Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 19:34:05 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (154) 770 Value Destroyed (5043) 5043 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1346) 1346 TOTAL SCORE: 12559 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 588 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -66 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 93/100 System Corruption 3% Temperature Cool (48) Movement Rolling (100) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (12) ----- Large Storage Unit Improved Signal Interpreter Core Analyzer Improved Corruption Screen > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Angular Momentum Engine Huge Storage Unit Surveybot 17 Chip Stasis Canceller Improved Trap Extractor (3/6 Vortex) KN-7UR's Autopenetrator Cooled Particle Cannon Proton Missile Launcher Rocket Array Rocket Array CPS Tube (2) CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Microactuators Microactuators Microactuators Transmission Jammer Layered Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Rocket Array Companion Sword > --- INVENTORY -------- Enhanced Nuclear Core Armored Wheel Armored Huge Wheel Large Storage Unit Deep Structural Scanner Surveybot 17 Chip Microactuators Improved Trap Extractor KN-7UR's Autopenetrator Cooled Particle Cannon Proton Missile Launcher Rocket Array Rocket Array Remote Datajack Improved Remote Datajack CPS Tube CPS Tube CPS Tube [Rating: 77] Favorites ----------- Power Enhanced Nuclear Core Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Huge Storage Unit Device Microactuators Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Improved Remote Datajack Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 2 . . . 4 . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 10 | . . . 2 . 2 2 . . . 4 . . Weapon . | . . . . . . . . . . . . . Parts Attached 118 | 7 7 2 7 5 24 13 11 8 11 17 3 3 Power 13 | 1 2 1 1 1 3 1 1 . . 1 . 1 Engine 10 | 1 2 1 1 1 3 1 . . . . . . Core 3 | . . . . . . . 1 . . 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 1 . 1 1 4 3 . 2 1 2 1 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 19 | 2 1 . 1 1 4 3 . 2 1 2 1 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 63 | 2 2 . 5 1 12 7 6 5 8 12 2 1 Device 26 | 1 1 . 2 1 3 2 3 2 5 4 2 . Storage 6 | 1 1 . 1 . 1 . . . . 2 . . Processor 13 | . . . . . 3 1 2 . . 6 . 1 Hackware 3 | . . . . . . 2 . . 1 . . . Protection 15 | . . . 2 . 5 2 1 3 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 2 1 . 2 5 2 4 1 2 2 . . Energy Gun 7 | 2 . . . 1 2 . 1 1 . . . . Energy Cannon 5 | . . . . . 3 2 . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . Ballistic Cannon 3 | . 2 1 . . . . . . . . . . Launcher 4 | . . . . . . . 3 . . 1 . . Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 12 | . . . 1 . 3 1 5 1 1 . . . Parts Lost 29 | . 1 . . 5 2 2 . . . 5 8 6 Power 4 | . . . . 1 . . . . . 1 . 2 Propulsion 4 | . 1 . . 1 . 1 . . . . . 1 Utility 17 | . . . . 1 2 1 . . . 3 7 3 Weapon 4 | . . . . 2 . . . . . 1 1 . Highest Loss Streak 5 | . 1 . . 3 1 1 . . . 2 5 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 20 | 2 8 14 22 20 24 24 23 22 21 17 13 12 Power . | . . . . . 1 1 1 1 . . . . Propulsion 2 | . . 1 3 3 4 2 2 2 1 1 1 . Utility 10 | . 5 11 14 15 15 13 11 11 10 5 4 3 Weapon 4 | . 1 1 2 . 1 5 6 6 6 5 5 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 56 | . 3 3 3 . 13 12 5 1 5 2 . 9 Power 5 | . . . . . 2 1 1 . . . . 1 Propulsion 5 | . 1 . . . 1 . 1 . 