Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 12:16:42 Player: m1m1c Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (137) 685 Value Destroyed (4001) 4001 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 8486 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Scrap Engine Huge Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- High-capacity Matter Pod (200) Sensor Array Hacking Suite Improved Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Momentum-Nuclear Engine > --- PROPULSION ------- Flying Carbon-CIT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Sensor Array Signal Interpreter Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Energy Construct/G Rapid Thermic Phase Construct/C > --- INVENTORY -------- Wheel High-capacity Matter Pod Sensor Array Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Improved Datajack Remote Datajack Remote Datajack Plasma Cutter [Rating: 55] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Constructs Utility Signal Interpreter Device Armored Scrap Engine Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Slots Evolved 8 | . . . 2 2 . . 4 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 6 | . . . 2 2 . . 2 . Weapon . | . . . . . . . . . Parts Attached 122 | . 21 4 32 27 29 2 1 6 Power 12 | . 2 1 4 2 3 . . . Engine 8 | . 2 . 4 2 . . . . Core 4 | . . 1 . . 3 . . . Reactor . | . . . . . . . . . Propulsion 40 | . 9 3 10 4 12 1 . 1 Treads 25 | . 4 2 6 3 10 . . . Leg 2 | . 2 . . . . . . . Wheel 13 | . 3 1 4 1 2 1 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 39 | . 3 . 11 13 8 1 1 2 Device 6 | . . . 1 1 2 1 . 1 Storage 3 | . 2 . 1 . . . . . Processor 1 | . 1 . . . . . . . Hackware 4 | . . . 1 1 . . 1 1 Protection 25 | . . . 8 11 6 . . . Artifact . | . . . . . . . . . Weapon 31 | . 7 . 7 8 6 . . 3 Energy Gun 3 | . . . 1 1 1 . . . Energy Cannon 2 | . 1 . . 1 . . . . Ballistic Gun 14 | . 2 . 4 3 3 . . 2 Ballistic Cannon 4 | . 4 . . . . . . . Launcher 5 | . . . 1 3 1 . . . Special Weapon 3 | . . . 1 . 1 . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 4 | . . . . 4 . . . . Parts Lost 81 | . 8 1 16 17 22 1 . 16 Power 13 | . 2 . 3 2 3 1 . 2 Propulsion 24 | . 3 1 5 3 7 . . 5 Utility 25 | . . . 5 9 7 . . 4 Weapon 19 | . 3 . 3 3 5 . . 5 Highest Loss Streak 10 | . 3 1 7 10 6 1 . 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 91 95 93 62 58 61 Engine 6 | . 13 4 8 8 1 . 5 4 Core 2 | . . 9 . . 7 4 . . Treads 9 | . 13 14 8 7 14 6 1 . Wheel 8 | . 13 13 11 8 1 3 . . Device 3 | . . . . 2 6 10 6 9 Storage 10 | . 16 14 11 9 9 9 6 6 Processor 10 | . 11 14 11 9 9 9 6 6 Hackware 6 | . . . 7 10 9 9 11 13 Protection 7 | . . . 12 21 18 . . . Energy Gun 1 | . 1 . 3 . 2 . 2 5 Energy Cannon 1 | . 1 . . 1 . . 3 5 Ballistic Gun 11 | . 13 14 10 14 11 10 5 . Ballistic Cannon 4 | . 10 14 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 108 | 13 51 51 96 108 108 96 92 96 Greatest Support 54 | 20 20 40 40 23 46 44 54 54 Greatest Overweight (x) 33 | . 5 5 17 9 33 30 2 26 Average Overweight (x) 4 | . 3 4 4 6 4 4 1 1 Largest Inventory Capacity 25 | . 20 20 25 25 25 25 25 25 Average Capacity 22 | . 18 20 21 25 25 25 25 25 Most Carried 25 | . 20 20 25 25 23 16 12 12 Average Carried 16 | . 14 19 19 22 15 10 10 10 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 Final Carried 25 | 6 18 20 25 23 10 9 12 6 Scrap Engine Consumption 52 | . . . . . . 24 18 10 Constructs Created 5 | . . . . . . 2 1 2 Constructs Modified 11 | . . . . . . 