Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 11:12:23 Player: Minty Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (379) 1895 Value Destroyed (17480) 17480 Prototype IDs (69) 1380 Alien Tech Used (7) 1400 Bonus (14283) 14283 TOTAL SCORE: 45738 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5239 Follower Combat Kills 1351 Subatomizer Sterilization 3000 Entered DSFs 1000 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -207 Cogmind --------- Core Integrity 0/1600 Matter 261/300 Energy 342/1200 System Corruption 71% Temperature Warning (306) Movement Immobile (Siege) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (7) --- Improved Heavy Siege Treads > --- UTILITY (12) ----- Advanced Cooling System (fused) Large Storage Unit Experimental Energy Well Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Hacking Suite > --- WEAPON (4) ------- Core Cannon Plasma Lance Plasma Lance > --- INVENTORY (15) --- Quantum Reactor Improved Energy Well (400) Advanced Energy Well (500) Long-range Sensor Array Advanced Force Booster Enhanced Nova Cannon Improved Remote Datajack Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Particle Accelerator Improved Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Core Cannon Multirail Power Sword > --- INVENTORY -------- Quantum Reactor Quantum Reactor Improved Heavy Siege Treads Improved Energy Well Advanced Energy Well Long-range Sensor Array Advanced Force Booster Improved Remote Datajack Plasma Lance Plasma Lance Sigix Containment Pod [Rating: 187] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Airjet Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Advanced EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 2 . . . 2 . . . . 2 . . . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 2 . . . 1 . . . . . . . . . . . . . 1 . . Utility 10 | . . . 2 . . . . 1 . . . . 1 . . . . 1 . 2 . 1 . 2 Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 406 | . 5 16 37 9 1 2 17 2 4 . . 4 39 8 7 3 10 3 11 24 23 51 35 95 Power 53 | . 1 1 5 . . 1 1 . 1 . . 2 5 1 1 1 1 . 1 2 4 8 3 14 Engine 14 | . 1 1 3 . . . 1 . 1 . . 2 3 . . . . . . . 1 . . 1 Core 8 | . . . 2 . . 1 . . . . . . 2 1 1 . . . . . . 1 . . Reactor 31 | . . . . . . . . . . . . . . . . 1 1 . 1 2 3 7 3 13 Propulsion 110 | . 2 6 8 4 . . 6 . . . . 1 12 2 2 . 5 . 4 7 3 13 10 25 Treads 23 | . . 4 5 . . . . . . . . 1 2 . . . . . . . . 3 . 8 Leg 44 | . . . . . . . . . . . . . 6 2 2 . 5 . . . . 8 10 11 Wheel 14 | . 2 2 . . . . . . . . . . 4 . . . . . . . . 1 . 5 Hover 13 | . . . 3 4 . . 6 . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . . . . . . . . . . . 4 7 3 1 . 1 Utility 148 | . 2 1 9 2 1 . 3 1 3 . . 1 12 4 2 1 3 3 5 10 11 13 15 46 Device 56 | . . . 5 1 1 . . 1 1 . . . 6 . 1 . 1 . . 5 1 4 8 21 Storage 12 | . 1 1 1 . . . . . . . . . 1 . . . . . . . 4 1 . 3 Processor 41 | . 1 . 1 . . . 3 . . . . 1 3 1 . . . 3 2 1 3 5 3 14 Hackware 10 | . . . . 1 . . . . . . . . . . . . . . 3 . 3 2 . 1 Protection 29 | . . . 2 . . . . . 2 . . . 2 3 1 1 2 . . 4 . 1 4 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | . . 8 15 3 . 1 7 1 . . . . 10 1 2 1 1 . 1 5 5 17 7 10 Energy Gun 8 | . . 3 1 1 . 1 . . . . . . 1 . . . . . . . . . 1 . Energy Cannon 10 | . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 2 1 3 Ballistic Gun 22 | . . 1 10 . . . 6 . . . . . 1 . . . . . . . 1 . 1 2 Ballistic Cannon 19 | . . 1 . . . . . . . . . . 3 . . . 1 . 1 1 . 9 1 2 Launcher 12 | . . 3 3 . . . . . . . . . 1 1 . . . . . 1 . 2 . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Impact Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Slashing Weapon 7 | . . . . 2 . . . . . . . . . . . . . . . 3 1 . . 1 Piercing Weapon 7 | . . . . . . . 1 . . . . . . . . . . . . . . 2 3 1 Special Melee Weapon 6 | . . . . . . . . . . . . . 1 . 2 1 . . . . 1 1 . . Unidentified Prototypes 38 | . . . 3 2 1 2 . 2 . . . . 3 . . 2 . . . 4 6 1 6 6 Corrupted Parts 17 | . . . 1 . . . 1 . . . . 1 1 2 . . 5 . . . . . . 6 System Corruption 106 | . . . 6 . . . 4 . . . . 4 4 12 . . 49 . . . . . . 27 Parts Lost 217 | . . 6 13 2 . . 15 . . 4 . 2 12 3 5 . 6 . 16 9 12 22 24 66 Power 30 | . . 1 3 . . . 1 . . . . . 2 1 . . . . 1 1 3 6 3 8 Propulsion 85 | . . 2 3 1 . . 8 . . 3 . 1 6 1 2 . 3 . 8 3 3 9 11 21 Utility 59 | . . 1 3 1 . . 2 . . 1 . . 1 1 1 . 3 . 3 5 4 1 7 25 Weapon 43 | . . 2 4 . . . 4 . . . . 1 3 . 2 . . . 4 . 2 6 3 12 Highest Loss Streak 16 | . . 3 10 1 . . 8 . . 2 . 2 3 2 2 . 3 . 16 6 10 8 10 16 To Critical Strikes 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 4 Average Backups 9 | 6 8 9 12 9 9 10 9 9 10 9 9 9 9 9 9 9 9 8 7 4 2 7 11 10 Power . | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | 4 3 . . 1 1 1 . . . . . . . . . . . . . . . 1 . . Utility 2 | . 1 1 2 1 3 3 3 4 3 3 3 3 4 3 3 4 4 4 2 . . . 4 4 Weapon 4 | 1 1 6 9 5 5 6 5 5 5 5 5 5 3 4 3 3 2 2 1 1 1 3 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 6 1 8 2 . . . . 1 . . . 4 2 1 . . . 1 1 2 . 1 5 Power 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 5 | . 2 . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Utility 13 | . 1 1 . . . . . . 1 . . . 4 2 . . . . . 1 . . . 3 Weapon 12 | . 2 . 7 2 . . . . . . . . . . . . . . . . 1 . . . Tool/Special 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Average Slot Usage (%) 80 | . 98 97 87 99 98 100 78 81 84 73 60 52 83 92 85 70 75 87 62 80 79 80 80 73 Engine 4 | . 14 13 5 7 7 7 2 6 6 6 6 6 3 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 5 5 2 3 6 6 6 5 Treads 5 | . . 20 12 . . . . . . . . . 7 4 . . . . . . . 3 1 4 Leg 7 | . 23 . . . . . . . . . . . 2 28 29 23 21 31 12 . . 8 21 9 Wheel 3 | . 4 6 6 . . . . . . . . . 11 . . . . . . . . 1 . 2 Hover 2 | . . . 6 37 38 38 29 26 26 15 6 . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 5 20 17 3 . . Device 5 | . . . 17 15 13 15 8 1 4 . . . 6 5 4 5 4 4 . 2 . 2 6 12 Storage 6 | . 14 14 8 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 2 . 5 3 4 4 Processor 13 | . 13 11 2 1 . . 4 20 14 13 13 18 16 10 11 8 5 11 19 20 18 16 13 19 Hackware 2 | . . . . 5 7 7 6 . . . . . . . . . . . 5 4 13 17 . 1 Protection 3 | . . . . . . . . . 6 13 6 6 3 10 8 7 9 8 1 10 2 . 7 2 Energy Gun 1 | . 28 6 . . 5 7 . . . . . . 1 . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . 1 . 4 . . . . . 1 1 4 2 Ballistic Gun 6 | . . 