Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 16:07:50 Player: Quiggsy Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (520) 520 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1755 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 158/300 Energy 280/280 System Corruption 4% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Cooling System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine High-powered Tractor Beam High-powered Tractor Beam Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Improved Medium Laser Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Signal Interpreter Improved Targeting Computer High-powered Tractor Beam High-powered Tractor Beam Medium Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 6 14 . 13 Power 8 | 1 3 . 4 Engine 8 | 1 3 . 4 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 4 . 3 Treads . | . . . . Leg 8 | 2 4 . 2 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 4 | 1 1 . 2 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 6 . 4 Energy Gun 5 | . 2 . 3 Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 2 . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 14 | . 3 . 11 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 7 | . 3 . 4 Highest Loss Streak 9 | . 1 . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 98 100 60 Engine 14 | . 14 14 14 Leg 22 | . 28 28 11 Device 1 | . . . 5 Storage 10 | . 14 14 4 Hackware 10 | . 13 14 3 Energy Gun 9 | . 6 14 9 Ballistic Gun 11 | . 16 14 3 Launcher 1 | . . . 4 Special Melee Weapon 2 | . 4 . . Naked Turns 17 | . . . 17 Heaviest Build 26 | 14 14 14 26 Greatest Support 39 | 20 26 26 39 Greatest Overweight (x) 6 | 1 . . 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 6 Most Carried 8 | 6 8 8 8 Average Carried 6 | 2 7 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 7 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 642 | 222 301 37 82 Remotely . | . . . . Salvage Created 465 | . 218 . 247 Parts 27 | . 13 . 14 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 17 | . 5 . 12 Guns 10 | . 5 . 5 AOE 7 | . . . 7 Classes Destroyed 6 | . 2 . 4 Builder 1 | . . . 1 Operator 1 | . 1 . . Swarmer 7 | . . . 7 Grunt 8 | . 5 . 3 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 6 | . 1 . 6 Combat Bots Only 6 | . 1 . 6 Max Kills in Single Turn 3 | . 1 . 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 191 | . 49 . 142 Missed 50 | . 17 . 33 Damage Taken 1733 | . 479 . 1254 Core 471 | . 70 . 401 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 64 | . 64 . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 68 | . 43 . 25 Largest 2 | . 2 . 2 Hottest 106 | . 70 . 106 Shots Fired 101 | . 62 1 38 Gun 91 | . 62 1 28 Cannon . | . . . . Launcher 10 | . . . 10 Special . | . . . . Kinetic 58 | . 51 . 7 Thermal 33 | . 11 1 21 Explosive 10 | . . . 10 Electromagnetic . | . . . . Robot Hit Streak 9 | . 8 . 9 Robot Miss Streak 5 | . 4 . 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 62 | . 38 . 24 Core Hits 30 | . 13 . 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1312 | . 474 . 838 Guns 752 | . 474 . 278 Cannons . | . . . . Explosions 560 | . . . 560 Melee . | . . . . Ramming . | . . . . Kinetic 481 | . 415 . 66 Thermal 271 | . 59 . 212 Explosive 560 | . . . 560 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 3 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | . 16 7 9 Message Errors 5 | . 1 . 4 Matter Fused 5 | . 2 2 1 Heat Flow Errors 3 | . 2 1 . Energy Discharges 3 | . 1 2 . Parts Rejected 1 | . 1 . . Data Loss (minor) 7 | . 4 1 2 Data Loss (major) 1 | . . . 1 Misfires 4 | . 2 1 1 Alerts 2 | . 2 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles . | . . . . Explosions 13 | . . . 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 105 | . . . 105 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 236 | . 236 231 198 Average Temperature 69 | . 53 106 78 Received Heat Transfer 651 | . 288 . 363 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 667 | . 173 . 494 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 384 | . 160 9 384 Initial 9 | . . 9 3 Average 75 | . 43 9 174 Maximum Alert Level 1 | . . . 1 Low Security (%) 84 | 100 100 100 51 Level 1 15 | . . . 48 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 14 . 25 Peak Tracking Total 9 | . 4 . 9 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 2 . 3 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 2 . 4 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 14 | . 4 . 10 Successful 12 | . 4 . 8 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . . . 6 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 1 | . . . 1 Alert Level 1 | . . . 1 Surveillance Status 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 16 | . 16 . . Parts Recycled . | . . . . Recycled Matter 274 | . 274 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1513 | 85 632 309 487 Spaces Moved 1006 | 60 394 246 306 Core 123 | 6 . . 117 Treads . | . . . . Legs 807 | 54 394 246 113 Wheels . | . . . . Hover 76 | . . . 76 Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 123 | 116 120 120 130 Slowest Speed 350 | 120 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 58 52 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 59 | . . . 59 Melee . | . . . . Projectile . | . . . . AOE 59 | . . . 59 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1180 | 74 491 260 355 Wait 34 | . 17 14 3 Move 1003 | 59 393 245 306 Hop . | . . . . Pick Up 25 | 8 12 1 4 Fast Attach 12 | 5 2 . 5 Attach 11 | 1 3 . 7 Detach 2 | . . . 2 Swap 10 | . 9 . 1 Drop 13 | 1 10 . 2 Fire 68 | . 43 . 25 Melee 2 | . 2 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 7) 574 | -10/Materials | Repaired Imp. Aluminum Leg 666 | -10/Materials | Discovered new exit (range 14) 718 | -10/Materials | Entered Mines 763 | -10/Mines | Learned location of Zion (-6) 963 | -10/Mines | Discovered new exit (range 12) 1027 | -10/Mines | Entered Materials 1027 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1127 | -9/Materials | Discovered new exit (range 11) 1222 | -9/Materials | Released all parts (4) 1235 | -9/Materials | Core integrity fell below 50% 1249 | -9/Materials | Lost 9 parts (1p4n1u3w) 1280 | -9/Materials | Core integrity fell below 20% 1514 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01400_ U-05 Engineer lays Concrete. 01416_ System corrupted: Substantial component data lost. 01416_ U-05 Engineer lays Concrete. 01419_ U-05 Engineer builds a Wall. 01423_ U-05 Engineer lays Concrete. 01428_ K-01 Serf collects debris. 01439_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 01439_ System corrupted: Mni. Grenade Launcher misfires. [Achievement: Maybe Next Time I'll Detach My Launcher] 01439_ Electrolysis Chamber disabled. 01451_ Acquired Imp. Ion Engine. 01452_ Dropped Mni. Grenade Launcher. 01460_ K-01 Serf collects debris. 01499_ System corrupted: Component data lost. 01500_ W-16 Scout sends out distress signal. 01508_ Sml. Laser destroyed. 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" ## #?# ## ?????????????? | | ?????????????????????????# Y#?????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed TrapHeavyKit Manual? 0 Play Time 00:25:50 Cumulative 10.6 hours Start 2024.06.23 @ 14:02:48 End 2024.06.23 @ 16:07:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01a7d6bf-e622-4e3f-862c-e270cf472659