Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.17 @ 14:15:38 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (622) 3110 Value Destroyed (34510) 34510 Prototype IDs (108) 2160 Alien Tech Used (5) 1000 Bonus (54111) 54111 TOTAL SCORE: 105591 Bonus ------- High Alert Combat Kills 2465 Follower Combat Kills 4056 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Found Hidden Lab 3000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1110 Cogmind --------- Core Integrity 601/1600 Matter 233/300 Energy 182/350 System Corruption 0% Temperature Cool (0) Movement Hovering (38) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Improved Quantum Reactor > --- PROPULSION (6) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY (12) ----- Experimental Targeting Computer Advanced Armor Integrity Analyzer Particle Accelerator Experimental Weapon Cycler > --- WEAPON (4) ------- Improved Matter Neutralizer > --- INVENTORY (5) ---- Advanced Weapon Cycler Peak State ------------ > --- POWER ------------ Light Particle Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Improved Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Target Analyzer Advanced Kinecellerator Centrium Heavy Armor Plating Heavy Regenerative Plating Beam Splitter AEGIS Remote Shield Antimissile System > --- WEAPON ----------- Heavy Quantum Rifle High-powered Disruptor Cannon Hypervelocity Multirail > --- INVENTORY -------- Singularity Reactor Experimental Biometal Heavy Treads Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Experimental Targeting Computer Experimental Targeting Computer Experimental Melee Analysis Suite Heavy Regenerative Plating EM Dispersion Field AEGIS Remote Shield Transdimensional Reconstructor Cooled Nova Cannon XL Autogun Array [Rating: 251] Favorites ----------- Power Reinforced Fission Core Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Experimental Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [NC] Protection Heavy Regenerative Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Linear Accelerator Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Arm Lab Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . 2 . 2 . 2 . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . Utility 10 | . . . 1 . . . 1 . . 2 . . . . . 2 . 1 . . . 1 . . . . 1 . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 715 | . 16 3 26 1 23 2 7 10 17 13 8 15 24 19 18 26 19 24 18 . 8 12 42 42 64 13 17 12 9 128 79 Power 63 | . 3 . 3 . 2 . . . . . . . 1 4 4 2 1 3 3 . . 3 2 5 5 1 2 . 3 10 6 Engine 16 | . 3 . 3 . 1 . . . . . . . . 3 4 1 1 . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Reactor 43 | . . . . . . . . . . . . . . . . . . 3 3 . . 3 2 5 5 1 2 . 3 10 6 Propulsion 100 | . 6 . 8 . 3 2 4 6 3 2 1 . 7 8 . 5 . 4 3 . . . 3 6 6 . 4 . 1 8 10 Treads 78 | . 4 . 8 . 2 1 4 6 3 2 1 . 1 3 . 4 . 4 3 . . . 3 6 6 . 4 . 1 8 4 Leg 16 | . 2 . . . . . . . . . . . 6 5 . 1 . . . . . . . . . . . . . . 2 Wheel 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 273 | . 3 1 7 1 7 . 1 1 4 6 3 8 7 3 8 7 12 8 5 . 6 5 18 13 24 5 10 7 5 66 22 Device 168 | . . . 4 1 3 . 1 . 3 3 2 7 5 2 5 3 6 4 3 . 1 2 8 8 15 3 7 6 2 48 16 Storage 12 | . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . 3 1 . . . . 1 3 Processor 10 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . 5 2 Hackware 30 | . . . . . . . . . . 1 1 1 1 . 1 2 3 . . . 2 2 7 1 4 . 2 . 2 . . Protection 53 | . 1 1 3 . 2 . . 1 1 1 . . 1 1 2 2 2 4 2 . 3 1 3 . 4 2 1 1 1 12 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 279 | . 4 2 8 . 11 . 2 3 10 5 4 7 9 4 6 12 6 9 7 . 2 4 19 18 29 7 1 5 . 44 41 Energy Gun 63 | . 3 1 1 . . . . . . . . 1 6 3 3 5 3 4 4 . 1 2 11 10 2 2 . . . 1 . Energy Cannon 45 | . . . . . . . 1 . . . . . . . . 1 2 1 . . . . 4 2 3 2 1 2 . 13 13 Ballistic Gun 88 | . . 1 7 . 3 . . 3 8 4 2 3 1 . . 1 . . . . . . 1 . 19 . . 1 . 18 16 Ballistic Cannon 28 | . . . . . 3 . 1 . 1 . . 2 . 1 1 2 . 1 . . . . . . 3 . . 1 . . 12 Launcher 5 | . . . . . 1 . . . 1 . . . . . . . . 2 . . . . . 1 . . . . . . . Special Weapon 48 | . . . . . 3 . . . . 1 2 1 2 . 2 3 1 1 3 . 1 2 3 5 2 3 . 1 . 12 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . 1 . . . . . 2 . . 1 . 2 . . . 1 . . . . . 1 6 4 1 1 . 20 11 Corrupted Parts 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . System Corruption 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . Parts Lost 94 | . 1 . 1 . 5 . 1 1 . 2 . 1 7 . 1 13 1 6 . . . 1 10 5 9 . . . 1 13 15 Power 14 | . . . . . . . . . . . . . 1 . . 2 1 1 . . . 1 . 2 1 . . . . 3 2 Propulsion 19 | . . . . . 2 . . . . . . . 3 . . 5 . . . . . . 3 . 2 . . . . 1 3 Utility 39 | . . . 1 . 1 . . . . 2 . 1 2 . 1 1 . 4 . . . . 5 3 2 . . . 1 7 8 Weapon 22 | . 1 . . . 2 . 1 1 . . . . 1 . . 5 . 1 . . . . 2 . 4 . . . . 2 2 Highest Loss Streak 10 | . 1 . 1 . 3 . 1 1 . 1 . 1 2 . 1 10 1 5 . . . 1 6 3 5 . . . 1 3 4 Average Slot Usage (%) 88 | . 98 100 98 100 98 100 99 95 89 88 92 91 95 91 99 82 92 97 84 84 84 89 84 86 84 79 81 78 79 72 79 Engine 2 | . 13 14 11 11 5 . . . . . . . . 5 13 8 4 . . . . . . . . . . . . . . Core 2 | . . . . . 4 11 9 9 9 7 7 7 6 3 . 1 5 2 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 6 10 10 10 8 9 8 8 9 8 8 11 11 7 Treads 16 | . 18 28 21 22 17 11 24 27 27 22 23 23 8 6 20 18 23 26 16 15 15 14 13 13 12 14 12 13 12 12 8 Leg 2 | . 9 . . . . . . . . . . . 13 15 6 2 . . . . . . . . . . . . . . 5 Device 13 | . . . 9 11 7 11 17 14 8 12 14 13 21 20 19 13 18 19 18 15 15 19 15 16 14 10 8 8 12 15 15 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 4 4 4 4 4 4 4 4 5 10 Processor 5 | . . . . . 3 . . . . 6 7 7 7 6 6 5 5 5 5 5 5 4 4 5 9 9 8 8 8 9 10 Hackware 3 | . . . . . . . . . . 1 . 1 3 . . 1 1 8 5 5 9 9 10 14 13 9 15 17 16 1 . Protection 7 | . 13 14 10 11 11 11 9 8 8 6 7 7 1 5 6 6 7 5 6 10 6 8 6 2 2 7 8 5 3 7 6 Energy Gun 5 | . 21 14 6 . . . . . . . . . 11 19 19 12 7 8 13 15 14 16 12 16 1 . . . . . . Energy Cannon 1 | . . . . . . . 7 9 1 . . . . . . 1 4 4 1 . . . 2 . 1 2 3 3 4 2 1 Ballistic Gun 9 | . 5 13 26 33 21 22 10 8 23 17 22 19 5 . . . 2 . . . . . . . 12 1 . . 4 4 2 Ballistic Cannon 2 | . . . . . 4 11 8 9 1 1 . 2 4 . . . . . . . . . . . 1 4 4 3 4 . 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 239 | 10 30 34 46 46 84 83 87 99 100 101 96 100 97 81 86 152 150 116 116 114 114 111 130 120 175 181 179 185 203 230 239 Greatest Support 255 | 20 40 40 40 40 40 20 62 62 60 60 60 60 60 80 80 108 108 136 167 167 167 167 168 173 187 167 210 195 210 255 250 Greatest Overweight (x) 69 | . . . 1 1 5 5 5 1 1 2 1 1 4 1 1 44 1 . . . . . 1 . 1 1 . . . . 69 Average Overweight (x) . | . . . . 1 2 4 2 1 1 1 1 1 1 . . 1 . . . . . . . . . 1 . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 20 | . 11 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 24 Most Carried 25 | . 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Carried 19 | . 