10 19 13 15 15 11 20 17 18 20 13 6 . . . . . . . 1 . . 1 Ballistic Cannon 4 | . . 10 1 . . . . . . . . . 4 15 6 . 2 . . . . 8 4 2 Peak Build Rating 187 | 6 8 33 54 45 48 45 52 55 59 50 39 40 81 83 79 79 83 84 84 113 136 167 185 187 Average Rating 74 | 6 7 13 34 43 43 44 37 49 55 46 39 34 66 78 73 64 74 82 60 100 114 133 161 130 On Entrance 59 | 6 6 8 33 34 41 44 44 49 55 50 39 39 39 81 74 74 79 79 83 53 101 120 148 97 Avg Prop Armor Cover (%) 9 | . . 3 8 . . . 10 . . . . . 12 4 . . . . 19 . . 8 7 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 242 | 12 17 212 242 38 35 33 36 35 38 39 37 37 75 84 79 76 69 60 54 34 44 103 139 157 Greatest Support 245 | 20 20 40 62 40 40 40 43 35 47 35 8 28 65 80 95 65 115 115 115 46 46 155 181 245 Greatest Overweight (x) 11 | . . 10 11 . . . 6 . . 4 4 10 6 1 1 1 1 . . . 1 9 1 7 Average Overweight (x) . | . . 1 3 . . . . . . 1 4 8 . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 10 35 35 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 15 15 15 Average Capacity 12 | 8 9 14 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 13 15 15 Most Carried 35 | 6 10 25 35 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 5 5 15 15 15 Average Carried 11 | 6 8 10 18 9 9 10 9 9 9 9 9 9 9 9 9 9 9 9 7 4 4 11 14 14 Final Capacity 35 | 8 10 35 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 15 15 15 Final Carried 25 | 6 10 25 10 9 10 10 9 10 10 9 9 10 10 10 10 10 10 9 5 5 5 13 12 9 Class Distribution -------------------- 25% | Mutant 22% | Scavenger-Gunner 16% | Scavenger-Mutant 10% | Gunner 5% | Scavenger-Assassin 3% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Mutant | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/DSF Sprinter | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Acc Matter Collected 12371 | 200 20 571 907 406 . 19 401 155 422 102 . 198 1263 489 237 135 420 . 95 320 525 1577 1305 2604 Remotely 1347 | . . . . . . . . . . . . . . . . . . . . 28 . . 182 1137 Salvage Created 18621 | . 109 567 1384 507 . 19 704 114 367 119 . 331 1967 611 305 213 881 . 89 410 901 1649 3029 4345 Parts 785 | . 6 38 78 28 . 1 37 3 13 4 . 11 80 14 16 . 31 . 2 19 62 56 117 169 Haulers Intercepted 10 | . 1 . 3 . . . . 1 . . . . 1 . . . . . . 1 . 1 1 1 Recyclers Shooed 11 | . . . 2 1 . . . . . . . . 4 . . . . . . 1 1 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . 10 . . . . . . 6 4 . 10 . 9 11 . 11 . . . . . . . Prevented 25 | . . . . . . . . . 4 . . . . 6 . . 15 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Acc Combat Hostiles Destroyed 272 | . 1 14 27 5 . . 11 . 5 3 . 6 28 12 13 . 14 . 1 8 10 25 37 52 Melee 35 | . . . . . . . 1 . . . . . 4 . 2 . 1 . 1 1 4 3 12 6 Guns 49 | . 1 4 9 4 . . 7 . 4 3 . 1 2 . . . . . . . . 1 . 13 Cannons 82 | . . 4 6 . . . . . . . . . 11 5 2 . 2 . . 1 5 14 13 19 AOE 87 | . . 5 11 1 . . 3 . 1 . . 5 9 4 9 . 7 . . 5 1 7 11 8 Classes Destroyed 27 | . 2 3 7 1 . . 3 . 1 . . 1 1 . . . 3 . . . . 1 2 2 Worker 22 | . . . 4 3 . 1 . 1 . . . . 5 . . . . . . 1 2 . 3 2 Builder 32 | . . . 4 2 . . . . . . . . 4 . . . . . . 3 4 3 5 7 Tunneler 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Hauler 10 | . 1 . 3 . . . . 1 . . . . 1 . . . . . . 1 . 1 1 1 Recycler 23 | . . . 1 2 . . . . . . . . 3 . . . . . . 1 2 4 4 6 Mechanic 5 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 2 Operator 4 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 1 Swarmer 52 | . . 2 7 . . . . . . 2 . 5 5 2 10 . 1 . . 8 5 . . 5 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 105 | . 1 . 16 3 . . 7 . 3 . . . 13 7 2 . 7 . . . . 8 21 17 Brawler 6 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 3 Duelist 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 15 | . . . 3 2 . . . . 1 . . . 1 1 1 . 1 . . . . 3 . 2 Specialist 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . Hunter 21 | . . . . . . . 1 . . 1 . . 1 1 . . . . . . . 4 7 6 Programmer 39 | . . . . . . . . . . . . 1 7 . . . 2 . . . 5 7 8 9 Heavy 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Best Kill Streak 17 | . 1 6 17 3 . 1 4 2 4 2 . 5 6 6 8 . 6 . 1 5 6 7 11 6 Combat Bots Only 12 | . 1 5 12 2 . . 4 . 4 2 . 5 6 6 8 . 6 . 1 3 6 6 7 6 Max Kills in Single Turn 4 | . 1 2 3 3 . 1 3 1 2 1 . 3 3 2 4 . 2 . 1 3 3 3 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 1 . . 2 . 1 . . 3 2 1 4 . 2 . . 2 1 2 2 2 Melee 1 | . . . . . . . 1 . . . . . 1 . 1 . 1 . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Acc Hostile Shots Fired 2748 | . 5 69 139 103 . . 90 11 32 34 . 22 168 61 80 . 61 . 158 106 105 358 552 594 Missed 847 | . . 23 36 48 . . 27 4 14 12 . 7 40 15 28 . 22 . 68 59 40 116 134 154 Deflected 8 | . . . . . . . . . . . . . . . . . . . . . . 5 . 3 Hits 1901 | . 5 46 103 55 . . 63 7 18 22 . 15 128 46 52 . 39 . 90 47 65 242 418 440 Melee 19 | . . . . . . . . . . . . . . 6 . . 1 . . . . . . 12 Projectile 1882 | . 5 46 103 55 . . 63 7 18 22 . 15 128 40 52 . 38 . 90 47 65 242 418 428 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 85 | . . 4 6 . . . 4 1 . 1 . . 5 1 . . 2 . 2 1 3 12 21 22 Actively Blocked 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Part Disruptions 8 | . . . . . . . . . . . . . . . 3 . . . . . 1 . . 4 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 44333 | . 54 1097 2169 436 . . 1250 153 206 399 . 273 2736 932 996 . 809 . 1683 1510 1709 5713 9252 12956 Core 5178 | . . 199 274 60 . . 177 . 55 35 . 101 434 38 58 . 20 . 678 524 156 532 447 1390 Absorbed by Shields 155 | . . . 64 . . . 85 . . . . . . . . . . . 6 . . . . . Reduced by Siege Mode 624 | . . . . . . . . . . . . . . . . . . . . . . 54 121 449 Redirected to Shielding 850 | . . . . . . . . . 7 109 . . 70 . . . 168 . . 129 . 91 . 276 Ignored by Resistances 35 | . . . . . . . . . . . . . . 18 17 . . . . . . . . . Regen/Repaired (Parts) 4030 | . . . . 107 . . . 22 . . . . 96 . . . . . . . . 102 3435 268 Core Remaining (%) 50 | 100 . 20 50 . . . 66 . . . . 77 . . . . 45 . 41 . 31 . 27 . Volleys Fired 635 | . 8 63 56 22 . 4 23 7 13 9 . 13 50 19 11 . 17 . 4 3 4 59 65 185 Largest 4 | . 2 2 3 3 . 3 3 3 3 3 . 3 3 4 2 . 2 . 1 1 1 4 4 3 Hottest 300 | . 80 80 91 94 . 113 113 90 96 90 . 90 210 182 165 . 72 . 36 54 300 298 298 300 Shots Fired 1196 | . 16 119 119 49 . 12 59 21 34 23 . 29 116 40 17 . 23 . 4 3 5 142 118 247 Gun 518 | . 