Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 23:35:31 Player: Foongus0298 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (115) 575 Value Destroyed (4741) 4741 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3587) 3587 TOTAL SCORE: 13643 Bonus ------- Follower Combat Kills 327 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1460 Cogmind --------- Core Integrity 0/1000 Matter 225/300 Energy 325/325 System Corruption 12% Temperature Cool (9) Movement Treading (246) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (3) --- Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (8) ------ Experimental Heat Sink Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Plasma Rifle Heavy Autocannon > --- INVENTORY (25) --- Power Amplifier Experimental Heat Sink Energy Well (350) Matter Compressor (250) Enhanced Optical Array Improved Weapon Cycler Remote Force Field Component Analysis Suite Long-range Tractor Beam Powered Hammer Signal Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Vortex Rail Vortex Rail Molecular Deconstructor > --- INVENTORY -------- Backup Power III Compact Wheel Compact Wheel Compact Wheel Power Amplifier Energy Well Matter Compressor Enhanced Optical Array Improved Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Layered Medium Armor Plating Remote Force Field Component Analysis Suite Long-range Tractor Beam Thermic Laser Vortex Rifle Vortex Rifle Advanced Plasma Cannon Makeshift Shrapnel Gun Heavy Machine Gun Proton Missile Launcher Powered Hammer Signal Generator [Rating: 101] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Reinforced Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 6 2 . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 6 | . . 1 . . . 3 2 . . . Weapon 2 | . . 1 . . . 1 . . . . Parts Attached 136 | 6 16 9 10 2 7 31 22 7 4 22 Power 20 | 1 3 2 2 . 1 4 2 . 2 3 Engine 15 | 1 3 2 2 . . 3 1 . 2 1 Core 4 | . . . . . 1 1 1 . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 27 | 2 5 . 4 . 1 5 2 . 2 6 Treads 5 | . 2 . . . . . . . . 3 Leg . | . . . . . . . . . . . Wheel 22 | 2 3 . 4 . 1 5 2 . 2 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | 1 3 3 3 1 3 8 10 1 . 6 Device 15 | . 1 2 1 . 1 3 4 1 . 2 Storage 4 | 1 2 . . . . . 1 . . . Processor 4 | . . . . . 1 2 1 . . . Hackware . | . . . . . . . . . . . Protection 16 | . . 1 2 1 1 3 4 . . 4 Artifact . | . . . . . . . . . . . Weapon 50 | 2 5 4 1 1 2 14 8 6 . 7 Energy Gun 17 | 1 1 1 . . . 1 6 2 . 5 Energy Cannon 7 | . . . . . . 4 1 2 . . Ballistic Gun 18 | 1 4 3 1 1 1 5 . 1 . 1 Ballistic Cannon 2 | . . . . . . 1 . . . 1 Launcher 2 | . . . . . . 1 1 . . . Special Weapon 2 | . . . . . 1 . . 1 . . Impact Weapon 2 | . . . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . . . 2 1 1 . 4 Corrupted Parts 2 | . . . . . . . . . 1 1 System Corruption 11 | . . . . . . . . . 3 8 Parts Lost 67 | . 3 . 1 . . 15 13 1 5 29 Power 12 | . 1 . . . . 2 3 . 3 3 Propulsion 16 | . 2 . . . . 4 2 . 1 7 Utility 18 | . . . 1 . . 6 3 . . 8 Weapon 21 | . . . . . . 3 5 1 1 11 Highest Loss Streak 12 | . 2 . 1 . . 8 5 1 4 12 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 21 | 2 12 24 24 25 23 21 24 24 22 18 Power 2 | . 1 4 4 4 3 2 2 2 1 . Propulsion 2 | 1 3 4 3 3 2 1 3 4 3 1 Utility 8 | . 2 6 9 10 9 10 10 11 10 9 Weapon 6 | . 3 9 8 8 7 6 7 6 7 7 Tool/Special . | . . . . . . . . . . . Unused Backups 58 | . 3 4 2 3 13 20 5 2 . 6 Power 6 | . . . . . 2 4 . . . . Propulsion 7 | . 3 . . . 2 2 . . . . Utility 25 | . . . 1 3 4 7 4 1 . 5 Weapon 20 | . . 4 1 . 5 7 1 1 . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 99 97 100 66 92 97 92 84 77 Engine 7 | . 