Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.07 @ 18:48:16 Player: Tone Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (177) 885 Value Destroyed (8636) 8636 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3091) 3091 TOTAL SCORE: 21412 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2799 Follower Combat Kills 287 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -1995 Cogmind --------- Core Integrity 0/1600 Matter 239/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (17) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Armored Huge Wheel AWS/Thermal Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Biometal Leg Compact Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Improved Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Quantum Capacitor Advanced Phase Shifter Damper Plating Advanced Shield Generator > --- WEAPON ----------- Enhanced Nova Cannon Great Axe > --- INVENTORY -------- Energy Well Energy Well Advanced Terrain Scanner Advanced Targeting Computer Energy Filter Improved Particle Charger Advanced Phase Shifter Advanced Focal Shield Experimental Shield Generator Hacking Suite Improved Component Analysis Suite Stealth Drone Bay AWS/Thermal Long-range Proton Cannon Heavy Phase Cannon Heavy Neutron Cannon Nova Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Long-range Missile Launcher Tactical Quantum Warhead Advanced Remote Datajack [Rating: 140] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Compact Wheel Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Ext Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . 2 2 . 2 . 2 2 Power 2 | . . . . . . . . . 1 . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . Utility 15 | . . . . . 3 2 . . 1 . . 2 2 . 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 329 | 2 12 . 6 4 19 12 18 25 12 13 1 62 12 13 4 . 91 23 Power 16 | . . . . . 1 1 1 . 2 1 . 1 1 1 2 . 4 1 Engine 5 | . . . . . 1 1 1 . 2 . . . . . . . . . Core 2 | . . . . . . . . . . . . 1 . . 1 . . . Reactor 9 | . . . . . . . . . . 1 . . 1 1 1 . 4 1 Propulsion 51 | 1 9 . 1 . 8 4 7 2 . 2 . 3 3 2 . . 2 7 Treads 15 | . 5 . 1 . 5 1 3 . . . . . . . . . . . Leg 4 | . . . . . . . 1 . . . . 1 . . . . 1 1 Wheel 29 | 1 4 . . . 3 3 3 2 . 1 . 2 2 2 . . 1 5 Hover 2 | . . . . . . . . . . 1 . . 1 . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 146 | 1 . . 5 . 6 4 3 7 2 9 1 29 5 8 1 . 58 7 Device 83 | . . . 1 . 2 2 1 6 1 5 . 20 4 5 1 . 31 4 Storage 16 | 1 . . 4 . . 1 1 . . 1 . . . . . . 7 1 Processor 5 | . . . . . 1 . . . . . . 1 . . . . 3 . Hackware 6 | . . . . . . . . . . . . 2 . . . . 2 2 Protection 36 | . . . . . 3 1 1 1 1 3 1 6 1 3 . . 15 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 116 | . 3 . . 4 4 3 7 16 8 1 . 29 3 2 1 . 27 8 Energy Gun 6 | . . . . . 2 . . 1 1 . . . . . . . . 2 Energy Cannon 66 | . . . . . 2 1 4 7 4 . . 17 3 2 1 . 22 3 Ballistic Gun 6 | . 2 . . 2 . . . 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . Launcher 9 | . . . . 2 . . 2 . . . . 1 . . . . 2 2 Special Weapon 2 | . 1 . . . . . . . . . . 1 . . . . . . Impact Weapon 6 | . . . . . . 2 . 4 . . . . . . . . . . Slashing Weapon 18 | . . . . . . . . 2 2 1 . 10 . . . . 3 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 . . 2 . . . 1 . . . . 1 1 Parts Lost 47 | . . . . . 4 . 8 4 1 . . 2 . 1 1 . 12 14 Power 7 | . . . . . . . 1 1 . . . . . . 1 . 3 1 Propulsion 9 | . . . . . . . 2 1 . . . 1 . . . . 1 4 Utility 20 | . . . . . 2 . 3 . 1 . . 1 . . . . 7 6 Weapon 11 | . . . . . 2 . 2 2 . . . . . 1 . . 1 3 Highest Loss Streak 8 | . . . . . 2 . 3 1 1 . . 1 . 1 1 . 4 8 Average Slot Usage (%) 83 | . 