1 1 . . Utility 21 | . 1 3 1 . 7 6 . . 1 . . 2 Weapon 16 | . 1 . . . 3 5 2 1 1 . . 3 Tool/Special 9 | . . . 2 . . . 1 . 2 1 . 3 Average Slot Usage (%) 92 | . 95 100 98 99 98 98 91 91 86 90 73 55 Engine 5 | . 14 14 11 11 8 7 7 1 . . . . Core 2 | . . . . . . . . 5 7 4 5 4 Wheel 12 | . 23 28 22 21 18 14 7 6 7 5 5 5 Device 18 | . 14 14 21 22 12 9 15 24 23 25 15 4 Storage 8 | . 14 14 11 11 9 7 7 7 6 5 5 5 Processor 12 | . . . . . 16 15 18 15 9 31 29 28 Hackware 4 | . . . . . . 9 7 7 7 1 . . Protection 8 | . . . 10 11 15 17 11 5 9 3 . . Energy Gun 1 | . 12 . . 7 5 . . . . . . . Energy Cannon 6 | . . . . . 12 15 14 15 5 . . . Ballistic Cannon 4 | . 15 28 22 6 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 4 5 5 5 Peak Build Rating 77 | 7 8 13 21 21 38 56 60 62 60 77 74 50 Average Rating 45 | 4 7 10 20 19 33 48 57 59 56 72 58 47 On Entrance 35 | . 7 8 13 20 19 38 56 57 59 60 74 44 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 124 | 15 30 38 104 104 114 124 124 116 115 118 64 33 Greatest Support 32 | 32 32 26 26 26 24 28 28 28 28 28 28 28 Greatest Overweight (x) 5 | . 1 1 3 5 4 4 4 4 4 4 2 1 Average Overweight (x) 2 | . . 1 2 4 4 4 3 3 3 2 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 20 15 Average Capacity 22 | 7 10 15 23 25 25 25 25 25 24 22 16 15 Most Carried 25 | 5 13 15 25 25 25 25 25 25 25 24 16 15 Average Carried 21 | 2 8 14 22 19 24 24 24 24 23 18 14 13 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 15 15 Final Carried 25 | 3 13 15 25 19 25 24 25 25 24 19 13 13 Class Distribution -------------------- 78% | Mutant 5% | Scientist-Mutant 4% | Assassin 4% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scientist-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Matter Collected 3152 | 270 380 294 587 282 307 204 228 102 140 274 44 40 Remotely . | . . . . . . . . . . . . . Salvage Created 5744 | 37 343 . 527 182 1409 889 996 . . 789 455 117 Parts 326 | 6 28 . 42 17 62 51 42 . . 55 13 10 Haulers Intercepted 16 | . 2 . 4 . 4 1 5 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 9 9 Prevented 4 | . . . . . . . . . . . 4 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Combat Hostiles Destroyed 107 | . 7 . 12 11 24 14 9 . . 17 8 5 Melee 30 | . . . . . . . . . . 17 8 5 Guns 21 | . 6 . . 3 12 . . . . . . . Cannons 53 | . 1 . 12 8 11 13 8 . . . . . Classes Destroyed 14 | 1 5 . 3 2 . 2 . . . 1 . . Worker 5 | . 1 . 1 1 . 1 1 . . . . . Builder 3 | . . . . 1 1 . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 16 | . 2 . 4 . 4 1 5 . . . . . Recycler 3 | . . . . . . 1 2 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 3 | . . . 1 . 1 . 1 . . . . . Watcher 14 | . 3 . 4 . 3 3 . . . 1 . . Swarmer 30 | . 3 . 4 8 3 3 . . . 4 . 5 Grunt 41 | . 4 . 4 2 14 4 4 . . 2 7 . Duelist 3 | . . . . 1 . . . . . 2 . . Sentry 19 | . . . 4 . 7 3 4 . . . 1 . Hunter 5 | . . . . . . . . . . 5 . . Programmer 9 | . . . . . . 4 1 . . 4 . . Best Kill Streak 8 | 2 2 . 4 8 7 7 3 . . 4 7 5 Combat Bots Only 8 | . 2 . 4 8 6 3 2 . . 4 7 5 Max Kills in Single Turn 2 | 1 1 . 2 1 2 1 2 . . 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Hostile Shots Fired 897 | . 36 . 37 105 86 148 146 36 . 115 97 91 Missed 302 | . 8 . 9 30 20 72 65 15 . 28 33 22 Hits 595 | . 28 . 28 75 66 76 81 21 . 87 64 69 Melee 2 | . . . 1 . . . . . . 1 . . Projectile 593 | . 28 . 27 75 66 76 81 21 . 86 64 69 AOE 1 | . . . . . . . . . . 1 . . Critical Strikes 20 | . . . 1 2 4 2 . . . 3 4 4 Damage Taken 7991 | . 311 . 321 678 1029 794 836 159 . 1750 897 1216 Core 1618 | . 