Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 19:18:24 Player: satan5 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (128) 640 Value Destroyed (3963) 3963 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 8245 Bonus ------- High Alert Combat Kills 422 Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 7/100 System Corruption 24% Temperature Cool (12) Movement Hovering (51) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Airjet Improved Airjet > --- UTILITY (5) ------ Seismic Detector Advanced Targeting Computer Reaction Control System System Shield > --- WEAPON (2) ------- Mass Driver Impact Mace > --- INVENTORY (5) ---- Large Storage Unit Improved EM Pulse Cannon Rocket Array Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Mass Driver Mass Driver > --- INVENTORY -------- Gravmag System Gravmag System Gravmag System Improved Heat Sink Improved Terrain Scanner System Shield System Restoration Module Precision Shock Rifle Heavy Particle Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Rocket Array Improved Datajack Impact Mace [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Array Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . . 2 . 1 . . Utility 3 | . . . . 2 1 . . Weapon . | . . . . . . . . Parts Attached 125 | 6 2 1 18 22 66 . 10 Power 15 | 1 . 1 3 1 9 . . Engine 8 | 1 . 1 3 1 2 . . Core 7 | . . . . . 7 . . Reactor . | . . . . . . . . Propulsion 37 | 2 . . 4 7 21 . 3 Treads 4 | . . . . 3 . . 1 Leg 9 | 2 . . 4 3 . . . Wheel 3 | . . . . . 3 . . Hover 21 | . . . . 1 18 . 2 Flight . | . . . . . . . . Utility 23 | 1 2 . 1 6 11 . 2 Device 12 | . . . . 3 7 . 2 Storage 3 | 1 1 . 1 . . . . Processor 4 | . 1 . . . 3 . . Hackware 3 | . . . . 2 1 . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 50 | 2 . . 10 8 25 . 5 Energy Gun 19 | 1 . . 6 5 7 . . Energy Cannon 9 | . . . . 2 7 . . Ballistic Gun 2 | 1 . . . 1 . . . Ballistic Cannon 10 | . . . 2 . 7 . 1 Launcher 6 | . . . 2 . 3 . 1 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 1 . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 10 | . . . . 2 8 . . Parts Lost 53 | . . 1 9 9 33 1 . Power 9 | . . 1 1 1 6 . . Propulsion 29 | . . . 4 6 18 1 . Utility 7 | . . . . 1 6 . . Weapon 8 | . . . 4 1 3 . . Highest Loss Streak 14 | . . 1 2 4 14 1 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 98 100 88 81 84 21 49 Engine 7 | . 14 14 10 8 4 . . Treads 6 | . . . . 9 9 . 1 Leg 9 | . 28 28 33 9 . . . Wheel 1 | . . . . . 3 . . Hover 7 | . . . . . 15 3 9 Device 4 | . . . . 4 6 3 13 Storage 8 | . 14 14 11 9 6 . . Processor 11 | . 12 14 11 8 15 7 7 Hackware 6 | . . . . 13 3 7 7 Energy Gun 5 | . 14 14 14 4 1 . . Energy Cannon 5 | . . . . 5 8 . . Ballistic Gun 1 | . 14 14 . . . . . Ballistic Cannon 4 | . . . 5 8 2 . 1 Peak Build Rating 55 | 6 8 8 15 27 55 16 30 Average Rating 26 | 4 7 7 12 20 39 11 23 On Entrance 10 | . 6 8 8 14 27 16 8 Naked Turns . | . . . . . . . . Heaviest Build 51 | 11 16 18 37 51 51 1 14 Greatest Support 60 | 20 20 20 43 60 60 3 17 Greatest Overweight (x) 10 | 1 . . 1 10 1 . . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 5 5 Average Capacity 13 | 7 8 10 10 15 14 5 5 Most Carried 15 | 5 10 10 11 15 15 5 5 Average Carried 10 | 2 5 9 9 10 13 5 4 Final Capacity 15 | 8 10 10 15 15 5 5 5 Final Carried 11 | 3 9 10 11 11 5 5 4 Class Distribution -------------------- 55% | Mutant 34% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 2357 | 269 35 12 126 685 1048 . 182 Remotely . | . . . . . . . . Salvage Created 3871 | 127 125 56 717 883 1459 . 504 Parts 218 | 5 5 5 62 46 76 . 19 Haulers Intercepted 9 | . . . . 4 3 . 2 Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 88 | . 2 3 20 21 31 . 11 Guns 25 | . 2 3 7 8 5 . . Cannons 37 | . . . 2 11 24 . . AOE 25 | . . . 10 2 2 . 