Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.03 @ 22:43:57 Player: Lukysa Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (266) 1330 Value Destroyed (9827) 9827 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (4011) 4011 TOTAL SCORE: 18908 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2958 Follower Combat Kills 553 Cogmind --------- Core Integrity 0/850 Matter 70/300 Energy 95/100 System Corruption 10% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Scythe > --- INVENTORY (5) ---- Heavy Deuterium Engine Improved Heat Sink Precision Assault Rifle Improved Heavy Machine Gun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Kinecellerator Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Precision Assault Rifle Flak Cannon Mini Assault Cannon Precision Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Light Treads Light Treads Light Treads Medium Treads Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Shock Absorption System Precision Assault Rifle Precision Assault Rifle Advanced Assault Cannon Gauss Cannon Mini Assault Cannon Mini Assault Cannon Improved Grenade Launcher Improved Grenade Launcher Rocket Array Precision Rocket Launcher [Rating: 69] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Arachnoskeleton Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Improved Kinecellerator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Gauss Cannon Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Precision Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Slots Evolved 8 | . . . . 4 2 . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . 1 1 . . Utility 3 | . . . . 2 . . 1 Weapon 2 | . . . . 1 1 . . Parts Attached 127 | 9 4 1 15 29 24 25 20 Power 18 | 1 1 . 3 3 4 4 2 Engine 15 | 1 . . 3 2 3 4 2 Core 3 | . 1 . . 1 1 . . Reactor . | . . . . . . . . Propulsion 25 | 2 . . 4 6 5 3 5 Treads 21 | 2 . . 2 4 5 3 5 Leg 2 | . . . . 2 . . . Wheel 2 | . . . 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 39 | 3 2 1 3 11 7 6 6 Device 22 | 1 . 1 3 6 5 3 3 Storage 5 | 2 1 . . . . 1 1 Processor 2 | . . . . 2 . . . Hackware . | . . . . . . . . Protection 10 | . 1 . . 3 2 2 2 Artifact . | . . . . . . . . Weapon 45 | 3 1 . 5 9 8 12 7 Energy Gun 5 | 1 . . 2 2 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 22 | 2 . . 3 7 3 5 2 Ballistic Cannon 8 | . . . . . 3 3 2 Launcher 9 | . 1 . . . 2 4 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . 1 . 2 . 5 2 Parts Lost 46 | . . 1 8 5 9 1 22 Power 7 | . . . 2 1 1 . 3 Propulsion 17 | . . . 3 2 3 1 8 Utility 11 | . . . 1 . 4 . 6 Weapon 11 | . . 1 2 2 1 . 5 Highest Loss Streak 7 | . . 1 6 4 6 1 7 To Critical Strikes 2 | . . . 1 . . . 1 Average Backups 16 | 3 8 10 18 16 19 19 17 Power 2 | 1 2 2 2 2 2 2 1 Propulsion 1 | 1 1 1 1 . 1 1 3 Utility 4 | . 1 2 10 7 5 1 2 Weapon 7 | . 1 3 3 6 9 14 8 Tool/Special . | . . . . . . . . Unused Backups 34 | . 4 . 2 8 7 6 7 Power 10 | . 1 . . 2 4 2 1 Propulsion 6 | . 3 . . 1 1 1 . Utility 10 | . . . 2 5 . . 3 Weapon 8 | . . . . . 2 3 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 99 94 98 85 99 98 94 Engine 6 | . 8 . 4 5 3 6 12 Core 3 | . 5 14 9 2 3 . . Treads 25 | . 28 28 21 9 29 29 24 Wheel 1 | . . . 6 1 . . . Device 12 | . 2 10 13 14 15 7 17 Storage 10 | . 14 14 14 8 7 13 7 Processor 1 | . . . . 7 1 . . Protection 4 | . 10 2 . 2 4 6 3 Ballistic Gun 14 | . 14 17 22 24 21 4 5 Ballistic Cannon 8 | . . . . . 4 24 13 Launcher 3 | . 13 5 . . 2 . 5 Peak Build Rating 69 | 9 10 17 17 43 54 54 69 Average Rating 39 | 5 8 14 16 33 49 50 61 On Entrance 23 | . 9 9 17 15 36 45 54 Avg Prop Armor Cover (%) 9 | . . . . 10 5 . . Naked Turns 15 | . . . . . . . 15 Heaviest Build 106 | 18 53 58 57 77 104 106 101 Greatest Support 112 | 40 40 40 40 76 112 96 98 Greatest Overweight (x) 2 | . 