Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 20:46:43 Player: MadBadger Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (56) 280 Value Destroyed (1500) 1500 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 2743 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 250/250 System Corruption 4% Temperature Cool (6) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Structural Scanner Signal Interpreter Improved Terrain Scanner Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Large Storage Unit Structural Scanner Signal Interpreter Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 36 | 7 6 23 Power 5 | 1 1 3 Engine 4 | 1 . 3 Core 1 | . 1 . Reactor . | . . . Propulsion 14 | 2 1 11 Treads 11 | 2 1 8 Leg 3 | . . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 1 | . 1 . Storage 4 | 1 . 3 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 3 2 6 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun 7 | 2 . 5 Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 17 | . 5 12 Power 3 | . 2 1 Propulsion 7 | . 1 6 Utility . | . . . Weapon 7 | . 2 5 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 80 | . 80 80 Engine 2 | . 3 1 Core 1 | . 3 . Treads 25 | . 24 26 Device 3 | . 8 . Storage 12 | . 14 11 Processor 6 | . . 11 Energy Cannon 3 | . . 5 Ballistic Gun 14 | . 15 14 Ballistic Cannon 9 | . 9 9 Peak Build Rating 15 | 6 10 15 Average Rating 9 | 4 7 11 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 52 | 12 19 52 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 14 | . . 14 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 8 20 Average Capacity 12 | 7 8 15 Most Carried 12 | 2 8 12 Average Carried 7 | 1 5 9 Final Capacity 20 | 8 8 20 Final Carried 11 | 2 7 11 Class Distribution -------------------- 53% | Mutant 33% | Scavenger-Gunner 8% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1458 | 268 381 809 Remotely . | . . . Salvage Created 1781 | . 566 1215 Parts 120 | . 33 87 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 43 | . 11 32 Guns 25 | . 9 16 Cannons 17 | . 2 15 Classes Destroyed 9 | . 3 6 Worker 2 | . . 2 Hauler 1 | . 1 . Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 8 | . 3 5 Swarmer 12 | . . 12 Grunt 22 | . 11 11 Brawler 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 314 | . 93 221 Missed 81 | . 25 56 Damage Taken 2885 | . 921 1964 Core 614 | . 204 410 Absorbed by Shields . | . . . Core Remaining (%) 59 | 100 18 . Volleys Fired 168 | . 70 98 Largest 3 | . 2 3 Hottest 130 | . 78 130 Shots Fired 330 | . 118 212 Gun 199 | . 96 103 Cannon 131 | . 22 109 Launcher . | . . . Special . | . . . Kinetic 289 | . 118 171 Thermal 41 | . . 41 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 10 12 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 182 | . 70 112 Core Hits 77 | . 29 48 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Meltdown 1 | . . 1 Destroy 1 | . 1 . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3115 | . 994 2121 Guns 1710 | . 853 857 Cannons 1304 | . 40 1264 Explosions 99 | . 99 . Melee . | . . . Ramming 2 | . 2 . Kinetic 2506 | . 893 1613 Thermal 508 | . . 508 Explosive 99 | . 99 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 28 | . . 28 Message Errors 6 | . . 6 Matter Fused 6 | . . 6 Heat Flow Errors 2 | . . 2 Energy Discharges 4 | . . 4 Data Loss (minor) 3 | . . 3 Data Loss (major) 5 | . . 5 Misfires 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 30 | . 27 3 Projectiles 3 | . . 3 Explosions 27 | . 27 . Melee . | . . . Knockbacks 9 | . . 9 Impact . | . . . Kinetic 8 | . . 8 Secondary 1 | . . 1 Self-Inflicted Damage 62 | . 62 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 277 | . 24 277 Average Temperature 51 | . 4 61 Received Heat Transfer 1083 | . 492 591 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 6 | . . 6 Heat Transferred 925 | . . 925 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 478 | . 233 478 Initial . | . . . Average 112 | . 52 161 Maximum Alert Level 2 | . 1 2 Low Security (%) 86 | 100 98 76 Level 1 6 | . 1 11 Level 2 6 | . . 11 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 8 | . 5 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 70 | . 20 50 Peak Tracking Total 5 | . 4 5 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3963 | 99 1638 2226 Spaces Moved 1972 | 58 844 1070 Core 39 | 4 . 35 Treads 1874 | 54 844 976 Legs 59 | . . 59 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 168 | 152 160 176 Slowest Speed 750 | 160 160 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 5 64 77 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 25 | . 24 1 Melee . | . . . Projectile 2 | . 1 1 AOE 23 | . 23 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2309 | 66 1013 1230 Wait 106 | . 83 23 Move 1970 | 57 843 1070 Hop . | . . . Pick Up 15 | 1 8 6 Fast Attach 25 | 7 3 15 Attach 7 | . 3 4 Detach 5 | 1 1 3 Swap 4 | . . 4 Drop 8 | . 1 7 Fire 168 | . 70 98 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / *Sub) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 7) 797 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Core integrity fell below 50% 1226 | -10/Materials | Core integrity fell below 20% 1631 | -10/Materials | Discovered new exit (range 12) 1654 | -10/Materials | Identified exit to Subcaves 1702 | -10/Materials | Identified exit to Materials 1738 | -10/Materials | Entered another Materials area 1738 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2256 | -9/Materials | Discovered new exit (range 8) 2328 | -9/Materials | Identified exit to Mines 2336 | -9/Materials | Build established: Scavenger-Gunner 2564 | -9/Materials | Discovered new exit (range 14) 2626 | -9/Materials | Identified exit to Materials 3215 | -9/Materials | Core integrity fell below 50% 3253 | -9/Materials | Lost 4 parts (2n2w) 3426 | -9/Materials | Discovered new exit (range 7) 3444 | -9/Materials | Identified exit to Storage 3445 | -9/Materials | Core integrity fell below 20% 3740 | -9/Materials | Lost 3 parts (1p2w) 3964 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03767_ System corrupted: Substantial component data lost. 03767_ K-01 Serf collects debris. 03771_ Acquired 26 matter. 03771_ K-01 Serf collects debris. 03772_ R-06 Scavenger collects Heat Sink. 03777_ R-06 Scavenger collects Sml. Laser. 03834_ K-01 Serf collects debris. 03864_ System corrupted: Matter fused (-10). 03873_ Dropped Lrg. Storage Unit. 03878_ Acquired Imp. Terrain Scanner. 03902_ R-06 Scavenger collects Lrg. Storage Unit. 03906_ W-16 Scout destroyed. 03907_ R-06 Scavenger collects Hover Unit. 03911_ R-06 Scavenger collects Lgt. Ion Engine. 03915_ R-06 Scavenger collects Signal Interpreter. 03942_ System corrupted: Heat flow error (+297). 03957_ Triggered Alarm Trap. 03957_ An alarm sounds. 03957_ ALERT: Alarm triggered, dispatching investigation squad. 03961_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????########????????????????????? | | ????????????###??? 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