Cogmind - Beta 12 --- EXPLORER MODE // 2023.08.31 @ 04:00:41 Player: M3-5OS Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1510) 1510 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6940 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Assault Rifle Hypervelocity Gauss Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Ion Engine Mini Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Assault Rifle Hypervelocity Gauss Cannon Great Maul Powered Hammer > --- INVENTORY -------- High-capacity Matter Pod [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Improved Fusion Compressor Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Hover Unit Hover Unit Flight Unit Nuclear Pulse Thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Slots Evolved 13 | . 1 2 2 2 . 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 6 | . . 2 . 2 . . 2 . Utility 3 | . 1 . 1 . . . . 1 Weapon 3 | . . . 1 . . 1 . 1 Parts Attached 51 | . 17 8 . . 2 . 9 15 Power 6 | . 2 . . . . . . 4 Engine 4 | . 2 . . . . . . 2 Core 1 | . . . . . . . . 1 Reactor 1 | . . . . . . . . 1 Propulsion 22 | . 8 6 . . . . 4 4 Treads 8 | . 4 3 . . . . . 1 Leg 6 | . 2 . . . . . 3 1 Wheel . | . . . . . . . . . Hover 5 | . 2 3 . . . . . . Flight 3 | . . . . . . . 1 2 Utility 10 | . 4 1 . . 2 . 1 2 Device 2 | . 2 . . . . . . . Storage . | . . . . . . . . . Processor 6 | . 1 1 . . 2 . 1 1 Hackware . | . . . . . . . . . Protection 2 | . 1 . . . . . . 1 Artifact . | . . . . . . . . . Weapon 13 | . 3 1 . . . . 4 5 Energy Gun 3 | . 2 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . 1 . . . . . 1 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 6 | . . . . . . . 3 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 18 | . 3 2 . . . . 5 8 Power 1 | . . . . . . . . 1 Propulsion 11 | . 2 2 . . . . 2 5 Utility 6 | . 1 . . . . . 3 2 Weapon . | . . . . . . . . . Highest Loss Streak 5 | . 2 2 . . . . 4 5 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 79 | . 95 83 58 50 52 50 56 55 Engine 7 | . 12 5 . . . . . 4 Treads 15 | . 18 11 25 21 21 18 14 7 Leg 7 | . 5 . . . . . 12 16 Hover 2 | . . 27 8 7 7 6 4 . Flight 1 | . . . . . . . 2 6 Device 5 | . 5 10 8 7 7 6 5 4 Storage 7 | . 12 5 . . . . . . Processor 9 | . 8 13 16 14 16 18 14 2 Protection 4 | . 6 . . . . . . 3 Energy Gun 12 | . 20 8 . . . . . . Ballistic Gun 2 | . 4 . . . . . . 1 Impact Weapon 1 | . . . . . . . . 5 Naked Turns 29 | . . . . . . . . 29 Heaviest Build 40 | 22 22 18 1 1 1 1 5 40 Greatest Support 63 | 20 40 24 3 3 3 3 3 63 Greatest Overweight (x) 5 | 1 5 . . . . . 1 . Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 10 10 7 5 5 5 5 5 5 Most Carried 10 | 7 10 9 5 5 5 5 5 5 Average Carried 6 | 7 9 6 4 5 5 5 4 2 Final Capacity 10 | 10 10 5 5 5 5 5 5 5 Final Carried 10 | 7 10 4 5 5 5 5 5 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Matter Collected 1472 | 212 929 60 . . . 30 56 185 Remotely . | . . . . . . . . . Salvage Created 2446 | 52 1322 252 . . . . 175 645 Parts 130 | . 92 14 . . . . 6 18 Haulers Intercepted 4 | . 2 . . . . . . 2 Recyclers Shooed 4 | . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 24 | . 6 5 . . . . 5 8 Melee 6 | . . . . . . . 3 3 Guns 9 | . 4 5 . . . . . . AOE 3 | . 2 . . . . . 1 . Classes Destroyed 11 | 1 6 1 . . . . 2 1 Worker 9 | . 8 . . . . . . 1 Builder 8 | . 8 . . . . . . . Tunneler 4 | . 4 . . . . . . . Hauler 4 | . 2 . . . . . . 2 Recycler 8 | 1 7 . . . . . . . Operator 1 | . . . . . . . . 1 Watcher 4 | . 3 . . . . . . 1 Swarmer 5 | . . . . . . . 3 2 Grunt 14 | . 6 2 . . . . 1 5 Brawler 1 | . . . . . . . 