1 1 2 2 1 1 2 Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 19 20 20 19 Most Carried 20 | 6 10 20 20 20 20 20 20 Average Carried 16 | 3 8 10 19 16 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 6 7 20 16 20 14 20 5 Class Distribution -------------------- 29% | Mutant 24% | Gunner 15% | Tank 8% | Commander-Gunner 7% | Skirmisher 5% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Commander-Gunner | -7/Storage Tank | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Matter Collected 8153 | 311 70 157 294 832 1562 2149 2778 Remotely . | . . . . . . . . Salvage Created 8754 | 115 111 158 372 644 1699 1827 3828 Parts 453 | 8 9 15 29 40 82 87 183 Haulers Intercepted 8 | . . . . 1 2 4 1 Recyclers Shooed 11 | . . . . . 2 . 9 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Combat Hostiles Destroyed 179 | . 2 7 8 13 39 40 70 Melee 1 | . . . . . . . 1 Guns 54 | . 1 3 8 13 19 1 9 Cannons 67 | . . . . . 8 28 31 AOE 57 | . 1 4 . . 12 11 29 Classes Destroyed 20 | 3 2 1 1 3 6 2 2 Worker 24 | 1 1 . . 1 3 1 17 Builder 25 | . . . . . 1 5 19 Tunneler 2 | 1 . . . . . . 1 Hauler 8 | . . . . 1 2 4 1 Recycler 15 | 1 . . . . 2 4 8 Mechanic 4 | . . . . . . 1 3 Watcher 9 | . 2 . . 2 . 2 3 Swarmer 13 | . . 4 . 3 2 4 . Saboteur 2 | . . . . . . . 2 Grunt 95 | . 2 3 . 4 21 19 46 Brawler 5 | . . . . . 1 3 1 Duelist 8 | . . . . . 2 . 6 Protector 4 | . . . . . . 1 3 Sentry 23 | . . . . 3 3 11 6 Specialist 2 | . . . . . 2 . . Hunter 8 | . . . . 3 2 1 2 Programmer 7 | . . . . . 3 1 3 Heavy 3 | . . . . . 3 . . Behemoth 1 | . . . . . . . 1 Subdweller 8 | . . . 8 . . . . Best Kill Streak 29 | 2 2 3 3 5 9 9 29 Combat Bots Only 10 | . 2 3 3 4 9 8 10 Max Kills in Single Turn 9 | 1 2 3 1 1 4 9 7 Gunslinging . | . . . . . . . . Exploded 8 | . 1 3 . . 3 8 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Hostile Shots Fired 1264 | . 7 15 94 150 279 197 522 Missed 370 | . . 4 26 36 68 75 161 Hits 894 | . 7 11 68 114 211 122 361 Melee 9 | . . . . . . . 9 Projectile 885 | . 7 11 68 114 211 122 352 AOE 1 | . . . 1 . . . . Critical Strikes 20 | . . . 1 2 4 2 11 Part Disruptions 1 | . . . . . . 1 . Damage Taken 11118 | . 148 127 1238 1191 2735 1023 4656 Core 2024 | . 8 19 177 249 547 122 902 Absorbed by Shields 1206 | . . . . . . 54 1152 Redirected to Shielding 74 | . . . . . . . 74 Ignored by Resistances 3690 | . 43 39 317 348 1004 417 1522 Regen/Repaired (Parts) 1069 | . . . . 341 . 477 251 Core Remaining (%) 44 | 100 . . 18 54 . 4 . Volleys Fired 424 | 9 9 13 55 46 82 58 152 Largest 4 | 2 2 2 2 3 4 4 4 Hottest 168 | 40 50 50 100 110 159 157 168 Shots Fired 1263 | 18 14 16 106 124 289 224 472 Gun 680 | 18 9 14 106 124 229 25 155 Cannon 521 | . . . . . 48 194 279 Launcher 62 | . 5 2 . . 12 5 38 Special . | . . . . . . . . Kinetic 1165 | 18 9 14 75 119 277 219 434 Thermal 36 | . . . 31 5 . . . Explosive 62 | . 5 2 . . 12 5 38 Electromagnetic . | . . . . . . . . Robot Hit Streak 42 | 15 6 9 41 42 35 22 27 Robot Miss Streak 7 | . 2 1 1 2 3 7 4 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 7 | . . . 1 3 3 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . Shots Hit Robots 885 | 15 10 13 88 100 200 144 315 Core Hits 663 | 4 9 10 16 48 88 153 335 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . . . 1 . 2 . 1 Critical Strikes 29 | . . . 1 . 7 10 11 Destroy 6 | . . . 1 . 2 . 3 Blast 23 | . . . . . 5 10 8 Melee Attacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Slashing 4 | . . . . . . . 4 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 29666 | 166 313 337 885 1054 6019 5738 15154 Guns 8754 | 166 62 136 880 1054 2949 537 2970 Cannons 10482 | . . . . . 1197 3832 5453 Explosions 10302 | . 251 201 . . 