10 14 14 14 15 20 19 19 19 19 15 19 19 19 18 19 17 19 19 20 20 19 19 19 19 24 24 24 24 24 17 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | 6 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 24 25 25 24 1 Class Distribution -------------------- 25% | Scavenger-Tank 18% | Scavenger-Gunner 16% | Scavenger-Mutant 7% | Bothacker-Mutant 6% | Botlord-Gunner 6% | Mutant 6% | Botlord-Mutant 3% | Bothacker-Gunner 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Bothacker-Gunner | -7/Garrison Scavenger-Tank | -6/Factory Bothacker-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Botlord-Tank | -4/Factory Botlord-Mutant | -4/Waste Botlord-Mutant | -4/Factory Botlord-Gunner | -4/Garrison Scavenger-Tank | -3/Research Botlord-Gunner | -3/Garrison Botlord-Gunner | -3/Research Botlord-Gunner | -3/Armory Bothacker-Mutant | -3/Lab Bothacker-Mutant | -2/Research Bothacker-Mutant | -2/Testing Botlord-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Arm Lab Res Tes Acc Com Ac0 Matter Collected 28571 | 200 327 72 967 30 857 347 386 486 426 1010 498 1002 1216 150 244 289 267 527 214 . 115 189 596 1005 4289 390 1558 525 767 7442 2180 Remotely 162 | . . . . . . . . . . . . 60 102 . . . . . . . . . . . . . . . . . . Salvage Created 36494 | . 747 235 1805 . 557 513 640 839 579 1430 732 1560 999 515 847 615 380 1085 1587 . 893 791 1251 2174 3513 90 1011 915 1725 5953 2513 Parts 1709 | . 51 23 108 1 77 14 43 38 34 71 36 67 30 19 22 27 15 38 25 . 33 25 44 74 217 7 33 31 70 282 154 Haulers Intercepted 21 | . 1 . 4 . . . 2 . 5 2 . 1 . 2 . 1 . 1 . . . . . . . . . . 2 . . Recyclers Shooed 16 | . 2 . 2 . . 1 1 . 1 2 . 2 . . . . . . . . . . . 2 . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Arm Lab Res Tes Acc Com Ac0 Combat Hostiles Destroyed 519 | . 15 9 37 . 1 7 6 19 5 25 20 27 22 5 19 13 8 17 6 . 14 10 18 20 50 1 19 14 21 62 29 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guns 386 | . 14 8 37 . 1 5 4 2 5 15 20 25 11 5 18 11 5 4 5 . 12 8 13 16 39 1 . . 18 59 25 Cannons 91 | . . . . . . 2 2 17 . 10 . 2 10 . . 1 3 6 . . . . 1 1 4 . 17 8 3 1 3 AOE 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 24 | . 7 1 2 . 2 . . 2 . 3 . 1 . . 1 . . . 1 . 2 . 1 . . . . . 1 . . Worker 17 | . 1 1 1 . . 1 2 . . 1 . 3 . . . 1 . . . . . . . 1 . . . . 2 3 . Builder 11 | . 1 . 3 1 . . 4 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 21 | . 1 . 4 . . . 2 . 5 2 . 1 . 2 . 1 . 1 . . . . . . . . . . 2 . . Recycler 21 | . . . 2 . . 2 . . 1 3 . 3 . 1 . . . . . . . . . 5 . . 2 1 . 1 . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 2 . 5 . . . 2 . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . Swarmer 101 | . 3 7 13 . . 1 . 2 . 3 11 3 9 2 5 4 3 5 . . 3 . 4 4 5 . 3 5 2 4 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . Grunt 160 | . 12 . 17 . . 5 3 11 3 13 7 12 5 3 7 1 4 10 . . . 4 3 4 14 . 4 1 13 4 . Brawler 6 | . . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . . . 1 . . Duelist 9 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . 4 . . . . 2 . Protector 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 . Sentry 43 | . . 2 7 . . . 3 3 2 3 2 5 2 . 4 1 . . . . 3 1 2 . 2 . . . 1 . . Demolisher 4 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Hunter 58 | . . . . . . . . . . . . 1 5 . . 3 1 1 . . 4 2 6 6 6 . . 5 . 18 . Programmer 68 | . . . . . . . . . . 4 . 4 . . . 4 . . . . 1 3 2 7 13 . 9 3 . 18 . Heavy 8 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . 1 3 . Behemoth 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 21 | . 3 3 7 1 4 4 8 5 2 6 6 7 3 2 5 5 2 14 2 . 3 3 4 5 7 1 3 5 9 21 6 Combat Bots Only 20 | . 3 3 6 . 1 4 4 5 1 6 6 7 3 2 5 4 2 13 2 . 3 3 4 4 7 1 3 5 7 20 6 Max Kills in Single Turn 2 | . 2 2 2 1 2 1 2 1 1 2 2 2 2 1 1 2 1 2 1 . 1 1 1 2 2 1 1 1 2 2 1 Gunslinging 1 | . 1 . 1 . . . . . . . 1 1 . . . 1 . . . . . . . . 1 . . . . . . Exploded 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 11 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 3 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) ME-RLN (-8/Mines) A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Arm Lab Res Tes Acc Com Ac0 Damage Taken 45258 | . 643 280 1197 18 1223 260 307 789 199 1769 768 1345 1294 67 575 3192 594 1848 . 44 990 1193 1937 2015 3444 81 978 1353 1596 8077 7182 Core 3413 | . 72 67 103 . 194 20 65 76 . 138 22 96 169 15 55 446 22 254 . . 74 70 85 109 233 6 29 40 26 425 502 Absorbed by Shields 14833 | . . . . . . . . 103 . 21 310 417 98 23 218 241 154 51 . . . . . 23 543 . . 378 427 5422 6404 Reduced by Siege Mode 797 | . . . . . . . . . . . . . . . . . . . . . 48 . 31 61 204 . 81 66 100 190 16 Core Remaining (%) 64 | 100 . 44 . . . 20 . . 74 . . . 39 . 91 . 53 . . . 71 . . . . 86 . 95 . . 37 Volleys Fired 2428 | . 75 16 99 2 74 32 32 51 32 92 51 92 141 12 40 34 36 45 51 . 54 32 67 67 180 52 85 81 103 344 356 Largest 4 | . 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 4 4 4 4 1 2 1 2 2 4 Hottest 370 | . 80 80 102 69 100 97 149 149 142 85 75 105 240 240 240 240 234 246 330 . 236 311 330 362 160 94 177 120 133 160 370 Shots Fired 4574 | . 142 32 297 6 145 62 72 125 86 230 139 245 273 36 101 77 87 74 113 . 126 74 139 184 451 51 86 81 110 363 567 Gun 3267 | . 142 32 297 6 79 47 46 36 80 188 134 204 207 36 94 65 55 33 93 . 121 62 108 157 398 45 . . 56 290 156 Cannon 1120 | . . . . . 36 15 26 89 6 38 . 39 61 . 1 5 30 26 16 . . . 13 18 43 5 79 81 54 28 411 Launcher 26 | . . . . . 11 . . . . . . . . . . . . 14 . . . . . 1 . . . . . . . Special 161 | . . . . . 19 . . . . 4 5 2 5 . 6 7 2 1 4 . 5 12 18 8 10 1 7 . . 45 . Kinetic 2826 | . 47 14 223 6 115 62 64 78 83 226 134 233 201 . 1 5 20 13 . . . . 7 . 410 46 61 24 78 290 385 Thermal 1465 | . 74 16 74 . 19 . 8 47 3 . . 10 67 36 94 65 65 46 109 . 121 62 101 157 . . . 31 32 49 179 Explosive 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 172 | . 21 2 . . . . . . . . . . . . . . . 14 . . . . 13 19 31 4 18 26 . 21 3 Robot Hit Streak 71 | . 13 6 11 4 16 8 11 18 7 13 25 35 45 15 31 34 12 9 28 . 38 23 62 36 26 28 18 23 18 71 37 Robot Miss Streak 8 | . 5 2 7 3 3 4 3 4 3 4 5 2 8 5 4 3 5 2 2 . 3 1 3 2 3 2 2 3 5 4 6 Penetration Max 3 | . . . . . 1 . 2 1 . 1 . 1 . . . . . . . . . . . . 3 . . . 2 3 1 Secondary Targets 52 | . 2 . 9 . . . . . . 1 5 5 1 1 2 3 . 1 . . 2 2 3 6 9 . . . . . . Max Gunslinging Chain 2 | . 1 . 1 . . . . . . 1 2 1 1 1 1 1 . 1 . . 1 1 1 1 2 . . . . . . Shots Hit Robots 3230 | . 97 20 167 3 94 40 45 66 47 152 99 169 175 32 83 69 48 44 101 . 100 53 103 142 319 41 74 48 73 336 390 Core Hits 1601 | . 41 11 70 2 43 16 21 31 14 63 36 65 68 28 65 48 16 28 17 . 36 19 33 55 152 20 25 13 62 257 246 Critical Kills 142 | . . . . . 2 3 6 1 . 1 1 . . . . . . . . . . . 1 . 33 . . 1 23 46 24 Critical Parts Destroyed 271 | . . . . . 3 4 8 3 . 2 . . 1 . . . 1 . . . . . 2 . 83 9 . . 28 93 34 Critical Strikes 560 | . . . . . 5 7 15 5 . 5 1 6 7 . . . 1 7 7 . 5 3 4 4 131 16 7 4 59 167 94 Burn 27 | . . . . . . . . . . . . . 4 . . . . 4 7 . 5 3 1 3 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 498 | . . . . . 5 7 14 4 . 3 1 . 1 . . . 1 . . . . . 3 . 129 16 . . 58 162 94 Blast 26 | . . . . . . . 1 1 . 2 . 6 2 . . . . 3 . . . . . . 1 . 6 3 1 . . Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 2 . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 7 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 96974 | . 1133 374 2706 79 1926 643 1003 1700 881 4035 1655 3368 3021 692 1819 1558 1100 2294 2796 . 2425 1141 2472 4289 4264 582 5665 2896 2174 18519 19764 Guns 58429 | . 