97 100 98 85 85 91 88 82 77 86 85 77 80 79 81 85 86 59 Engine 5 | . 14 14 14 14 9 7 6 6 7 9 6 5 4 . . . . . Reactor 3 | . . . . . . . . . . 3 6 4 . 7 5 9 11 2 Treads 4 | . 18 14 14 14 20 9 11 . . . . . . . . . . . Wheel 10 | . 7 14 14 14 6 12 7 14 13 12 13 10 10 10 14 14 9 5 Device 16 | . . . . . 5 15 15 24 24 24 6 13 21 24 28 28 24 21 Storage 16 | . 28 28 26 14 9 15 15 15 13 19 20 17 15 15 14 14 17 12 Processor 1 | . . . . . 1 1 . . . . . . 3 . . . 7 5 Protection 5 | . . . . . 15 12 12 3 5 1 19 6 8 7 4 4 3 . Energy Cannon 5 | . . . . . 4 11 13 7 6 6 6 6 5 5 4 4 3 2 Ballistic Gun 3 | . 26 28 28 27 10 . . 2 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 4 5 6 3 5 5 4 4 3 2 Naked Turns 76 | . . . . . . . . . . . . . . . . . . 76 Heaviest Build 210 | 14 15 15 87 88 101 121 127 126 134 170 177 204 206 206 210 210 198 120 Greatest Support 60 | 20 40 10 10 10 60 60 60 44 44 44 44 44 44 44 42 42 42 36 Greatest Overweight (x) 11 | 1 1 1 8 8 10 11 7 4 7 4 4 7 5 4 4 4 6 6 Average Overweight (x) 3 | . . 1 2 8 8 5 5 2 3 2 3 4 3 4 4 4 4 1 Largest Inventory Capacity 50 | 8 8 8 24 24 24 30 50 30 30 36 36 36 36 36 36 36 48 28 Average Capacity 29 | 7 8 8 15 24 24 30 30 30 30 35 36 36 36 36 36 36 28 21 Most Carried 36 | 6 8 8 16 19 24 30 30 30 30 36 36 36 36 36 35 34 33 24 Average Carried 27 | 5 7 7 11 17 21 26 27 28 29 35 35 35 35 34 34 34 26 16 Final Capacity 36 | 8 8 8 24 24 24 30 30 30 30 36 36 36 36 36 36 36 28 4 Final Carried 36 | 6 8 8 16 19 24 29 26 30 30 36 36 36 35 36 34 34 22 4 Class Distribution -------------------- 37% | Hauler-Mutant 31% | Hauler-Assassin 9% | Mutant 8% | Scavenger-Assassin 7% | Scavenger-Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Assassin | -7/Factory Hauler-Assassin | -6/Factory Hauler-Assassin | -6/Waste Hauler-Assassin | -6/Factory Hauler-Mutant | -5/Factory Hauler-Assassin | -4/Factory Hauler-Mutant | -4/Extension Hauler-Assassin | -3/Research Hauler-Assassin | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Ext Res Tes Res Acc Matter Collected 4018 | 228 184 41 101 36 363 241 196 327 90 160 . 667 40 205 45 . 926 168 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10927 | 55 396 . . 45 404 248 667 509 136 388 . 1928 185 1020 195 100 4108 543 Parts 461 | 3 22 . . 11 25 17 29 26 4 10 . 75 9 40 7 3 156 24 Haulers Intercepted 6 | . . . . . 2 . . . . . . 3 . 1 . . . . Recyclers Shooed 7 | . 1 . . . . . . . . . . 1 . 3 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Ext Res Tes Res Acc Combat Hostiles Destroyed 133 | . 11 . . 6 6 3 19 8 2 . . 18 3 5 2 1 45 4 Melee 3 | . . . . . . . . 2 . . . . . . . . 1 . Guns 20 | . 11 . . . 5 . . 2 1 . . . . . . . . 1 Cannons 46 | . . . . . 1 3 11 3 . . . 9 2 . . . 17 . AOE 19 | . . . . 6 . . 6 . . . . 2 . . . . 5 . Classes Destroyed 16 | 1 3 . . . 2 2 2 1 . 1 . 1 . 2 . . 1 . Worker 9 | . . . . . . 1 . . . . . 6 . 1 . . 1 . Builder 6 | . . . . . . . . . . . . 3 . 2 . . 1 . Hauler 6 | . . . . . 2 . . . . . . 3 . 1 . . . . Recycler 9 | 1 . . . . . 1 . 2 . . . 2 . 2 . . . 1 Mechanic 4 | . . . . . . . . . . . . . . . . . 3 1 Operator 2 | . 1 . . . . . . 1 . . . . . . . . . . Watcher 4 | . . . . . . . . . . . . . . 1 . . 3 . Swarmer 17 | . 3 . . 6 . . 3 4 . . . . . . . . 1 . Grunt 55 | . 8 . . . 4 1 12 1 . . . 7 1 . . . 18 3 Duelist 6 | . . . . . . . 2 . . . . . . . . . 4 . Protector 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 25 | . . . . . 2 1 1 2 1 . . 4 . 3 2 1 7 1 Hunter 6 | . . . . . . . . 1 1 . . 2 . . . . 2 . Programmer 21 | . . . . . . 1 . . . . . 5 2 . . . 13 . Behemoth 2 | . . . . . . . . . . . . . . 2 . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . Martyr 2 | . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 10 | 1 4 . . 3 2 3 5 3 1 . . 5 2 6 1 1 10 3 Combat Bots Only 8 | . 4 . . 3 2 2 5 2 1 . . 3 2 3 1 1 8 2 Max Kills in Single Turn 5 | 1 1 . . 3 1 1 2 1 1 1 . 2 1 1 1 1 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . . 2 . . . . 1 . . . . 4 . Melee 1 | . . . . . . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Ext Res Tes Res Acc Damage Taken 12092 | . 322 . . 63 672 193 1666 510 114 . . 1279 128 647 102 151 3157 3088 Core 2454 | . 49 . . 15 93 15 177 23 . . . 116 . 47 20 . 281 1618 Absorbed by Shields 374 | . . . . . . . . . . . . 16 . . . . 358 . Core Remaining (%) 87 | 100 . . . 74 83 . . 69 . . 100 88 . 95 . 98 80 . Volleys Fired 546 | 2 35 . . 3 43 8 65 21 2 . . 70 16 68 9 3 191 10 Largest 2 | 2 2 . . 2 2 2 2 2 2 . . 2 1 1 1 1 1 1 Hottest 160 | 40 120 . . 50 136 136 136 160 125 . . 128 113 98 81 81 120 113 Shots Fired 759 | 4 70 . . 5 86 16 113 41 7 . . 118 16 68 9 3 191 12 Gun 175 | 4 68 . . 2 82 . . 14 3 . . . . . . . . 2 Cannon 544 | . . . . . 4 16 104 27 4 . . 109 16 68 9 3 178 6 Launcher 35 | . . . . 3 . . 9 . . . . 6 . . . . 13 4 Special 5 | . 2 . . . . . . . . . . 3 . . . . . . Kinetic 164 | 4 68 . . 2 73 . 3 14 . . . . . . . . . . Thermal 314 | . 2 . . . 13 16 101 16 3 . . 54 8 23 . . 74 4 Explosive 12 | . . . . 3 . . 9 . . . . . . . . . . . Electromagnetic 266 | . . . . . . . . 11 4 . . 61 8 45 9 3 117 8 Robot Hit Streak 18 | 3 18 . . 1 11 17 18 8 12 . . 16 3 8 4 5 17 5 Robot Miss Streak 5 | . 4 . . 1 2 1 2 3 . . . 3 3 3 2 1 5 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Capacitor 280 | . . . . . . . . . . . . 10 15 68 9 3 175 . Autonomous 5 | . . . . . . . . . 3 . . . . . . . . 2 Shots Hit Robots 573 | 3 45 . . 1 64 13 75 30 8 21 . 88 10 46 6 2 151 10 Core Hits 279 | 2 21 . . 6 18 8 41 15 3 6 . 55 3 15 . 2 74 10 Critical Hits 26 | . . . . . . . 11 . 1 2 . 2 1 4 . . 5 . Critical Kills 4 | . . . . . . . 2 . . . . . 1 . . . 1 . Critical Parts Destroyed 19 | . . . . . . . 8 . 1 1 . 2 . 4 . . 3 . Melee Attacks 208 | . . . . . . 17 . 37 6 24 2 63 11 . 1 4 27 16 Impact 34 | . . . . . . 17 . 17 . . . . . . . . . . Slashing 163 | . . . . . . . . 20 5 17 2 63 11 . 1 4 27 13 Piercing 3 | . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 28 | . . . . . . 1 . 1 1 16 . 6 . . . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22351 | 31 530 . . 198 852 408 2248 792 195 1595 . 4091 542 1749 173 91 7950 906 Guns 1566 | 31 520 . . . 761 . . 107 87 . . . . . . . . 60 Cannons 13287 | . . . . . 91 292 1464 463 108 . . 2435 510 1749 173 91 5769 142 Explosions 4032 | . . . . 198 . . 772 . . . . 810 . . . . 1815 437 Melee 3434 | . . . . . . 116 . 222 . 1595 . 846 32 . . . 366 257 Ramming 32 | . 10 . . . . . 12 . . . . . . . . . . 10 Kinetic 1378 | 31 520 . . . 636 . 84 107 . . . . . . . . . . Thermal 8139 | . . . . . 216 292 1380 271 87 . . 1516 366 630 . . 3271 110 Explosive 970 | . . . . 198 . . 772 . . . . . . . . . . . Electromagnetic 8398 | . . . . . . . . 192 108 . . 1729 144 1119 173 91 4313 529 Impact 116 | . . . . . . 116 . . . . . . . . . . . . Slashing 3318 | . . . . . . . . 222 . 1595 . 846 32 . . . 366 257 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 1 1 2 . . . . . . . . 7 15 Average Corruption 2 | . . . . . . 1 1 1 . . . . . . . . 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 48 | . . . . . . . 3 4 . . . . . . . . 31 10 Message Errors 18 | . . . . . . . . 1 . . . . . . . . 14 3 Matter Fused 4 | . . . . . . . . . . . . . . . . . 3 1 Heat Flow Errors 6 | . . . . . . . . 1 . . . . . . . . 5 . Energy Discharges 5 | . . . . . . . 1 . . . . . . . . . 2 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . 4 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Targeting Errors 8 | . . . . . . . 2 2 . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 883 | . . . . . . 3 31 59 . 315 . 72 13 43 . . 312 35 Projectiles 332 | . . . . . . 3 31 . . . . 58 13 43 . . 149 35 Explosions 74 | . . . . . . . . . . . . 14 . . . . 60 . Melee 477 | . . . . . . . . 59 . 315 . . . . . . 103 . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . 31 . . 29 . . . . 70 . . . . 89 4 Shots 7 | . . . . 1 . . 2 . . . . 2 . . . . 2 . Rammed 6 | . 1 . . . . . 3 . . . . . . . . . . 2 Targets Rammed 6 | . 1 . . . . . 3 . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 40 . . . 171 117 261 172 . 57 . 216 348 300 194 138 406 26 Average Temperature 90 | . 14 . . . 35 52 78 50 . 32 . 74 218 86 88 70 117 19 Received Heat Transfer 2184 | . 138 . . . 342 54 444 69 6 . . 233 45 117 18 21 454 243 Effects 4 | . . . . . . . . . . . . . . . . . 4 . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 48 | . . . . . . . . 1 1 . . 8 1 6 2 1 25 3 Combat Hostiles 43 | . . . . . . . . 1 1 . . 7 1 5 2 1 22 3 Parts Fried 83 | . . . . . . . . . 4 . . 14 2 12 1 1 46 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Parts Melted 22 | . . . . . . . 1 . . . . . . 1 . . 20 . Heat Transferred 8660 | . . . . . 407 444 2352 448 111 . . 1606 222 666 . . 2293 111 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 2 . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Ext Res Tes Res Acc Peak Influence 1721 | 5 348 135 . 170 211 191 562 415 213 76 99 524 264 206 187 1644 1721 1089 Average Influence 392 | 3 124 135 . 100 129 55 347 283 197 33 16 230 146 109 147 1600 1325 1010 Maximum Alert Level 5 | . 1 . . . 1 . 2 2 1 . . 2 1 1 . 5 5 3 Low Security (%) 46 | 100 77 100 . 100 86 100 32 16 43 100 100 30 91 93 100 . . . Level 1 26 | . 22 . . . 13 . 10 71 56 . . 64 8 6 . . . . Level 2 7 | . . . . . . . 57 12 . . . 4 . . . . . . Level 3 5 | . . . . . . . . . . . . . . . . . 8 100 Level 4 10 | . . . . . . . . . . . . . . . . . 81 . Level 5 1 | . . . . . . . . . . . . . . . . . 10 . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 57 | . 5 1 . . . 2 . 4 1 . . 13 2 1 . 6 15 7 Investigation 13 | . 2 1 . . . 1 . 1 . . . 4 1 1 . . 1 1 Extermination 12 | . . . . . . 1 . 1 1 . . 3 1 . . . 4 1 Reinforcement 10 | . 3 . . . . . . 2 . . . 3 . . . . 1 1 Assault 17 | . . . . . . . . . . . . 1 . . . 6 6 4 Garrison 5 | . . . . . . . . . . . . 2 . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Ext Res Tes Res Acc Distress Signals 10 | . 2 . . . 2 . . 2 . . . 1 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 276 | . 19 . . 6 14 4 26 16 2 1 . 23 6 7 2 17 92 41 Peak Tracking Total 19 | . 4 . . 3 4 3 6 4 1 1 . 4 3 3 1 17 9 19 Tactical Retreats 21 | . 1 . . . . 1 4 . . . . 2 . . . 1 8 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Ext Res Tes Res Acc Traps Triggered 16 | . 2 . . . . 1 6 . 2 . . 2 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Ext Res Tes Res Acc Machines Disabled 14 | . . . . 1 1 . 2 . . . . 4 . 2 . . 4 . Max in Single Turn 2 | . . . . 1 1 . 1 . . . . 2 . 1 . . 1 . Garrison Access 6 | . . . . . . . . 2 . . . 3 . . . . . 1 Garrison Relay 2 | . . . . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Ext Res Tes Res Acc Machines Accessed 38 | . 2 1 2 . 4 5 . 4 1 . 3 7 2 1 1 . 2 3 Terminals 24 | . 2 . . . 4 4 . 2 . . 3 2 1 1 1 . 2 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . 1 . 2 . . . 3 . . . . . 1 Total Hacks 92 | . 7 1 2 . 14 11 . 10 1 . 7 16 5 3 2 . 5 8 Successful 51 | . 4 1 2 . 7 7 . 6 1 . 4 10 2 1 1 . 2 3 Failed 41 | . 3 . . . 7 4 . 4 . . 3 6 3 2 1 . 