1872 1340 6638 Melee 46 | . . . . . . . 46 Ramming 82 | . . . 5 . 1 29 47 Kinetic 18782 | 166 62 136 479 1001 4146 4369 8423 Thermal 837 | . . . 401 53 307 . 76 Explosive 9919 | . 251 201 . . 1565 1340 6562 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 46 | . . . . . . . 46 Piercing . | . . . . . . . . Highest Corruption 10 | . . . 2 . 1 2 10 Average Corruption 3 | . . . 2 . 1 1 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 67 | . . . 9 . 4 12 42 Message Errors 13 | . . . 2 . . 2 9 Matter Fused 15 | . . . 1 . 3 . 11 Heat Flow Errors 12 | . . . . . . 3 9 Energy Discharges 7 | . . . 2 . . 3 2 Parts Rejected 2 | . . . 1 . . . 1 Data Loss (minor) 3 | . . . 1 . 1 . 1 Data Loss (major) 1 | . . . . . . 1 . Misfires 3 | . . . . . . 2 1 Alerts 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 8 | . . . 2 . . 1 5 Overload Shots . | . . . . . . . . Overflow Damage 495 | . . . . . 209 75 211 Projectiles 199 | . . . . . 43 41 115 Explosions 296 | . . . . . 166 34 96 Melee . | . . . . . . . . Knockbacks 87 | . . . . . 5 21 61 Impact 2 | . . . . . . 1 1 Kinetic 78 | . . . . . 5 18 55 Secondary 7 | . . . . . . 2 5 Self-Inflicted Damage 764 | . 73 . 5 . 134 98 454 Shots 29 | . 2 . . . 4 3 20 Rammed 11 | . . . . . 1 3 7 Targets Rammed 13 | . . . . . 1 5 7 Kicked . | . . . . . . . . Crushed 2 | . . . . . . 2 . Highest Temperature 576 | . 29 16 12 44 576 483 312 Average Temperature 116 | . 11 4 8 13 174 148 62 Received Heat Transfer 3793 | . 57 90 330 441 1272 405 1198 Effects 44 | . . . . . 32 9 3 Shutdowns 6 | . . . . . 4 2 . Energy Bleed 4 | . . . . . 1 3 . Interference 16 | . . . . . 10 3 3 Matter Decay 4 | . . . . . 4 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 4 | . . . . . 3 1 . Damage (major) 6 | . . . . . 6 . . Damage (core) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1036 | . . . 625 111 200 . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Maximum Alert Level 5 | . . . . . 1 3 5 Low Security (%) 56 | 100 100 100 . 100 93 12 . Level 1 11 | . . . . . 6 44 4 Level 2 12 | . . . . . . 34 21 Level 3 9 | . . . . . . 7 33 Level 4 3 | . . . . . . . 13 Level 5 . | . . . . . . . 2 High Security 6 | . . . . . . . 24 Max Security . | . . . . . . . . Peak Influence 2312 | 5 55 112 . 125 343 986 2312 Initial 380 | . . . . . . 125 380 Average 394 | 1 8 20 . 30 80 402 1157 Influence Increases 6751 | 15 114 215 . 421 1264 1811 2911 Destroy 0b10 Robot/C 3660 | . 40 160 . 260 780 1080 1340 Destroy 0b10 Robot/NC 455 | 15 15 . . 20 40 90 275 Destroy Leader 924 | . 14 30 . 106 214 282 278 Allied During Kill 83 | . . 3 . . . 80 . Successful Hack 67 | . . . . 2 42 11 12 Disable Machine 387 | . 9 9 . 18 54 72 225 Anti-Garrison Action 300 | . . . . . . . 300 Destroy Structure 665 | . 36 13 . . 104 136 376 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 195 | . . . . 15 30 45 105 Influence Decreases 4430 | 15 114 215 . 421 941 1158 1566 Entered New Map 794 | . . . . . . 198 596 Time Decay 2906 | 15 89 215 . 266 781 790 750 Lost Part 370 | . . . . 50 90 10 220 Lost Ally 160 | . . . . . . 160 . Purge Threat 200 | . 25 . . 105 70 . . Squads Dispatched 67 | . . . . 5 15 12 35 Investigation 9 | . . . . 1 3 2 3 Extermination 9 | . . . . . 3 3 3 Reinforcement 18 | . . . . 1 7 5 5 Assault 22 | . . . . . . 2 20 Garrison 9 | . . . . 3 2 . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 8 | . . . . . 1 3 4 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Distress Signals 10 | . . . . 4 1 3 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 254 | . 5 8 11 19 48 56 107 Peak Tracking Total 14 | . 2 2 3 9 8 8 14 Tactical Retreats 7 | . . . . 1 1 2 3 Traps | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Traps Triggered 8 | . . . 2 . . 