Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.24 @ 17:17:19 Player: Bullet Bait Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1465) 1465 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4925 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 158/300 Energy 543/720 System Corruption 1% Temperature Cool (743) Movement Hovering (176) Ox2 Location -6/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Nuclear Core Angular Momentum Engine > --- PROPULSION (3) --- Gravmag System Gravmag System > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Compact Battery Layered Light Armor Plating > --- WEAPON (5) ------- High-powered Shock Rifle Advanced Beam Rifle Improved Heavy Laser Ion Cannon > --- INVENTORY (6) ---- Targeting Computer Improved Particle Charger Advanced ECM Suite Improved Propulsion Shielding Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Compact Battery Layered Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Advanced Beam Rifle Advanced Beam Rifle Improved Heavy Laser Ion Cannon > --- INVENTORY -------- Targeting Computer Improved Particle Charger Advanced ECM Suite Improved Propulsion Shielding Hacking Suite [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Protection Layered Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion 1 | . . 1 . . . Utility 2 | . . 1 1 . . Weapon 3 | . . . . 2 1 Parts Attached 71 | 6 12 9 18 5 21 Power 15 | 1 2 2 5 1 4 Engine 13 | 1 2 2 5 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 4 . 4 . 6 Treads 4 | 2 2 . . . . Leg 5 | . . . 4 . 1 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight 5 | . 2 . . . 3 Utility 14 | 1 1 1 5 1 5 Device 8 | . 1 1 2 . 4 Storage 3 | 1 . . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 26 | 2 5 6 4 3 6 Energy Gun 12 | 1 3 2 1 1 4 Energy Cannon 6 | . . 2 2 1 1 Ballistic Gun 5 | 1 2 2 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 5 | . . . 1 . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 4 | . . . 1 . 3 Highest Loss Streak 2 | . . . 1 . 2 Average Slot Usage (%) 93 | . 88 87 94 100 97 Engine 13 | . 14 11 18 15 9 Core 3 | . . . . . 9 Treads 8 | . 19 22 8 . . Leg 8 | . . . 13 23 6 Flight 4 | . 8 . . . 9 Device 9 | . 5 21 10 7 6 Storage 14 | . 14 11 18 15 13 Protection 4 | . . . 7 7 5 Energy Gun 13 | . 17 13 9 15 14 Energy Cannon 7 | . . 4 8 7 11 Ballistic Gun 1 | . 8 3 . . . Launcher 2 | . . . . 6 5 Naked Turns . | . . . . . . Heaviest Build 58 | 10 11 18 32 46 58 Greatest Support 40 | 40 40 40 40 30 35 Greatest Overweight (x) 16 | . 1 . 2 1 16 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 4 6 6 6 6 6 Average Carried 5 | 1 4 5 5 5 5 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 2 6 6 6 6 5 Class Distribution -------------------- 42% | Mutant 33% | Scavenger-Tank 12% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1221 | 290 100 171 303 16 341 Remotely . | . . . . . . Salvage Created 2175 | 176 150 418 627 63 741 Parts 133 | 13 18 25 26 3 48 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | . 1 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 38 | . 6 9 9 1 13 Guns 23 | . 6 7 2 1 7 Cannons 10 | . . 2 6 . 2 AOE 5 | . . . 1 . 4 Classes Destroyed 12 | 2 2 2 4 . 2 Worker 6 | . 1 . 1 . 4 Builder 2 | . . . . . 2 Tunneler 5 | 4 . 1 . . . Hauler 1 | . . . 1 . . Recycler 5 | 1 1 1 1 . 1 Operator 1 | . . . 1 . . Watcher 2 | . . . 1 . 1 Swarmer 16 | . 6 3 . . 7 Grunt 15 | . . 5 7 . 3 Brawler 1 | . . . 1 . . Sentry 4 | . . 1 1 1 1 Programmer 2 | . . . . . 2 Best Kill Streak 5 | 3 3 4 3 1 5 Combat Bots Only 4 | . 3 4 3 1 4 Max Kills in Single Turn 3 | 1 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 2387 | . 97 407 396 77 1410 Core 1034 | . 11 41 79 12 891 Absorbed by Shields 51 | . . . . . 