11 Classes Destroyed 13 | 2 2 1 4 2 2 . . Worker 2 | . . . 1 . . . 1 Builder 4 | . . . 2 1 1 . . Tunneler 3 | 1 . . . . 1 . 1 Hauler 9 | . . . . 4 3 . 2 Recycler 7 | 1 . . 2 . 1 . 3 Operator 8 | . . . 2 2 3 . 1 Watcher 7 | . 1 . 1 2 3 . . Swarmer 26 | . . 3 11 4 8 . . Grunt 41 | . 2 . 5 11 12 . 11 Brawler 1 | . . . . 1 . . . Sentry 13 | . . . 4 5 4 . . Hunter 1 | . . . . . 1 . . Programmer 6 | . . . . . 6 . . Best Kill Streak 16 | 2 2 3 16 7 5 . 14 Combat Bots Only 11 | . 1 3 8 7 4 . 11 Max Kills in Single Turn 4 | 1 1 2 4 2 2 . 3 Gunslinging 1 | . . 1 . . . . . Exploded 4 | . . . 4 2 1 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 565 | . 19 19 59 89 370 1 8 Missed 201 | . 6 4 18 30 141 . 2 Damage Taken 5544 | . 183 122 675 1103 3312 59 90 Core 1084 | . 21 26 81 256 613 59 28 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 . 81 79 53 . . . Volleys Fired 254 | 9 15 5 38 63 118 . 6 Largest 2 | 2 2 2 2 2 2 . 1 Hottest 155 | 60 60 60 90 138 155 . 45 Shots Fired 442 | 18 30 10 73 124 180 . 7 Gun 178 | 18 30 10 53 48 19 . . Cannon 246 | . . . 17 76 153 . . Launcher 18 | . . . 3 . 8 . 7 Special . | . . . . . . . . Kinetic 172 | 9 15 5 17 56 70 . . Thermal 121 | . . . . 48 73 . . Explosive 18 | . . . 3 . 8 . 7 Electromagnetic 131 | 9 15 5 53 20 29 . . Robot Hit Streak 19 | 5 5 3 18 19 16 . 4 Robot Miss Streak 22 | 2 1 3 9 22 3 . 5 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 1 1 4 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 338 | 11 19 4 57 99 137 . 11 Core Hits 266 | 3 7 3 45 105 61 . 42 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 10 | . . . . 1 7 . 2 Blast 6 | . . . . . 6 . . Corrupt 2 | . . . . 1 1 . . Smash 2 | . . . . . . . 2 Melee Attacks 11 | . . . . . 2 . 9 Impact 11 | . . . . . 2 . 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 1 . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11441 | 109 217 37 1815 1866 5103 . 2294 Guns 1819 | 109 217 37 570 632 254 . . Cannons 5447 | . . . 209 1077 4161 . . Explosions 3214 | . . . 1036 142 516 . 1520 Melee 946 | . . . . . 172 . 774 Ramming 15 | . . . . 15 . . . Kinetic 2506 | 43 79 15 209 742 1418 . . Thermal 3565 | . . . 410 632 2523 . . Explosive 2702 | . . . 626 100 456 . 1520 Electromagnetic 1707 | 66 138 22 570 377 534 . . Impact 946 | . . . . . 172 . 774 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 24 | . . . . 3 19 24 24 Average Corruption 5 | . . . . 2 3 22 24 Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 72 | . . . . 21 30 4 17 Message Errors 17 | . . . . 3 10 . 4 Matter Fused 16 | . . . . 5 7 . 4 Heat Flow Errors 8 | . . . . 2 3 . 3 Energy Discharges 5 | . . . . 2 2 . 1 Data Loss (minor) 12 | . . . . 5 3 3 1 Data Loss (major) 6 | . . . . 3 3 . . Misfires 4 | . . . . 1 2 . 1 Misdirections 4 | . . . . . . 1 3 Overload Shots 36 | . . . . . 36 . . Effects 2 | . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Overflow Damage 1492 | . . . 223 137 615 . 517 Projectiles 361 | . . . . 35 326 . . Explosions 632 | . . . 223 102 289 . 18 Melee 499 | . . . . . . . 499 Knockbacks 35 | . . . 7 24 4 . . Impact . | . . . . . . . . Kinetic 35 | . . . 7 24 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 868 | . . . 186 268 414 . . Shots 12 | . . . 4 3 5 . . Rammed . | . . . . . . . . Targets Rammed 2 | . . . . 2 . . . Kicked 2 | . . . . 2 . . . Crushed . | . . . . . . . . Highest Temperature 330 | 40 123 20 171 177 330 . 247 Average Temperature 61 | 21 47 13 45 23 88 . 113 Received Heat Transfer 1611 | . 99 . 144 432 888 . 48 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 Combat Hostiles 1 | . . . 1 . . . . Parts Fried 14 | . . . 2 1 7 . 4 Impact Corruptions 7 | . . . . . . . 7 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 3579 | . . . 