Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 00:21:13 Player: Arcismati Result: Destroyed by Z7-ZRQ(z) with Makeshift Spear Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (917) 917 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (515) 515 TOTAL SCORE: 4602 Bonus ------- High Alert Combat Kills 13 Met Imprinter 300 Was Imprinted 300 Friendly Fire -98 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 286/290 System Corruption 28% Temperature Cool (87) Movement Core (300) Ox5 Location -7/Zion Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Light Armor Plating > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (5) ---- Light Deuterium Engine Nuclear Core Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Flight Unit Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Gauss Rifle Mini Grenade Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Hybrid Deuterium Engine Airjet Improved Light Armor Plating Lightning Gun Gatling Laser Shock Bomb Launcher [Rating: 42] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Nuclear Core Propulsion Improved VTOL Module Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . 2 . . . . Weapon 1 | . . . . 1 . . . Parts Attached 60 | 6 7 3 19 2 3 4 16 Power 9 | 1 . 1 3 . . . 4 Engine 8 | 1 . 1 3 . . . 3 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 24 | 4 3 2 7 . . 3 5 Treads . | . . . . . . . . Leg 6 | 2 . . . . . . 4 Wheel 2 | 2 . . . . . . . Hover 1 | . . . . . . . 1 Flight 15 | . 3 2 7 . . 3 . Utility 9 | . 3 . 2 1 . . 3 Device 4 | . 1 . 1 1 . . 1 Storage 1 | . 1 . . . . . . Processor 2 | . 1 . 1 . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 18 | 1 1 . 7 1 3 1 4 Energy Gun 1 | . . . . . . . 1 Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun 11 | 1 1 . 6 1 2 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 28 | . 1 . 4 . 1 3 19 Power 2 | . . . . . . . 2 Propulsion 11 | . 1 . . . . 2 8 Utility 6 | . . . 1 . . 1 4 Weapon 9 | . . . 3 . 1 . 5 Highest Loss Streak 10 | . 1 . 3 . 1 3 10 To Critical Strikes 1 | . . . . . . . 1 Average Backups 7 | 3 6 7 7 7 7 7 7 Power 1 | . 1 1 2 1 1 1 1 Propulsion 1 | 1 1 . 1 3 3 2 . Utility 1 | . 2 3 2 1 1 2 1 Weapon 2 | . 1 2 1 2 2 2 3 Tool/Special . | . . . . . . . . Unused Backups 8 | . 3 . 3 . . . 2 Power 2 | . 1 . 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . 1 . 1 . . . 1 Weapon 2 | . 1 . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 74 | . 75 75 92 80 76 74 68 Engine 8 | . 13 11 9 7 7 7 7 Flight 27 | . 19 42 36 30 30 30 24 Device 4 | . . . 4 4 7 5 5 Storage 7 | . 12 11 9 7 7 7 5 Processor 13 | . 9 11 18 15 15 15 12 Energy Gun 1 | . 5 . . . . . . Ballistic Gun 7 | . 7 . 13 13 7 7 5 Peak Build Rating 42 | 4 7 8 33 36 38 36 42 Average Rating 27 | 2 5 7 25 31 33 32 32 On Entrance 17 | . 4 5 8 28 33 34 27 Avg Prop Armor Cover (%) 9 | . . . . . . . 9 Naked Turns . | . . . . . . . . Heaviest Build 31 | 5 12 12 19 20 20 21 31 Greatest Support 60 | 32 32 16 25 20 20 22 60 Greatest Overweight (x) 4 | . 1 . . . . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 Average Carried 7 | 4 6 7 7 7 7 7 7 Final Capacity 8 | 5 8 8 8 8 8 8 5 Final Carried 8 | 3 7 8 7 8 8 7 2 Class Distribution -------------------- 70% | Sprinter 15% | Mutant 7% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Matter Collected 1422 | 192 278 . 222 . 365 97 268 Remotely . | . . . . . . . . Salvage Created 1362 | . 278 . 513 . 228 67 276 Parts 94 | . 23 . 41 . 