51 Core Remaining (%) 93 | 100 95 89 85 98 . Volleys Fired 138 | 11 16 34 42 5 30 Largest 5 | 2 2 2 2 3 5 Hottest 307 | 60 80 100 124 182 307 Shots Fired 309 | 22 30 60 74 15 108 Gun 195 | 22 30 51 27 10 55 Cannon 104 | . . 9 43 5 47 Launcher 10 | . . . 4 . 6 Special . | . . . . . . Kinetic 61 | 11 10 40 . . . Thermal 183 | 11 16 11 44 15 86 Explosive 10 | . . . 4 . 6 Electromagnetic 55 | . 4 9 26 . 16 Robot Hit Streak 28 | 6 7 28 9 6 11 Robot Miss Streak 3 | 1 2 3 3 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 206 | 15 19 49 51 9 63 Core Hits 101 | 6 12 19 24 3 37 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4097 | 185 203 519 1337 168 1685 Guns 1945 | 185 203 362 298 120 777 Cannons 1309 | . . 157 682 48 422 Explosions 843 | . . . 357 . 486 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 426 | 81 72 273 . . . Thermal 2163 | 104 110 169 541 168 1071 Explosive 602 | . . . 288 . 314 Electromagnetic 906 | . 21 77 508 . 300 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 5 | . . . 3 . 2 Projectiles 5 | . . . 3 . 2 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 87 | . . . 32 . 55 Shots 3 | . . . 1 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 839 | . 48 66 698 282 839 Average Temperature 232 | . 13 22 196 127 330 Received Heat Transfer 612 | . . 210 243 30 129 Effects 108 | . . . 27 . 81 Shutdowns 31 | . . . 10 . 21 Energy Bleed 14 | . . . 3 . 11 Interference 22 | . . . 7 . 15 Matter Decay 10 | . . . 2 . 8 Short Circuit 6 | . . . . . 6 Damage (minor) 8 | . . . 2 . 6 Damage (major) 10 | . . . 3 . 7 Damage (core) 7 | . . . . . 7 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 3957 | 225 250 296 1136 296 1754 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 308 | 25 256 308 198 143 238 Initial 76 | . 13 54 49 76 . Average 88 | 9 106 172 73 127 47 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 89 | 100 76 66 100 100 94 Level 1 10 | . 23 33 . . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 1 . 4 Investigation 2 | . . 1 . . 1 Extermination 2 | . . . . . 2 Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . 3 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 18 9 13 2 15 Peak Tracking Total 6 | . 6 4 3 2 4 Tactical Retreats 5 | . 2 1 1 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 19 | . 4 4 4 1 6 Terminals 13 | . 4 3 3 . 3 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 3 | . . 1 1 1 . Garrison Access . | . . . . . . Total Hacks 62 | . 17 18 10 2 15 Successful 43 | . 13 13 8 2 7 Failed 19 | . 4 5 2 . 8 Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 6 | . 5 . . . 1 Terminals 42 | . 17 12 7 . 6 Fabricators 7 | . . . . . 7 Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 11 | . . 6 3 2 . Garrison Access . | . . . . . . Terminal Hacks 25 | . 12 7 5 . 1 Record 2 | . . 2 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 1 1 1 . . Level Access Points 2 | . 2 . . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 4 | . 3 . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Recall Assault 1 | . . . 1 . . Hauler Manifests 1 | . . 1 . . . Registered Components 3 | . 1 1 . . 1 Zone Layout 4 | . 2 1 1 . . Fabricator Hacks 4 | . . . . . 4 Load Schematic 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 11 | . . 6 3 2 . Insert Component 6 | . . 3 2 1 . Analyze 5 | . . 3 1 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 3 4 4 1 6 Full Trace Events 4 | . . 2 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 3 1 1 . Parts Built 3 | . . . . . 3 Matter 248 | . . . . . 248 Time 98 | . . . . . 98 Total Part Build Rating 5 | . . . . . 5 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . . 3 Parts Scanalyzed 5 | . . 3 1 1 . Part Schematics Acquired 5 | . . 3 1 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3553 | 118 473 559 799 416 1188 Spaces Moved 1655 | 56 287 266 360 251 435 Core 17 | 16 . . . . 1 Treads 638 | 40 181 266 151 . . Legs 612 | . . . 