16 74 84 47 . 12 51 21 31 23 . 27 33 . . . . . . . . 3 4 92 Cannon 536 | . . 37 18 . . . . . . . . . 72 29 10 . 8 . . 1 3 128 93 137 Launcher 140 | . . 8 17 2 . . 8 . 3 . . 2 11 11 7 . 15 . 4 2 2 10 21 17 Special 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kinetic 795 | . . 79 87 47 . 8 48 21 31 23 . 27 81 29 4 . 8 . . 1 . 112 55 134 Thermal 175 | . . . 15 . . . . . . . . . 20 . 6 . . . . . 3 19 33 79 Explosive 75 | . . 4 9 . . . . . . . . 2 3 . 7 . . . 2 2 2 10 21 13 Electromagnetic 149 | . 16 36 8 2 . 4 11 . 3 . . . 12 11 . . 15 . 2 . . . 9 20 Robot Hit Streak 57 | . 6 32 10 7 . 2 9 3 11 17 . 9 12 8 4 . 5 . 6 7 4 12 22 57 Robot Miss Streak 6 | . 1 2 5 3 . 5 6 5 2 2 . 3 5 2 4 . 2 . . 1 1 3 4 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Secondary Targets 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 980 | . 12 74 65 35 . 4 57 12 23 15 . 17 96 21 12 4 17 . 6 15 31 97 134 233 Core Hits 706 | . 4 30 65 22 . 1 53 5 11 6 . 13 68 21 15 1 24 . 6 16 16 64 105 160 Critical Kills 13 | . . . . . . . . . . . . . . . 1 . . . . . 2 1 1 8 Critical Parts Destroyed 26 | . . . . . . . . . . . . . 5 . . . . . 1 2 3 . . 15 Critical Strikes 82 | . . 1 . . . . 2 . . . . . 8 2 2 . 2 . 1 3 6 12 8 35 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Destroy 29 | . . . . . . . . . . . . . 1 . . . . . . . 5 1 . 22 Blast 25 | . . 1 . . . . . . . . . . 2 2 1 . 2 . . 1 . 9 3 4 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Smash 8 | . . . . . . . . . . . . . 4 . 1 . . . 1 2 . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Impale 13 | . . . . . . . 2 . . . . . 1 . . . . . . . . 2 4 4 Melee Attacks 336 | . . . . 9 . . 13 . . . . . 54 . 8 5 10 . 3 38 50 21 87 38 Impact 57 | . . . . . . . . . . . . . 24 . 4 5 6 . 2 15 1 . . . Slashing 87 | . . . . 9 . . . . . . . . . . . . . . . 18 48 8 . 4 Piercing 191 | . . . . . . . 13 . . . . . 30 . 4 . 4 . 1 5 . 13 87 34 Sneak Attacks 60 | . . . . 4 . . . . . . . . 13 . . . 1 . 1 5 10 5 12 9 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 . Damage Inflicted 56950 | . 155 1792 3072 1524 . 75 2066 330 752 297 . 708 5231 1532 800 445 1902 . 721 1473 3065 6617 9819 14574 Guns 8370 | . 155 787 834 545 . 75 830 293 502 297 . 383 492 . . . . . . . . 40 117 3020 Cannons 19896 | . . 318 548 . . . . . . . . . 1778 584 265 . 354 . . 38 1330 4235 2736 7710 Explosions 16749 | . . 687 1664 539 . . 691 . 250 . . 325 903 948 402 . 1327 . 563 703 61 1410 3905 2371 Melee 11581 | . . . . 440 . . 545 . . . . . 2058 . 133 445 221 . 158 732 1674 691 3061 1423 Ramming 354 | . . . 26 . . . . 37 . . . . . . . . . . . . . 241 . 50 Kinetic 17463 | . . 1255 881 545 . 55 795 293 502 297 . 383 1545 584 202 . 354 . . 38 . 3623 1574 4537 Thermal 11388 | . . . 956 381 . . 237 . . . . . 725 110 63 . 167 . . . 1330 652 963 5804 Explosive 10379 | . . 257 633 . . . . . . . . 325 415 . 402 . . . 269 703 61 1410 3905 1999 Electromagnetic 5785 | . 155 280 576 158 . 20 489 . 250 . . . 488 838 . . 1160 . 294 . . . 316 761 Impact 2675 | . . . . . . . . . . . . . 1182 . 128 445 216 . 158 546 . . . . Slashing 2788 | . . . . 440 . . . . . . . . . . . . . . . 177 1674 221 . 276 Piercing 6118 | . . . . . . . 545 . . . . . 876 . 5 . 5 . . 9 . 470 3061 1147 Highest Corruption 80 | . . . 16 . 8 8 12 . . . . 7 10 27 27 27 80 . 1 6 14 17 34 71 Average Corruption 20 | . . . 14 . 8 8 10 . . . . 4 5 20 27 27 46 . 1 5 10 15 22 31 Corruption Purged 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 491 | . . . 29 . 2 2 16 . . . . 2 40 37 49 11 47 . 1 4 22 34 64 131 Message Errors 110 | . . . 6 . . . 4 . . . . 1 11 11 18 2 5 . . 1 9 8 15 19 Matter Fused 120 | . . . 10 . . 1 4 . . . . . 10 9 10 2 14 . . 1 1 6 13 39 Heat Flow Errors 43 | . . . 6 . . . . . . . . . 5 2 9 2 1 . . . 2 3 7 6 Energy Discharges 46 | . . . 3 . . . . . . . . 1 1 4 2 2 8 . 1 2 3 3 5 11 Parts Rejected 12 | . . . . . . . . . . . . . 3 1 . . . . . . . 2 4 2 Parts Fused 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 Data Loss (minor) 52 | . . . 3 . 1 1 5 . . . . . 6 3 4 . 8 . . . 1 2 7 11 Data Loss (major) 23 | . . . . . . . . . . . . . 1 2 2 3 4 . . . . 4 1 6 Misfires 21 | . . . . . . . . . . . . . 2 2 3 . 1 . . . 1 1 6 5 Alerts 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Misdirections 16 | . . . . . . . . . . . . . . . . . 3 . . . 4 2 1 6 Weapon Failures 42 | . . . 1 . . . 3 . . . . . 1 2 1 . 3 . . . . 2 4 25 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 5763 | . . 9 234 205 . . 5 . . . . . 827 18 97 285 230 . 136 338 782 445 690 1462 Projectiles 2208 | . . . 42 . . . . . . . . . 40 . 97 . 70 . . . 590 88 235 1046 Explosions 729 | . . 9 192 74 . . . . . . . . 38 18 . . 5 . 7 26 15 . 219 126 Melee 2826 | . . . . 131 . . 5 . . . . . 749 . . 285 155 . 129 312 177 357 236 290 Knockbacks 79 | . . 3 . . . . . 2 . . . . 14 3 . . 2 . . 3 . 24 11 17 Impact 11 | . . . . . . . . 2 . . . . 5 . . . . . . 3 . 1 . . Kinetic 58 | . . 3 . . . . . . . . . . 7 3 . . 1 . . . . 18 9 17 Secondary 10 | . . . . . . . . . . . . . 2 . . . 1 . . . . 5 2 . Self-Inflicted Damage 1403 | . . 84 313 . . . 43 17 . . . . 51 59 . . 28 . 30 25 129 122 220 282 Shots 47 | . . 3 10 . . . 2 . . . . . 3 5 . . 2 . 2 2 2 3 3 10 Rammed 21 | . . . 3 . . . . 4 . . . . . . . . . . . . . 13 . 1 Targets Rammed 42 | . . . 3 . . . . 4 . . . . . . . . . . . . . 32 . 3 Kicked 20 | . . . . . . . . . . . . . . . . . . . . . . 18 . 2 Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 602 | . 120 12 239 35 . 325 12 69 105 73 . 30 222 150 602 165 222 . . . 244 390 341 354 Average Temperature 81 | . 49 8 77 11 . 101 8 28 33 20 . 22 55 41 146 77 116 . . . 108 91 126 89 Received Heat Transfer 5582 | . 30 195 901 108 . . 313 81 78 . . . 666 144 81 . 57 . 444 45 . 648 909 882 Effects 6 | . . . . . . . . . . . . . . . 2 . . . . . . 1 2 1 Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . . . 2 2 9 Total Turns 215 | . . . . . . . . . . . . . . . . . . . . . . 14 53 148 Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . 13 40 40 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Total Turns 46 | . . . . . . . . . . . . . . . . . . . . . . 24 . 22 Longest Duration 13 | . . . . . . . . . . . . . . . . . . . . . . 9 . 13 Robots Disrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 Robots Corrupted 20 | . . 