1013 294 2626 61 852 430 597 301 789 2284 1644 2643 2222 661 1819 1528 575 497 2296 . 2425 1141 2008 3596 2850 511 . . 764 16829 5173 Cannons 35014 | . . . . . 621 213 399 1399 71 1712 . 662 666 . . 30 525 929 500 . . . 464 674 1396 . 5571 2896 1269 426 14591 Explosions 1559 | . 66 67 . . 360 . . . . . . . . . . . . 868 . . . . . 12 . . . . . 186 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 1516 | . 54 13 80 18 13 . 7 . 21 39 11 63 133 31 . . . . . . . . . 7 18 71 94 . 141 702 . Kinetic 54940 | . 262 126 1900 61 1473 643 821 867 810 3996 1644 3159 1901 . . 15 184 600 . . . . 52 . 3378 511 4930 772 1949 16829 8057 Thermal 35213 | . 646 214 726 . 80 . 175 833 50 . . 146 987 661 1819 1543 916 826 2796 . 2425 1141 1956 3596 . . . 1338 84 656 11599 Explosive 360 | . . . . . 360 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4945 | . 171 21 . . . . . . . . . . . . . . . 868 . . . . 464 686 868 . 641 786 . 332 108 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . 2 . . 2 1 1 2 2 . . 9 9 . . . 1 1 2 11 22 27 2 3 3 31 . Average Corruption 6 | . . . . . . 1 . . 2 1 1 1 2 . . 5 9 . . . 1 1 1 5 16 22 1 2 2 16 . Corruption Purged 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Effects 533 | . . . . . . 3 . . 1 3 8 19 44 . . 14 50 . . . 4 1 19 39 105 42 2 19 2 158 . Message Errors 153 | . . . . . . 2 . . . 2 2 10 20 . . 2 14 . . . 2 1 4 10 24 14 . 6 . 40 . Matter Fused 93 | . . . . . . . . . . . . . . . . 1 17 . . . . . . 3 20 8 . 5 1 38 . Heat Flow Errors 67 | . . . . . . . . . . . . 2 7 . . 3 9 . . . . . 3 3 8 8 . 2 . 22 . Energy Discharges 61 | . . . . . . . . . 1 . 4 5 7 . . 3 3 . . . 2 . 6 6 5 4 1 6 . 8 . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 2 . Data Loss (minor) 74 | . . . . . . 1 . . . 1 2 1 5 . . 5 4 . . . . . 6 8 13 . 1 . 1 26 . Data Loss (major) 13 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 2 1 . . . 6 . Misfires 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 . . . 6 . Alerts 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . 7 . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . 2 . Weapon Failures 32 | . . . . . . . . . . . . 1 5 . . . 1 . . . . . . 3 18 3 . . . 1 . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 2311 | . 2 . . . 15 . . 47 . 132 . 3 . . . . 36 71 . . . . 1 43 56 6 1110 344 25 113 307 Projectiles 2179 | . . . . . . . . 47 . 119 . 3 . . . . 36 71 . . . . 1 43 56 . 1107 344 . 45 307 Explosions 17 | . 2 . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 115 | . . . . . . . . . . 13 . . . . . . . . . . . . . . . 6 3 . 25 68 . Knockbacks 94 | . . . . . 5 2 3 3 1 3 . 5 3 1 . . . 4 . . . . . . 2 . 37 4 1 5 15 Impact 11 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 . 1 . 1 5 . Kinetic 79 | . . . . . 5 2 3 3 1 3 . 5 1 . . . . 4 . . . . . . 1 . 32 4 . . 15 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Self-Inflicted Damage 28 | . . 17 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 156 | . 2 4 17 5 10 . 2 . 5 3 3 9 . 2 . . . . . . . . . 2 3 18 8 . 14 49 . Targets Rammed 238 | . 13 4 18 6 10 . 2 . 6 3 3 10 65 4 . . . . . . . . . 2 3 18 8 . 14 49 . Kicked 77 | . 10 . . . . . . . . . . . 65 2 . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | . 219 108 217 . 227 4 173 300 6 110 48 212 278 98 264 206 228 314 256 . 278 221 321 340 431 236 149 298 293 322 291 Average Temperature 78 | . 55 36 80 . 58 4 57 118 3 23 10 62 72 40 53 44 78 126 83 . 106 88 101 90 136 100 50 120 71 95 49 Received Heat Transfer 5198 | . 327 36 453 9 9 36 144 419 36 598 240 384 202 12 195 195 227 320 . 9 63 142 222 129 260 . 72 18 24 357 60 Effects 18 | . . . . . . . . 3 . . . . . . . . . 3 1 . . . . 1 4 . . 1 . 4 1 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Interference 11 | . . . . . . . . 3 . . . . . . . . . 3 1 . . . . 1 . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 40 | . . . . . . . . . . . . . . . . . . . . . 3 2 1 1 4 2 7 2 4 10 4 Total Turns 4958 | . . . . . . . . . . . . . . . . . . . . . 154 6 10 21 76 46 87 105 55 140 4258 Longest Duration 2740 | . . . . . . . . . . . . . . . . . . . . . 104 3 10 21 30 29 25 87 18 28 2740 Robots Corrupted 28 | . . . . . . . . . . . . . . . . . . 6 . . . . 3 3 6 . 2 5 . 2 1 Combat Hostiles 28 | . . . . . . . . . . . . . . . . . . 6 . . . . 3 3 6 . 2 5 . 2 1 Parts Fried 54 | . . . . . . . . . . 4 . . . . . . . 10 . . . . 5 7 8 1 6 9 . 1 3 Impact Corruptions 13 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 4 . 2 4 . Robots Melted 12 | . . . . . . . . . . . . . 1 . 1 1 . 2 1 . 2 2 1 . . . . 1 . . . Combat Hostiles 11 | . . . . . . . . . . . . . 1 . 1 1 . 1 1 . 2 2 1 . . . . 1 . . . Parts Melted 145 | . 2 1 4 . 1 . 2 . . . . 1 6 4 19 13 2 11 1 . 16 13 19 24 . . . 6 . . . Heat Transferred 43319 | . 1375 446 1702 . 247 . 259 1221 74 . . 222 2303 1475 4075 3250 1660 1959 4840 . 4010 2125 3252 4948 . . . 851 74 1028 1923 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Arm Lab Res Tes Acc Com Ac0 Peak Influence 1217 | . 344 195 462 140 . 281 239 845 458 633 946 518 610 454 785 816 1217 1040 352 581 568 361 490 414 629 . 307 270 350 194 . Initial 638 | . . 82 13 140 . . 31 30 411 67 383 496 4 319 317 411 506 638 350 2 406 319 147 275 116 . . 159 45 . . Average 362 | . 216 118 227 41 . 77 74 676 223 380 806 250 427 362 577 375 930 851 233 159 492 251 336 298 380 . 116 105 205 84 . Maximum Alert Level 4 | . 1 . 2 . . 1 1 3 2 2 3 2 2 2 3 3 4 3 1 2 2 1 2 2 2 . 1 1 1 3 . Low Security (%) 27 | . 37 100 36 100 . 95 91 1 50 22 . 12 9 10 . 28 . . 53 69 . 32 14 4 29 . 64 74 51 28 . Level 1 27 | . 62 . 62 . . 4 8 12 23 26 5 80 12 64 11 17 . . 46 9 4 67 50 90 16 . 35 25 48 1 . Level 2 31 | . . . . . . . . 16 25 50 26 7 78 25 56 42 13 10 . 20 95 . 34 5 53 . . . . 59 . Level 3 12 | . . . . . . . . 69 . . 68 . . . 32 11 68 89 . . . . . . . . . . . 10 . Level 4 . | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 101 | . 2 . 6 . . . 2 . 5 11 . 8 . 1 . 14 . 5 . 1 . 1 . 4 13 . 7 2 13 6 . Investigation 14 | . 2 . 4 . . . . . 1 . . 3 . . . 1 . . . . . . . 1 1 . . . 1 . . Extermination 29 | . . . . . . . . . . 4 . 5 . 1 . 3 . 1 . . . . . 2 4 . 2 2 1 4 . Reinforcement 41 | . . . 2 . . . 1 . 3 4 . . . . . 8 . 4 . . . 1 . 1 7 . 1 . 7 2 . Assault 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Garrison 9 | . . . . . . . 1 . 1 2 . . . . . 2 . . . 1 . . . . . . 1 . 1 . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced 9 | . . . . . . . . . 1 1 . . . . . 1 . 2 . . . . . . 2 . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Arm Lab Res Tes Acc Com Ac0 Distress Signals 34 | . 2 . 2 . . . . . 1 1 . 3 . . . 5 . . . 1 . . . . 1 . . . . 18 . Communications Jammed 210 | . . . . . . . . . . . . . . . . 2 . 42 . . 8 6 . 18 70 . 7 7 42 8 . Distress Signals 208 | . . . . . . . . . . . . . . . . 2 . 42 . . 8 6 . 17 69 . 7 7 42 8 . Times Spotted 967 | . 30 12 54 3 36 13 9 27 32 40 28 33 28 15 25 50 26 27 6 8 21 13 33 45 95 1 35 21 45 83 73 Peak Tracking Total 15 | . 4 3 6 2 9 4 4 5 4 9 6 6 4 4 5 9 15 10 2 4 7 3 6 6 12 1 6 5 7 14 5 Tactical Retreats 87 | . 1 1 . . 9 5 . 12 . 2 4 . 4 1 2 4 4 . . . . . 3 . 20 . 1 1 5 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Arm Lab Res Tes Acc Com Ac0 Traps Triggered 53 | . . . 3 . . . . 