209 251 152 Wheels . | . . . . . . Hover 85 | . . . . . 85 Flight 303 | . 106 . . . 197 Fastest Speed 37 | 50 37 160 120 150 150 Average Speed 168 | 128 137 160 154 150 221 Slowest Speed 850 | 160 160 160 180 150 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 6 53 24 23 8 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . 1 17 . 38 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 55 | . . . 17 . 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2175 | 80 337 352 530 279 597 Wait 206 | . 5 21 84 12 84 Move 1650 | 55 286 265 359 250 435 Hop . | . . . . . . Pick Up 51 | 8 9 9 11 4 10 Fast Attach 20 | . 2 4 6 1 7 Attach 26 | 6 3 1 4 2 10 Detach 2 | . 2 . . . . Swap 25 | . 7 4 8 2 4 Drop 57 | . 7 14 16 3 17 Fire 138 | 11 16 34 42 5 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 12) 150 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 452 | -10/Materials | Identified exit to Materials 592 | -10/Materials | Entered another Materials area 592 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 779 | -9/Materials | Identified exit to Mines 1131 | -9/Materials | Discovered new exit (range 9) 1151 | -9/Materials | Entered another Materials area 1151 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1809 | -8/Materials | Discovered new exit (range 15) 1870 | -8/Materials | Build established: Scavenger-Mutant 1950 | -8/Materials | Entered Factory 1950 | -7/Factory | Evolved 2 slots: Weapon x2 2188 | -7/Factory | Discovered new exit (range 5) 2228 | -7/Factory | Build established: Scavenger-Skirmisher 2366 | -7/Factory | Entered another Factory area 2366 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2412 | -6/Factory | Fabricated Beam Cannon (x2) 2528 | -6/Factory | Build established: Scavenger-Tank 2589 | -6/Factory | Fabricated Imp. Grenade Launcher (x1) 2657 | -6/Factory | Core integrity fell below 50% 3553 | -6/Factory | Core integrity fell below 20% 3555 | -6/Factory | Core destroyed Last Messages --------------- 03486_ Acquired 26 matter. 03488_ K-01 Serf collects debris. 03488_ K-01 Serf destroyed. 03493_ Acquired 17 matter. 03507_ P-60 Hacker destroyed. 03508_ K-01 Serf collects debris. 03514_ K-01 Serf destroyed. 03521_ Power failure, Angular Momentum Engine shutdown. 03521_ Imp. Grenade Launcher destroyed. 03523_ Power failure, Lgt. Nuclear Core shutdown. 03523_ Identified Imp. Heavy Laser. 03542_ U-05 Engineer destroyed. 03545_ Adv. Beam Rifle destroyed. 03545_ G-50 Soldier destroyed. 03549_ Power failure, Lgt. Nuclear Core shutdown. 03551_ Overheating: Energy bleed (-157). 03552_ G-50 Soldier destroyed. 03553_ Overheating: Core damaged (-153). 03555_ Power failure, Lgt. Nuclear Core shutdown. 03555_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????################???????# | | ??????????????????????????# #?????#? | | ??????????????????????????# """"""""" #?????# | | ??????????????????????????# #?????# | | ??????????????????????????# """"""""" #?????# | | ??????????????###########?# #?????# | | ??????????????# #?# ! #?????# | | ??????????????# """ ///##########+############### | | ??????????????# """ // # | | ??????????????# """ // # | | ??????????????# ] # | | ??????????????#! ! " F" # | | ??????????????# """" # | | ??????????????# ] # ################ | | ??????????????####+##+### # ! #?# | | ???????????????# # *#!* = #?# | | ???????!???????# # %;! 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Matter Pod | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Beam Cannon | x2 | -6/Factory Imp. Grenade Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightControlThrusters Manual? 0 Play Time 00:42:00 Cumulative 10.8 hours Start 2021.11.24 @ 16:33:33 End 2021.11.24 @ 17:17:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 4 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7eaf2619-dd64-4053-9108-7d27a17daa01