1 . . . . . . . . . . 5 3 . . 4 . . 4 . . . 3 Combat Hostiles 14 | . . 1 . . . . . . . . . . 2 3 . . 4 . . 1 . . . 3 Parts Fried 37 | . 1 3 1 . . . . . 1 . . . 13 1 . . 6 . 2 5 . . 1 3 Impact Corruptions 43 | . . . . . . . . . . . . . 19 . . 8 1 . 1 12 . 2 . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Melted 10 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 8 Heat Transferred 5609 | . . . 300 350 . . 300 . . . . . 825 150 75 . 250 . . . . 555 814 1990 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 2 . . . 5 . . . . . 2 1 . . 3 . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Acc Maximum Alert Level 5 | . . . 2 1 . . 1 1 . . . . 2 . . . . 3 2 2 2 3 4 5 Low Security (%) 28 | 100 100 . 38 97 100 100 89 87 . . . . 67 . . . . . . . . 11 . . Level 1 13 | . . . 51 2 . . 10 12 . . . . 14 . . . . . . 14 68 1 . . Level 2 25 | . . . 9 . . . . . . . . . 17 . . . . . 100 85 31 49 40 13 Level 3 20 | . . . . . . . . . . . . . . . . . . 100 . . . 38 45 40 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . 14 23 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 11 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Peak Influence 2109 | . 20 . 499 271 94 50 284 234 . . . . 620 . . . . 963 683 685 561 971 1507 2109 Initial 963 | . . . 5 121 94 44 33 149 . . . . 11 . . . . 963 663 340 364 171 530 899 Average 576 | . 3 . 220 98 82 38 59 156 . . . . 161 . . . . 955 624 502 388 663 821 1176 Influence Increases 12457 | . 41 90 933 350 . 34 384 126 155 80 . 150 1107 275 280 . 326 905 103 589 664 1624 1727 2514 Destroy 0b10 Robot/C 5680 | . 20 60 540 100 . . 220 40 100 60 . 120 560 240 260 . 280 . 20 160 200 700 780 1220 Destroy 0b10 Robot/NC 580 | . 5 . 70 45 . 5 15 20 . . . 10 80 . . . 10 . . 30 55 50 80 105 Destroy Leader 974 | . 2 . 108 32 . . 30 14 10 20 . 20 122 20 20 . 30 . . 12 20 156 124 234 Allied During Kill 245 | . . . . . . . . 3 . . . . . . . . 6 . . . . 85 3 148 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . Successful Hack 288 | . 14 . 21 . . 28 . . . . . . 30 . . . . 5 . 79 88 . 23 . Disable Machine 660 | . . . 60 45 . . . . . . . . 120 . . . . . . 30 120 45 195 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1845 | . . . 89 23 . 1 14 34 . . . . 120 . . . . . 8 68 66 438 492 492 Advance Influence 900 | . . . . . . . . . . . . . . . . . . 900 . . . . . . Partial Spotted 105 | . . . . . . . . 15 . . . . . . . . . . . . 90 . . . Lose Combat Pursuer 1020 | . . 30 45 105 . . 105 . 45 . . . 75 15 . . . . 75 210 15 150 30 120 Influence Decreases 10348 | . 41 79 675 348 207 50 148 205 207 233 . 132 515 618 493 54 226 57 445 546 1009 985 1171 1904 Entered New Map 2965 | . . . 6 148 177 20 15 135 77 30 . . 7 226 51 54 . 37 285 266 285 133 413 600 Time Decay 4717 | . 41 49 389 180 30 30 . 50 130 170 . 122 398 362 392 . 186 20 . 190 294 542 498 644 Lost Part 2076 | . . 30 130 20 . . 133 . . 33 . 10 110 30 50 . 40 . 160 90 120 220 240 660 Lost Ally 140 | . . . . . . . . 20 . . . . . . . . . . . . 10 90 20 . Purge Threat 450 | . . . 150 . . . . . . . . . . . . . . . . . 300 . . . Squads Dispatched 111 | . . . 4 8 . . 2 6 . . . . 14 . . . 1 . 2 11 5 15 14 29 Investigation 31 | . . . 3 4 . . . 2 . . . . 5 . . . . . . 7 2 3 2 3 Extermination 19 | . . . . 1 . . . . . . . . 3 . . . . . . 2 2 3 3 5 Reinforcement 31 | . . . 1 2 . . 2 3 . . . . 6 . . . . . 2 2 1 3 5 4 Assault 22 | . . . . . . . . . . . . . . . . . 1 . . . . 3 2 16 Garrison 8 | . . . . 1 . . . 1 . . . . . . . . . . . . . 3 2 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 13 | . . . . . . . . . . . . . . . . . . . . 2 . 2 1 8 Construction Impeded 8 | . . . 1 1 . . . 1 . . . . 1 . . . . . . . . 1 2 1 Haulers Reinforced 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Acc Distress Signals 31 | . . . 3 5 . . . 1 . . . . 2 . . . 2 . . 6 2 4 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 514 | . 1 16 36 27 6 . 21 5 6 5 . 6 46 15 14 . 27 . 10 45 29 59 49 91 Peak Tracking Total 14 | . 1 4 9 12 5 . 7 6 4 2 . 5 6 8 8 . 7 . 6 14 10 8 9 8 Tactical Retreats 42 | . . 2 3 2 . . 4 . 2 . . . 3 1 . . . . 3 6 1 6 2 7 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Acc Traps Triggered 29 | . . 3 1 2 . . 9 . . . . . 1 . 3 . . . 1 2 . . . 7 Indirectly 13 | . . . . . . . 7 . . . . . . . . . . . . . . . . 6 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Acc Machines Disabled 55 | . . 5 5 3 . . . . . . . . 8 1 . 1 1 . . 2 8 3 14 4 Max in Single Turn 3 | . . 3 2 2 . . . . . . . . 1 1 . 1 1 . . 1 1 1 2 1 Garrison Access 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Acc Machines Accessed 79 | . 1 4 4 6 . 2 . 2 . 1 4 . 9 1 . 7 . 1 . 10 11 4 7 5 Terminals 36 | . 1 . 3 2 . 2 . . . . . . 5 . . . . 1 . 5 8 2 6 1 Fabricators 8 | . . . . 2 . . . . . . . . 2 . . . . . . 2 . 1 . 1 Repair Stations 12 | . . . 1 1 . . . 1 . . . . . . . . . . . 3 2 1 1 2 Recycling Units 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Total Hacks 252 | . 6 9 17 14 . 4 . 5 . 1 27 . 24 1 . 37 . 2 . 25 44 11 17 8 Successful 153 | . 3 9 10 4 . 2 . 2 . 1 27 . 10 1 . 37 . 1 . 8 28 4 5 1 Failed 98 | . 3 . 7 10 . 2 . 3 . . . . 13 . . . . 1 . 17 16 7 12 7 Catastrophic 25 | . 2 . 2 1 . . . 1 . . . . 4 . . . . . . 4 1 3 5 2 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 56 | . . . 3 7 . . . 2 . . . . 10 . . . . . . 6 11 7 5 5 Terminals 113 | . 6 . 14 6 . 4 . . . . . . 13 . . . . 2 . 11 36 6 14 1 Fabricators 23 | . . . . 5 . . . . . . . . 6 . . . . . . 6 . 4 . 2 Repair Stations 28 | . . . 3 2 . . . 2 . . . . . . . . . . . 8 6 1 3 3 Recycling Units 4 | . . . . 1 . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . 4 . . . . . . . 2 . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Terminal Hacks 123 | . 3 9 8 . . 2 . . . 1 27 . 4 1 . 37 . 1 . 3 21 2 4 . Record 43 | . . 6 . . . . . . . . 11 . . . . 25 . . . . 1 . . . Part Schematic 14 | . . . . . . . . . . . 9 . . . . 4 . . . . . . 1 . Robot Schematic 5 | . . . . . . . . . . . 4 . . . . . . . . . 1 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . . . . 1 . . . . 3 . . . . 4 . . . . . . . . Open Door 4 | . . 1 . . . . . . . 1 . . . 1 . . . . . . . . 1 . Open DSF 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Branch Access Points 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Emergency Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 6 | . . . 