12 4 14 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . 10 4 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Combat Hostiles Destroyed 29 | . 6 . 17 . 4 1 1 Melee 1 | . . . . . . . 1 Guns 26 | . 6 . 15 . 4 1 . Cannons 2 | . . . 2 . . . . Classes Destroyed 11 | . 5 . 3 . 1 1 1 Builder 1 | . 1 . . . . . . Hauler 2 | . 1 . 1 . . . . Recycler 1 | . 1 . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 17 | . 6 . 11 . . . . Grunt 3 | . . . 1 . 2 . . Duelist 1 | . . . . . 1 . . Sentry 5 | . . . 4 . 1 . . Hunter 1 | . . . 1 . . . . Zionite 11 | . . . . . . . 11 Mutant 2 | . . . . . . 1 1 Best Kill Streak 7 | . 6 . 7 . 3 1 7 Combat Bots Only 7 | . 3 . 7 . 3 1 1 Max Kills in Single Turn 2 | . 2 . 2 . 1 1 1 Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Hostile Shots Fired 389 | . 32 5 171 . 46 21 114 Missed 140 | . 8 4 64 . 24 7 33 Hits 249 | . 24 1 107 . 22 14 81 Melee 28 | . . . . . . . 28 Projectile 221 | . 24 1 107 . 22 14 53 Critical Strikes 13 | . 1 . 3 . 1 . 8 Part Disruptions 1 | . . . . . . . 1 Damage Taken 3786 | . 200 13 1162 . 228 162 2021 Core 1148 | . 90 13 316 . 85 54 590 Absorbed by Shields 49 | . . . . . . 49 . Regen/Repaired (Parts) 12 | . 12 . . . . . . Core Remaining (%) 75 | 100 64 96 42 . . . . Volleys Fired 145 | . 22 . 51 . 15 20 37 Largest 2 | . 2 . 2 . 1 2 2 Hottest 116 | . 60 . 85 . 33 58 116 Shots Fired 212 | . 42 . 93 . 15 21 41 Gun 183 | . 42 . 69 . 15 20 37 Cannon 24 | . . . 24 . . . . Launcher 5 | . . . . . . 1 4 Special . | . . . . . . . . Kinetic 150 | . 36 . 69 . 15 20 10 Thermal 57 | . 6 . 24 . . . 27 Explosive 4 | . . . . . . 1 3 Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 12 | . 9 . 11 . 12 9 7 Robot Miss Streak 6 | . 3 . 3 . 1 3 6 Penetration Max 1 | . . . 1 . . . . Secondary Targets 3 | . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 149 | . 25 . 63 . 14 12 35 Core Hits 68 | . 14 . 27 . 10 4 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 14 | . . . . . . . 14 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 14 | . . . . . . . 14 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2580 | . 343 . 919 . 279 239 800 Guns 1936 | . 343 . 678 . 279 239 397 Cannons 241 | . . . 241 . . . . Explosions 98 | . . . . . . . 98 Melee 305 | . . . . . . . 305 Ramming . | . . . . . . . . Kinetic 1577 | . 296 . 678 . 279 239 85 Thermal 600 | . 47 . 241 . . . 312 Explosive 98 | . . . . . . . 98 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 305 | . . . . . . . 305 Highest Corruption 28 | . . . . . . . 28 Average Corruption 24 | . . . . . . . 24 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . . . 12 Message Errors 2 | . . . . . . . 2 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 16 | . . . 14 . . . 2 Projectiles 14 | . . . 14 . . . . Explosions . | . . . . . . . . Melee 2 | . . . . . . . 2 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 176 | . 12 . 176 . 14 3 140 Average Temperature 54 | . 6 . 69 . 5 3 46 Received Heat Transfer 686 | . 6 . 234 . 111 14 321 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1403 | . 185 . 518 . . . 700 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 77 | 100 100 100 58 2 . . . Level 1 15 | . . . 24 97 . . . Level 2 6 | . . . 16 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 488 | . 84 29 488 217 . . . Initial 217 | . . 14 11 217 . . . Average 100 | . 34 18 181 211 . . . Influence Increases 1082 | . 204 45 668 15 150 . . Destroy 0b10 Robot/C 540 | . 120 . 