5 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Machines Disabled 46 | . 2 1 . 2 6 8 27 Max in Single Turn 4 | . 1 1 . 1 4 2 4 Garrison Access 3 | . . . . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Machines Accessed 31 | . 5 1 . 5 9 8 3 Terminals 17 | . 4 . . 3 4 6 . Fabricators 4 | . . . . . 3 . 1 Repair Stations 4 | . . . . 1 1 1 1 Recycling Units 3 | . 1 . . . . 1 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . Total Hacks 83 | . 10 1 . 14 24 23 11 Successful 44 | . 5 1 . 8 9 12 9 Failed 39 | . 5 . . 6 15 11 2 Catastrophic 3 | . 2 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 7 | . 5 . . . 2 . . Terminals 42 | . 8 . . 9 13 12 . Fabricators 8 | . . . . . 6 . 2 Repair Stations 19 | . . . . 4 2 7 6 Recycling Units 9 | . 2 . . . . 4 3 Scanalyzers 3 | . . . . . 3 . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 20 | . 3 1 . 4 6 6 . Part Schematic 2 | . . . . . 1 1 . Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 3 | . 1 . . . 2 . . Open Door 4 | . . 1 . . . 3 . Branch Access Points 1 | . 1 . . . . . . Alert Level 2 | . . . . 2 . . . Unreport Threat 3 | . 1 . . 1 1 . . Locate Traps 2 | . . . . . 2 . . Registered Components 2 | . . . . 1 . 1 . Fabricator Hacks 4 | . . . . . 2 . 2 Load Schematic 2 | . . . . . 1 . 1 Build 2 | . . . . . 1 . 1 Repair Station Hacks 13 | . . . . 3 . 6 4 Scan Component 7 | . . . . 2 . 3 2 Repair 6 | . . . . 1 . 3 2 Recycling Unit Hacks 5 | . 2 . . . . . 3 Process 1 | . . . . . . . 1 Report Inventory 2 | . 1 . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . Scanalyzer 1 | . . . . . 1 . . Retrieve Study 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 4 . . 3 8 4 3 Full Trace Events 8 | . . . . 1 3 2 2 Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built 4 | . . . . . 2 . 2 Authchips . | . . . . . . . . Time 159 | . . . . . 53 . 106 Total Part Build Rating 24 | . . . . . 12 . 12 Part Studies Acquired 1 | . . . . . 1 . . Parts Repaired 6 | . . . . 1 . 3 2 Time 193 | . . . . 26 . 120 47 Parts Recycled . | . . . . . . . . Recycled Matter 222 | . . . . . . . 222 Retrieved Matter 237 | . . . . . . . 237 Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Total Allies 13 | . . 1 . . . 12 . Largest Group 10 | . . 1 . . . 10 . Highest-Rated Group 173 | . . 16 . . . 173 . Highest-Rated Ally 31 | . . 16 . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 135 | . . 10 6 . . 119 . Total Damage 1506 | . . 38 31 . . 1437 . Kills 16 | . . 1 . . . 15 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Active Infowar (turns) 1279 | 19 100 . 243 444 473 . . Optics 243 | . . . 243 . . . . Sensors 917 | . . . . 444 473 . . Terrain 119 | 19 100 . . . . . . Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 1 . . . . Drone Launches 18 | . . 12 6 . . . . Drone Recoveries 16 | . . 10 6 . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Turns Passed 9225 | 218 508 978 1224 934 1776 1583 2004 Spaces Moved 3646 | 109 204 386 514 418 762 569 684 Core 89 | 1 . . . . . . 88 Treads 3104 | 108 204 386 313 166 762 569 596 Legs 211 | . . . . 211 . . . Wheels 242 | . . . 201 41 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 120 90 160 158 50 Average Speed 191 | 158 230 240 194 162 162 199 197 Slowest Speed 320 | 160 240 240 320 245 216 250 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . 1 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 42 | 8 48 86 43 31 24 80 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 34 | . . . . . 17 . 17 Terrain Destroyed 843 | . 39 13 . . 125 152 514 Melee . | . . . . . . . . Projectile 116 | . . . . . 14 58 44 AOE 727 | . 39 13 . . 111 94 470 Terrain Rammed 1 | . . . 1 . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Total 4992 | 134 229 423 636 593 1136 865 976 Wait 503 | . 