17 2 . 4 3 5 . 4 1 2 1 . . 1 . . 2 2 . 1 1 1 3 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Arm Lab Res Tes Acc Com Ac0 Machines Disabled 67 | . 3 . 2 . 10 . 1 1 3 . 1 1 2 3 1 . 3 4 . 5 1 . 3 2 4 3 . 5 1 3 5 Max in Single Turn 2 | . 1 . 1 . 2 . 1 1 1 . 1 1 1 . 1 . 1 1 . . 1 . 1 1 1 1 . 1 1 1 1 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Garrison Relay 13 | . . . . . . . . 1 . . 2 . 2 . 1 . 3 . . . 1 . 3 . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Arm Lab Res Tes Acc Com Ac0 Machines Accessed 85 | . 11 . 9 . 2 . 4 . 6 4 . 11 . 2 . 1 . 1 . 1 . 3 . 5 7 . 4 4 7 3 . Terminals 54 | . 8 . 7 . . . 2 . 5 3 . 7 . . . . . 1 . . . 2 . 4 4 . 2 2 4 3 . Fabricators 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . Repair Stations 10 | . 1 . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 2 1 2 . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 10 | . . . . . . . 1 . 1 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . 1 . . Total Hacks 244 | . 33 . 36 . 2 . 14 . 21 10 . 24 . 11 . 2 . 1 . 1 . 6 . 13 14 . 13 13 24 6 . Successful 128 | . 20 . 21 . 2 . 7 . 9 5 . 8 . 8 . 1 . . . 1 . 2 . 4 5 . 10 9 14 2 . Failed 115 | . 12 . 15 . . . 7 . 12 5 . 16 . 3 . 1 . 1 . . . 4 . 9 9 . 3 4 10 4 . Catastrophic 11 | . . . . . . . . . . 2 . 3 . 1 . 1 . . . . . 1 . 2 . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 13 . 14 . 1 . 4 . 17 2 . 8 . 1 . 2 . . . . . 3 . 5 1 . 3 1 13 2 . Terminals 161 | . 25 . 24 . . . 7 . 20 9 . 19 . . . . . 1 . . . 4 . 10 8 . 4 6 18 6 . Fabricators 9 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 6 . . . . . . Repair Stations 50 | . 5 . 11 . . . 5 . . . . 1 . 9 . . . . . . . . . . . . 9 5 5 . . Recycling Units 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 16 | . . . . . . . 2 . 1 1 . 1 . 2 . 2 . . . 1 . 2 . 3 . . . . 1 . . Terminal Hacks 56 | . 9 . 10 . 2 . 2 . 5 2 . 6 . . . . . . . . . 1 . 2 1 . 2 3 9 2 . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Prototype ID Bank 9 | . 2 . 3 . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Emergency Access Points 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 16 | . . . 1 . . . 1 . 3 1 . 3 . . . . . . . . . . . . 1 . . 2 4 . . Locate Traps 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 34 | . 4 . 8 . . . 2 . . . . . . 7 . . . . . . . . . . . . 7 3 3 . . Scan Component 19 | . 2 . 4 . . . 1 . . . . . . 4 . . . . . . . . . . . . 4 2 2 . . Repair 15 | . 2 . 4 . . . 1 . . . . . . 3 . . . . . . . . . . . . 3 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 10 | . . . . . . . 1 . 1 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . 1 . . Unlock Access 7 | . . . . . . . 1 . . 1 . 1 . 1 . 1 . . . 1 . 1 . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 23 | . 7 . 3 . . . 2 . 3 2 . 1 . . . . . . . . . . . 1 1 . 1 1 1 . . Terminals 19 | . 5 . 2 . . . 2 . 3 2 . . . . . . . . . . . . . 1 1 . 1 1 1 . . Track 4 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . Botnet 11 | . 2 . 1 . . . 1 . 2 1 . . . . . . . . . . . . . 1 1 . 1 . 1 . . Operators 4 | . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 9 . 8 . . . 4 . 4 3 . 11 . 2 . 1 . 1 . . . 3 . 5 7 . 3 4 6 2 . Full Trace Events 6 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Matter 102 | . . . . . . . . . . . . . . . . . . . . . . . . . 102 . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Repaired 15 | . 2 . 4 . . . 1 . . . . . . 3 . . . . . . . . . . . . 3 1 1 . . Time 637 | . 52 . 128 . . . 38 . . . . . . 150 . . . . . . . . . . . . 219 34 16 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Arm Lab Res Tes Acc Com Ac0 Used RIF Installer 7 | . . . . . . . . 1 . . 1 . 1 . 1 . 1 . . . 1 . 1 . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked 68 | . . . . . 4 . . . . 3 3 1 4 . 4 4 2 1 4 . 1 2 13 5 6 1 7 . . 3 . Non-combat 20 | . . . . . 3 . . . . 3 . 1 . . . 1 . . . . . 1 . 2 . . 6 . . 3 . Combat 48 | . . . . . 1 . . . . . 3 . 4 . 4 3 2 1 4 . 1 1 13 3 6 1 1 . . . . Robot Hacks Applied 80 | . . . . . 5 . . . . 4 3 2 5 . 4 7 2 1 4 . 1 3 15 7 6 1 7 . . 3 . parse_system 6 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . . generate_echo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . drop_inventory 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 4 . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . purge_threat 8 | . . . . . . . . . . 1 . 2 . . . 3 . . . . . 1 . 1 . . . . . . . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . block_reporting 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . . . . map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . ignore_targets 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . reboot_system 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . overwrite_iff 29 | . . . . . . . . . . . 1 . 3 . 4 3 . 1 . . 1 1 9 2 4 . . . . . . formatsys_low 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . formatsys_high 11 | . . . . . . . . . . . 1 . . . . . 2 . . . . . 4 1 2 . 1 . . . . Relay Couplers Released 64 | . . . . . . . . 4 . . 10 . 7 . 5 . 13 . . . 4 4 12 2 . . . . 3 . . Machine Destruction 60 | . . . . . . . . 4 . . 10 . 7 . 5 . 13 . . . 4 . 12 2 . . . . 3 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Attached 28 | . . . . . . . . . . 1 1 1 1 . 1 2 3 . . . 2 2 7 1 4 . . . 2 . . Robots Rewired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Arm Lab Res Tes Acc Com Ac0 Total Allies 95 | . . 1 . 5 . . . . 8 19 2 . 8 . 4 3 2 1 18 . 1 1 11 4 6 . 1 . . . . Largest Group 18 | . . 1 . 5 5 . . . 4 15 2 1 6 6 2 . 2 2 18 18 17 1 2 3 2 . 1 1 . . . Highest-Rated Group 668 | . . 31 . 89 89 . . . 177 559 39 23 228 228 72 . 98 98 668 668 635 47 111 141 123 . 64 64 . . . Highest-Rated Ally 123 | . . 31 . 31 31 . . . 100 82 23 23 38 38 47 . 49 56 50 50 50 47 64 64 123 . 64 64 . . . Total Orders 62 | . . . . . 4 . . . . 6 10 2 4 . . 16 8 . . . . . 3 2 . . 1 3 3 . . STAY 21 | . . . . . 3 . . . . 2 6 1 3 . . . 1 . . . . . 2 1 . . 1 1 . . . FOLLOW 9 | . . . . . 1 . . . . 2 1 . 1 . . 1 . . . . . . 1 1 . . . 1 . . . AID 6 | . . . . . . . . . . 2 3 1 . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . RETURN 23 | . . . . . . . . . . . . . . . . 15 7 . . . . . . . . . . . 1 . . Ally Attacks 749 | . . 8 . 4 18 . . . 59 37 10 . 11 33 17 195 56 35 . 93 73 3 33 23 30 . 5 6 . . . Total Damage 18543 | . . 83 . 65 103 . . . 1973 1099 146 . 107 884 206 3685 2253 977 . 2055 1845 77 1027 650 881 . 186 241 . . . Kills 138 | . . 2 . 2 2 . . . 19 12 1 . 1 9 1 35 15 8 . 13 5 . 3 5 3 . 2 . . . . Allies Corrupted 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Arm Lab Res Tes Acc Com Ac0 Robot Analysis Total 5 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 72 | . . . . . . . . . . . . . . . . 43 26 . . . . . . . . . . 1 2 . . Drone Recoveries 52 | . . . . . . . . . . . . . . . . 33 18 . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Arm Lab Res Tes Acc Com Ac0 Turns Passed 58850 | . 1408 854 3438 1734 3742 552 765 1942 1539 1740 2255 3050 4191 985 2577 888 1526 598 865 182 1204 436 2038 1537 1995 852 965 1043 837 6438 6674 Spaces Moved 21693 | 1 742 485 1118 615 1598 246 247 678 534 567 630 1027 1244 333 674 247 719 244 440 103 580 204 1044 787 804 246 434 396 357 3368 981 Core 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Treads 19166 | . 