13 11 10 11 2 7 9 5 7 7 Core 3 | . . . . . 8 4 . 5 . . Treads 1 | . 15 . . . . . . . . . Wheel 17 | . 12 22 22 22 22 13 16 17 16 12 Device 11 | . 11 18 11 11 5 10 11 12 17 15 Storage 8 | . 14 11 11 11 11 6 5 5 5 5 Processor 7 | . . . . . 5 8 17 15 11 11 Protection 8 | . . 2 10 11 11 12 9 5 5 4 Energy Gun 5 | . 9 . . . . 5 7 16 2 7 Energy Cannon 2 | . . . . . . 4 9 1 5 1 Ballistic Gun 9 | . 18 32 32 33 . 9 1 . 2 2 Peak Build Rating 101 | 6 11 16 17 17 21 57 77 89 89 101 Average Rating 43 | 4 7 14 16 17 15 53 68 77 83 81 On Entrance 35 | . 6 11 16 17 17 17 57 77 89 82 Avg Prop Armor Cover (%) 12 | . 12 . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 156 | 12 92 100 104 104 99 141 141 132 130 156 Greatest Support 82 | 20 40 20 20 20 20 42 42 42 42 82 Greatest Overweight (x) 27 | . 5 4 5 5 4 13 8 3 4 27 Average Overweight (x) 3 | . 3 4 4 5 4 5 2 3 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 12 24 24 24 23 21 24 24 22 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 14 25 25 25 21 11 Class Distribution -------------------- 30% | Scavenger-Gunner 20% | Scavenger-Tank 19% | Commander-Mutant 11% | Mutant 6% | Scavenger-Skirmisher 5% | Commander-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Matter Collected 4409 | 198 398 330 388 312 177 1466 375 325 72 368 Remotely 224 | . . 224 . . . . . . . . Salvage Created 5186 | . 779 511 357 249 . 1523 1200 190 72 305 Parts 264 | . 44 37 30 12 . 73 46 8 3 11 Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed 6 | . 1 . 1 . . 3 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 7 4 . Prevented 2 | . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Combat Hostiles Destroyed 98 | . 13 13 9 5 . 25 14 5 3 11 Guns 69 | . 13 13 9 5 . 16 6 1 . 6 Cannons 19 | . . . . . . 9 7 3 . . AOE 6 | . . . . . . . 1 . . 5 Classes Destroyed 17 | . 6 1 . 2 . 3 1 1 . 3 Worker 5 | . 1 1 1 . . 2 . . . . Builder 1 | . . . . . . 1 . . . . Hauler 2 | . 2 . . . . . . . . . Recycler 6 | . 2 . . . . 2 2 . . . Watcher 3 | . 1 1 1 . . . . . . . Swarmer 17 | . 3 3 4 . . 3 . 4 . . Grunt 36 | . 10 7 1 . . 6 7 . . 5 Brawler 3 | . . . . . . 2 1 . . . Duelist 3 | . . . . . . 2 1 . . . Protector 1 | . . . . . . . . . . 1 Sentry 15 | . . 3 4 2 . 5 1 . . . Hunter 4 | . . . . 1 . 3 . . . . Programmer 15 | . . . . 2 . 4 3 . 3 3 Heavy 1 | . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . 1 Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 7 | . 6 7 6 3 . 6 4 4 2 6 Combat Bots Only 6 | . 4 5 4 3 . 4 3 4 2 6 Max Kills in Single Turn 3 | . 2 2 2 2 . 2 2 1 1 3 Gunslinging 1 | . 1 . 1 1 . . . . . . Exploded 2 | . . . . . . . 1 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Hostile Shots Fired 790 | . 70 53 38 38 . 184 87 27 40 253 Missed 242 | . 16 16 13 14 . 56 24 12 13 78 Hits 548 | . 54 37 25 24 . 128 63 15 27 175 Melee 28 | . . . . . . 8 1 . . 19 Projectile 520 | . 54 37 25 24 . 120 62 15 27 156 AOE 5 | . . . . . . . 1 . . 4 Critical Strikes 28 | . . . 2 3 . 4 6 . 3 10 Damage Taken 10698 | . 567 428 390 365 . 2151 1681 248 547 4321 Core 1691 | . 117 115 64 81 . 301 141 13 64 795 Absorbed by Shields 12 | . . . . . . 12 . . . . Regen/Repaired (Parts) 477 | . . . 184 . . . . . . 293 Core Remaining (%) 63 | 100 53 . . . 35 64 . . . . Volleys Fired 288 | . 64 33 29 14 . 65 36 7 13 27 Largest 4 | . 2 3 3 3 . 4 4 4 3 4 Hottest 270 | . 60 69 69 69 . 245 270 270 173 268 Shots Fired 858 | . 128 99 87 42 . 236 135 18 25 88 Gun 699 | . 128 99 87 42 . 174 74 13 7 75 Cannon 137 | . . . . . . 62 59 5 7 4 Launcher 8 | . . . . . . . 2 . . 