3 5 31 25 224 143 72 Move 3637 | 108 203 385 513 417 761 566 684 Hop 1 | . . . . . . 1 . Pick Up 110 | 5 3 14 4 40 16 17 11 Fast Attach 86 | 9 3 2 9 20 7 24 12 Attach 50 | . . 1 9 9 12 2 17 Detach 13 | 1 1 . 1 3 . 5 2 Swap 44 | 1 1 . 2 5 12 16 7 Drop 104 | 1 6 2 11 28 21 27 8 Fire 424 | 9 9 13 55 46 82 58 152 Melee 4 | . . . . . . . 4 Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush 13 | . . . . . 1 5 7 Escape Stasis . | . . . . . . . . Rewire 2 | . . 1 . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 219 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 4) 593 | -10/Materials | Discovered new exit (range 13) 693 | -10/Materials | Identified exit to Mines 727 | -10/Materials | Entered Mines 919 | -10/Mines | Found the Drone Emporium 937 | -10/Mines | Found Prototype Device 937 | -10/Mines | Identified Splice Drone Bay 1292 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1292 | -10/Mines | Discovered new exit (range 6) 1588 | -10/Mines | Learned Materials security intel 1629 | -10/Mines | Discovered new exit (range 8) 1637 | -10/Mines | Discovered new exit (range 14) 1705 | -10/Mines | Entered Subcaves 1706 | -10/Subcaves | Approached by a straggling Scientist 1722 | -10/Subcaves | Learned Materials terminal intel 2594 | -10/Subcaves | A Subdweller sparked back to life 2594 | -10/Subcaves | A Subdweller sparked back to life 2594 | -10/Subcaves | A Subdweller sparked back to life 2617 | -10/Subcaves | Core integrity fell below 50% 2649 | -10/Subcaves | Found Prototype Leg 2663 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 2898 | -10/Subcaves | Core integrity fell below 20% 2914 | -10/Subcaves | Discovered new exit (range 9) 2929 | -10/Subcaves | Entered Materials 2929 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2931 | -8/Materials | Loaded intel: 12 terminal locations 2933 | -8/Materials | Identified Arachnoskeleton 2934 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3011 | -8/Materials | Garrison activated, responded to threat 3090 | -8/Materials | Lost 4 parts (1p2n1w) 3238 | -8/Materials | Repaired Hcp. Storage Unit 3734 | -8/Materials | Discovered new exit (range 12) 3861 | -8/Materials | Identified exit to Factory 3863 | -8/Materials | Entered Factory 3863 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3980 | -7/Factory | Build established: Skirmisher 4336 | -7/Factory | Fabricated Imp. Kinecellerator (x2) 4669 | -7/Factory | Build established: Gunner 4987 | -7/Factory | Cargo convoy interrupted 5522 | -7/Factory | Discovered new exit (range 10) 5526 | -7/Factory | Garrison activated, responded to threat 5579 | -7/Factory | Destroyed 9 combat bots 5583 | -7/Factory | Core integrity fell below 50% 5593 | -7/Factory | Lost 6 parts (1p2n3u) 5639 | -7/Factory | Entered Storage 5659 | -7/Storage | Lost 3 parts (1n1u1w) 5987 | -7/Storage | Core integrity fell below 20% 6180 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6456 | -7/Storage | Build established: Commander-Gunner 6748 | -7/Storage | Repaired Med. Treads+ 6798 | -7/Storage | Repaired Adv. Treads 6838 | -7/Storage | Repaired Arm. Treads 6894 | -7/Storage | P-60 Hacker assimilated allied Trooper 4f 6981 | -7/Storage | Lost 3 allies 7048 | -7/Storage | Discovered new exit (range 13) 7130 | -7/Storage | Met a pair of Derelict thieves 7169 | -7/Storage | Found Prototype Launcher 7169 | -7/Storage | Identified Rocket Array 7181 | -7/Storage | Destroyed 8 combat bots 7222 | -7/Storage | Entered Factory 7222 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7473 | -6/Factory | Build established: Tank 7549 | -6/Factory | Fabricated Imp. Kinecellerator? 