340 . 80 . . Destroy 0b10 Robot/NC 30 | . 25 . 5 . . . . Destroy Leader 118 | . 26 . 82 . 10 . . Successful Hack 3 | . 3 . . . . . . Disable Machine 15 | . . . 15 . . . . Destroy Structure 1 | . . . 1 . . . . Partial Spotted 90 | . 15 30 30 15 . . . Lose Combat Pursuer 285 | . 15 15 195 . 60 . . Influence Decreases 1082 | . 170 50 219 281 293 69 . Entered New Map 392 | . . 20 18 261 79 14 . Time Decay 630 | . 160 30 161 20 204 55 . Lost Part 60 | . 10 . 40 . 10 . . Squads Dispatched 8 | . 1 . 6 1 . . . Investigation 1 | . . . . 1 . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 3 . . . . Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Distress Signals 6 | . . 1 5 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 12 8 41 . 8 1 29 Peak Tracking Total 16 | . 5 9 12 . 3 1 16 Tactical Retreats 9 | . 1 1 5 . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . 4 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Machines Disabled 4 | . . . 1 . . 1 2 Max in Single Turn 1 | . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Machines Accessed 6 | . 3 . 1 1 1 . . Terminals 5 | . 2 . 1 1 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 12 . 3 3 1 . . Successful 9 | . 7 . . 1 1 . . Failed 10 | . 5 . 3 2 . . . Catastrophic 2 | . 1 . . 1 . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . . . 2 Terminals 13 | . 6 . 3 3 1 . . Fabricators . | . . . . . . . . Repair Stations 6 | . 6 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 2 . . 1 1 . . Record 2 | . 1 . . . 1 . . Disarm Traps 1 | . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 5 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . 1 1 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Total Allies 4 | . . . . . . . 4 Largest Group 4 | . . . . . . . 4 Highest-Rated Group 153 | . . . . . . . 153 Highest-Rated Ally 40 | . . . . . . . 40 Total Orders 4 | . . . . . . . 4 EXPLORE 2 | . . . . . . . 2 RETURN 2 | . . . . . . . 2 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Active Infowar (turns) 2352 | . . . 380 45 609 161 1157 Optics 2352 | . . . 380 45 609 161 1157 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 1 Drone Launches 2 | . . . . . . . 2 Drone Recoveries 2 | . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Turns Passed 3089 | 57 350 78 380 45 609 161 1409 Spaces Moved 3425 | 45 413 178 484 154 861 361 929 Core 22 | 15 . . . . . . 7 Treads . | . . . . . . . . Legs 129 | 27 . . . . . . 102 Wheels 46 | 3 43 . . . . . . Hover 4 | . . . . . . . 4 Flight 3224 | . 370 178 484 154 861 361 816 Fastest Speed 26 | 50 37 31 26 26 26 26 28 Average Speed 34 | 95 46 31 26 26 26 27 41 Slowest Speed 250 | 120 120 31 31 26 26 28 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . . 1 6 . 1 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 3 66 24 48 7 79 51 90 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . 2 Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 11 | . . . . . 3 7 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 19 | . . . . . . 16 3 Melee . | . . . . . . . . Projectile 4 | . . . . . . 4 . AOE 15 | . . . . . . 12 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Total 5102 | 58 535 199 645 159 1229 401 1876 Wait 1346 | . 56 15 65 . 341 9 860 Move 3402 | 44 412 175 471 153 858 360 929 Hop 8 | . . 1 6 . 1 . . Pick Up 45 | 6 12 3 13 2 3 2 4 Fast Attach 19 | 3 3 . 1 . 2 . 10 Attach 41 | 3 10 3 6 2 2 3 12 Detach 17 | . 9 1 . 1 1 1 4 Swap 25 | . 2 1 15 . 