4 5 2 Class Distribution -------------------- 46% | Scavenger-Mutant 36% | Mutant 10% | Hacker-Construct 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Matter Collected 4010 | 174 558 334 988 519 521 333 206 377 Remotely . | . . . . . . . . . Salvage Created 4387 | . 465 167 1325 781 597 230 248 574 Parts 260 | . 34 22 96 39 36 8 11 14 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 6 | . 2 . 1 1 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Combat Hostiles Destroyed 107 | . 13 10 40 16 12 1 5 10 Guns 68 | . 6 3 25 13 12 1 2 6 Cannons 23 | . 7 7 3 1 . . 1 4 AOE 14 | . . . 12 2 . . . . Classes Destroyed 13 | . 7 1 2 1 . . 1 1 Worker 3 | . 1 . . 1 1 . . . Builder 6 | . . 1 2 3 . . . . Hauler 2 | . 1 . 1 . . . . . Recycler 7 | . 1 . 1 3 . 2 . . Mechanic 1 | . . . 1 . . . . . Operator 4 | . 1 . 1 1 1 . . . Watcher 7 | . 2 . 3 1 1 . . . Swarmer 32 | . 6 8 14 3 . . . 1 Grunt 52 | . 7 2 19 7 8 . 2 7 Brawler 1 | . . . . . . . . 1 Sentry 16 | . . . 7 5 2 1 . 1 Hunter 3 | . . . . 1 2 . . . Programmer 3 | . . . . . . . 3 . Best Kill Streak 13 | . 4 6 10 13 3 1 2 4 Combat Bots Only 8 | . 3 6 8 3 2 1 2 4 Max Kills in Single Turn 5 | . 1 1 5 3 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Hostile Shots Fired 1179 | . 138 39 247 186 246 12 102 209 Missed 319 | . 37 10 63 53 57 2 33 64 Damage Taken 11978 | . 1262 333 2253 2003 2650 154 825 2498 Core 2005 | . 171 46 381 266 281 . 105 755 Absorbed by Shields 389 | . . . . 94 295 . . . Redirected to Shielding 77 | . . . 28 . 49 . . . Ignored by Resistances 99 | . . . . 24 75 . . . Regen/Repaired (Parts) 516 | . . . . . . 64 187 265 Core Remaining (%) 29 | 100 . 13 4 . . . . . Volleys Fired 568 | . 77 24 190 74 120 13 26 44 Largest 2 | . 2 2 2 2 2 1 2 2 Hottest 99 | . 99 59 63 63 79 23 63 63 Shots Fired 893 | . 133 48 250 128 190 14 50 80 Gun 664 | . 63 24 202 110 186 14 26 39 Cannon 182 | . 70 24 17 6 . . 24 41 Launcher 36 | . . . 20 12 4 . . . Special 11 | . . . 11 . . . . . Kinetic 641 | . 109 48 193 110 142 14 8 17 Thermal 186 | . 24 . 37 . 44 . 18 63 Explosive 36 | . . . 20 12 4 . . . Electromagnetic 30 | . . . . 6 . . 24 . Robot Hit Streak 16 | . 10 6 15 14 16 10 5 14 Robot Miss Streak 8 | . 8 5 3 2 3 1 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 . 1 2 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . Shots Hit Robots 533 | . 72 25 152 92 95 10 32 55 Core Hits 241 | . 24 13 80 47 37 4 11 25 Critical Kills 2 | . 1 . 1 . . . . . Critical Parts Destroyed 4 | . . . 1 1 2 . . . Critical Strikes 9 | . 1 . 3 1 2 . 1 1 Burn 2 | . . . . . . . 1 1 Destroy 6 | . 1 . 2 1 2 . . . Blast 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10322 | . 1175 413 2923 2349 1483 158 582 1239 Guns 5549 | . 475 151 1542 1078 1282 146 398 477 Cannons 2249 | . 699 242 275 115 . . 161 757 Explosions 2330 | . . . 1037 1135 158 . . . Melee . | . . . . . . . . . Ramming 194 | . 1 20 69 21 43 12 23 5 Kinetic 5631 | . 947 393 1638 1078 1067 146 118 244 Thermal 1933 | . 227 . 179 42 215 . 280 990 Explosive 2288 | . . . 1037 1093 158 . . . Electromagnetic 276 | . . . . 115 . . 161 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . 1 . 4 4 4 9 9 Average Corruption 3 | . . 1 . 4 4 4 5 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 100 | . . 12 . 7 19 26 13 23 Message Errors 19 | . . 2 . . 4 5 4 4 Matter Fused 25 | . . 6 . 4 1 7 2 5 Heat Flow Errors 23 | . . 3 . . 4 8 1 7 Energy Discharges 8 | . . 1 . 1 . 3 1 2 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 10 | . . . . 1 3 2 2 2 Data Loss (major) 7 | . . . . 1 3 . 1 2 Misfires 2 | . . . . . 1 1 . . Alerts 1 | . . . . . . . 1 . Weapon Failures 3 | . . . . . 1 . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 136 | . 