90 . 39 141 144 75 113 6 . 265 341 404 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 98 | . . . . . . . 98 . . . . . Ignored by Resistances 79 | . . . . . 44 35 . . . . . . Regen/Repaired (Parts) 138 | . . . . . . . . . 138 . . . Core Remaining (%) 72 | 100 . 64 . 55 73 . . . 72 . . . Volleys Fired 319 | 5 37 . 44 33 80 56 58 4 . 2 . . Largest 2 | 2 2 . 2 2 2 2 2 2 . 1 . . Hottest 126 | 100 100 . 67 93 126 105 60 60 . 45 . . Shots Fired 638 | 10 74 . 88 66 163 112 115 8 . 2 . . Gun 150 | 10 54 . . 18 68 . . . . . . . Cannon 486 | . 20 . 88 48 95 112 115 8 . . . . Launcher 1 | . . . . . . . . . . 1 . . Special 1 | . . . . . . . . . . 1 . . Kinetic 162 | . 20 . 88 54 . . . . . . . . Thermal 474 | 10 54 . . 12 163 112 115 8 . . . . Explosive 1 | . . . . . . . . . . 1 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 25 | 1 7 . 10 5 25 21 15 9 . 4 . . Robot Miss Streak 6 | 2 4 . 3 6 3 3 2 . . 3 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . Shots Hit Robots 503 | 3 42 . 57 33 124 64 76 8 2 52 28 14 Core Hits 217 | 3 19 . 25 14 51 24 25 . . 37 13 6 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 12 | 1 4 . 4 . 2 . 1 . . . . . Burn 7 | 1 4 . . . 2 . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . Blast 4 | . . . 4 . . . . . . . . . Melee Attacks 114 | . . . . . . . . . 2 60 32 20 Impact . | . . . . . . . . . . . . . Slashing 112 | . . . . . . . . . . 60 32 20 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . Damage Inflicted 14453 | 52 575 . 1274 764 2779 1937 2347 156 . 2755 1213 601 Guns 1598 | 52 386 . . 206 954 . . . . . . . Cannons 7981 | . 189 . 1274 558 1825 1937 2042 156 . . . . Explosions 837 | . . . . . . . 305 . . 532 . . Melee 4037 | . . . . . . . . . . 2223 1213 601 Ramming . | . . . . . . . . . . . . . Kinetic 2090 | . 189 . 1274 627 . . . . . . . . Thermal 7489 | 52 386 . . 137 2779 1937 2042 156 . . . . Explosive 837 | . . . . . . . 305 . . 532 . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 4037 | . . . . . . . . . . 2223 1213 601 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 2 2 2 . 3 3 3 Average Corruption 2 | . . . . . 4 2 2 1 . 2 3 3 Corruption Purged 2 | . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 73 | . . . . . 14 12 21 5 . 12 4 5 Message Errors 19 | . . . . . 7 4 3 . . 4 . 1 Matter Fused 26 | . . . . . 4 5 7 2 . 5 3 . Heat Flow Errors 10 | . . . . . . 1 5 . . 1 1 2 Energy Discharges 6 | . . . . . . 2 1 1 . 1 . 1 Data Loss (minor) 2 | . . . . . . . . 1 . . . 1 Data Loss (major) 3 | . . . . . . . 1 1 . 1 . . Misfires 4 | . . . . . 3 . 1 . . . . . Alerts 1 | . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 407 | . . . 21 7 35 86 57 . . 120 39 42 Projectiles 172 | . . . 21 7 35 86 23 . . . . . Explosions 34 | . . . . . . . 34 . . . . . Melee 201 | . . . . . . . . . . 120 39 42 Knockbacks 13 | . 1 . 4 8 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 11 | . 1 . 4 6 . . . . . . . . Secondary 2 | . . . . 2 . . . . . . . . Self-Inflicted Damage 182 | . . . . . . . 115 . . 67 . . Shots 5 | . . . . . . . 2 . . 3 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 429 | 98 372 . 307 106 429 160 192 36 . 221 183 211 Average Temperature 89 | 46 143 . 136 58 113 24 32 18 . 111 79 106 Received Heat Transfer 2138 | . 141 . 105 126 567 231 276 42 . 130 295 225 Effects 8 | . . . . . 7 . . . . . . 1 Energy Bleed 2 | . . . . . 1 . . . . . . 1 Interference 4 | . . . . . 4 . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 1 1 . . . . . Combat Hostiles 3 | . . . . . 