2 3 2 Drop 40 | 2 9 . 17 1 4 3 4 Fire 145 | . 22 . 51 . 15 20 37 Melee 14 | . . . . . . . 14 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 14) 236 | -10/Materials | Repaired Lgt. Ion Engine 263 | -10/Materials | Repaired Flight Unit 309 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 11) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Propulsion x2 479 | -9/Materials | Discovered new exit (range 14) 486 | -9/Materials | Entered another Materials area 486 | -8/Materials | Evolved 2 slots: Utility x2 727 | -8/Materials | Lost 3 parts (1u2w) 734 | -8/Materials | Core integrity fell below 50% 754 | -8/Materials | Destroyed 7 combat bots 863 | -8/Materials | Discovered new exit (range 10) 866 | -8/Materials | Entered Factory 866 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 894 | -7/Factory | Discovered new exit (range 16) 911 | -7/Factory | Entered Lower Caves 914 | -7/Lower Caves | Spotted B-75 Beast 922 | -7/Lower Caves | Build established: Sprinter 949 | -7/Lower Caves | Identified exit to Lower Caves 966 | -7/Lower Caves | Encountered a Warlord checkpoint 1482 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1520 | -7/Lower Caves | Entered another Lower Caves area 1531 | -7/Lower Caves | Learned 4 Factory zone layouts 1592 | -7/Lower Caves | Discovered new exit (range 11) 1621 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1681 | -7/Lower Caves | Entered Zion 1686 | -7/Zion | Learned location of Warlord (-4) 1692 | -7/Zion | Lost 3 parts (2n1u) 1702 | -7/Zion | Discovered new exit (range 11) 1756 | -7/Zion | Learned location of Recycling (-7) 1776 | -7/Zion | Identified exit to Deep Caves 1809 | -7/Zion | Given the Hacking Drone Bay 1809 | -7/Zion | Found Prototype Device 1809 | -7/Zion | Identified Hacking Drone Bay 2601 | -7/Zion | Met Imprinter 2688 | -7/Zion | Imprinted 2690 | -7/Zion | Declared Zion's savior 2760 | -7/Zion | Found CR-A16's Pointy Stick 2785 | -7/Zion | Attacked by Zionites 2839 | -7/Zion | System corruption reached 10% 2869 | -7/Zion | Lost 10 parts (1p4n3u2w) 2877 | -7/Zion | Core integrity fell below 50% 3083 | -7/Zion | Core integrity fell below 20% 3090 | -7/Zion | Destroyed by Z7-ZRQ(z) with Makeshift Spear Last Messages --------------- 03072_ 0B-I1E(z) destroyed. 03073_ System corrupted: Component data lost. 03074_ XF-W1D(z) pulls a Mak. Axe out of the Twisted Machinery. 03083_ A2-5GG(z) heat short circuits Mak. Laser. 03083_ Imp. Titanium Leg destroyed. 03083_ Knocked back. 03084_ A2-5GG(z) overheating. 03085_ A2-5GG(z) heat damages core (-3). 03085_ A2-5GG(z) pulls a Mak. Hammer out of the Twisted Machinery. 03086_ 10-O0F(z) pulls a Mak. Hammer out of the Twisted Machinery. 03086_ Shock Bomb Launcher destroyed. 03088_ Hyb. Deuterium Engine destroyed. 03088_ Mak. Leg blasted off. 03089_ Hacking Drone Bay destroyed. 03090_ A2-5GG(z) heat damages Mak. Leg, Broken Mak. Laser, Mak. Hammer, Mak. Power Source. 03090_ RX-3JL(z) overheating. 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Ion Engine | 82% | -10/Materials Flight Unit | 75% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonHeartAssimilator Manual? 0 Play Time 01:05:29 Cumulative 12.3 hours Start 2026.05.08 @ 22:59:41 End 2026.05.09 @ 00:21:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 11 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 56x45 Zoom Use 53% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 43828f76-0b72-4363-b116-f7026235b728