6 Special 14 | . . . . . . . . . 11 3 Kinetic 483 | . 69 99 87 42 . 148 26 . 1 11 Thermal 242 | . 59 . . . . 85 58 11 13 16 Explosive . | . . . . . . . . . . . Electromagnetic 67 | . . . . . . 3 51 7 . 6 Entropic 52 | . . . . . . . . . . 52 Robot Hit Streak 23 | . 17 12 8 10 . 11 23 8 6 12 Robot Miss Streak 6 | . 4 5 3 4 . 5 3 3 1 6 Penetration Max 2 | . . . . . . 2 . . . 1 Secondary Targets 10 | . 4 2 2 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . 1 Shots Hit Robots 532 | . 89 60 56 29 . 122 91 11 15 59 Core Hits 237 | . 38 22 17 10 . 81 35 6 . 28 Critical Kills 4 | . . 1 . . . 1 1 1 . . Critical Parts Destroyed 11 | . 2 . . . . 2 . . . 7 Critical Strikes 20 | . 2 1 . . . 5 2 1 1 8 Burn 4 | . . . . . . 1 1 . 1 1 Meltdown 1 | . . . . . . . . 1 . . Destroy 8 | . 2 1 . . . 4 1 . . . Detonate 7 | . . . . . . . . . . 7 Melee Attacks 13 | . . . . . . 6 4 3 . . Impact 13 | . . . . . . 6 4 3 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13308 | . 887 923 836 403 . 3431 2826 300 297 3405 Guns 9057 | . 887 923 836 403 . 2459 1193 165 131 2060 Cannons 2772 | . . . . . . 972 1365 135 166 134 Explosions 1479 | . . . . . . . 268 . . 1211 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 5107 | . 383 923 836 403 . 1818 461 . 30 253 Thermal 5403 | . 504 . . . . 1540 1466 156 267 1470 Explosive . | . . . . . . . . . . . Electromagnetic 1171 | . . . . . . 73 899 144 . 55 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Entropic 1627 | . . . . . . . . . . 1627 Highest Corruption 15 | . . . 5 5 5 2 7 7 15 15 Average Corruption 5 | . . . 2 5 5 1 6 7 11 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 152 | . . . 4 19 44 7 10 36 17 15 Message Errors 37 | . . . . 3 15 2 2 9 4 2 Matter Fused 33 | . . . 2 3 8 2 2 9 4 3 Heat Flow Errors 22 | . . . 1 7 6 1 1 3 1 2 Energy Discharges 16 | . . . 1 1 5 . 2 5 1 1 Parts Rejected 2 | . . . . . . . . 1 . 1 Parts Fused 4 | . . . . 1 1 . . 1 . 1 Data Loss (minor) 19 | . . . . 3 5 1 2 5 1 2 Data Loss (major) 6 | . . . . . 2 . . 2 1 1 Misfires 2 | . . . . . . . 1 . 1 . Alerts 10 | . . . . 1 2 1 . 1 3 2 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 193 | . . . . . . 26 74 6 10 77 Projectiles 111 | . . . . . . 26 69 6 10 . Explosions 82 | . . . . . . . 5 . . 77 Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . 4 . . . . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . 4 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . . . . . . 98 Shots 2 | . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 466 | . 234 6 104 276 266 388 466 231 132 344 Average Temperature 112 | . 92 6 23 117 91 109 150 85 79 97 Received Heat Transfer 1986 | . 243 171 99 63 . 223 270 . . 917 Effects 7 | . . . . . . 5 2 . . . Shutdowns 4 | . . . . . . 3 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . . 1 4 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 9 | . 1 . . . . 2 4 1 . 1 Heat Transferred 7014 | . 1150 . . . . 2090 1789 237 422 1326 Parts Sabotaged 4 | . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . 1 Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 90 | 100 100 100 100 100 . 72 100 . . . Level 1 9 | . . . . . . 27 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 316 | . 97 163 140 60 . 316 174 . . . Initial 144 | . . 11 63 28 . . 144 . . . Average 91 | . 29 94 70 14 . 167 70 . . . Influence Increases 3339 | . 356 353 275 149 . 1243 438 90 80 355 Destroy 0b10 Robot/C 2120 | . 260 260 180 100 . 700 280 80 60 200 Destroy 0b10 Robot/NC 105 | . 30 10 15 5 . 30 10 . . 5 Destroy Leader 444 | . 56 52 54 . . 192 60 10 20 . Allied During Kill 143 | . . . 3 . . 