1 1 1 . . . . . Parts Melted 23 | . 1 . . . 7 11 4 . . . . . Heat Transferred 12247 | 222 1443 . . 296 4810 2442 2775 259 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Maximum Alert Level 2 | . . . . 1 1 . 2 . . 1 . . Low Security (%) 72 | 100 100 100 100 96 29 100 18 100 . 76 . . Level 1 22 | . . . . 3 70 . 52 . . 23 . . Level 2 4 | . . . . . . . 28 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 479 | 5 91 30 175 215 390 190 479 167 . 255 . . Initial 157 | . . . . 67 . 155 72 157 . . . . Average 136 | 1 20 1 31 90 228 122 306 52 . 139 . . Influence Increases 4826 | 10 247 30 565 299 809 502 1046 223 . 700 270 125 Destroy 0b10 Robot/C 2460 | . 140 . 300 220 480 280 440 . . 340 160 100 Destroy 0b10 Robot/NC 240 | 10 30 . 55 10 45 30 55 . . 5 . . Destroy Leader 640 | . 40 . 106 30 134 86 142 . . 72 20 10 Allied During Kill 215 | . . . 18 . . . 197 . . . . . Successful Hack 202 | . 22 . 49 . 13 41 53 12 . 12 . . Select Force Hacks 210 | . . . . . . . . 210 . . . . Disable Machine 285 | . . . 30 30 45 45 120 . . 15 . . Anti-Garrison Action 200 | . . . . . . . . . . 200 . . Destroy Structure 149 | . . . 7 9 17 20 39 1 . 56 . . Lose Combat Pursuer 225 | . 15 30 . . 75 . . . . . 90 15 Influence Decreases 4758 | 10 247 30 390 474 466 686 801 621 6 528 314 185 Entered New Map 725 | . . . . 108 . 188 87 247 6 . 64 25 Time Decay 3522 | 10 237 30 339 316 456 478 574 334 . 478 170 100 Lost Part 280 | . 10 . . 50 10 20 . . . 50 80 60 Lost Ally 231 | . . . 51 . . . 140 40 . . . . Squads Dispatched 24 | . . 1 1 . 5 5 4 . . 7 . 1 Investigation 6 | . . 1 1 . 1 . . . . 3 . . Extermination 8 | . . . . . . 4 2 . . 2 . . Reinforcement 4 | . . . . . 1 1 2 . . . . . Assault 3 | . . . . . . . . . . 2 . 1 Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Distress Signals 6 | . . . 1 . 3 1 1 . . . . . Communications Jammed 24 | . . . . . . . . . . 24 . . Distress Signals 24 | . . . . . . . . . . 24 . . Times Spotted 195 | . 11 3 22 11 39 18 27 5 . 23 12 24 Peak Tracking Total 16 | . 2 2 4 6 6 3 5 1 . 5 4 16 Tactical Retreats 9 | . 1 1 . . 3 . . . . . 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Traps Triggered 3 | . . . 1 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 3 3 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Machines Disabled 19 | . . . 2 2 3 3 8 . . 1 . . Max in Single Turn 2 | . . . 1 1 1 1 2 . . 1 . . Garrison Access 3 | . . . . . . . 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Machines Accessed 76 | . 9 1 13 . 10 9 11 13 3 7 . . Terminals 43 | . 7 . 9 . 8 2 9 6 . 2 . . Fabricators 6 | . . . . . . 4 . . . 2 . . Repair Stations 3 | . . . 1 . 1 1 . . . . . . Recycling Units 13 | . 2 . 1 . . 1 1 7 . 1 . . Scanalyzers 4 | . . . 2 . 1 1 . . . . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . Total Hacks 179 | . 21 1 32 . 22 20 22 29 21 11 . . Successful 103 | . 7 1 19 . 12 6 13 20 21 4 . . Failed 76 | . 14 . 13 . 10 14 9 9 . 7 . . Catastrophic 10 | . 2 . . . . 3 . 4 . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 88 | . 15 . 19 . 16 3 16 15 . 4 . . Terminals 89 | . 15 . 22 . 15 4 18 13 . 2 . . Fabricators 8 | . . . . . . 6 . . . 2 . . Repair Stations 9 | . . . 3 . 2 4 . . . . . . Recycling Units 32 | . 6 . 1 . . 3 3 16 . 3 . . Scanalyzers 14 | . . . 6 . 5 3 . . . . . . Garrison Access 5 | . . . . . . . 1 . . 4 . . Terminal Hacks 39 | . 1 1 7 . 2 . 5 2 21 . . . Record 19 | . . . . . . . . . 19 . . . Part Schematic 2 | . . . . . . . 1 1 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Open Door 4 | . . 