453 485 1118 615 914 3 159 678 534 567 630 1027 354 120 674 246 719 244 440 103 580 204 1044 787 804 246 434 396 357 3368 863 Legs 1407 | 1 289 . . . . . . . . . . . 890 213 . . . . . . . . . . . . . . . . 14 Wheels 1015 | . . . . . 684 243 88 . . . . . . . . . . . . . . . . . . . . . . . . Hover 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 120 120 160 160 260 160 175 175 255 260 263 266 270 200 120 163 163 170 168 163 163 163 163 160 155 158 269 153 161 158 146 38 Average Speed 202 | 120 144 160 245 260 210 179 226 259 261 265 266 270 257 219 244 272 183 168 163 163 163 163 163 157 167 269 154 161 158 159 185 Slowest Speed 3500 | 120 160 160 260 260 560 560 255 260 263 365 270 270 440 263 263 2250 270 170 170 163 163 163 260 160 270 269 161 161 161 163 3500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 50 | 2 97 98 83 98 88 57 23 56 89 17 39 35 68 10 64 10 55 11 97 7 47 11 61 26 48 99 20 62 18 87 42 Regions Visited 31 Branch Regions 10 Pre-discovered Areas 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . 1 1 . . . 1 . 1 1 . 1 . 1 . 1 . . . 1 . 1 . . . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Scrap Searched 6 | . . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 132 | . 2 . . . . . . . . . . 6 . . . 1 . . . . . 2 . 1 8 1 2 7 10 . 92 Terrain Destroyed 517 | . 10 2 . . 22 17 19 5 1 6 . 10 . . . 4 . 7 2 . . 4 1 1 24 6 7 20 36 24 289 Melee 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 465 | . . . . . 14 17 18 5 1 6 . 10 . . . 4 . 7 2 . . 4 1 1 8 5 7 20 32 16 287 AOE 19 | . 8 2 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Arm Lab Res Tes Acc Com Ac0 Total 33984 | . 938 533 1593 739 1818 309 416 794 636 702 1151 1182 1957 553 1513 391 888 395 532 117 783 281 1298 964 1243 378 645 744 544 4284 5663 Wait 7873 | . 68 13 283 111 57 28 121 17 21 10 446 28 346 167 758 65 77 52 7 15 139 24 103 41 118 26 72 238 50 209 4163 Move 21668 | . 741 484 1117 614 1597 245 247 677 533 567 629 1027 1243 333 673 247 718 244 439 102 579 204 1043 786 803 245 433 395 356 3367 980 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 307 | . 13 5 18 2 23 1 3 3 2 9 5 4 14 2 7 10 14 11 2 . . 4 20 7 24 8 14 6 6 49 21 Fast Attach 260 | . 2 2 9 . 2 . 2 2 11 1 . 2 10 12 1 8 4 6 4 . 4 3 11 16 34 10 4 4 4 58 34 Attach 174 | . 1 . 5 . 10 . 3 2 . 7 2 1 6 . 3 7 10 11 2 . . 3 5 3 14 2 6 1 2 43 25 Detach 120 | . . . . . 5 . 1 1 3 1 1 . 3 1 1 5 5 5 . . . . 2 . 8 3 1 4 . 52 18 Swap 286 | . 13 1 12 1 11 2 2 6 6 5 6 12 8 7 14 11 5 7 12 . 4 6 26 23 16 3 7 7 3 28 22 Drop 462 | . 10 8 32 3 24 1 3 10 16 7 3 4 19 15 12 2 12 14 15 . 3 5 18 18 40 11 15 8 6 84 44 Fire 2428 | . 75 16 99 2 74 32 32 51 32 92 51 92 141 12 40 34 36 45 51 . 54 32 67 67 180 52 85 81 103 344 356 Melee 7 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kick 77 | . 10 . . . . . . . . . . . 65 2 . . . . . . . . . . . . . . . . . Crush 161 | . 3 4 18 6 10 . 2 . 6 3 3 10 . 2 . . . . . . . . . 2 3 18 8 . 14 49 . Escape Stasis 56 | . . . . . . . . 25 6 . 4 2 9 . 4 2 4 . . . . . . . . . . . . . . Rewire 103 | . . . . . . . . . . . 1 . 93 . . . 3 . . . . . 3 1 1 . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -7/Factory -7/Garrison -7/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -4/Garrison -3/Research -3/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: Res x3 / *Arm) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Central database locked down 160 | -10/Materials | Discovered new exit (range 15) 258 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 794 | -10/Materials | Discovered new exit (range 12) 1064 | -10/Materials | Discovered new exit (range 14) 1267 | -10/Materials | Repaired EM Pulse Gun 1294 | -10/Materials | Repaired Ion Engine 1409 | -10/Materials | Entered Mines 1436 | -10/Mines | Core integrity fell below 50% 1563 | -10/Mines | Received a Mining Laser from a helpful Derelict 1680 | -10/Mines | Identified exit to Materials 1746 | -10/Mines | Build established: Scavenger-Mutant 2087 | -10/Mines | Discovered exit to Materials (range 9) 2263 | -10/Mines | Entered Materials 2263 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2379 | -9/Materials | Discovered new exit (range 12) 2639 | -9/Materials | Build established: Tank 2701 | -9/Materials | Discovered new exit (range 12) 2791 | -9/Materials | Identified exit to Mines 2964 | -9/Materials | Build established: Scavenger-Tank 4027 | -9/Materials | Discovered new exit (range 4) 4096 | -9/Materials | Repaired Hrd. Medium Armor Plating 4129 | -9/Materials | Repaired Autogun 4163 | -9/Materials | Repaired Hvy. Assault Rifle 4190 | -9/Materials | Repaired Lgt. Treads 5701 | -9/Materials | Entered Mines 6080 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6491 | -9/Mines | Learned Materials security intel 6708 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6714 | -9/Mines | Found Prototype Device 6720 | -9/Mines | Discovered new exit (range 3) 7149 | -9/Mines | Discovered new exit (range 4) 7409 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7409 | -9/Mines | Discovered new exit (range 5) 7435 | -9/Mines | Entered Exiles 7435 | -9/Exiles | Accompanied by 5 allies 7465 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7469 | -9/Exiles | Discovered new exit (range 15) 7506 | -9/Exiles | Met 8R-AWN 7542 | -9/Exiles | Met EX-HEX 7612 | -9/Exiles | Met EX-BIN 7939 | -9/Exiles | Met EX-DEC 7955 | -9/Exiles | Build established: Scavenger-Mutant 8016 | -9/Exiles | Learned location of Zion (-7) 8097 | -9/Exiles | Aligned with FarCom system 8100 | -9/Exiles | Given EX-Vault access code 8169 | -9/Exiles | Opened EX-Vault 8234 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8849 | -9/Exiles | Build established: Mutant 9421 | -9/Exiles | Attacked by the Exiles 9581 | -9/Exiles | Core integrity fell below 50% 9585 | -9/Exiles | Lost 3 parts (1u2w) 9653 | -9/Exiles | Destroyed 8R-AWN 9670 | -9/Exiles | Found 8R-AWN's Boregun 9679 | -9/Exiles | Found 8R-AWN's Boregun 9691 | -9/Exiles | Found Exp. Targeting Computer 9716 | -9/Exiles | Found 8R-AWN's Armor/EX 10267 | -9/Exiles | Destroyed EX-DEC 10337 | -9/Exiles | Destroyed EX-BIN 10354 | -9/Exiles | Destroyed EX-HEX 10393 | -9/Exiles | Found System Purifier 10420 | -9/Exiles | Found Deploy-a-Sentry 10601 | -9/Exiles | Found Army-in-a-Box 10610 | -9/Exiles | Found XL Autogun Array 10623 | -9/Exiles | Found Deploy-a-Sentry 10891 | -9/Exiles | Build established: Tank 11159 | -9/Exiles | Discovered new exit (range 12) 11177 | -9/Exiles | Stole three prototypes: Army-in-a-Box, XL Autogun Array, Deploy-a-Sentry 11177 | -9/Exiles | Entered Mines 11205 | -8/Mines | ME-RLN came to Exiles' defense 11215 | -8/Mines | ME-RLN assimilated allied G-50 Soldier 11225 | -8/Mines | Destroyed ME-RLN 11717 | -8/Mines | Discovered new exit (range 4) 11729 | -8/Mines | Entered Materials 11729 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11793 | -8/Materials | Discovered new exit (range 14) 11848 | -8/Materials | Garrison activated, responded to threat 12094 | -8/Materials | Repaired Assault Cannon 12103 | -8/Materials | Discovered new exit (range 13) 12479 | -8/Materials | Build established: Scavenger-Mutant 12494 | -8/Materials | Identified exit to Garrison 12494 | -8/Materials | Entered Garrison 12614 | -8/Garrison | Triggered checkpoint 12689 | -8/Garrison | Triggered checkpoint 12977 | -8/Garrison | Discovered new exit (range 15) 13091 | -8/Garrison | Build established: Scavenger-Tank 13205 | -8/Garrison | Discovered new exit (range 9) 13297 | -8/Garrison | Triggered checkpoint 13399 | -8/Garrison | Discovered new exit (range 15) 13448 | -8/Garrison | Installed Relay Interface Framework 13956 | -8/Garrison | Garrison Relay disabled 14436 | -8/Garrison | Entered Storage 14683 | -8/Storage | Met 01-MTF 15282 | -8/Storage | Garrison activated, responded to threat 15295 | -8/Storage | Discovered new exit (range 8) 15361 | -8/Storage | Found Prototype Device 15361 | -8/Storage | Identified Active Sensor Suite 15362 | -8/Storage | Identified exit to Factory 15975 | -8/Storage | Entered Factory 15975 | -7/Factory | Accompanied by 2 allies (01-MTF) 15975 | -7/Factory | Evolved 2 slots: Utility x2 15980 | -7/Factory | 01-MTF left 16293 | -7/Factory | Build established: Scavenger-Gunner 16905 | -7/Factory | Cargo convoy interrupted 17175 | -7/Factory | First assault squad dispatched 17570 | -7/Factory | Garrison activated, responded to threat 17715 | -7/Factory | Identified exit to Garrison 17715 | -7/Factory | Entered Garrison 17715 | -7/Garrison | Accompanied by 1 ally 17886 | -7/Garrison | Triggered checkpoint 17943 | -7/Garrison | Garrison Relay disabled 18005 | -7/Garrison | Build established: Scavenger-Tank 18360 | -7/Garrison | Triggered checkpoint 18374 | -7/Garrison | Triggered checkpoint 18615 | -7/Garrison | Discovered new exit (range 10) 18668 | -7/Garrison | Expanded RIF knowledge: Program Shield 18848 | -7/Garrison | Triggered checkpoint 19223 | -7/Garrison | Garrison Relay disabled 19970 | -7/Garrison | Entered Factory 19970 | -7/Factory | Accompanied by 1 ally 20675 | -7/Factory | Destroyed 7 combat bots 20804 | -7/Factory | Discovered new exit (range 13) 21139 | -7/Factory | Discovered new exit (range 14) 21273 | -7/Factory | Discovered new exit (range 16) 23020 | -7/Factory | Identified exit to Garrison 23020 | -7/Factory | Entered Garrison 23059 | -7/Garrison | Build established: Scavenger-Mutant 23074 | -7/Garrison | Triggered checkpoint 23140 | -7/Garrison | Garrison Relay disabled 23318 | -7/Garrison | Triggered checkpoint 23592 | -7/Garrison | Discovered new exit (range 9) 23674 | -7/Garrison | Triggered checkpoint 23774 | -7/Garrison | Garrison Relay disabled 23913 | -7/Garrison | Triggered checkpoint 24046 | -7/Garrison | Discovered new exit (range 15) 24099 | -7/Garrison | Expanded RIF knowledge: Hotswap 24225 | -7/Garrison | Build established: Bothacker-Gunner 25028 | -7/Garrison | Build established: Bothacker-Mutant 25616 | -7/Garrison | Build established: Bothacker-Gunner 25693 | -7/Garrison | Core integrity fell below 50% 26480 | -7/Garrison | Discovered new exit (range 9) 26590 | -7/Garrison | Triggered checkpoint 27008 | -7/Garrison | Build established: Scavenger-Gunner 27211 | -7/Garrison | Entered Factory 27211 | -6/Factory | Accompanied by 6 allies 27211 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 27471 | -6/Factory | Repaired Adv. Weapon Cycler 27516 | -6/Factory | Repaired Imp. Cooling System 27555 | -6/Factory | Repaired Carbon-fiber Leg 27843 | -6/Factory | Build established: Scavenger-Tank 28196 | -6/Factory | Identified exit to Garrison 28196 | -6/Factory | Entered Garrison 28196 | -6/Garrison | Accompanied by 2 allies 28244 | -6/Garrison | Triggered checkpoint 28420 | -6/Garrison | Garrison Relay disabled 28805 | -6/Garrison | Build established: Bothacker-Tank 29194 | -6/Garrison | Triggered checkpoint 29279 | -6/Garrison | Spotted B-75 Beast 29291 | -6/Garrison | Destroyed B-75 Beast 29476 | -6/Garrison | Discovered new exit (range 8) 29719 | -6/Garrison | Triggered checkpoint 29838 | -6/Garrison | Discovered new exit (range 8) 29912 | -6/Garrison | Triggered checkpoint 30115 | -6/Garrison | Discovered new exit (range 13) 30175 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 30230 | -6/Garrison | Triggered checkpoint 30504 | -6/Garrison | Triggered checkpoint 30773 | -6/Garrison | Entered Factory 30773 | -5/Factory | Evolved 2 slots: Utility x2 30859 | -5/Factory | Build established: Scavenger-Tank 31364 | -5/Factory | Lost 10 parts (1p4n1u4w) 31483 | -5/Factory | Garrison activated, responded to threat 31638 | -5/Factory | Identified exit to Garrison 31661 | -5/Factory | Entered Garrison 31822 | -5/Garrison | Triggered checkpoint 31864 | -5/Garrison | Spotted B-75 Beast 31881 | -5/Garrison | Allies destroyed B-75 Beast 32125 | -5/Garrison | Discovered new exit (range 15) 32333 | -5/Garrison | Discovered new exit (range 13) 32371 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 32581 | -5/Garrison | Triggered checkpoint 32652 | -5/Garrison | Garrison Relay disabled 32908 | -5/Garrison | Garrison Relay disabled 33050 | -5/Garrison | Triggered checkpoint 33083 | -5/Garrison | Garrison Relay disabled 33187 | -5/Garrison | Entered Factory 33187 | -4/Factory | Accompanied by 2 allies 33187 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 33643 | -4/Factory | Destroyed 13 combat bots 33671 | -4/Factory | Lost 5 parts (1p3u1w) 33733 | -4/Factory | Build established: Botlord-Tank 33785 | -4/Factory | Sucked down chute 33785 | -4/Factory | Entered Waste 33797 | -4/Waste | Spotted C-40 Crusher 33797 | -4/Waste | Spotted C-40 Crusher 33820 | -4/Waste | Spotted C-40 Crusher 33855 | -4/Waste | Destroyed C-40 Crusher 33867 | -4/Waste | Spotted C-40 Crusher 33894 | -4/Waste | Spotted C-40 Crusher 33908 | -4/Waste | Destroyed C-40 Crusher 33914 | -4/Waste | Spotted C-40 Crusher 33922 | -4/Waste | Destroyed C-40 Crusher 34011 | -4/Waste | Destroyed C-40 Crusher 34151 | -4/Waste | Destroyed C-40 Crusher 34276 | -4/Waste | Discovered new exit (range 16) 34305 | -4/Waste | Build established: Botlord-Mutant 34327 | -4/Waste | Destroyed C-40 Crusher 34462 | -4/Waste | Warlord forces began an assault 34650 | -4/Waste | Entered Factory 34650 | -4/Factory | Accompanied by 18 allies 34775 | -4/Factory | Garrison activated, responded to threat 34812 | -4/Factory | Identified exit to Garrison 34832 | -4/Factory | Entered Garrison 34832 | -4/Garrison | Accompanied by 17 allies 34841 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 34981 | -4/Garrison | Triggered checkpoint 34981 | -4/Garrison | Spotted B-86 Titan 34990 | -4/Garrison | Triggered checkpoint 35002 | -4/Garrison | Triggered checkpoint 35012 | -4/Garrison | Allies destroyed B-86 Titan 35117 | -4/Garrison | Discovered new exit (range 9) 35162 | -4/Garrison | Triggered checkpoint 35506 | -4/Garrison | Triggered checkpoint 35632 | -4/Garrison | Build established: Botlord-Gunner 35665 | -4/Garrison | Garrison Relay disabled 36036 | -4/Garrison | Entered Research 36036 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 36472 | -3/Research | Identified exit to Garrison 36472 | -3/Research | Entered Garrison 36528 | -3/Garrison | Triggered checkpoint 36662 | -3/Garrison | Triggered checkpoint 