30 . 39 38 11 . . 18 Projectiles 56 | . 30 . . 8 . . . 18 Explosions 80 | . . . 39 30 11 . . . Melee . | . . . . . . . . . Knockbacks 8 | . 4 4 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic 7 | . 4 3 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 546 | . . 10 216 180 128 . 11 1 Shots 14 | . . . 6 5 3 . . . Rammed 32 | . 1 2 9 1 13 1 1 4 Targets Rammed 32 | . 1 2 9 1 13 1 1 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 266 | . 236 201 202 71 266 237 236 258 Average Temperature 62 | . 73 41 46 21 87 93 124 61 Received Heat Transfer 4264 | . 351 45 825 760 1161 54 129 939 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 3 | . . . . 2 . . 1 . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 7 | . 2 . 1 . . . 2 2 Heat Transferred 3573 | . 496 . 400 50 555 . 518 1554 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Peak Influence 569 | . 140 197 569 273 234 20 77 . Initial 169 | . . 7 . 169 97 . . . Average 131 | . 58 57 363 154 91 2 36 . Maximum Alert Level 2 | . . . 2 1 1 . . . Low Security (%) 75 | . 100 100 10 69 87 100 100 . Level 1 14 | . . . 42 30 12 . . . Level 2 9 | . . . 47 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 5 . 4 3 2 . 4 . Investigation 10 | . 4 . 3 1 . . 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 7 | . 1 . 1 2 2 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Distress Signals 13 | . 2 . 3 5 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 169 | . 24 12 58 23 21 1 9 21 Peak Tracking Total 9 | . 4 4 7 6 4 1 2 9 Tactical Retreats 15 | . 1 2 4 3 3 . . 2 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Traps Triggered 5 | . 1 . 2 . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Machines Disabled 12 | . . 1 6 3 1 . . 1 Max in Single Turn 2 | . . 1 2 1 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Machines Accessed 27 | . 8 1 8 6 . 2 2 . Terminals 23 | . 7 . 8 5 . 2 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 82 | . 26 1 25 17 . 8 5 . Successful 40 | . 11 1 15 8 . 2 3 . Failed 42 | . 15 . 10 9 . 6 2 . Catastrophic 9 | . . . 2 5 . 1 1 . Database Lockouts . | . . . . . . . . . Manual 58 | . 19 . 19 13 . 4 3 . Terminals 72 | . 23 . 25 13 . 8 3 . Fabricators 2 | . . . . . . . 2 . Repair Stations 3 | . 3 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 6 1 7 1 . 2 . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 2 | . . . 1 1 . . . . Unreport Threat 4 | . . . 2 . . 2 . . Reprogram Traps 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Recall Reinforcements 2 | . 1 . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 1 | . 1 . . . . . . . Scan Component 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . Insert Component 2 | . . . . 2 . . . . Analyze 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 16 | . 4 . 8 3 . . 1 . Terminals 16 | . 4 . 8 3 . . 1 . Assimilate 8 | . 2 . 4 2 . . . . Botnet 8 | . 2 . 4 1 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 8 . 8 6 . 2 2 . Full Trace Events 10 | . 4 . 2 2 . . 2 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 31 | . . . . . . . 31 . Total Part Build Rating 2 | . . . . . . . 2 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 26 | . . . . 26 . . . . Highest-Rated Ally 26 | . . . . 26 . . . . Total Orders 1 | . . . . 1 . . . . STAY 1 | . . . . 1 . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Turns Passed 10690 | . 1422 1855 2059 1558 921 1352 708 815 Spaces Moved 4758 | 1 816 1174 963 642 146 489 309 218 Core 6 | . . . 1 . 3 1 . 1 Treads 519 | . 17 6 27 9 81 313 66 . Legs 177 | 1 44 . . . . . . 