1 . . . . . . . . . 1 . . . . . . . 2 1 1 . Unreport Threat 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Locate Traps 7 | . . . 1 . . . . . . . . . 2 . . . . . . . 3 . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Status 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 9 | . . . 1 2 . . . . . . . . . . . . . . . 2 4 . . . Scan Component 6 | . . . 1 1 . . . . . . . . . . . . . . . 2 2 . . . Repair 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Recycling Unit Hacks 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 13 | . . . 1 1 . . . 1 . . . . 1 . . . . . . 2 3 2 1 1 Terminals 7 | . . . 1 . . . . . . . . . 1 . . . . . . 2 3 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Botnet 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Disrupt 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Fabricators 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Recompile 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 Patch 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 1 . 4 4 . 1 . 2 . . . . 8 . . . . 1 . 9 10 3 6 4 Full Trace Events 25 | . 1 . 3 3 . . . 1 . . . . 5 . . . . . . 6 1 2 1 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . . . . . . 1 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 9 . . . . 4 . . . . . . 3 . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . 117 . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . 14 . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 100 | . . . . 44 . . . . . . . . . . . . . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Relay Couplers Released 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Machine Destruction 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 1 . . . . . . . . 2 . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Acc Total Allies 10 | . . . . . . . . 1 . . . . . . . . 2 . . . 1 4 1 1 Largest Group 4 | . . . . . . . . 1 . . . . . . . . 2 . . . 1 4 1 1 Highest-Rated Group 322 | . . . . . . . . 34 . . . . . . . . 60 . . . 10 322 58 219 Highest-Rated Ally 219 | . . . . . . . . 34 . . . . . . . . 30 . . . 10 148 58 219 Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 9 8 8 5 5 5 4 4 4 3 3 2 2 1 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 154 | . . . . . . . . 7 . . . . . . . . 4 . . . . 84 4 55 Total Damage 7852 | . . . . . . . . 603 . . . . . . . . 48 . . . . 2158 144 4899 Kills 29 | . . . . . . . . 4 . . . . . . . . 1 . . . . 12 1 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Acc Active Infowar (turns) 10970 | . . . 950 191 57 60 165 107 271 359 288 1770 2036 15 . . . 27 126 172 241 886 1280 1969 Optics 7436 | . . . . . . . 102 107 271 359 288 1770 2036 15 . . . 27 126 172 . . 1069 1094 Sensors 3411 | . . . . . . . . . . . . . 1677 . . . . . . . . 886 211 637 IFF 99 | . . . . . . . . . . . . . . . . . . . . . . . . 99 Seismic 1346 | . . . 950 191 57 60 44 . . . . . . . . . . . . . . . . 44 T.N.C. 264 | . . . . . . . 121 107 36 . . . . . . . . . . . . . . . Machine Analysis 973 | . . . . . . . . . . . . . . . . . . . . . 241 . . 732 Cloaking 324 | . . . . . . . . . . . . . . . . . . . . . . . . 324 ECM 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 1 . 1 . 1 2 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Acc Turns Passed 19607 | 3 274 2845 1199 377 65 60 363 107 271 359 288 1770 2036 822 1005 273 780 47 126 394 645 1546 1323 2629 Spaces Moved 12697 | 3 211 1710 638 471 129 91 223 161 421 273 100 328 1249 592 666 196 389 34 132 733 1084 1089 553 1221 Core 274 | . . . . . . . 1 . . . . 268 . . . . . . 3 . . . . 2 Treads 1665 | . . 1173 177 . . . . . . . . 15 53 . . . . . . . . 79 . 168 Legs 3938 | 3 158 . . . . . . . . . . . 51 592 666 196 389 34 36 . . 509 553 751 Wheels 2259 | . 53 537 191 . . . . . . . . . 1145 . . . . . . . . 34 . 299 Hover 2183 | . . . 270 471 129 91 222 161 421 273 100 45 . . . . . . . . . . . . Flight 2378 | . . . . . . . . . . . . . . . . . . . 93 733 1084 467 . 1 Fastest Speed 29 | 120 80 80 52 44 44 44 42 45 45 45 290 240 86 120 120 120 120 120 34 32 33 29 113 93 Average Speed 117 | 120 109 151 147 44 44 44 56 45 45 119 290 500 109 121 136 122 159 120 60 33 35 97 143 142 Slowest Speed 960 | 120 120 960 240 44 44 44 350 45 45 290 290 550 240 190 190 190 190 120 120 39 117 250 190 400 Overloaded Moves 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . 1 6 1 . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . . . . . 8 3 . . Cave-ins Triggered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Teleports 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Exploration Rate (%) 53 | 2 24 94 71 22 91 3 97 9 73 54 80 71 26 66 76 62 59 . 95 28 87 25 48 26 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 9 | . . 1 . . . . . . 1 1 1 1 . 1 . 3 . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . . 1 . . . 1 . 1 . . 1 . 1 . 1 . . Unknown Exits Taken 13 | 1 1 1 1 . . . . 1 . 1 1 1 . 1 . 1 1 . . . 1 . 1 . Scrap Searched 29 | . . 7 . . . . . . 8 4 . 1 . 1 3 . 5 . . . . . . . Spaces Dug 75 | . . . 6 2 . . . . . . . . 15 . 3 . . . . 7 7 23 7 5 Terrain Destroyed 1058 | . . 72 97 23 . . 15 . . . . 3 58 32 27 . 31 . 4 33 44 156 258 205 Melee 53 | . . . . 2 . . . . . . . . 15 . 1 . . . . 7 7 9 7 5 Projectile 177 | . . . 6 2 . . . . . . . . 26 13 2 . 7 . . . 13 32 19 57 AOE 827 | . . 72 91 19 . . 15 . . . . 3 17 19 24 . 24 . 4 26 24 115 232 142 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Acc Total 15703 | 2 238 1834 814 590 136 101 383 180 476 290 99 432 1700 661 738 221 504 39 169 827 1267 1399 825 1778 Wait 938 | . 3 22 9 57 1 1 71 . 25 6 . 83 236 19 32 1 32 . . 20 54 90 47 129 Move 12660 | 2 210 1709 637 471 128 90 222 160 420 272 99 327 1248 591 665 195 388 33 130 721 1081 1088 552 1221 Hop 6 | . . . . . . . . . . . . . . . . . . . . 5 1 . . . Pick Up 148 | . 7 9 31 7 1 . 5 1 2 . . . 19 6 3 2 1 . 2 4 11 15 5 17 Fast Attach 302 | . 1 5 16 3 1 . 11 2 2 1 . 2 26 7 5 6 8 1 8 22 26 34 25 90 Attach 121 | . 2 7 16 3 2 . 5 . 1 1 . . 8 3 2 2 2 1 5 6 10 14 7 24 Detach 66 | . . 2 2 1 2 . 1 . 1 . . . 4 . . 1 . 1 2 5 4 12 10 18 Swap 188 | . 2 11 13 9 1 5 12 2 7 . . 6 30 6 5 2 5 2 . 5 10 18 19 18 Drop 215 | . 5 6 30 8 . 1 8 2 5 1 . 1 25 10 7 7 3 1 4 9 19 16 12 35 Fire 635 | . 8 63 56 22 . 