3 5 Catastrophic 8 | . . . . . 1 1 . 1 . . 1 1 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 41 | . 7 . 1 . 13 5 . 2 . . 3 1 2 2 2 . 2 1 Terminals 65 | . 7 . . . 14 10 . 6 . . 7 3 2 3 2 . 5 6 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . 2 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . 5 . . . . . . Garrison Access 13 | . . . . . . 1 . 4 . . . 6 . . . . . 2 Terminal Hacks 25 | . 2 1 2 . 6 4 . 2 . . 3 1 . 1 . . 2 1 Record 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . 3 . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . . . Level Access Points 4 | . . . . . 1 1 . 1 . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . 1 . 1 . . . . . . . . . 1 Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . 1 . . . . 2 . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . Analyze 2 | . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 12 | . . . . . . 1 . 4 . . . 5 . . . . . 2 Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . Seal Access 5 | . . . . . . . . 2 . . . 2 . . . . . 1 Coupler Status 6 | . . . . . . . . 2 . . . 3 . . . . . 1 Unauthorized Hacks 9 | . 2 . . . 1 2 . . . . 1 1 1 . 1 . . . Terminals 8 | . 2 . . . 1 2 . . . . 1 . 1 . 1 . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . Botnet 6 | . 1 . . . 1 2 . . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Eject 1 | . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . . . 3 5 . 3 1 . 3 6 2 1 1 . 2 3 Full Trace Events 6 | . . . . . . . . 1 . . . 1 1 1 . . 1 1 Feedback Events 3 | . . . . . . . . 1 . . . . . . . . 1 1 Corruption 3 | . . . . . . . . 1 . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Ext Res Tes Res Acc Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . 1 7 . 2 . . . . . . Non-combat 4 | . . . . . . . . . 1 1 . 2 . . . . . . Combat 6 | . . . . . . . . . . 6 . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . . 1 7 . 2 . . . . . . parse_system 7 | . . . . . . . . . . 7 . . . . . . . . find_chute 2 | . . . . . . . . . 1 . . 1 . . . . . . purge_threat 1 | . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 16 | . . . . . . . 9 . . . . 7 . . . . . . Ejected 3 | . . . . . . . . . . . . 3 . . . . . . Machine Destruction 9 | . . . . . . . 9 . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . Attached 1 | . . . . . . . . . . . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Ext Res Tes Res Acc Total Allies 24 | . . . . . . . . . 3 20 . . 1 . . . . . Largest Group 23 | . . . . . . . . . 3 23 19 16 1 1 1 1 . . Highest-Rated Group 815 | . . . . . . . . . 93 815 635 527 10 10 10 10 . . Highest-Rated Ally 50 | . . . . . . . . . 31 50 46 46 10 10 10 10 . . Total Orders 4 | . . . . . . . . . . . . . . 4 . . . . STAY 2 | . . . . . . . . . . . . . . 2 . . . . ROAM 2 | . . . . . . . . . . . . . . 2 . . . . Ally Attacks 125 | . . . . . . . . . . 20 8 97 . . . . . . Total Damage 2477 | . . . . . . . . . . 468 167 1842 . . . . . . Kills 19 | . . . . . . . . . . 1 1 17 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Ext Res Tes Res Acc Robot Analysis Total 4 | . 1 . . . 3 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Ext Res Tes Res Acc Turns Passed 11795 | 24 370 72 606 325 508 665 999 1132 315 889 209 2563 522 297 150 129 1491 529 Spaces Moved 6555 | 14 163 75 531 193 175 363 429 736 197 446 147 1243 338 141 92 86 725 461 Core 226 | . . . . . . . . . . . . . . . . . . 226 Treads 80 | . 25 . . . 11 3 41 . . . . . . . . . . . Legs 7 | 7 . . . . . . . . . . . . . . . . . . Wheels 6236 | 7 138 75 531 193 164 360 388 736 197 446 147 1243 338 141 92 86 725 229 Hover . | . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . 6 Fastest Speed 40 | 90 90 90 90 160 160 130 130 120 120 120 130 130 125 130 130 130 120 40 Average Speed 130 | 105 100 90 108 160 171 146 163 122 132 129 130 138 128 134 130 130 136 87 Slowest Speed 290 | 120 160 90 160 160 200 190 290 140 170 140 140 170 150 135 130 130 155 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 35 17 89 53 20 14 58 22 8 94 6 37 9 26 3 20 18 19 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 1 . 1 . . 1 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . . . . . . . . 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . Spaces Dug 158 | . 2 . . 5 . 12 . 27 5 3 2 56 10 . 1 4 18 13 Terrain Destroyed 248 | . 2 . . 16 . 12 19 31 5 3 2 70 12 2 1 4 55 14 Melee 151 | . . . . . . 12 . 27 5 3 2 56 10 . 1 4 18 13 Projectile 37 | . 2 . . . . . . 4 . . . 9 2 2 . . 17 1 AOE 60 | . . . . 16 . . 19 . . . . 5 . . . . 20 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Ext Res Tes Res Acc Total 8972 | 20 295 80 564 202 298 465 604 884 235 724 164 1857 410 250 119 96 1158 547 Wait 917 | . 78 . . . 38 42 37 17 13 211 . 361 12 9 14 4 59 22 Move 6539 | 13 162 74 530 192 174 363 428 735 197 445 146 1242 337 140 91 85 724 461 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 182 | 1 5 3 22 3 14 14 7 20 2 14 6 28 8 9 . . 21 5 Fast Attach 67 | 1 . . 2 . 6 1 2 12 4 3 1 6 4 4 1 . 13 7 Attach 96 | 1 1 . 1 . 7 4 8 3 3 2 . 12 4 5 2 . 31 12 Detach 31 | . . . . . 1 1 . 3 1 1 . 7 2 . . . 12 3 Swap 168 | . 11 . 3 4 7 7 8 11 5 8 . 44 4 4 1 . 47 4 Drop 170 | 2 2 3 6 . 8 8 4 25 2 16 9 24 12 11 . . 33 5 Fire 546 | 2 35 . . 3 43 8 65 21 2 . . 70 16 68 9 3 191 10 Melee 208 | . . . . . . 17 . 37 6 24 2 63 11 . 1 4 27 16 Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . . . . . 3 . . . . . . . . . . . Escape Stasis 42 | . . . . . . . 42 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Extension -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 25 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 395 | -10/Materials | Entered Mines 435 | -10/Mines | Met a Derelict shopkeep closing up shop 460 | -10/Mines | Learned Materials emergency access door positions 463 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 463 | -10/Mines | Discovered new exit (range 5) 467 | -10/Mines | Entered Exiles 490 | -10/Exiles | Met 8R-AWN 504 | -10/Exiles | Met EX-HEX 582 | -10/Exiles | Met EX-DEC 606 | -10/Exiles | Visited The Gauntlet 830 | -10/Exiles | Learned location of Zion (-6) 850 | -10/Exiles | Met EX-BIN 866 | -10/Exiles | Aligned with FarCom system 867 | -10/Exiles | Given EX-Vault access code 892 | -10/Exiles | Opened EX-Vault 899 | -10/Exiles | Found PSU Rigger 916 | -10/Exiles | Found AWS/Thermal 939 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1010 | -10/Exiles | Discovered new exit (range 14) 1073 | -10/Exiles | Left Exiles lab with AWS/Thermal 1073 | -10/Exiles | Entered Mines 1190 | -9/Mines | Learned Materials security intel 1230 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1341 | -9/Mines | Discovered new exit (range 11) 1360 | -9/Mines | Build established: Hauler-Mutant 1398 | -9/Mines | Entered Materials 1398 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1434 | -8/Materials | Identified exit to Factory 1906 | -8/Materials | Entered Factory 1906 | -7/Factory | Evolved 2 slots: Utility x2 2351 | -7/Factory | Identified exit to Factory 2571 | -7/Factory | Identified exit to Garrison 2571 | -7/Factory | Entered Garrison 2639 | -7/Garrison | Triggered checkpoint 2672 | -7/Garrison | Garrison Relay disabled 2769 | -7/Garrison | Lost 3 parts (1p2n) 3030 | -7/Garrison | Triggered checkpoint 3040 | -7/Garrison | Triggered checkpoint 