132 Wheels 3730 | . 755 1168 935 633 62 175 . 2 Hover 326 | . . . . . . . 243 83 Flight . | . . . . . . . . . Fastest Speed 105 | 120 110 140 105 175 175 215 152 152 Average Speed 175 | 120 141 149 157 198 303 253 177 189 Slowest Speed 1700 | 120 240 240 900 480 1700 1550 270 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 2 94 100 70 41 22 70 8 32 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 4 | . . 1 . . . . . 3 Spaces Dug 9 | . . . 9 . . . . . Terrain Destroyed 214 | . 3 3 110 69 21 . . 8 Melee . | . . . . . . . . . Projectile 14 | . 3 3 . . . . . 8 AOE 200 | . . . 110 69 21 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Total 6160 | . 954 1220 1257 800 389 596 426 518 Wait 505 | . . 14 15 27 51 67 86 245 Move 4750 | . 815 1173 962 641 145 488 308 218 Hop . | . . . . . . . . . Pick Up 94 | . 25 1 30 19 10 6 3 . Fast Attach 24 | . 7 1 7 5 2 1 . 1 Attach 90 | . 13 2 20 21 27 1 1 5 Detach 25 | . 3 2 5 5 4 5 1 . Swap 8 | . 1 1 5 1 . . . . Drop 46 | . 12 . 14 6 . 13 . 1 Fire 568 | . 77 24 190 74 120 13 26 44 Melee . | . . . . . . . . . Ram 15 | . 1 2 5 1 1 . 1 4 Kick . | . . . . . . . . . Crush 17 | . . . 4 . 12 1 . . Escape Stasis 8 | . . . . . 8 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 10 | . . . . . 9 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 4) 504 | -10/Materials | Identified exit to Materials 593 | -10/Materials | Discovered new exit (range 10) 764 | -10/Materials | Core integrity fell below 50% 786 | -10/Materials | Lost 3 parts (1p1n1w) 792 | -10/Materials | Discovered exit to Materials (range 14) 1247 | -10/Materials | Identified exit to Mines 1271 | -10/Materials | Discovered exit to Materials (range 15) 1423 | -10/Materials | Entered Mines 1505 | -10/Mines | Learned 4 Materials zone layouts 1508 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1693 | -10/Mines | Discovered exit to Materials (range 11) 1975 | -10/Mines | Discovered exit to Materials (range 9) 2063 | -10/Mines | Core integrity fell below 20% 2216 | -10/Mines | Build established: Scavenger-Mutant 2489 | -10/Mines | Found a hidden stash of uninstalled traps 3165 | -10/Mines | Discovered new exit (range 10) 3184 | -10/Mines | Identified exit to Subcaves 3278 | -10/Mines | Entered Materials 3278 | -9/Materials | Evolved 2 slots: Utility x2 3279 | -9/Materials | Identified exit to Mines 3439 | -9/Materials | Lost 7 parts (1p2n2u2w) 3514 | -9/Materials | Core integrity fell below 50% 3570 | -9/Materials | Lost 4 parts (1p1n1u1w) 3574 | -9/Materials | Destroyed 8 combat bots 4208 | -9/Materials | Discovered new exit (range 16) 4511 | -9/Materials | Core integrity fell below 20% 4567 | -9/Materials | Discovered new exit (range 4) 4574 | -9/Materials | Identified exit to Materials 5337 | -9/Materials | Entered another Materials area 5337 | -8/Materials | Evolved 2 slots: Utility x2 5759 | -8/Materials | Discovered new exit (range 14) 5834 | -8/Materials | Identified exit to Storage 5932 | -8/Materials | Lost 3 parts (1p1n1u) 6179 | -8/Materials | Discovered new exit (range 3) 6184 | -8/Materials | Identified exit to Factory 6185 | -8/Materials | Build established: Mutant 6620 | -8/Materials | Lost 10 parts (1p6u3w) 6895 | -8/Materials | Entered Storage 6968 | -8/Storage | Build established: Scavenger-Mutant 6981 | -8/Storage | Core integrity fell below 50% 7020 | -8/Storage | Lost 3 parts (2u1w) 7169 | -8/Storage | Lost 3 parts (1n1u1w) 7301 | -8/Storage | Core integrity fell below 20% 7325 | -8/Storage | Lost 5 parts (1p1n1u2w) 7712 | -8/Storage | Lost 6 parts (1p3n1u1w) 