140 . . . . Successful Hack 49 | . 10 . 8 14 . 13 4 . . . Select Force Hacks 30 | . . . . 30 . . . . . . Disable Machine 135 | . . 15 15 . . 60 45 . . . Destroy Structure 58 | . . 1 . . . 33 24 . . . Lose Combat Pursuer 255 | . . 15 . . . 75 15 . . 150 Influence Decreases 3339 | . 329 229 352 223 . 947 647 135 122 355 Entered New Map 344 | . . 16 88 46 . . 152 33 9 . Time Decay 2196 | . 299 213 254 157 . 597 375 102 93 106 Lost Part 579 | . 30 . 10 . . 150 120 . 20 249 Lost Ally 220 | . . . . 20 . 200 . . . . Squads Dispatched 22 | . 3 1 2 . . 12 4 . . . Investigation 4 | . 2 . 1 . . 1 . . . . Extermination 4 | . . . . . . 3 1 . . . Reinforcement 8 | . 1 1 1 . . 2 3 . . . Assault 2 | . . . . . . 2 . . . . Garrison 4 | . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Distress Signals 11 | . . 1 2 . . 6 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 190 | . 24 18 11 7 . 44 18 5 3 60 Peak Tracking Total 19 | . 6 3 6 4 . 6 4 4 2 19 Tactical Retreats 11 | . . 1 . . . 3 1 . . 6 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Traps Triggered 12 | . 2 . 5 . . 1 2 . . 2 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Machines Disabled 13 | . . 1 1 . . 4 3 2 . 2 Max in Single Turn 2 | . . 1 1 . . 1 1 1 . 2 Garrison Access 2 | . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Machines Accessed 38 | . 2 5 3 2 5 10 4 . . 7 Terminals 16 | . 2 4 1 1 . 7 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . 1 . . . 1 . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . Garrison Access 4 | . . . 1 . . 2 1 . . . Total Hacks 116 | . 6 24 11 4 24 25 7 . . 15 Successful 77 | . 3 13 8 4 24 7 3 . . 15 Failed 38 | . 3 10 3 . . 18 4 . . . Catastrophic 10 | . . 3 . . . 6 1 . . . Database Lockouts 1 | . . 1 . . . . . . . . Manual 36 | . 2 7 3 2 . 18 3 1 . . Terminals 47 | . 6 16 1 3 . 19 2 . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 11 | . . . 9 . . . 2 . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 9 | . . 8 . . . . 1 . . . Garrison Access 7 | . . . 1 . . 4 2 . . . Terminal Hacks 49 | . 1 3 . 2 24 4 . . . 15 Record 29 | . . . . . 16 . . . . 13 Robot Analysis 9 | . . 1 . . 8 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . 2 Terminal Index 1 | . . . . . . 1 . . . . Alert Level 2 | . . . . 1 . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . Registered Prototypes 2 | . . 1 . 1 . . . . . . Zone Layout 2 | . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . 6 . . . 2 . . . Scan Component 4 | . . . 3 . . . 1 . . . Repair 4 | . . . 3 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . 7 . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . Analyze 3 | . . 3 . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 12 | . 2 3 2 2 . 3 . . . . Terminals 10 | . 2 3 1 1 . 3 . . . . Botnet 10 | . 2 3 1 1 . 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Tunnel 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Reprogram 1 | . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 1 5 1 1 . 10 3 . . . Full Trace Events 2 | . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . Time 166 | . . . 96 . . . 70 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 13 | . . . . 13 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Total Allies 17 | . . . 2 13 2 . . . . . Largest Group 14 | . . . 2 13 14 14 . . . . Highest-Rated Group 176 | . . . 16 128 176 176 . . . . Highest-Rated Ally 48 | . . . 8 27 48 48 . . . . Initial UFD Resources 26 | . . . . . . 23 26 26 26 26 Total Orders . | . . . . . . . . . . . Ally Attacks 73 | . . . 4 4 . 65 . . . . Total Damage 1306 | . . . 12 67 . 