36827 | -3/Garrison | Lost 3 parts (2u1w) 36965 | -3/Garrison | Spotted B-86 Titan 36987 | -3/Garrison | Allies destroyed B-86 Titan 37015 | -3/Garrison | Lost 6 parts (2n3u1w) 37056 | -3/Garrison | Triggered checkpoint 37179 | -3/Garrison | Garrison Relay disabled 37243 | -3/Garrison | Build established: Botlord-Mutant 37384 | -3/Garrison | Triggered checkpoint 37441 | -3/Garrison | Garrison Relay disabled 37507 | -3/Garrison | Discovered new exit (range 9) 37576 | -3/Garrison | Triggered checkpoint 37707 | -3/Garrison | Discovered new exit (range 11) 37731 | -3/Garrison | Expanded RIF knowledge: Command Fork 37782 | -3/Garrison | Triggered checkpoint 37848 | -3/Garrison | Garrison Relay disabled 37952 | -3/Garrison | Triggered checkpoint 38265 | -3/Garrison | Build established: Botlord-Gunner 38510 | -3/Garrison | Entered Research 38510 | -3/Research | Accompanied by 2 allies 38568 | -3/Research | Identified exit to Research 39278 | -3/Research | Discovered new exit (range 15) 39607 | -3/Research | System corruption reached 10% 39667 | -3/Research | Lost 3 parts (2p1u) 40047 | -3/Research | Entered Armory 40430 | -3/Armory | Destroyed 7 combat bots 40472 | -3/Armory | Found Prototype Device 40472 | -3/Armory | Identified Adv. Kinecellerator 40484 | -3/Armory | Found Prototype Device 40484 | -3/Armory | Identified EM Dispersion Field 40759 | -3/Armory | Destroyed 7 combat bots 40807 | -3/Armory | Lost 5 parts (1p1n1u2w) 40933 | -3/Armory | Destroyed 7 combat bots 41047 | -3/Armory | First assault squad dispatched 41721 | -3/Armory | Build established: Botlord-Mutant 41745 | -3/Armory | Discovered new exit (range 3) 41895 | -3/Armory | Fabricated Huge Storage Unit (x1) 42042 | -3/Armory | Entered Lab 42042 | -3/Lab | Discovered exit to Research (range 9) 42077 | -3/Lab | Detected for breach 42083 | -3/Lab | Confronted by A5 42109 | -3/Lab | Gained access to the hidden lab's interior 42173 | -3/Lab | Found Prototype Special Weapon 42173 | -3/Lab | Identified Gui. Remote Datajack 42337 | -3/Lab | Destroyed A5 42345 | -3/Lab | Found Med. Regenerative Plating 42383 | -3/Lab | Build established: Bothacker-Mutant 42421 | -3/Lab | Found Prototype Energy Gun 42421 | -3/Lab | Identified Hyp. EM Gauss Rifle 42431 | -3/Lab | Found Hyp. EM Gauss Rifle 42525 | -3/Lab | Found Alien Artifact 42540 | -3/Lab | Found Alien Artifact 42540 | -3/Lab | Identified Integrated Dissipator 42540 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 42554 | -3/Lab | Found Alien Artifact 42554 | -3/Lab | Identified Core Regenerator 42554 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 42617 | -3/Lab | Found Med. Regenerative Plating 42624 | -3/Lab | Found Prototype Hackware 42694 | -3/Lab | Found Alien Artifact 42869 | -3/Lab | Unable to decrypt terminal 42894 | -3/Lab | Entered Research 42894 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 42941 | -2/Research | Identified Deep Network Scanner 43038 | -2/Research | Repaired Broken Adv. Weapon Cycler 43106 | -2/Research | Repaired Com. HERF Cannon 43164 | -2/Research | Repaired Imp. Weapon Cycler? 43529 | -2/Research | Intercept squad dispatched 43535 | -2/Research | Spotted Tracker 43536 | -2/Research | Spotted Tracker 43543 | -2/Research | Destroyed Tracker 43545 | -2/Research | Destroyed Tracker 43553 | -2/Research | Spotted Combat Programmer 43577 | -2/Research | Spotted Combat Programmer 43590 | -2/Research | Destroyed Combat Programmer 43641 | -2/Research | Identified exit to Testing 43661 | -2/Research | Garrison activated, responded to threat 43831 | -2/Research | Allies destroyed Combat Programmer 43859 | -2/Research | Entered Testing 43859 | -2/Testing | Accompanied by 1 ally 43877 | -2/Testing | Identified Transdimensional Reconstructor 43877 | -2/Testing | Identified Core Reset Matrix 43961 | -2/Testing | Found Unknown Device 43961 | -2/Testing | Identified Antimissile System 44069 | -2/Testing | Discovered new exit (range 19) 44140 | -2/Testing | Repaired Hvy. Linear Accelerator 44227 | -2/Testing | Found Prototype Device 44516 | -2/Testing | Identified exit to Access 44649 | -2/Testing | Found Prototype Ballistic Gun 44649 | -2/Testing | Identified Hyp. Multirail 44715 | -2/Testing | Found Prototype Processor 44902 | -2/Testing | Entered Access 44902 | -1/Access | Evolved 2 slots: Power x1, Utility x1 44920 | -1/Access | Garrison activated, responded to threat 45024 | -1/Access | Identified exit to Command 45154 | -1/Access | Destroyed 7 combat bots 45250 | -1/Access | Build established: Botlord-Mutant 45323 | -1/Access | Repaired Imp. Heavy Armor Plating 45546 | -1/Access | Intercept squad dispatched 45557 | -1/Access | Spotted Tracker 45558 | -1/Access | Spotted Tracker 45600 | -1/Access | Spotted Combat Programmer 45637 | -1/Access | Spotted Combat Programmer 45652 | -1/Access | Destroyed Combat Programmer 45660 | -1/Access | Destroyed Combat Programmer 45714 | -1/Access | Destroyed Tracker 45739 | -1/Access | Entered Command 46067 | -1/Command | Identified AEGIS Remote Shield 46251 | -1/Command | Build established: Scavenger-Mutant 46460 | -1/Command | Spotted Combat Programmer 46460 | -1/Command | Spotted Combat Programmer 46464 | -1/Command | Destroyed Combat Programmer 46476 | -1/Command | Spotted M Guard 46478 | -1/Command | Spotted M Guard 46478 | -1/Command | Destroyed Combat Programmer 46551 | -1/Command | Found Prototype Reactor 46551 | -1/Command | Identified Zero-point Reactor 46554 | -1/Command | System corruption reached 10% 46555 | -1/Command | Found Zero-point Reactor 46561 | -1/Command | Found Prototype Protection 46561 | -1/Command | Identified Hvy. Regenerative Plating 46575 | -1/Command | Lost 3 parts (2p1u) 46636 | -1/Command | Destroyed M Guard 46636 | -1/Command | All MAIN.C guards destroyed 46646 | -1/Command | Found AEGIS Remote Shield 46648 | -1/Command | Found Exp. Targeting Computer 46662 | -1/Command | Found Hvy. Regenerative Plating 46666 | -1/Command | Found Prototype Device 46666 | -1/Command | Identified Thermal Barrier 46670 | -1/Command | Found Prototype Energy Cannon 46670 | -1/Command | Identified Cld. Nova Cannon 46686 | -1/Command | Found Zero-point Reactor 46958 | -1/Command | Build established: Scavenger-Gunner 47051 | -1/Command | Spotted B-99 Colossus 47382 | -1/Command | Met MAIN.C 47385 | -1/Command | 0b10 Conduit disabled 47434 | -1/Command | Destroyed MAIN.C Shell 47435 | -1/Command | MAIN.C activated Command garrisons 47468 | -1/Command | Destroyed MAIN.C 47496 | -1/Command | Found Prototype Processor 47496 | -1/Command | Identified Exp. Target Analyzer 47504 | -1/Command | Found Prototype Device 47504 | -1/Command | Identified Beam Splitter 47508 | -1/Command | Found Exp. Targeting Computer 47525 | -1/Command | Spotted B-99 Colossus 47529 | -1/Command | Phase Generator disabled 47542 | -1/Command | Destroyed B-99 Colossus 47616 | -1/Command | System corruption reached 30% 47636 | -1/Command | Found Prototype Reactor 47642 | -1/Command | Found Prototype Protection 47642 | -1/Command | Identified Centrium Heavy Armor Plating 47652 | -1/Command | Destroyed 20 combat bots 47658 | -1/Command | Found Prototype Energy Cannon 47658 | -1/Command | Identified Hpw. Disruptor Cannon 47682 | -1/Command | Build established: Scavenger-Mutant 48023 | -1/Command | Discovered new exit (range 10) 48301 | -1/Command | Build established: Scavenger-Gunner 48594 | -1/Command | Found Prototype Energy Cannon 48594 | -1/Command | Identified Null Cannon 48599 | -1/Command | Found System Purifier 48612 | -1/Command | Found Prototype Device 48612 | -1/Command | Identified Exp. Phase Shifter 48681 | -1/Command | Build established: Scavenger-Mutant 49027 | -1/Command | Spotted B-99 Colossus 49069 | -1/Command | Destroyed B-99 Colossus 49786 | -1/Command | Identified Exp. Melee Analysis Suite 49786 | -1/Command | Found Prototype Device 49819 | -1/Command | Identified Exp. Shock Absorption System 49820 | -1/Command | Identified Singularity Reactor 50744 | -1/Command | Build established: Scavenger-Gunner 50823 | -1/Command | Discovered new exit (range 16) 50898 | -1/Command | Found Exp. Targeting Computer 52166 | -1/Command | Warped through subspace to slip node 52166 | -1/Command | Discovered new exit (range 5) 52177 | -1/Command | Entered Access_0 52178 | -1/Access_0 | Met Architect 52183 | -1/Access_0 | Architect warped through subspace 52196 | -1/Access_0 | Destroyed A8 52223 | -1/Access_0 | Architect warped through subspace 52256 | -1/Access_0 | Architect warped through subspace 52287 | -1/Access_0 | Architect warped through subspace 52318 | -1/Access_0 | Architect warped through subspace 52353 | -1/Access_0 | Architect warped through subspace 52385 | -1/Access_0 | Architect warped through subspace 52426 | -1/Access_0 | Architect warped through subspace 52463 | -1/Access_0 | Architect warped through subspace 52494 | -1/Access_0 | Architect warped through subspace 52516 | -1/Access_0 | Found Prototype Device 52516 | -1/Access_0 | Identified Desublimator 52538 | -1/Access_0 | Architect warped through subspace 52556 | -1/Access_0 | Found Exp. Phase Shifter 52566 | -1/Access_0 | Lost 3 parts (2u1w) 52568 | -1/Access_0 | Found Exp. Phase Shifter 52579 | -1/Access_0 | Found Prototype Device 52579 | -1/Access_0 | Identified Exp. Weapon Cycler 52593 | -1/Access_0 | Architect warped through subspace 52617 | -1/Access_0 | Found Desublimator 52631 | -1/Access_0 | Architect warped through subspace 52661 | -1/Access_0 | Architect warped through subspace 52689 | -1/Access_0 | Architect warped through subspace 52726 | -1/Access_0 | Architect warped through subspace 52736 | -1/Access_0 | Found Exp. Phase Shifter 52748 | -1/Access_0 | Architect warped through subspace 52767 | -1/Access_0 | Architect warped through subspace 52801 | -1/Access_0 | Architect warped through subspace 52808 | -1/Access_0 | Build established: Scavenger-Mutant 52838 | -1/Access_0 | Architect warped through subspace 52861 | -1/Access_0 | Architect warped through subspace 52883 | -1/Access_0 | Architect warped through subspace 52887 | -1/Access_0 | Subspace Access Node disabled 52905 | -1/Access_0 | Architect warped through subspace 52924 | -1/Access_0 | Architect warped through subspace 52940 | -1/Access_0 | Architect warped through subspace 52955 | -1/Access_0 | Architect warped through subspace 52966 | -1/Access_0 | A6 warped into view 52974 | -1/Access_0 | Destroyed A6 52988 | -1/Access_0 | Architect warped through subspace 53002 | -1/Access_0 | Architect warped through subspace 53042 | -1/Access_0 | Architect warped through subspace 53070 | -1/Access_0 | Architect warped through subspace 53138 | -1/Access_0 | Architect warped through subspace 53143 | -1/Access_0 | Subspace Access Node disabled 53165 | -1/Access_0 | Architect warped through subspace 53193 | -1/Access_0 | Architect warped through subspace 53224 | -1/Access_0 | Architect warped through subspace 53253 | -1/Access_0 | Architect warped through subspace 53268 | -1/Access_0 | Architect warped through subspace 53316 | -1/Access_0 | Architect warped through subspace 53346 | -1/Access_0 | Architect warped through subspace 53410 | -1/Access_0 | Subspace Access Node disabled 53437 | -1/Access_0 | Architect warped through subspace 53462 | -1/Access_0 | Architect warped through subspace 53489 | -1/Access_0 | Architect warped through subspace 53518 | -1/Access_0 | Core integrity fell below 50% 53534 | -1/Access_0 | Architect warped through subspace 53554 | -1/Access_0 | Lost 3 parts (1p1n1u) 53568 | -1/Access_0 | Architect warped through subspace 53589 | -1/Access_0 | Architect warped through subspace 53625 | -1/Access_0 | Architect warped through subspace 53686 | -1/Access_0 | Lost 4 parts (1p1n1u1w) 53689 | -1/Access_0 | Subspace Access Node disabled 53901 | -1/Access_0 | Found Prototype Device 53901 | -1/Access_0 | Identified Exp. Transmission Jammer 54016 | -1/Access_0 | Found Alien Artifact 54152 | -1/Access_0 | Found Prototype Device 54152 | -1/Access_0 | Identified Exp. Thermal Shield 54456 | -1/Access_0 | Build established: Scavenger-Gunner 58844 | -1/Access_0 | Destroyed Architect 58845 | -1/Access_0 | Architect triggered a singularity event 58845 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 58846 | -1/Access_0 | Identified Integrity Redistributor 58846 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity to core (+94) 58847 | -1/Access_0 | Found Alien Artifact 58847 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 58847 | -1/Access_0 | Warped through subspace to slip node 58847 | -1/Access_0 | Discovered new exit (range 8) 58851 | *** | Escaped singularity! Last Messages --------------- 58811_ Acquired 5 matter. 58813_ Acquired Particle Accelerator. 58824_ Destroyed Exp. Target Analyzer. 58840_ Destroyed Prototype Protection. 58844_ Architect: "If I can't win, no one wins!" 58844_ Architect destroyed. 58845_ A0_COM: Initiating irreversible singularity event. Goodbye. 58845_ Acquired data core, extracted unknown sensor trigger ID. 58846_ A0_COM: 10. 58846_ Identified Integrity Redistributor. 58846_ Integrity redistributed to core (+94). 58847_ A0_COM: 9. 58847_ Acquired Alien Artifact. 58847_ Identified Hpw. Transdimensional Reconstructor. 58847_ Warped through subspace, drawn to slip node. 58847_ EXIT=FOUND 58848_ A0_COM: 8. 58849_ A0_COM: 7. 58850_ A0_COM: 6. 58851_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 81 Energy Capacity 2400 Matter Stores 432 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Armor Coverage 2400 Resistance: TH 75 Resistance: EX 90 Resistance: EM 75 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 36 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Kinecelleration 50 Overload Amplification 75 Offensive Hacking 35 Relay Coupler Types 108 Relay Coupler Value 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -3/Armory Alien Tech Used ----------------- Integrated Dissipator Core Regenerator Transdimensional Reconstructor Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeCoordinationThrower Manual? 0 Play Time 06:44:05 Cumulative 440.8 hours Start 2021.07.16 @ 19:48:57 End 2021.07.17 @ 14:15:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 145 Adventurer 1 Explorer 0 Win Type 6 Total 29 Types 7/4/5/1/1/0/10/1/0 Lore% 94 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46ca27db-1c94-4757-94ef-4c157d80b4f6