7809 | -8/Storage | Discovered new exit (range 3) 7814 | -8/Storage | Identified exit to Recycling 7816 | -8/Storage | Entered Recycling 7817 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 7828 | -8/Recycling | Found Scrap Engine 8607 | -8/Recycling | Build established: Mutant 8859 | -8/Recycling | Discovered new exit (range 16) 8982 | -8/Recycling | Identified exit to Factory 9168 | -8/Recycling | Entered Factory 9168 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9350 | -6/Factory | Fabricated Med. Armor Plating (x1) 9468 | -6/Factory | Lost 4 allies 9643 | -6/Factory | Build established: Hacker-Construct 9833 | -6/Factory | Discovered new exit (range 12) 9853 | -6/Factory | Identified exit to Lower Caves 9876 | -6/Factory | Entered Lower Caves 10395 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10667 | -6/Lower Caves | Attracted the attention of an 0b10 base 10667 | -6/Lower Caves | Lost 9 parts (1p2n2u4w) 10668 | -6/Lower Caves | Core integrity fell below 50% 10683 | -6/Lower Caves | Core integrity fell below 20% 10691 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slammed into G-50 Soldier. Acquired 56 matter. System corrupted: Heat flow error (+150). Plasma Cutter destroyed. Outpost Terminal disabled. Slammed into G-50 Soldier. Critical hit (Burn: +37). Penetrated by Slug. Flying Carbon-CIT Exoskeleton destroyed. Arm. Scrap Engine damaged due to network destabilization (-9). Hacking Suite destroyed. Arm. Scrap Engine destroyed. Scrap Engine core remains intact and functional. Slug penetrates G-50 Soldier. Acquired 3 matter. Acquired 2 matter. Slug penetrates Wall. Wheel destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??## " ##??####??????????????????????????? | | ??# ""%##?## #??????????????????????????? | | ??# ### ####???????????????????????? | | ??# ## #???????????????????????? | | ??## #### ##??????????????????????? | | ???# #??## ###############????????? | | ???# #???## ! #????????? | | ???# #????# #????????? | | #??# #???# ### ############# #???##???? | | #### #???# ##?# #?????????### ## #???? | | #??# ##?## ##???????## #???? | | #??### ####?## #???????# # #???? | | ####????## ##??### #???????# # ### # #??? | | #????????####??## ##???????## ##???#? #?? | | #??????????##### ##????????##???????? # # | | #????###??## ## #??????????????????? #?# | | #???# #### ####????????????????????#?? | | ###?## ## # ??????????????????????? | | #?## ##### ??????????????????????? | | ?## ### #???# $#####??????????????????? | | ## #?# #???# #" #??????????????????? | | # #??# #??# #" #????#?????#???????? | | #?? #??# #" #???!#??? #???????? | | #??## ##??# #" #??! ## ##???????? | | ## ## #????####???# #" #? !#???????? | | ### ######????????????# @#" # !+???????? | | ??# ##??#######???????# gY !+???????? | | ??# #### ##??????# %gs s " " ?????????? | | ??# ###????# ss% """"" ??????????? | | ??# ####?# ; ????????? | | ??# ### ### # #???????? | | ? #?### ## #" """#???????? | | #??## #"" "??????????? | | ##??# #""""" "??????????? | | #??# ### ## #######;++###??????????? | | ??# ##?# #### ? ?????????????? | | ####??## ####??####??### ????????????? | | ???????##??????????????##;############???????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: EM 15 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed MediumThunderAutocannon Manual? 0 Play Time 01:20:47 Cumulative 41.3 hours Start 2024.04.18 @ 10:50:52 End 2024.04.18 @ 12:16:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 92 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fa154fa6-e953-4e63-92f2-f0a47ce00740