Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.19 @ 08:14:04 Player: Teratos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (178) 890 Value Destroyed (5227) 5227 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1115) 1115 TOTAL SCORE: 10132 Bonus ------- High Alert Combat Kills 687 Follower Combat Kills 128 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 100/100 System Corruption 16% Temperature Cool (318) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ System Backup Module > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Cooling System > --- WEAPON ----------- Lightning Gun Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Light Armor Plating [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . . . 3 . Utility . | . . . . . . . Weapon 2 | . . . . . . 2 Parts Attached 142 | 5 1 15 5 8 30 78 Power 21 | 1 . 3 . 1 8 8 Engine 15 | 1 . 3 . . 6 5 Core 6 | . . . . 1 2 3 Reactor . | . . . . . . . Propulsion 41 | 2 . 6 . 5 10 18 Treads 8 | 2 . . . . . 6 Leg 26 | . . 6 . 3 7 10 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight 5 | . . . . 2 3 . Utility 24 | . . 3 4 2 5 10 Device 18 | . . 3 3 2 3 7 Storage . | . . . . . . . Processor 3 | . . . 1 . 1 1 Hackware 1 | . . . . . . 1 Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 56 | 2 1 3 1 . 7 42 Energy Gun 24 | 1 . 3 . . . 20 Energy Cannon 13 | . 1 . . . 1 11 Ballistic Gun 17 | 1 . . 1 . 6 9 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 3 . 1 1 Parts Lost 70 | . 1 9 . . 13 47 Power 16 | . . 2 . . 6 8 Propulsion 25 | . 1 4 . . 6 14 Utility 5 | . . . . . 1 4 Weapon 24 | . . 3 . . . 21 Highest Loss Streak 12 | . 1 4 . . 4 12 Average Slot Usage (%) 82 | . 69 85 92 85 82 81 Engine 10 | . 14 13 14 9 10 10 Core 3 | . . . . 4 6 2 Treads 8 | . 26 . . . . 15 Leg 18 | . . 26 28 27 23 12 Flight 3 | . . . . . 13 . Device 12 | . . 17 26 28 8 10 Processor 1 | . . . . . 6 . Energy Gun 6 | . 14 18 15 . . 6 Energy Cannon 6 | . 7 8 . . 1 9 Ballistic Gun 8 | . 6 . 6 14 12 8 Naked Turns . | . . . . . . . Heaviest Build 46 | 9 10 12 17 17 29 46 Greatest Support 132 | 40 40 20 20 20 60 132 Greatest Overweight (x) 5 | . . 1 . 3 3 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | . . 2 2 4 4 4 Average Carried 2 | . . . 2 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | . . 2 2 4 4 2 Class Distribution -------------------- 34% | Scavenger-Skirmisher 24% | Skirmisher 24% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 3427 | 197 111 150 . 115 1062 1792 Remotely . | . . . . . . . Salvage Created 7319 | . 375 868 . 438 2637 3001 Parts 370 | . 16 44 . 30 143 137 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 12 | . 2 1 . . 2 7 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 114 | . 7 17 . 14 42 34 Guns 81 | . 4 7 . 14 34 22 Cannons 26 | . 3 10 . . 4 9 AOE 5 | . . . . . 4 1 Classes Destroyed 16 | . 6 2 . 1 5 2 Worker 16 | . 1 3 . . 5 7 Builder 10 | . . 1 . . 3 6 Tunneler 2 | . . . . . . 2 Hauler 3 | . . . . . 3 . Recycler 22 | . 1 2 . . 5 14 Mechanic 1 | . . . . . 1 . Operator 3 | . 1 . . . 1 1 Watcher 7 | . 1 . . . 4 2 Swarmer 20 | . 3 . . 7 8 2 Grunt 64 | . 4 16 . 5 21 18 Brawler 3 | . . . . 2 . 1 Duelist 2 | . . . . . 1 1 Protector 1 | . . . . . 1 . Sentry 14 | . . 1 . . 9 4 Hunter 2 | . . . . . 2 . Programmer 8 | . . . . . . 8 Best Kill Streak 6 | . 4 4 . 5 6 5 Combat Bots Only 5 | . 3 3 . 5 5 3 Max Kills in Single Turn 3 | . 2 1 . 1 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 8358 | . 342 787 . 361 1886 4982 Core 1310 | . 34 140 . 68 363 705 Absorbed by Shields . | . . . . . . . Core Remaining (%) 45 | 100 . . . 3 34 . Volleys Fired 415 | . 45 65 . . 130 175 Largest 4 | . 2 2 . . 2 4 Hottest 295 | . 110 125 . . 91 295 Shots Fired 1092 | . 90 109 . 44 330 519 Gun 841 | . 61 67 . 44 295 374 Cannon 251 | . 29 42 . . 