1 . Sentry 4 | . . 3 . . . . . 1 Best Kill Streak 7 | 1 7 5 . . . . 3 6 Combat Bots Only 5 | . 2 5 . . . . 3 5 Max Kills in Single Turn 3 | 1 3 1 . . . . 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . . . 1 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Damage Taken 3651 | . 587 274 19 . 100 9 463 2199 Core 1539 | . 161 64 10 . 36 . 116 1152 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 7 | . 7 . . . . . . . Core Remaining (%) 85 | 100 35 84 98 . 94 100 88 . Volleys Fired 148 | 2 118 17 . . . . 7 4 Largest 2 | 2 2 2 . . . . 1 2 Hottest 81 | 40 80 80 . . . . 20 81 Shots Fired 274 | 4 229 28 . . . . 7 6 Gun 272 | 4 229 28 . . . . 7 4 Cannon 2 | . . . . . . . . 2 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 75 | 4 58 . . . . . 7 6 Thermal 199 | . 171 28 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 58 | 4 58 23 . . . . . 25 Robot Miss Streak 1 | . 1 1 . . . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 193 | 4 119 25 . . . . 11 34 Core Hits 86 | 2 55 11 . . . . 6 12 Critical Kills 3 | . . . . . . . 1 2 Critical Parts Destroyed 8 | . . . . . . . 1 7 Critical Strikes 11 | . . . . . . . 2 9 Destroy 1 | . . . . . . . . 1 Smash 10 | . . . . . . . 2 8 Melee Attacks 44 | . . . . . . . 13 31 Impact 44 | . . . . . . . 13 31 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4321 | 50 1819 266 . . . . 663 1523 Guns 1741 | 50 1377 266 . . . . 11 37 Cannons 37 | . . . . . . . . 37 Explosions 635 | . 442 . . . . . 193 . Melee 1823 | . . . . . . . 458 1365 Ramming 85 | . . . . . . . 1 84 Kinetic 579 | 50 444 . . . . . 11 74 Thermal 1623 | . 1357 266 . . . . . . Explosive 211 | . 18 . . . . . 193 . Electromagnetic . | . . . . . . . . . Impact 1823 | . . . . . . . 458 1365 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 . Average Corruption 1 | . . . . . . . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 577 | . 54 . . . . . 45 478 Projectiles . | . . . . . . . . . Explosions 54 | . 54 . . . . . . . Melee 523 | . . . . . . . 45 478 Knockbacks 9 | . . . . . . . 1 8 Impact 8 | . . . . . . . 1 7 Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 468 | . 245 . . . . . 186 37 Shots 10 | . 7 . . . . . 3 . Rammed 23 | . . . . . . . 1 22 Targets Rammed 23 | . . . . . . . 1 22 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 324 | . 194 324 . . . . . 36 Average Temperature 68 | . 46 199 . . . . . 17 Received Heat Transfer 1212 | . 303 183 9 . . . 81 636 Effects 4 | . . 4 . . . . . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Interference 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 11 | . . . . . . . 2 9 Impact Corruptions 18 | . . . . . . . 2 16 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 3050 | . 2425 625 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Peak Influence 245 | 5 242 226 173 57 60 26 245 209 Initial 93 | . 2 1 68 57 30 23 14 93 Average 77 | 3 50 127 100 57 38 24 101 135 Maximum Alert Level 1 | . 1 1 . . . . 1 1 Low Security (%) 94 | 100 94 88 100 100 100 100 93 95 Level 1 5 | . 5 11 . . . . 6 4 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . . . . . . 4 Investigation 1 | . . . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . . . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Distress Signals 6 | . . 1 . . . . . 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 61 | . 12 7 3 . 2 1 11 25 Peak Tracking Total 15 | . 3 6 4 . 1 1 5 15 Tactical Retreats 9 | . . 1 1 . 2 . 2 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Traps Triggered 6 | . 3 . . . 