drop 10 | . . . 2 . 8 Fire 80 | 3 18 . 4 3 52 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 127 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 14) 591 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Entered Mines 642 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 642 | -10/Mines | Met a Derelict bent on vengeance 834 | -10/Mines | Discovered new exit (range 5) 857 | -10/Mines | Entered Materials 857 | -9/Materials | Evolved 2 slots: Utility x2 1007 | -9/Materials | Discovered new exit (range 8) 1055 | -9/Materials | Entered Mines 1087 | -9/Mines | Learned location of 1 exit from Materials 1134 | -9/Mines | Assembled infested the area 1139 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1194 | -9/Mines | Discovered new exit (range 7) 1211 | -9/Mines | Entered Materials 1211 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1212 | -8/Materials | Identified exit to Factory 1230 | -8/Materials | Build established: Scavenger-Mutant 1755 | -8/Materials | Lost 4 parts (1p1n1u1w) 1975 | -8/Materials | Build established: Mutant 2991 | -8/Materials | Core integrity fell below 50% 3003 | -8/Materials | Core integrity fell below 20% 3011 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02997_ K-01 Serf collects debris. 02998_ U-05 Engineer lays Concrete. 03000_ U-05 Engineer builds a Wall. 03000_ K-01 Serf collects debris. 03001_ The unstable cave ceiling collapses. 03001_ U-05 Engineer lays Concrete. 03002_ U-05 Engineer builds a Wall. 03003_ The unstable cave ceiling collapses. 03004_ K-01 Serf collects debris. 03004_ Mni. Grenade Launcher destroyed. 03005_ K-01 Serf collects debris. 03006_ U-05 Engineer builds a Wall. 03006_ U-05 Engineer lays Concrete. 03007_ K-01 Serf collects debris. 03008_ U-05 Engineer builds a Wall. 03010_ U-05 Engineer lays Concrete. 03010_ Ion Cannon destroyed. 03010_ Critical hit (Burn: +37). 03011_ K-01 Serf collects debris. 03011_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ???? ??? #??? ? ???????????????????????????????? | | ?#?#??? ?#????? ????????????????????????????????? | | ??## ?? ??# ? ????#??????????????????????????? | | ?"?#? ? ?#?+#?###?????#?????????????????????????? | | ???####+###? ###?? ????#?????????????????????????? | | "??# ? ??? ? ?????? ???????????????????????? | | ?" + ?? ????? ???#???????????????????????? | | ?"?# ???? ?? ??? #?????????????????????????? | | ? # #??##?#?##? ???##?????????????????????? | | # ########?### #????#?????????????????????? | | ? ?# # #?### H #????#?????????????????????? | | #### + ""#?###= ###??????? ????????????????? | | # T"### = ##???????????????????????? | | # ""#?# * ??#?????????????????????? | | # = #?#k#*%! ###?#??? ????????????????? | | # ### = #???#????????????????????? | | ########?## #?#?#????????????????????? | | "" ###?####?## ##?#???????? ??#?????????? | | """ ########## # ;########## ?????????? | | """ | a #????????? | | = !%k Y +????????? | | ! %u *@ %m #????????? | | ############# #c;######+##???????????????? | | # ? ?### #u##???????????#???????????? | | #?? ? #### = %# ###??????????????????????? | | # ?? ### %# #????????????????????????? | | +? ? ??######### #????????????????????????? | | ##### #???? ##?#??#??# #????????????????????????? | | ?#### # ????#?#????# #????????????????????????? | | ????# ?###?/##?#??????# #????????????????????????? | | ???##+??##??##??#???#?# #????????????????????????? | | ?????????????#????????? #????????????????????????? | | ??????????#???????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????#????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionFlyingPrototype Manual? 0 Play Time 00:25:25 Cumulative 183.7 hours Start 2023.12.23 @ 01:37:46 End 2023.12.24 @ 11:04:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc33c969-888f-471a-ad76-00dc0ceb8fa6