3100 | -7/Garrison | Discovered new exit (range 15) 3230 | -7/Garrison | Triggered checkpoint 3335 | -7/Garrison | Discovered new exit (range 12) 3363 | -7/Garrison | Installed Relay Interface Framework 3433 | -7/Garrison | Triggered checkpoint 3470 | -7/Garrison | Garrison Relay disabled 3570 | -7/Garrison | Entered Factory 4110 | -7/Factory | Build established: Hauler-Skirmisher 4443 | -7/Factory | Build established: Hauler-Assassin 4697 | -7/Factory | Discovered new exit (range 11) 4702 | -7/Factory | Entered another Factory area 4702 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4943 | -6/Factory | Allied Derelicts emerged from ambush trap array 5017 | -6/Factory | Sucked down chute 5017 | -6/Factory | Entered Waste 5018 | -6/Waste | Joined by Warlord forces that had cleared the area 5040 | -6/Waste | 3 allies followed down the chute 5075 | -6/Waste | Found Damper Plating 5083 | -6/Waste | Found Damper Plating 5280 | -6/Waste | Found Prototype Launcher 5282 | -6/Waste | Identified Tactical Quantum Warhead 5413 | -6/Waste | Found Quantum Capacitor 5536 | -6/Waste | Discovered new exit (range 14) 5560 | -6/Waste | A Compactor rumbled back to life 5561 | -6/Waste | Spotted C-40 Crusher 5565 | -6/Waste | Allies destroyed C-40 Crusher 5906 | -6/Waste | Entered Factory 5906 | -6/Factory | Accompanied by 19 allies 6030 | -6/Factory | Identified exit to Factory 6115 | -6/Factory | Entered another Factory area 6115 | -5/Factory | Accompanied by 16 allies 6115 | -5/Factory | Evolved 2 slots: Utility x2 6417 | -5/Factory | Garrison activated, responded to threat 7383 | -5/Factory | Build established: Hauler-Mutant 7792 | -5/Factory | Garrison activated, responded to threat 8568 | -5/Factory | Discovered new exit (range 11) 8635 | -5/Factory | Identified exit to Factory 8678 | -5/Factory | Entered another Factory area 8678 | -4/Factory | Evolved 2 slots: Utility x2 8845 | -4/Factory | Build established: Hauler-Assassin 9187 | -4/Factory | Discovered new exit (range 10) 9200 | -4/Factory | Entered Extension 9200 | -4/Extension | Accompanied by 1 ally 9323 | -4/Extension | Destroyed B-86 Titan 9339 | -4/Extension | Build established: Hauler-Mutant 9381 | -4/Extension | Spotted B-86 Titan 9404 | -4/Extension | Destroyed B-86 Titan 9443 | -4/Extension | Found Hvy. Reflective Plating 9450 | -4/Extension | Disrupted transfer network 9495 | -4/Extension | Discovered new exit (range 3) 9497 | -4/Extension | Entered Research 9497 | -3/Research | Accompanied by 1 ally 9497 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9626 | -3/Research | Discovered new exit (range 16) 9647 | -3/Research | Entered Testing 9647 | -3/Testing | Accompanied by 1 ally 9648 | -3/Testing | Maximum security lockdown engaged 9724 | -3/Testing | Build established: Hauler-Assassin 9763 | -3/Testing | Spotted Executioner 9769 | -3/Testing | Discovered new exit (range 5) 9776 | -3/Testing | Entered Research 9776 | -2/Research | Evolved 2 slots: Utility x2 10059 | -2/Research | Discovered new exit (range 4) 10076 | -2/Research | First assault squad dispatched 10139 | -2/Research | Discovered new exit (range 15) 10239 | -2/Research | Garrison activated, responded to threat 10385 | -2/Research | Lost 3 parts (1n2u) 10397 | -2/Research | Destroyed 7 combat bots 10842 | -2/Research | Found Prototype Device 10842 | -2/Research | Identified Exp. Shield Generator 10849 | -2/Research | Found Exp. Shield Generator 11144 | -2/Research | Destroyed 8 combat bots 11192 | -2/Research | Lost 4 parts (2p2u) 11267 | -2/Research | Entered Access 11267 | -1/Access | Evolved 2 slots: Utility x2 11517 | -1/Access | First assault squad dispatched 11568 | -1/Access | Build established: Scavenger-Assassin 11644 | -1/Access | Lost 8 parts (1p2n4u1w) 11661 | -1/Access | Released all parts (10) 11698 | -1/Access | Lost 5 parts (1n2u2w) 11735 | -1/Access | Core integrity fell below 50% 11735 | -1/Access | System corruption reached 10% 11740 | -1/Access | Spotted B-99 Colossus 11759 | -1/Access | Core integrity fell below 20% 11796 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 11767_ ALERT: Significant disruption in Zone 7I, assault forces dispatched. 11771_ Triggered Gamma Bomb Trap. 11771_ A bubble of electromagnetic force engulfs the area. 11771_ Door malfunctions. 11786_ Slug penetrates Wall. 11789_ U-05 Engineer lays Concrete. 11793_ System corrupted: Lance rejected. 11793_ Slug penetrates Wall. 11794_ Emergency Access malfunctions. 11794_ C-30 ARC bursts open, deploying its payload. 11794_ G-73 Enforcer unfolds itself. 11794_ B-74 Champion unfolds itself. 11794_ L-61 Swordsman unfolds itself. 11794_ G-73 Enforcer unfolds itself. 11794_ E-15 Imp unfolds itself. 11795_ Slammed into E-15 Imp. 11795_ U-05 Engineer lays Concrete. 11795_ Centrium Leg destroyed. 11795_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ????????????????# ### #??????? | | ????????????????# """"" +??????? | | ????????????????# """""""" ### #??????# | | ????????????????# [ """"""" #?# #??????# | | ????????????????# """ #?### ###??????# | | ????????????????# #???# #????????# | | ??????########### #?###/######???# | | ??????# #?# #???# | | ?###### w #?# #???# | | "" """ #?#! #???? | | """T""" + #???? | | ##########+#### #???? | | [[[ ######"####???????? ?# "" ##### | | [[[ w# #?????????? # """" # | | ?? [[ + w]#?????????? # """" # | | ?? # #?????????? # """" # | | ?? " #?????????? # """" + | | ?? " #??############## """" # | | ?? ##/##/###### # "" # | | ?? BB # # # "" # | | ?? BB + /]# |# ##### | | ?? # !# # #???? | | ???### ##+### " # u # #???? | | ?????????????# / /g = # #???? | | ?????????????# # #bg% # #???? | | ?????????????# # ! #l@/ p ;############# | | ?????????????#= + # # # | | ?????????????# #### # g # [ # | | ?????????????#*#??###### pggp # """"" # | | ?????????????# #??????#/ gg # """"" # | | ?????????????# ##?????##########/#### """""????? | | ???????####### "########## ggg g # """""????? | | ???????# / """""????? | | ???????# # """""????? | | ???????# ################ ###### # ???? | | ???????# ????????????????# #????# # ?? | | ?????????????????????????# #????# # ? | | ?????????g???????????????# #????# # # | | ?????????????????????????# ######/############## | | ?????????????????????????# # #??????? | | ?????????????????????????# # #??????? | | ?????????????????????????# " #??????? | | ?????????????????????????# # #??????? | | ?????????????????????????# # = #??????? | | ?????????????????????????# # #??????? | | ?????????????????????????# # #??????? | | ?????????????????????????# # #??????? | | ?????????????????????????# # #??????? | | ?????????????????????????# # "" "" #??????? | | ?????????????????????????# # ""T"" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 80 Energy Generation 59 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Resistance: EM 90 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Hacked Quantum Capacitor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyDisruptionTrap Manual? 0 Play Time 02:47:41 Cumulative 314.0 hours Start 2020.06.07 @ 15:59:49 End 2020.06.07 @ 18:48:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 15 Types 10/2/0/0/2/0/1 Lore% 83 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a52ea72-93a7-416d-9058-82821ed81bcb