35 145 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 604 | . 16 . . 44 295 249 Thermal 262 | . 74 109 . . . 79 Explosive . | . . . . . . . Electromagnetic 226 | . . . . . 35 191 Robot Hit Streak 21 | . 9 7 . 19 19 21 Robot Miss Streak 8 | . 3 3 . 2 8 6 Penetration Max 1 | . . . . . 1 1 Secondary Targets 5 | . . . . . 2 3 Max Gunslinging Chain 1 | . . . . . 1 1 Autonomous 119 | . . . . 44 75 . Shots Hit Robots 746 | . 61 64 . 39 232 350 Core Hits 317 | . 17 34 . 15 93 158 Critical Hits 12 | . . . . 1 7 4 Critical Kills 5 | . . . . . 4 1 Critical Parts Destroyed 7 | . . . . 1 3 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15151 | . 769 1139 . 1112 5867 6264 Guns 11185 | . 432 505 . 1106 4822 4320 Cannons 2863 | . 332 610 . . 394 1527 Explosions 979 | . . . . . 573 406 Melee . | . . . . . . . Ramming 124 | . 5 24 . 6 78 11 Kinetic 9347 | . 170 . . 1106 4822 3249 Thermal 2925 | . 594 1115 . . 102 1114 Explosive 471 | . . . . . 471 . Electromagnetic 2284 | . . . . . 394 1890 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 28 | . . . . . 2 28 Average Corruption 12 | . . . . . 1 17 Corruption Purged 15 | . . . . . . 15 Effects 330 | . . . . . 41 289 Message Errors 50 | . . . . . 12 38 Matter Fused 44 | . . . . . . 44 Heat Flow Errors 33 | . . . . . 7 26 Energy Discharges 27 | . . . . . 4 23 Parts Rejected 3 | . . . . . . 3 Data Loss (minor) 23 | . . . . . 4 19 Data Loss (major) 9 | . . . . . . 9 Misfires 9 | . . . . . . 9 Alerts 4 | . . . . . . 4 Misdirections 33 | . . . . . . 33 Targeting Errors 81 | . . . . . 12 69 Weapon Failures 14 | . . . . . 2 12 Overload Shots . | . . . . . . . Overflow Damage 384 | . . . . . 215 169 Projectiles 30 | . . . . . 5 25 Explosions 354 | . . . . . 210 144 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 401 | . . 11 . 1 170 219 Shots 6 | . . . . . 2 4 Rammed 21 | . 1 5 . 1 10 4 Targets Rammed 38 | . 1 5 . 4 24 4 Kicked 17 | . . . . 3 14 . Crushed . | . . . . . . . Highest Temperature 512 | . 378 98 . . 402 512 Average Temperature 97 | . 110 29 . . 98 114 Received Heat Transfer 2253 | . 102 420 . 21 612 1098 Effects 10 | . 1 . . . 1 8 Shutdowns 2 | . . . . . 1 1 Energy Bleed 3 | . . . . . . 3 Interference 4 | . 1 . . . . 3 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 11 | . . . . . 1 10 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 1 . . . 1 Heat Transferred 6048 | . 1480 2485 . . 100 1983 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . 1 5 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 1039 | . 145 167 . 275 1039 727 Initial 456 | . . 56 . . 50 456 Average 355 | . 59 78 . 122 435 482 Maximum Alert Level 3 | . . . . 1 3 3 Low Security (%) 33 | 100 100 100 . 76 25 . Level 1 26 | . . . . 23 26 39 Level 2 33 | . . . . . 25 60 Level 3 5 | . . . . . 21 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 1 . . . 7 16 Investigation 5 | . . . . . 3 2 Extermination 8 | . . . . . . 8 Reinforcement 5 | . 1 . . . 2 2 Assault 4 | . . . . . 2 2 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 167 | . 12 24 . 14 61 56 Peak Tracking Total 8 | . 3 3 . 4 6 8 Tactical Retreats 11 | . 1 1 . . 4 5 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . . 1 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 31 | . 3 2 . 4 13 9 Max in Single Turn 2 | . 1 1 . 2 1 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 19 | . 2 . . . 12 5 Terminals 14 | . 2 . . . 8 4 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 2 1 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Total Hacks 48 | . 4 . . . 34 10 Successful 31 | . 2 . . . 23 6 Failed 17 | . 2 . . . 11 4 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 30 | . 4 . . . 19 7 Fabricators . | . . . . . . . Repair Stations 10 | . . . . . 7 3 Recycling Units . | . . . . . . . Scanalyzers 8 | . . . . . 