4 23 7 13 9 . 13 50 19 11 . 17 . 4 3 4 59 65 185 Melee 315 | . . . . 9 . . 13 . . . . . 54 . 8 5 10 . 3 27 47 21 80 38 Ram 5 | . . . 1 . . . . 4 . . . . . . . . . . . . . . . . Kick 20 | . . . . . . . . . . . . . . . . . . . . . . 18 . 2 Crush 17 | . . . 2 . . . . . . . . . . . . . . . . . . 14 . 1 Escape Stasis 23 | . . . . . . . 12 . . . . . . . . . . . 11 . . . . . Rewire 43 | . . . . . . . . 2 . . . . . . . . 38 . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 8) 278 | -10/Materials | Entered Subcaves 308 | -10/Subcaves | Build established: Mutant 455 | -10/Subcaves | Discovered new exit (range 12) 781 | -10/Subcaves | Learned location of Zion (-7) 781 | -10/Subcaves | Met a Zionite searching for "candidates" 918 | -10/Subcaves | Disturbed a concealed Subdweller 1294 | -10/Subcaves | Visited Clippyterm 1299 | -10/Subcaves | Learned 40 Factory zone layouts 1299 | -10/Subcaves | Learned Factory emergency access door positions 1412 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1521 | -10/Subcaves | Visited 4L-MR0's lab 1536 | -10/Subcaves | Found Powered Cannon 1838 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1869 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2451 | -10/Subcaves | Discovered new exit (range 9) 2611 | -10/Subcaves | Core integrity fell below 50% 2611 | -10/Subcaves | Discovered new exit (range 13) 2613 | -10/Subcaves | Ambushed by Subdweller buried in earth 2617 | -10/Subcaves | Ambushed by Subdweller buried in earth 2617 | -10/Subcaves | Ambushed by Subdweller buried in earth 2669 | -10/Subcaves | Lost 3 parts (1p1n1u) 2946 | -10/Subcaves | Found SUBCON Basin 2955 | -10/Subcaves | Build established: Hauler-Mutant 3123 | -10/Subcaves | Entered Materials 3123 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3331 | -8/Materials | Attached Powered Cannon, gained temporary slot: Power 3490 | -8/Materials | Build established: Hauler-Tank 3574 | -8/Materials | Released subatomizers from SUBCON Basin 3654 | -8/Materials | Lost 10 parts (2p2n2u4w) 3655 | -8/Materials | Crushed by falling debris 3655 | -8/Materials | System corruption reached 10% 3677 | -8/Materials | Destroyed 12 combat bots 3687 | -8/Materials | Lost 3 parts (1p1n1u) 3858 | -8/Materials | Sterilization system engaged 3858 | -8/Materials | Non-combat units ordered to evacuate 3958 | -8/Materials | Combat units ordered to evacuate 4061 | -8/Materials | Discovered new exit (range 16) 4158 | -8/Materials | Ambient heat levels rising (+10) 4285 | -8/Materials | Discovered new exit (range 15) 4308 | -8/Materials | Ambient heat levels rising (+10) 4322 | -8/Materials | Entered Factory 4322 | -7/Factory | Evolved 2 slots: Propulsion x2 4323 | -7/Factory | Identified exit to Factory 4323 | -7/Factory | Identified exit to Lower Caves 4501 | -7/Factory | Repaired Hvy. Battle Rifle 4667 | -7/Factory | Build established: Mutant 4690 | -7/Factory | Garrison activated, responded to threat 4699 | -7/Factory | Manually triggered Chute Trap 4699 | -7/Factory | Sucked down chute 4699 | -7/Factory | Entered Waste 4711 | -7/Waste | Spotted C-40 Crusher 4714 | -7/Waste | EMP discharged 4714 | -7/Waste | Spotted C-40 Crusher 4742 | -7/Waste | Spotted C-40 Crusher 4744 | -7/Waste | Spotted C-40 Crusher 4751 | -7/Waste | Spotted C-40 Crusher 4759 | -7/Waste | Discovered new exit (range 10) 4759 | -7/Waste | Spotted C-40 Crusher 4764 | -7/Waste | Entered Factory 4772 | -7/Factory | Discovered exit to Factory (range 9) 4822 | -7/Factory | Identified exit to DSF 4824 | -7/Factory | Entered DSF 4845 | -7/DSF | Additional patrols routed to DSF 4889 | -7/DSF | Lost 5 parts (1p2n2w) 4986 | -7/DSF | System corruption reached 10% 5047 | -7/DSF | Lost 8 parts (5n1u2w) 5131 | -7/DSF | Discovered exit to Factory (range 14) 5168 | -7/DSF | Sterilization system engaged 5187 | -7/DSF | Entered Factory 5187 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5279 | -6/Factory | Garrison activated, responded to threat 5287 | -6/Factory | Discovered new exit (range 15) 5294 | -6/Factory | Entered Lower Caves 5323 | -6/Lower Caves | Met a Warlord Commander 5324 | -6/Lower Caves | Learned location of Warlord (-4) 5325 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5331 | -6/Lower Caves | Found Encrypted Comm Array 5412 | -6/Lower Caves | Build established: Gunner 5412 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5533 | -6/Lower Caves | Identified exit to Lower Caves 5565 | -6/Lower Caves | Entered another Lower Caves area 5598 | -6/Lower Caves | Encountered a Warlord checkpoint 5809 | -6/Lower Caves | Learned location of Extension (-4) 5917 | -6/Lower Caves | Discovered new exit (range 5) 5924 | -6/Lower Caves | Entered Data Miner 5924 | -6/Data Miner | Discovered new exit (range 6) 5962 | -6/Data Miner | Met Data Miner 6055 | -6/Data Miner | Learned location of Section 7 (-2) 6055 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6096 | -6/Data Miner | Received God Mode back door access code from Data Miner 6212 | -6/Data Miner | Entered Proximity Caves 6676 | -5/Proximity Caves | Build established: Mutant 7430 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7962 | -5/Proximity Caves | Discovered new exit (range 8) 7982 | -5/Proximity Caves | Entered Factory 7982 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8446 | -5/Factory | Build established: Assassin 8528 | -5/Factory | Identified exit to Upper Caves 8799 | -5/Factory | Lost 3 parts (1p1n1w) 8974 | -5/Factory | Central database locked down 9029 | -5/Factory | Joined by Warlord Dakka squad 9082 | -5/Factory | Build established: Scavenger-Assassin 9112 | -5/Factory | System corruption reached 10% 9212 | -5/Factory | Fabricated Hardcell Cannon (x2) 9275 | -5/Factory | Joined by Warlord Muscle squad 9542 | -5/Factory | Discovered new exit (range 11) 9552 | -5/Factory | Joined by Warlord Dakka squad 9613 | -5/Factory | Lost 7 allies 9633 | -5/Factory | Spotted B-75 Beast 9832 | -5/Factory | Lost 3 parts (1p1n1u) 10018 | -5/Factory | Entered Upper Caves 10021 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10083 | -5/Upper Caves | Build established: Scavenger-Gunner 10268 | -5/Upper Caves | Learned location of Armory (-3) 10748 | -5/Upper Caves | Discovered new exit (range 14) 10840 | -5/Upper Caves | Entered another Upper Caves area 11112 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11307 | -5/Upper Caves | Identified exit to Zhirov 11526 | -5/Upper Caves | Core integrity fell below 50% 11560 | -5/Upper Caves | Destroyed 8 combat bots 11668 | -5/Upper Caves | Learned 4 Factory zone layouts 11845 | -5/Upper Caves | Entered Zhirov 11847 | -5/Zhirov | Discovered new exit (range 3) 11868 | -5/Zhirov | Met Zhirov 11897 | -5/Zhirov | Learned location of Quarantine (-3) 11897 | -5/Zhirov | Learned location of Testing (-2) 11897 | -5/Zhirov | Learned location of Command (-1) 11918 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11952 | -5/Zhirov | Found Alien Artifact 11952 | -5/Zhirov | Identified Integrated Dissipator 11952 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11970 | -5/Zhirov | Found Alien Artifact 12118 | -5/Zhirov | Entered Proximity Caves 12120 | -4/Proximity Caves | Spotter reported a threat 12121 | -4/Proximity Caves | Spotter reported a threat 12134 | -4/Proximity Caves | Build established: Scavenger-Mutant 12280 | -4/Proximity Caves | Spotter reported a threat 12291 | -4/Proximity Caves | Spotter reported a threat 12333 | -4/Proximity Caves | Spotter reported a threat 12344 | -4/Proximity Caves | Spotter reported a threat 12564 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12602 | -4/Proximity Caves | System corruption reached 30% 12602 | -4/Proximity Caves | Spotter reported a threat 12621 | -4/Proximity Caves | Spotter reported a threat 12668 | -4/Proximity Caves | Lost 3 parts (1n2u) 12691 | -4/Proximity Caves | Spotter reported a threat 12744 | -4/Proximity Caves | Spotter reported a threat 12803 | -4/Proximity Caves | Spotter reported a threat 12885 | -4/Proximity Caves | Discovered new exit (range 7) 12898 | -4/Proximity Caves | Entered Factory 12898 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12940 | -4/Factory | Identified exit to DSF 12945 | -4/Factory | Entered DSF 12987 | -4/DSF | Additional patrols routed to DSF 13050 | -4/DSF | Core integrity fell below 50% 13054 | -4/DSF | Discovered new exit (range 14) 13071 | -4/DSF | Entered Research 13071 | -3/Research | Evolved 2 slots: Utility x2 13081 | -3/Research | Lost 16 parts (1p8n3u4w) 13084 | -3/Research | Found Fusion Bomb Launcher 13102 | -3/Research | Adv. Hacking Suite fried by hacking feedback 13117 | -3/Research | Incoming investigation squad redirected 13166 | -3/Research | Lost 6 parts (1p2n3u) 13243 | -3/Research | Found Prototype Device 13243 | -3/Research | Identified Exp. Thermal Defense Suite 13337 | -3/Research | Spotted B-90 Cyclops 13338 | -3/Research | Identified Transdimensional Reconstructor 13338 | -3/Research | Warped through subspace 13341 | -3/Research | Incoming investigation squad redirected 13359 | -3/Research | Build established: Sprinter 13405 | -3/Research | Identified exit to Armory 13405 | -3/Research | Identified exit to Quarantine 13465 | -3/Research | Entered Quarantine 13472 | -3/Quarantine | Found Alien Energy Cannon 13472 | -3/Quarantine | Identified Core Cannon 13601 | -3/Quarantine | Found Alien Reactor 13601 | -3/Quarantine | Identified Matter Drive 13618 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker. 13681 | -3/Quarantine | Cryocooling Duct disabled 13690 | -3/Quarantine | Core integrity fell below 50% 13696 | -3/Quarantine | Ambient heat levels rising (+20) 13696 | -3/Quarantine | Non-combat units ordered to evacuate 13724 | -3/Quarantine | Found Alien Artifact 13751 | -3/Quarantine | System corruption reached 10% 13780 | -3/Quarantine | Found Alien Artifact 13780 | -3/Quarantine | Identified Terrabomb (x2) 13780 | -3/Quarantine | Used Terrabomb 13782 | -3/Quarantine | Met incapacitated Sigix Warrior 13782 | -3/Quarantine | Lockdown squad dispatched 13785 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 13786 | -3/Quarantine | Unlocked Sigix quarantine chamber 13790 | -3/Quarantine | Found Sigix Containment Pod 13792 | -3/Quarantine | Lost 10 parts (3p3n2u2w) 13818 | -3/Quarantine | Spotted Lightning 13893 | -3/Quarantine | Mak. Hacking Suite fried by hacking feedback 13908 | -3/Quarantine | Used Terrabomb 13909 | -3/Quarantine | Found Alien Artifact 13925 | -3/Quarantine | Found Alien Artifact 13925 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 13925 | -3/Quarantine | Warped through subspace 13933 | -3/Quarantine | Cryocooling Duct disabled 13948 | -3/Quarantine | Ambient heat levels rising (+20) 13948 | -3/Quarantine | Combat units ordered to evacuate 13957 | -3/Quarantine | Spotted Lightning 14042 | -3/Quarantine | Found Alien Artifact 14042 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 14042 | -3/Quarantine | Initialized slip node 14048 | -3/Quarantine | Quarantine Guard activated 14051 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 14059 | -3/Quarantine | Spotted Quarantine Guard 14059 | -3/Quarantine | Spotted Quarantine Guard 14059 | -3/Quarantine | Spotted Quarantine Guard 14059 | -3/Quarantine | Spotted Quarantine Guard 14067 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 14067 | -3/Quarantine | Warped through subspace to slip node 14107 | -3/Quarantine | Discovered new exit (range 9) 14110 | -3/Quarantine | Entered Research 14110 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14147 | -2/Research | Build established: Scavenger-Sprinter 14187 | -2/Research | Spotted B-90 Cyclops 14224 | -2/Research | Found Fusion Bomb Launcher 14248 | -2/Research | Lost 4 parts (1p1n2w) 14248 | -2/Research | Spotted B-90 Cyclops 14257 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 14275 | -2/Research | Incoming investigation squad redirected 14454 | -2/Research | Lost 3 allies 14587 | -2/Research | Warped through subspace 14610 | -2/Research | First assault squad dispatched 14731 | -2/Research | Build established: Hacker-Gunner 14965 | -2/Research | Incoming investigation squad redirected 15030 | -2/Research | System corruption reached 10% 15109 | -2/Research | Lost 8 parts (2p3n3w) 15277 | -2/Research | Garrison activated, responded to threat 15373 | -2/Research | Lost 4 parts (1p2n1w) 15469 | -2/Research | Identified exit to Testing 15656 | -2/Research | Entered Testing 15696 | -2/Testing | Build established: Scavenger-Gunner 15713 | -2/Testing | Found Prototype Protection 15713 | -2/Testing | Identified SHELL Armor 15717 | -2/Testing | Found Med. Regenerative Plating 15721 | -2/Testing | Found Lgt. Regenerative Plating 15723 | -2/Testing | Found Lgt. Regenerative Plating 15906 | -2/Testing | First assault squad dispatched 16087 | -2/Testing | Incoming investigation squad redirected 16184 | -2/Testing | Discovered new exit (range 6) 16194 | -2/Testing | Core integrity fell below 50% 16227 | -2/Testing | Destroyed 7 combat bots 16354 | -2/Testing | Found Prototype Energy Cannon 16354 | -2/Testing | Identified Hpw. Disruptor Cannon 16603 | -2/Testing | Scanned by Researcher 16766 | -2/Testing | Lost 10 parts (4n4u2w) 16782 | -2/Testing | Garrison activated, responded to threat 16852 | -2/Testing | System corruption reached 30% 16889 | -2/Testing | Garrison activated, responded to threat 16962 | -2/Testing | Lost 5 parts (1p2n2u) 16979 | -2/Testing | Entered Access 16979 | -1/Access | Evolved 2 slots: Utility x2 17084 | -1/Access | Incoming investigation squad redirected 17142 | -1/Access | Incoming investigation squad redirected 17162 | -1/Access | Crushed by falling debris 17193 | -1/Access | Lost 3 parts (1p2u) 17229 | -1/Access | First assault squad dispatched 17250 | -1/Access | Incoming assault squad redirected 17258 | -1/Access | Incoming assault squad redirected 17268 | -1/Access | Lost 3 parts (1p2n) 17360 | -1/Access | Lost 11 parts (1p4n4u2w) 17497 | -1/Access | Build established: Scavenger-Mutant 17619 | -1/Access | Lost 6 parts (1p3u2w) 17731 | -1/Access | System corruption reached 10% 18224 | -1/Access | Found Gamma Bomb Array 18239 | -1/Access | Spotted B-99 Colossus 18241 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 18243 | -1/Access | Garrison activated, responded to threat 18254 | -1/Access | Incoming investigation squad redirected 18324 | -1/Access | Core integrity fell below 50% 18348 | -1/Access | System corruption reached 30% 18354 | -1/Access | Lost 16 parts (4p5n4u3w) 18505 | -1/Access | Incoming assault squad redirected 18717 | -1/Access | Incoming assault squad redirected 18787 | -1/Access | Found Unknown Protection 18787 | -1/Access | Identified Hvy. Reactive Plating 18815 | -1/Access | Destroyed B-99 Colossus 18823 | -1/Access | Lost 4 parts (1n3u) 18850 | -1/Access | Found Prototype Ballistic Gun 18850 | -1/Access | Identified Multirail 19005 | -1/Access | Incoming assault squad redirected 19126 | -1/Access | Build established: Scavenger-Gunner 19267 | -1/Access | Found Adv. Force Booster 19313 | -1/Access | High security lockdown imminent 19393 | -1/Access | High security lockdown engaged 19404 | -1/Access | Core integrity fell below 20% 19505 | -1/Access | Lost 8 parts (4n3u1w) 19608 | -1/Access | Core destroyed Last Messages --------------- 19602_ Penetrated by Slug. 19602_ K-01 Serf collects debris. 19603_ Com. Wheel destroyed. 19603_ Critical hit (Burn: +37). 19604_ Beam penetrates Y-72 Warden. 19604_ Y-72 Warden suffers critical hit (Destroy). 19604_ Destroyed Quantum Rifle. 19604_ Beam penetrates Wall. 19606_ Activated siege mode. 19606_ Beam penetrates G-73 Enforcer. 19606_ G-73 Enforcer suffers critical hit (Destroy). 19606_ G-73 Enforcer destroyed. 19606_ Beam penetrates Wall. 19606_ Beam penetrates U-05 Engineer. 19606_ U-05 Engineer suffers critical hit (Destroy). 19606_ Destroyed Welding Torch. 19606_ Destroyed Wheel. 19606_ U-05 Engineer destroyed. 19606_ Beam penetrates Wall. 19606_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????######## """"" | | ????????????????????????????# """"" | | ????????????????????????????# """"" | | ??????????????????????? ## ! ^ """"" | | ?????????????????????????# # =!%= %!""""" ! | | ????????????????????????????# != ! !%[** | | ????????????????????????????# !*%[! =%%= %!![= | | ?????????????????????######## !!%=[ ! =% [%* | | ?????????????????????# # %######+########## | | ?????????????????????# # !#??# *%[ #??# | | ?????????????????????# / #??# = #??# | | ?????????????????????# # #??#"" #??# | | ?????????????????????# # #??#"" #??# | | ?????????????????????# + #??#"" #??# | | ?????????????????????########### #??#T #??# | | ?????????????????????###???????# #??#"" #??# | | ???????????????????????????????# #??#"" #??? | | ???????????????????????????????# #??#"" #??? | | ???????????????????????????????# #??# #??? | | ?????????????????????###########!#?#; #??? | | ?????????????????????# ##%#;;; #??? | | ?????????????????????# ! g#*!%! ;##########??? | | ?????????????????????#"" !;% u ##????? | | ?????????????????????#"" g%k +?? | | ?????????????????????#"T g # #####?? | | ?????????????????????#"" @% Y # ###### #?????? | | ?????????????????????#"" */ ## ##????????????? | | ?????????????????????# ## #?????????????? | | ?????????????????????# ## #?????????????? | | ?????????????????????########### #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ?????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 49 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 16 Corruption Containment 12 Armor Coverage 2250 Resistance: KI 40 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 32 Melee Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 7 Energy Filtering 45 Particle Charging 30 Kinecelleration 30 Force Boost 40 Salvage Targeting 3 Offensive Hacking 36 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Med. Regenerative Plating | -2/Testing | Hacked Diametric Drive | -2/Testing | Archive Helical Railgun | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-30 Cleanser | -3/Quarantine | Hacked A-02 Transporter | -2/Testing | Archive Fabricated ------------ Hardcell Cannon | x2 | -5/Factory Repaired ---------- Hvy. Battle Rifle | 14% | -7/Factory Studied --------- Arm. Huge Wheel | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Cannon Matter Drive Terrabomb High-powered Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalMetamassTelecube Manual? 0 Play Time 02:39:52 Cumulative 1321.8 hours Start 2026.06.17 @ 11:27:43 End 2026.06.18 @ 11:12:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1618 Rogue 1334 Adventurer 124 Explorer 160 Win Type - Total 64 Types 50/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebe457e9-67e3-49ab-819a-fbf7ec61d56b