1 . . . . 2 . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . Zone Layout 9 | . 1 . 4 . 2 . 2 . . . . . Proto ID Catalog 1 | . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . 2 . . . 1 . . Network Status 3 | . . . . . . 2 . . . 1 . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 12 | . 2 . 1 . . . . 8 . 1 . . Retrieve Components 12 | . 2 . 1 . . . . 8 . 1 . . Scanalyzer 10 | . . . 4 . 4 2 . . . . . . Retrieve Study 10 | . . . 4 . 4 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 37 | . 4 . 7 . 5 2 7 10 . 2 . . Terminals 27 | . 4 . 7 . 5 1 7 3 . . . . Botnet 2 | . . . . . . . 2 . . . . . Operators 1 | . . . 1 . . . . . . . . . Skim 24 | . 4 . 6 . 5 1 5 3 . . . . Fabricators 2 | . . . . . . 1 . . . 1 . . Liberate 1 | . . . . . . . . . . 1 . . Haulers 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 7 . . . . Tunnel 7 | . . . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . 1 . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 51 | . 8 . 8 . 6 7 7 10 . 5 . . Full Trace Events 4 | . . . . . . . . 2 . 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 4 . 4 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 31 | . 3 . 9 . . . . 9 . 10 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 2 1 . . Non-combat 1 | . . . . . . . . . . 1 . . Combat 2 | . . . . . . . . . 2 . . . Robot Hacks Applied 3 | . . . . . . . . . 2 1 . . parse_system 2 | . . . . . . . . . 2 . . . find_chute 1 | . . . . . . . . . . 1 . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Total Allies 16 | . . 3 . . . . 10 . . 2 . 1 Largest Group 10 | . . 3 3 . . . 10 2 . 2 . 1 Highest-Rated Group 173 | . . 40 40 . . . 173 30 . 98 . 146 Highest-Rated Ally 146 | . . 16 16 . . . 29 16 . 49 . 146 Total Orders . | . . . . . . . . . . . . . Ally Attacks 151 | . . 5 25 . . . 115 6 . . . . Total Damage 1887 | . . 43 267 . . . 1498 79 . . . . Kills 17 | . . . 3 . . . 14 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Active Infowar (turns) 5485 | 12 946 575 1037 859 181 2 359 51 . 1063 300 100 Sensors 981 | . . . . . . . . . . 861 120 . Structural 665 | . 1 . . . . . . . . 544 120 . Seismic 3609 | 12 945 575 1037 859 181 . . . . . . . T.N.C. 412 | . . . . . . 2 359 51 . . . . Jamming 794 | . . . . . . . . . . 514 180 100 Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Turns Passed 14808 | 90 946 575 1037 859 1561 1237 1743 913 3960 1336 341 210 Spaces Moved 9085 | 66 755 512 644 541 708 670 899 490 2588 851 235 126 Core 14 | 14 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 9071 | 52 755 512 644 541 708 670 899 490 2588 851 235 126 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 105 95 125 130 140 145 145 100 115 115 100 Average Speed 136 | 89 102 105 120 132 145 144 152 158 146 136 119 113 Slowest Speed 160 | 100 115 105 125 145 150 160 160 160 160 160 130 115 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 98 85 57 98 61 25 91 98 87 23 55 20 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 16 | . . . 1 1 1 . 1 7 5 . . . Known Exits Taken 8 | . . . 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . . . . Scrap Searched 13 | . . 1 . 2 . . . . 7 . 1 2 Spaces Dug 23 | . . . . . . 14 3 . . 4 2 . Terrain Destroyed 136 | . . . 6 10 16 29 39 1 . 33 2 . Melee 6 | . . . . . . . . . . 4 2 . Projectile 78 | . . . 6 3 16 29 23 1 . . . . AOE 52 | . . . . 7 . . 16 . . 29 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Total 10879 | 87 859 552 815 618 1088 836 1172 624 2764 1016 283 165 Wait 893 | . 