1227 . . . . Kills 13 | . . . 1 1 . 11 . . . . Allies Corrupted 2 | . . . 1 . . 1 . . . . Allies Melted 3 | . . . . . . 1 . . . 2 Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Active Infowar (turns) 2876 | . . . . . . 1027 698 851 273 27 Sensors 2841 | . . . . . . 1027 667 851 273 23 Jamming 35 | . . . . . . . 31 . . 4 Robot Analysis Total 9 | . . 1 . . 8 . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Turns Passed 10255 | 57 1048 467 551 593 2004 1960 996 964 360 1255 Spaces Moved 5776 | 54 455 236 191 256 1495 911 555 663 229 731 Core 10 | 3 . . . . . . . . . 7 Treads 89 | . 71 . . . . . . . . 18 Legs . | . . . . . . . . . . . Wheels 5677 | 51 384 236 191 256 1495 911 555 663 229 706 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 130 130 145 130 130 120 135 120 120 Average Speed 142 | 78 179 137 137 145 130 160 134 135 122 152 Slowest Speed 1400 | 80 320 140 145 145 130 265 220 135 145 1400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 55 23 34 41 89 19 20 81 40 87 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . . . 1 3 . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . . . . 4 . . 3 . . Spaces Dug 17 | . . . . . . 12 4 1 . . Terrain Destroyed 151 | . . . . . . 26 12 2 3 108 Melee 10 | . . . . . . 6 3 1 . . Projectile 71 | . . . . . . 20 4 1 3 43 AOE 70 | . . . . . . . 5 . . 65 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Total 7121 | 65 570 308 416 449 1569 1241 710 708 273 812 Wait 432 | . 1 3 165 27 28 144 38 3 22 1 Move 5766 | 53 454 235 190 255 1494 910 554 662 228 731 Hop . | . . . . . . . . . . . Pick Up 142 | 6 25 13 7 3 9 41 22 9 . 7 Fast Attach 49 | 6 5 . 3 . 3 9 9 1 . 13 Attach 74 | . 3 3 1 . . 26 15 3 4 19 Detach 13 | . . . . . 2 5 . . . 6 Swap 93 | . 8 7 10 2 4 21 18 13 6 4 Drop 108 | . 10 14 11 5 29 14 14 7 . 4 Fire 288 | . 64 33 29 14 . 65 36 7 13 27 Melee 13 | . . . . . . 6 4 3 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 143 | . . . . 143 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 6) 859 | -10/Materials | Discovered new exit (range 14) 997 | -10/Materials | Discovered new exit (range 15) 1106 | -10/Materials | Entered another Materials area 1106 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1225 | -9/Materials | Discovered new exit (range 11) 1379 | -9/Materials | Build established: Gunner 1450 | -9/Materials | Central database locked down 1573 | -9/Materials | Entered Storage 1757 | -9/Storage | Build established: Scavenger-Tank 1990 | -9/Storage | Repaired Med. Armor Plating 2023 | -9/Storage | Repaired Hvy. Assault Rifle 2057 | -9/Storage | Repaired Imp. Ion Engine 2119 | -9/Storage | Used back door to open Recycling access 2119 | -9/Storage | Discovered new exit (range 4) 2124 | -9/Storage | Entered Recycling 2124 | -9/Recycling | Accompanied by 1 ally 2134 | -9/Recycling | Core integrity fell below 50% 2654 | -9/Recycling | Scanned before Scraplab entrance 2674 | -9/Recycling | Entered Scraplab 2686 | -9/Recycling | Discovered new exit (range 2) 2717 | -9/Recycling | Entered Scraptown 2717 | -9/Scraptown | Accompanied by 13 allies 2933 | -9/Scraptown | Visited UFD Registry 2933 | -9/Scraptown | Registered with UFD as "Alphasplitter" 2952 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2959 | -9/Scraptown | Visited Scrapoid Research Area 3004 | -9/Scraptown | Visited Fellowship of the Rings 3033 | -9/Scraptown | Build established: Commander-Mutant 3287 | -9/Scraptown | Visited Cyclists 3310 | -9/Scraptown | Entered Cyclist Reading Room 3316 | -9/Scraptown | Learned location of Zion (-6) 3354 | -9/Scraptown | Visited CPS