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Machines Disabled 14 | . 10 . . . . . 4 . Max in Single Turn 4 | . 3 . . . . . 4 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Machines Accessed 3 | . 1 . . 1 . 1 . . Terminals 2 | . . . . 1 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 5 | . 1 . . 2 . 2 . . Successful 3 | . 1 . . 1 . 1 . . Failed 2 | . . . . 1 . 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . 1 . . . . . . . Terminals 4 | . . . . 2 . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . 1 . 1 . . Open DSF 2 | . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Turns Passed 3156 | 31 1758 198 80 4 75 64 350 596 Spaces Moved 2476 | 13 842 248 154 7 113 128 445 526 Core 1019 | . 3 146 154 7 113 128 445 23 Treads 676 | . 676 . . . . . . . Legs 429 | 13 143 . . . . . . 273 Wheels . | . . . . . . . . . Hover 122 | . 20 102 . . . . . . Flight 230 | . . . . . . . . 230 Fastest Speed 48 | 190 116 48 50 50 50 50 50 50 Average Speed 94 | 190 160 49 50 50 50 50 50 78 Slowest Speed 300 | 190 300 52 50 50 50 50 100 97 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 94 37 21 1 89 6 14 19 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . . 1 1 Terrain Destroyed 114 | . 79 . . . . . 34 1 Melee 2 | . . . . . . . 1 1 Projectile . | . . . . . . . . . AOE 112 | . 79 . . . . . 33 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac Total 2949 | 16 1029 298 156 6 130 127 539 648 Wait 121 | 2 13 16 . . . . 58 32 Move 2466 | 12 841 247 153 6 112 127 444 524 Hop 1 | . . . . . . . . 1 Pick Up 36 | . 22 3 2 . . . 1 8 Fast Attach 15 | . 5 1 . . 2 . 5 2 Attach 35 | . 11 7 . . . . 4 13 Detach 12 | . 3 1 . . . . 4 4 Swap 1 | . 1 . . . . . . . Drop 32 | . 15 6 1 . 1 . 2 7 Fire 148 | 2 118 17 . . . . 7 4 Melee 44 | . . . . . . . 13 31 Ram 23 | . . . . . . . 1 22 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Identified exit to Materials 1 | -11/Junkyard | Discovered exit to Materials (range 3) 32 | -11/Junkyard | Entered Materials 32 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 400 | -10/Materials | Identified exit to Materials 400 | -10/Materials | Discovered exit to Materials (range 12) 737 | -10/Materials | Identified exit to Mines 737 | -10/Materials | Discovered exit to Mines (range 17) 845 | -10/Materials | Core integrity fell below 50% 884 | -10/Materials | Discovered exit to Materials (range 9) 1314 | -10/Materials | Discovered exit to Materials (range 16) 1790 | -10/Materials | Entered another Materials area 1790 | -9/Materials | Evolved 2 slots: Propulsion x2 1833 | -9/Materials | Identified exit to Mines 1833 | -9/Materials | Discovered exit to Mines (range 5) 1982 | -9/Materials | Identified exit to Materials 1982 | -9/Materials | Discovered exit to Materials (range 12) 1988 | -9/Materials | Entered another Materials area 1988 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2059 | -8/Materials | Identified exit to Factory 2059 | -8/Materials | Discovered exit to Factory (range 18) 2068 | -8/Materials | Entered Factory 2068 | -7/Factory | Evolved 2 slots: Propulsion x2 2071 | -7/Factory | Identified exit to DSF 2072 | -7/Factory | Entered DSF 2100 | -7/DSF | Additional patrols routed to DSF 2107 | -7/DSF | Identified exit to Factory 2107 | -7/DSF | Discovered exit to Factory (range 18) 2147 | -7/DSF | Entered Factory 2147 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2207 | -6/Factory | Identified exit to Factory 2207 | -6/Factory | Discovered exit to Factory (range 7) 2211 | -6/Factory | Entered another Factory area 2211 | -5/Factory | Evolved 