33 29 101 35 192 46 170 103 100 65 9 10 Move 9073 | 65 754 511 643 540 707 669 898 489 2587 850 234 126 Hop . | . . . . . . . . . . . . . Pick Up 184 | 10 18 5 14 1 42 22 11 8 38 10 1 4 Fast Attach 17 | . . . 1 . 4 3 6 2 1 . . . Attach 69 | 7 1 . 2 5 11 6 2 3 8 16 4 4 Detach 4 | . . . . . . . . . . 2 1 1 Swap 63 | . 7 2 6 2 14 8 10 6 6 2 . . Drop 144 | . 9 5 4 2 38 26 17 9 22 10 2 . Fire 319 | 5 37 . 44 33 80 56 58 4 . 2 . . Melee 113 | . . . . . . . . . 2 59 32 20 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / [Zhi]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 15) 682 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Discovered new exit (range 10) 1037 | -10/Materials | Entered Mines 1038 | -10/Mines | Assembled infested the area 1199 | -10/Mines | Discovered new exit (range 5) 1220 | -10/Mines | Discovered new exit (range 13) 1232 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1260 | -10/Mines | Met a Derelict shopkeep closing up shop 1361 | -10/Mines | Learned location of 1 exit from Materials 1506 | -10/Mines | Learned Materials emergency access door positions 1526 | -10/Mines | Discovered new exit (range 8) 1612 | -10/Mines | Entered Materials 1612 | -9/Materials | Accompanied by 3 allies 1612 | -9/Materials | Evolved 2 slots: Utility x2 1613 | -9/Materials | Identified exit to Materials 1952 | -9/Materials | Lost 3 allies 2047 | -9/Materials | Learned Materials emergency access door positions 2114 | -9/Materials | Build established: Scientist-Mutant 2165 | -9/Materials | Learned Storage garrison access intel 2191 | -9/Materials | Learned Storage garrison access intel 2192 | -9/Materials | Learned Storage emergency access door positions 2197 | -9/Materials | Identified exit to Mines 2212 | -9/Materials | Learned location of 2 exits from Materials 2236 | -9/Materials | Learned Materials emergency access door positions 2649 | -9/Materials | Entered Mines 2747 | -9/Mines | Destroyed 8 combat bots 2962 | -9/Mines | Lost 3 parts (1p2w) 3045 | -9/Mines | Learned location of Storage (-7) 3205 | -9/Mines | Build established: Scavenger-Mutant 3508 | -9/Mines | Entered Materials 3508 | -8/Materials | Evolved 2 slots: Utility x2 3509 | -8/Materials | Identified exit to Factory 3714 | -8/Materials | Garrison activated, responded to threat 3857 | -8/Materials | Build established: Mutant 4937 | -8/Materials | Learned location of 1 exit from Storage 4967 | -8/Materials | Learned location of Extension (-6) 4986 | -8/Materials | Learned 4 Recycling zone layouts 4994 | -8/Materials | Learned Factory scanalyzer intel 5011 | -8/Materials | Learned Storage trap positions 5040 | -8/Materials | Learned 4 Lower Caves zone layouts 5069 | -8/Materials | Entered Factory 5069 | -7/Factory | Evolved 2 slots: Utility x2 5070 | -7/Factory | Identified exit to Storage 5071 | -7/Factory | Loaded intel: 4 scanalyzer locations 5396 | -7/Factory | Build established: Hacker-Mutant 5820 | -7/Factory | Build established: Mutant 5869 | -7/Factory | Discovered new exit (range 15) 6306 | -7/Factory | Entered Storage 6307 | -7/Storage | Identified exit to Recycling 6308 | -7/Storage | Identified exit to Factory 6309 | -7/Storage | Loaded intel: 17 trap records 6311 | -7/Storage | Loaded intel: 1 garrison access location 6471 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6777 | -7/Storage | Build established: Commander-Mutant 6995 | -7/Storage | Used back door to open Recycling access 7027 | -7/Storage | P-60 Hacker assimilated allied Trooper 4h 7066 | -7/Storage | Met 01-MTF 7075 | -7/Storage | Found Prototype Launcher 7075 | -7/Storage | Identified Rocket Array 7083 | -7/Storage | Found Rocket Array 7087 | -7/Storage | Found Rocket Array 7325 | -7/Storage | Build established: Mutant 7539 | -7/Storage | Learned Factory emergency access door positions 7594 | -7/Storage | Learned 8 Factory zone layouts 7639 | -7/Storage | Learned Factory trap positions 7696 | -7/Storage | Learned location of 2 exits from Archives 7769 | -7/Storage | Learned 4 Hub_04(d) zone layouts 8049 | -7/Storage | Entered Recycling 8049 | -7/Recycling | Accompanied by 3 allies (01-MTF) 8050 | -7/Recycling | Identified exit to Factory 8876 | -7/Recycling | Scanned before Scraplab entrance 8929 | -7/Recycling | Found Prototype Energy Gun 8939 | -7/Recycling | Entered Scraplab 8952 | -7/Recycling | Discovered new exit (range 2) 8954 | -7/Recycling | Identified KN-7UR's Autopenetrator 8962 | -7/Recycling | Entered Scraptown 9153 | -7/Scraptown | Visited Shadow of the Wyrm 9166 | -7/Scraptown | Visited CR-KLE's Repair Center 9190 | -7/Scraptown | Visited SPCMW 9218 | -7/Scraptown | Visited Assassins FH 9271 | -7/Scraptown | Visited UFD Registry 9271 | -7/Scraptown | Registered with UFD as "Metaskull" 9802 | -7/Scraptown | Visited Junk Cannon Lab 9824 | -7/Scraptown | Visited Curators Association 9875 | -7/Scraptown | Visited Sword Containment 9904 | -7/Scraptown | Visited Supply Room 9925 | -7/Scraptown | Visited DA-N13 Charitable Foundation 9931 | -7/Scraptown | Found DCF Scrap (31 items) 9970 | -7/Scraptown | Visited Supply Room 9984 | -7/Scraptown | Visited Cartography Club 10015 | -7/Scraptown | Visited Scrap Suit Storage 10040 | -7/Scraptown | Visited Observation Area 10066 | -7/Scraptown | Visited Science Guys 10354 | -7/Scraptown | Found Prototype Slashing Weapon 10355 | -7/Scraptown | Identified Companion Sword 10479 | -7/Scraptown | Found Surveybot 17 Chip 10672 | -7/Scraptown | Learned 16 Materials zone layouts 10672 | -7/Scraptown | Learned 12 Factory zone layouts 10672 | -7/Scraptown | Learned 4 Access zone layouts 10672 | -7/Scraptown | Learned 12 Lower Caves zone layouts 10672 | -7/Scraptown | Learned 8 Lower Caves zone layouts 10672 | -7/Scraptown | Learned 24 Upper Caves zone layouts 10672 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 10672 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 10672 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 10672 | -7/Scraptown | Learned location of 2 exits from Factory 10672 | -7/Scraptown | Learned location of 1 exit from Research 10695 | -7/Scraptown | Found Deep Structural Scanner 10980 | -7/Scraptown | Visited Spacefarers 12315 | -7/Scraptown | CR-KLE repaired 3 parts 12843 | -7/Scraptown | Met Optimus 12843 | -7/Scraptown | Accepted into 0bPrime 12916 | -7/Scraptown | Discovered exit to Factory (range 3) 12922 | -7/Scraptown | Entered Factory 12922 | -5/Factory | Evolved 4 slots: Utility x4 12923 | -5/Factory | Identified exit to Upper Caves 12924 | -5/Factory | Identified exit to Factory 12926 | -5/Factory | Loaded intel: 87 trap records 13837 | -5/Factory | Discovered exit to Factory (range 12) 13997 | -5/Factory | Build established: Assassin 14258 | -5/Factory | Entered Upper Caves 14259 | -5/Upper Caves | Identified exit to Upper Caves 14266 | -5/Upper Caves | Learned Factory stockpile data 14282 | -5/Upper Caves | Spotted B-75 Beast 14409 | -5/Upper Caves | Core integrity fell below 50% 14428 | -5/Upper Caves | Destroyed 7 combat bots 14445 | -5/Upper Caves | Lost 5 parts (5u) 14458 | -5/Upper Caves | Learned Factory emergency access door positions 14464 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14511 | -5/Upper Caves | Lost 3 parts (2u1w) 14599 | -5/Upper Caves | Entered another Upper Caves area 14601 | -5/Upper Caves | Discovered new exit (range 134) 14664 | -5/Upper Caves | Build established: Mutant 14768 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14768 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14796 | -5/Upper Caves | Core integrity fell below 20% 14809 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- payload. 14794_ G-67 Veteran unfolds itself. 14794_ G-50 Soldier unfolds itself. 14794_ M-28 Smith unfolds itself. 14794_ Imp. Melee Analysis Suite destroyed. 14794_ Critical hit (Burn: +37). 14794_ Lgt. Nuclear Core destroyed. 14795_ Penetrated by Slug. 14795_ Arm. Huge Wheel destroyed. 14798_ Penetrated by Slug. 14801_ Imp. Melee Analysis Suite destroyed. 14801_ Critical hit (Burn: +37). 14801_ Penetrated by Slug. 14801_ S-27 Virus destroyed. 14804_ Critical hit (Burn: +37). 14804_ Slug penetrates Wall. 14806_ Transmission Jammer destroyed. 14806_ M-28 Smith repairs G-50 Soldier. 14806_ Penetrated by Slug. 14809_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############???????????????????????????????????? | | #????????????????????????????????#### | | ##???????????????????????????????# | | ########### ???????????????????????????????#%## | | ??????????# ##???????????????????????????????# #? | | ??????????# ##???? ??????????????????????????# #? | | ??????????# ???? ####?????????????????## #? | | ??????????# ????? ########?????????# ## | | ??????????#####?????????# #?????????# # | | ????????????????????????# g #?????????# | | ????????????????????????#g# $# #??###???## | | ????????????????????????#l### ### #### ##?## | | ???????????????????????##Y#" ???# ### % | | ??????????????????###?## @#" ????# % %# | | ??????????????????# # #??????# ## % ## ## | | ??????????????????# *#??????# ### ### #? | | ??????????????????# gsg######## ## # ### #? | | ??????????????????## ### ### #? | | ???????????????????## g ## ### #####? | | ????????????????????#### " ### ### %##???? | | ???????????????????????# "%" ##?# ?? = ##??? | | ???????????????????????# " ##??#??? ###? | | ???????????????????????## ##???????# ## | | ????????????????????????### ##????????# < # | | ??????????????????????????#####?????????# ### | | ????????????????????????????????????????# ####?? | | ????????????????????????????????????????#####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Corruption Block 12 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Weapon Cycling 15 Melee Speed Boost 50 Evasion (%) 50 Targeting Accuracy 16 Melee Accuracy 24 Core Analysis 6 Energy Filtering 30 Particle Charging 15 Offensive Hacking 11 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Plasma Cutter | -7/Storage | Hacked Imp. Particle Charger | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Assault Cannon | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Remote Datajack | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresVisualArticulator Manual? 0 Play Time 01:51:59 Cumulative 598.1 hours Start 2025.12.04 @ 20:23:28 End 2025.12.05 @ 19:34:05 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 767 Rogue 767 Adventurer 0 Explorer 0 Win Type - Total 21 Types 10/1/2/2/2/0/2/2/0/0 Lore% 94 Gallery% 90 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01241e1a-3e11-406a-a902-6c9faf256d5a