Storage 3503 | -9/Scraptown | Discovered new exit (range 7) 3692 | -9/Scraptown | Visited Junk Repository 3749 | -9/Scraptown | Visited Supply Room 3843 | -9/Scraptown | Visited Chapter 10 3876 | -9/Scraptown | Visited Scrap Suit Storage 3933 | -9/Scraptown | Discovered new exit (range 5) 3937 | -9/Scraptown | Identified exit to Factory 4041 | -9/Scraptown | Visited Abandonware Association 4050 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4055 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 4055 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 4082 | -9/Scraptown | Visited Derelict Rescue Squad 4112 | -9/Scraptown | Visited Analyses Database 4314 | -9/Scraptown | Visited LU-1G1's Boring Crew 4342 | -9/Scraptown | Visited Botcube Research 4352 | -9/Scraptown | Lrg. Botcube activated 4360 | -9/Scraptown | Found Lrg. Botcube 4380 | -9/Scraptown | Lrg. Botcube activated 4404 | -9/Scraptown | Lrg. Botcube completed mutation into wheeled form, armed with 2 guns, 2 cannons. 4444 | -9/Scraptown | Visited Research Penetration Think Tank 4610 | -9/Scraptown | Met Optimus 4610 | -9/Scraptown | Accepted into 0bPrime 4721 | -9/Scraptown | Entered Factory 4721 | -6/Factory | Accompanied by 14 allies 4721 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4805 | -6/Factory | Garrison activated, responded to threat 5007 | -6/Factory | Build established: Commander-Tank 5079 | -6/Factory | Lost 5 allies 5123 | -6/Factory | Discovered new exit (range 16) 5252 | -6/Factory | Identified exit to Factory 5465 | -6/Factory | Build established: Scavenger-Tank 5581 | -6/Factory | P-60 Hacker assimilated allied Scavenger 2a 6430 | -6/Factory | Garrison activated, responded to threat 6499 | -6/Factory | Lost 8 parts (1n5u2w) 6681 | -6/Factory | Entered another Factory area 6681 | -5/Factory | Evolved 2 slots: Utility x2 6722 | -5/Factory | Build established: Scavenger-Gunner 7381 | -5/Factory | Lost 4 parts (1n3w) 7606 | -5/Factory | Lost 5 parts (1p2u2w) 7667 | -5/Factory | Discovered new exit (range 6) 7675 | -5/Factory | Identified exit to Upper Caves 7677 | -5/Factory | Entered Upper Caves 7701 | -5/Upper Caves | Encountered a Warlord checkpoint 7804 | -5/Upper Caves | Learned location of 1 exit from Factory 8352 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8451 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8461 | -5/Upper Caves | Found Prototype Special Weapon 8467 | -5/Upper Caves | Identified Molecular Deconstructor 8633 | -5/Upper Caves | Discovered new exit (range 5) 8638 | -5/Upper Caves | Identified exit to Upper Caves 8641 | -5/Upper Caves | Entered another Upper Caves area 8814 | -5/Upper Caves | System corruption reached 10% 8863 | -5/Upper Caves | Lost 4 parts (2p1n1w) 8990 | -5/Upper Caves | Discovered new exit (range 10) 9000 | -5/Upper Caves | Identified exit to Warlord 9001 | -5/Upper Caves | Entered Warlord 9007 | -5/Warlord | Build established: Scavenger-Skirmisher 9048 | -5/Warlord | Discovered new exit (range 15) 9064 | -5/Warlord | Identified exit to Proximity Caves 9132 | -5/Warlord | System corruption cleaned by Quarantine Array 9237 | -5/Warlord | Visited the Vortex Lab 9250 | -5/Warlord | Found Prototype Energy Gun 9250 | -5/Warlord | Identified Vortex Rail 9252 | -5/Warlord | Warlord's base attacked by MAIN.C 9253 | -5/Warlord | Found Vortex Rail 9260 | -5/Warlord | Found Prototype Energy Gun 9260 | -5/Warlord | Identified Vortex Rifle 9263 | -5/Warlord | Found Vortex Rifle 9322 | -5/Warlord | Learned Testing emergency access door positions 9323 | -5/Warlord | Build established: Scavenger-Gunner 9323 | -5/Warlord | Learned 4 Armory zone layouts 9323 | -5/Warlord | Learned 4 Research zone layouts 9323 | -5/Warlord | Learned 4 Command zone layouts 9324 | -5/Warlord | Learned Factory repair station intel 9324 | -5/Warlord | Learned Armory fabricator intel 9324 | -5/Warlord | Learned Research scanalyzer intel 9439 | -5/Warlord | Found Signal Generator 9477 | -5/Warlord | Rebuked by Warlord 9602 | -5/Warlord | Warlord forces counterattacked 9670 | -5/Warlord | Opened side exit 9775 | -5/Warlord | Spotted Striker 9775 | -5/Warlord | Spotted B-86 Titan 9801 | -5/Warlord | Destroyed Striker 9809 | -5/Warlord | Lost 5 allies 9849 | -5/Warlord | Lost 5 parts (4n1u) 9904 | -5/Warlord | Spotted Striker 9927 | -5/Warlord | Warlord base infiltrated, sounded retreat 9936 | -5/Warlord | Core integrity fell below 50% 9951 | -5/Warlord | Destroyed B-86 Titan 9976 | -5/Warlord | Lost 12 parts (2p1n2u7w) 10054 | -5/Warlord | Spotted Striker 10056 | -5/Warlord | Spotted Executioner 10089 | -5/Warlord | Core integrity fell below 20% 10122 | -5/Warlord | Lost 6 allies 10132 | -5/Warlord | Lost 10 parts (1p2n4u3w) 10219 | -5/Warlord | Found Prototype Ballistic Cannon 10219 | -5/Warlord | Identified Hvy. Autocannon 10252 | -5/Warlord | Spotted Striker 10252 | -5/Warlord | Spotted Executioner 10254 | -5/Warlord | Spotted Executioner 10256 | -5/Warlord | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 10219_ Acquired Prototype Ballistic Cannon. 10219_ Identified Hvy. Autocannon. 10223_ Acquired Arm. Medium Treads. 10227_ Acquired Adv. Cooling System. 10230_ The unstable cave ceiling collapses. 10231_ System corrupted: IFF burst signal emitted. 10231_ Acquired Plasma Rifle. 10238_ The unstable cave ceiling collapses. 10242_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 10252_ ANNOUNCEMENT: Detected 1 Hunter squad, 1 Demolisher squad, 2 Grunt squads, with prototype support. 10253_ The unstable cave ceiling collapses. 10255_ Striker knocked back. 10255_ G-67 Veteran knocked back. 10255_ S-27 Virus knocked back. 10255_ Hpw. Shotgun destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????####??????????????????? | | ????????## ##????????#####????? | | ???????## #???????## ###??? | | ???????# #?????### ##?? | | ???????# ##?????#; > #?? | | ???????# #?????# #?? | | ???????# ##????# ##? | | ???????## #????# #? | | ????????### ##???# #? | | ??????????## #???# ] =@ #? | | ???????????#" #??## #? | | ????????????# #### #? | | ????????????# % #? | | ????????????## ;;=% #? | | ?????????????## #? | | ??????????????##; % #? | | ???????????????#; = ;#? | | ???????????????#; ssd;#? | | #########?##???### * ##; ## | | ! # # # ##??####% #K ggg | | ]** % # ### ! b %#d | | *!= ! # ## ## % %g%%## | | %!!=! * ### ## # !%gxh h | | %![[[*= [# ## !i%g!%" | | ==%[!=%% *% %! ## = %# # | | %%%!%!=* % %## # # | | ==[*=%[% ### # #" | | ==%|[!**= ### #### " # | | =!"=""!!=" ####% "# %" # | | ["############# % ## | | ###???????????## # = # | | ????????????#### # #% ### | | ????????????# " # ##?? | | ????????????##"" ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 32 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 55% | -9/Storage Hvy. Assault Rifle | 21% | -9/Storage Imp. Ion Engine | 41% | -9/Storage Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Protector Challenges ------------ None Game ------ Seed IonTechTendrils Manual? 0 Play Time 02:37:42 Cumulative 67.9 hours Start 2026.04.07 @ 12:49:42 End 2026.04.08 @ 23:35:31 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c83022e0-0650-4650-9ffe-69967c5f124c