8 . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 2 . . . 12 5 Record 3 | . 2 . . . . 1 Prototype ID Bank 2 | . . . . . 2 . Branch Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Locate Traps 6 | . . . . . 4 2 Reprogram Traps 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 4 | . . . . . 2 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . . 4 1 Scan Component 3 | . . . . . 2 1 Repair 2 | . . . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . . . 7 . Insert Component 4 | . . . . . 4 . Analyze 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 . . . 8 3 Full Trace Events 4 | . . . . . 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 124 | . . . . . 124 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 4 | . . 3 . 1 . . Largest Group 3 | . . 3 . 1 . . Highest-Rated Group 40 | . . 40 . 31 . . Highest-Rated Ally 31 | . . 16 . 31 . . Total Orders . | . . . . . . . Ally Attacks 36 | . . 32 . 4 . . Total Damage 373 | . . 307 . 66 . . Kills 5 | . . 4 . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 1 | . . . 1 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 11116 | 62 572 1534 299 973 2806 4870 Spaces Moved 5623 | 54 263 790 240 739 1619 1918 Core 56 | 28 . 5 . . . 23 Treads 1535 | 26 263 15 . . . 1231 Legs 3695 | . . 770 240 738 1398 549 Wheels 115 | . . . . . . 115 Hover . | . . . . . . . Flight 222 | . . . . 1 221 . Fastest Speed 44 | 50 160 100 120 120 44 90 Average Speed 130 | 102 160 120 120 120 121 144 Slowest Speed 300 | 160 160 160 120 280 245 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 3 48 89 62 99 85 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 154 | . . . . 33 88 33 Melee . | . . . . . . . Projectile 62 | . . . . 33 28 1 AOE 92 | . . . . . 60 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 8488 | 58 324 1252 251 822 2191 3590 Wait 2201 | . 14 377 1 64 366 1379 Move 5618 | 53 263 789 239 738 1618 1918 Hop . | . . . . . . . Pick Up 12 | . . . . 1 7 4 Fast Attach 115 | 5 1 13 5 6 25 60 Attach 11 | . . . . . 2 9 Detach 3 | . . . . . 2 1 Swap 16 | . . 2 . 2 3 9 Drop 60 | . 1 1 6 7 14 31 Fire 415 | . 45 65 . . 130 175 Melee . | . . . . . . . Ram 4 | . . . . . 3 1 Kick 32 | . . 5 . 4 21 2 Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 13) 635 | -10/Materials | Entered Mines 646 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 803 | -10/Mines | Learned Materials stockpile data 882 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 921 | -10/Mines | Excavation squad dispatched 921 | -10/Mines | A large section of the Mines collapsed 952 | -10/Mines | Build established: Scavenger-Mutant 1171 | -10/Mines | Excavation squad dispatched 1414 | -10/Mines | Core integrity fell below 50% 1421 | -10/Mines | Excavation squad dispatched 1438 | -10/Mines | Lost 4 parts (1p2n1w) 1671 | -10/Mines | Excavation squad dispatched 1727 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1731 | -10/Mines | Found Prototype Device 1731 | -10/Mines | Identified Exp. Sensor Array 1828 | -10/Mines | Discovered new exit (range 12) 2163 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2164 | -10/Mines | Discovered new exit (range 5) 2169 | -10/Mines | Entered Exiles 2187 | -10/Exiles | Discovered new exit (range 15) 2216 | -10/Exiles | Met 8R-AWN 2233 | -10/Exiles | Met EX-HEX 2268 | -10/Exiles | Met EX-BIN 2283 | -10/Exiles | Aligned with FarCom system 2285 | -10/Exiles | Given EX-Vault access code 2316 | -10/Exiles | Opened EX-Vault 2325 | -10/Exiles | Found Prototype Device 2325 | -10/Exiles | Identified Supersonic Drone Bay 2329 | -10/Exiles | Found Prototype Processor 2329 | -10/Exiles | Identified 0b10 Alert Chip 2335 | -10/Exiles | Found Prototype Ballistic Gun 2335 | -10/Exiles | Identified AWS/Gauss 2369 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2411 | -10/Exiles | Met EX-DEC 2456 | -10/Exiles | Discovered new exit (range 10) 2468 | -10/Exiles | Left Exiles lab with AWS/Gauss 2468 | -10/Exiles | Entered Mines 2649 | -9/Mines | Discovered new exit (range 9) 2713 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2771 | -9/Mines | Build established: Scavenger-Skirmisher 2880 | -9/Mines | Learned location of Zion (-7) 2998 | -9/Mines | Received a Mining Laser from a helpful Derelict 3055 | -9/Mines | Core integrity fell below 20% 3064 | -9/Mines | Allies destroyed YI-UF0 3416 | -9/Mines | Discovered new exit (range 8) 3441 | -9/Mines | Entered Materials 3441 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x3 4232 | -8/Materials | Discovered new exit (range 16) 4271 | -8/Materials | Identified exit to Storage 4384 | -8/Materials | Repaired Exp. Sensor Array 4509 | -8/Materials | Discovered new exit (range 12) 4522 | -8/Materials | Identified exit to Factory 4726 | -8/Materials | Build established: Skirmisher 4817 | -8/Materials | Discovered exit to Factory (range 5) 5041 | -8/Materials | First assault squad dispatched 5339 | -8/Materials | Lost 4 parts (2p1n1u) 5506 | -8/Materials | Core integrity fell below 50% 5556 | -8/Materials | Lost 4 parts (2p2n) 5848 | -8/Materials | Repaired Gauss Rifle 5861 | -8/Materials | Build established: Scavenger-Mutant 6123 | -8/Materials | Discovered exit to Factory (range 16) 6247 | -8/Materials | Entered Factory 6247 | -7/Factory | Evolved 2 slots: Weapon x2 6463 | -7/Factory | Garrison activated, responded to threat 6534 | -7/Factory | Lost 4 parts (1p2n1w) 6590 | -7/Factory | Garrison activated, responded to threat 6658 | -7/Factory | Lost 3 parts (1n2w) 6864 | -7/Factory | Lost 3 parts (2p1w) 6954 | -7/Factory | Build established: Scavenger-Skirmisher 7028 | -7/Factory | System corruption reached 10% 7086 | -7/Factory | Lost 5 parts (1u4w) 7285 | -7/Factory | Discovered new exit (range 7) 7345 | -7/Factory | Build established: Mutant 7748 | -7/Factory | Discovered new exit (range 15) 8194 | -7/Factory | Build established: Skirmisher 8394 | -7/Factory | Lost 3 parts (1p1n1u) 9686 | -7/Factory | Core integrity fell below 50% 9772 | -7/Factory | Lost 9 parts (2p3n1u3w) 10298 | -7/Factory | Build established: Scavenger-Skirmisher 10894 | -7/Factory | Core integrity fell below 20% 11047 | -7/Factory | First assault squad dispatched 11117 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11100_ Destroyed Shock Rifle. 11100_ Destroyed Com. Wheel. 11103_ Power failure, Lgt. Nuclear Core shutdown. 11103_ Overheating: System interference. 11103_ Shotgun temporarily disabled. 11104_ Overheating: Energy bleed (-18). 11105_ Shotgun destroyed. 11106_ Lgt. Ion Engine destroyed. 11106_ System corrupted by crushing effect (+2). 11107_ Aluminum Leg destroyed. 11109_ Particle Gun destroyed. 11111_ System Backup Module destroyed. 11111_ Titanium Leg destroyed. 11113_ Lgt. Nuclear Core destroyed. 11113_ Hpw. Shotgun destroyed. 11115_ Titanium Leg destroyed. 11117_ C-30 ARC bursts open, deploying its payload. 11117_ G-50 Soldier unfolds itself. 11117_ G-47 Trooper unfolds itself. 11117_ Titanium Leg destroyed. 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"""????????????????????????? | | ## #?? """????????????????????????? | | ## ## """????????????????????????? | | ############ """????????????????????????? | | #???# ### """????????????????????????? | | ^ #???# #?????""????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- Mak. Shrapnel Gun | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipStructuralDeconstructor Manual? 0 Play Time 01:59:14 Cumulative 64.1 hours Start 2021.05.17 @ 14:13:05 End 2021.05.19 @ 08:14:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bdea7d5-204d-4f54-84c5-c2052df7f98a