7765 | -6/Factory | Crushed by falling debris 7851 | -6/Factory | Repaired Imp. Kinecellerator 7871 | -6/Factory | Repaired Arm. Treads 8156 | -6/Factory | Garrison activated, responded to threat 8272 | -6/Factory | First assault squad dispatched 8272 | -6/Factory | Garrison activated, responded to threat 8373 | -6/Factory | Garrison activated, responded to threat 8539 | -6/Factory | Garrison activated, responded to threat 8573 | -6/Factory | Destroyed 10 combat bots 8597 | -6/Factory | Spotted B-75 Beast 8628 | -6/Factory | Destroyed B-75 Beast 8716 | -6/Factory | System corruption reached 10% 8728 | -6/Factory | High security lockdown imminent 8749 | -6/Factory | Destroyed 9 combat bots 8750 | -6/Factory | Lost 4 parts (2n2u) 8808 | -6/Factory | High security lockdown engaged 8829 | -6/Factory | Destroyed 8 combat bots 9169 | -6/Factory | Released all parts (10) 9172 | -6/Factory | Core integrity fell below 50% 9199 | -6/Factory | Lost 7 parts (2p4n1u) 9205 | -6/Factory | Core integrity fell below 20% 9226 | -6/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- Deuterium Engine. 09171_ B-48 Gladiator destroyed. 09171_ Slug penetrates Wall. 09172_ Knocked back. 09173_ System corrupted: Matter fused (-9). 09173_ Penetrated by Slug. 09173_ Slug penetrates Wall. 09174_ Penetrated by Slug. 09184_ Acquired Scythe. 09198_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09200_ Slug penetrates Wall. 09201_ Penetrated by Slug. 09203_ Slug penetrates Wall. 09206_ L-41 Fighter destroyed. 09207_ Slug penetrates Wall. 09209_ System corrupted: Heat flow error (+283). 09217_ Slug penetrates Wall. 09225_ Slug penetrates Power Conduit. 09226_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ???????? "??????????????????? | | #??????? ""? ??????????????? | | #??????? """ ??????????????? | | #??????? ???????????????? | | #??????# ????????????????? | | #??????# #????????????????? | | #??????# #????????????????? | | #??????# #????????????????? | | #?????## ##???????????????? | | #?????# ! #???????????????? | | ####### #???????????????? | | % #???????????????? | | H +???????????????? | | % #???????????????? | | ####### #???????????????? | | ??????# #???????######### | | ??????### ###########[ # | | ????????# # ! ## # | | ????????# # "" ##! # | | ????????# # "F"" ## # | | ????????# % # [ """" ## # | | ????????# # ## p" " # | | ????????# ##+####/### " " # | | ????????# h h # " " # | | ????????# h hm " " # | | ????????# % #g @" " # | | ????????# ###/###### # " " # | | ????????# # # # " " # | | ??????? # """ + # " " # | | ?????? # """ # # " " # | | ????? # """ # # # | | ??? # + + # | | ??+ ######## """ ### # | | ??#????????# """ #?######### | | ???????????# """ #?????????? | | ???????????# #?????????? | | ???????????##########?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 31 Energy Capacity 520 Matter Stores 500 Matter Capacity 700 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 8 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Imp. Kinecellerator | -7/Factory | Hacked Enh. Gauss Cannon | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Kinecellerator | x2 | -7/Factory Imp. Kinecellerator | x2 | -6/Factory Repaired ---------- Hcp. Storage Unit | 31% | -8/Materials Med. Treads | 3% | -7/Storage Adv. Treads | 20% | -7/Storage Arm. Treads | 45% | -7/Storage Imp. Kinecellerator | 5% | -6/Factory Arm. Treads | 38% | -6/Factory Studied --------- Med. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Satisfying Challenges ------------ None Game ------ Seed FluxSensorJets Manual? 0 Play Time 01:40:55 Cumulative 106.0 hours Start 2026.01.03 @ 20:27:43 End 2026.01.03 @ 22:43:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 29 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a3481c4-9920-40dd-bb4f-499f2d0597c8