2 slots: Propulsion x2 2549 | -5/Factory | Identified exit to Factory 2549 | -5/Factory | Discovered exit to Factory (range 16) 2561 | -5/Factory | Entered another Factory area 2561 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2567 | -4/Factory | Lost 4 parts (1n3u) 3123 | -4/Factory | Lost 5 parts (1p2n2u) 3128 | -4/Factory | Released all parts (3) 3139 | -4/Factory | Core integrity fell below 50% 3152 | -4/Factory | Core integrity fell below 20% 3157 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 03147_ Slammed into H-77 Assassin. 03149_ Slug penetrates M-28 Smith. 03150_ Slammed into H-77 Assassin. 03150_ Destroyed Imp. Targeting Computer. 03150_ H-77 Assassin system corrupted by crushing effect. 03151_ Slug penetrates Wall. 03151_ Slammed into H-77 Assassin. 03152_ Penetrated by Slug. 03153_ Slammed into H-77 Assassin. 03154_ Penetrated by Slug. 03154_ Slug penetrates Wall. 03154_ Slug penetrates Door. 03154_ Slug penetrates Construction Platform. 03154_ Construction Platform disabled. 03154_ Slammed into H-77 Assassin. 03154_ Critical hit (Burn: +50). 03155_ Slammed into H-77 Assassin. 03155_ Penetrated by Slug. 03156_ Slammed into H-77 Assassin. 03157_ M-28 Smith destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ? ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ####################????????????????????? | | ###+#################################????????????? | | ????????????? | | ???????????? | | ???????????? | | = ??????????? | | %% ???????????? | | ###### ### #####+### wY####??????????????????? | | # % %%% %*# #?????????????????????? | | ?? # = % # #?????????????????????? | | ?? + !% = # +?????????????????????? | | ?? # ! % # #?????????????????????? | | ?? # #R #?????????????????????? | | ?? + ! """Y""" # #?????????????????????? | | ?? # ! """"""" # #?????????????????????? | | ?? # ######## # ????????????????????? | | ?? #### ### # ????????????????????? | | ?? ##### ###### h # ????????????????????? | | ############ "" o # ????????????????????? | | ############### ""% %!!! # ????????????????????? | | "%%%g!/%@%##????????????????????? | | "%%%g!/%h ##????????????????????? | | "%%% =!= ##????????????????????? | | %%%%% ##????????????????????? | | g % ##????????????????????? | | t ##????????????????????? | | ! ##????????????????????? | | ############### % ##????????????????????? | | ############### ####;#########???????????????? | | ############### R# #???????????????? | | % # T #???????????????? | | + #???????????????? | | % /= # "" " """??????????????????? | | = # """" """"??#??????????????? | | = # """" """" ???????????????? | | ##################### """" """" #???????????????? | | ##################### """" """" #???????????????? | | #???????????????????# """" """" #???????????????? | | #???????????????????# """" """" #???????????????? | | ##############??????# #???????????????? | | ##############??????# #???????????????? | | ##??????##############???????????????? | | ##???????????????????????????????????? | | ##???????????????????????????????????? | | ##???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 26 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 60 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyMappingRipper Manual? 0 Play Time 00:34:27 Cumulative 75.8 hours Start 2023.08.31 @ 03:28:13 End 2023.08.31 @ 04:00:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 40 Rogue 3 Adventurer 7 Explorer 30 Win Type - Total 7 Types 5/0/0/2/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcb76e70-247e-49ef-b55d-d674a5e96abc