300 780 2499 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 1047 | 10 108 117 615 535 1047 373 839 Initial 343 | . 6 42 45 249 205 343 240 Average 343 | 1 57 114 362 364 376 345 451 Maximum Alert Level 3 | . . . 2 2 3 1 3 Low Security (%) 30 | 100 100 100 26 6 34 . . Level 1 34 | . . . 27 54 28 100 51 Level 2 26 | . . . 46 39 19 . 25 Level 3 8 | . . . . . 17 . 22 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 1 . 3 4 13 . 3 Investigation 4 | . . . 1 . 3 . . Extermination 6 | . . . . . 5 . 1 Reinforcement 9 | . 1 . 2 2 2 . 2 Assault 2 | . . . . . 2 . . Garrison 3 | . . . . 2 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 8 | . . . 1 1 5 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 8 3 27 30 71 5 18 Peak Tracking Total 11 | . 4 3 5 5 11 5 5 Tactical Retreats 17 | . 1 . . . 15 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 7 | . . . 2 . 5 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 22 | . . . 7 4 9 . 2 Max in Single Turn 6 | . . . 4 2 6 . 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 31 | . 1 . 4 7 17 . 2 Terminals 19 | . . . 3 5 9 . 2 Fabricators 3 | . . . . . 3 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 5 | . 1 . 1 1 2 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . 1 . . . Total Hacks 92 | . 2 . 17 23 44 . 6 Successful 39 | . 1 . 7 14 15 . 2 Failed 52 | . 1 . 9 9 29 . 4 Catastrophic 11 | . 1 . . 1 9 . . Database Lockouts 1 | . . . 1 . . . . Manual 57 | . 1 . 14 13 25 . 4 Terminals 58 | . . . 13 16 23 . 6 Fabricators 7 | . . . . . 7 . . Repair Stations 3 | . . . . . 3 . . Recycling Units 16 | . 2 . 4 5 5 . . Scanalyzers 6 | . . . . . 6 . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 7 | . . . 2 4 . . 1 Robot Analysis 2 | . . . . 2 . . . Prototype ID Bank 3 | . . . 2 1 . . . Level Access Points 1 | . . . . . . . 1 Locate Traps 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks 4 | . 1 . 1 1 1 . . Retrieve Components 4 | . 1 . 1 1 1 . . Scanalyzer 3 | . . . . . 3 . . Insert Component 2 | . . . . . 2 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 21 | . . . 4 8 8 . 1 Terminals 16 | . . . 4 6 5 . 1 Botnet 13 | . . . 3 4 5 . 1 Operators 3 | . . . 1 2 . . . Fabricators 3 | . . . . . 3 . . Prioritize 1 | . . . . . 1 . . Download 1 | . . . . . 1 . . Recompile 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Reject 1 | . . . . 1 . . . Mask 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 28 | . 1 . 4 7 14 . 2 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 106 | . . . . . 106 . . Total Part Build Rating 12 | . . . . . 12 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 28 | . . . 9 10 9 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . . 12 . Total Damage 192 | . . . . . . 192 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total 2 | . . . . 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 5750 | 93 198 305 722 1632 2425 92 283 Spaces Moved 4149 | 47 106 238 403 624 2218 142 371 Core 379 | 10 . . . 5 91 142 131 Treads 730 | . . . . 316 414 . . Legs 1081 | 37 106 238 403 297 . . . Wheels 413 | . . . . . 413 . . Hover 1546 | . . . . 6 1300 . 240 Flight . | . . . . . . . . Fastest Speed 44 | 50 120 120 120 120 44 50 50 Average Speed 105 | 112 120 120 126 209 82 50 51 Slowest Speed 550 | 190 120 120 190 550 163 50 60 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 24 59 46 40 57 89 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 2 | 1 . . . 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 332 | . . . 67 67 109 . 89 Melee . | . . . . . . . . Projectile 17 | . . . . . 17 . . AOE 315 | . . . 67 67 92 . 89 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 5076 | 71 151 249 544 824 2644 162 431 Wait 370 | . 14 . 66 83 155 21 31 Move 4143 | 46 105 237 402 623 2218 141 371 Hop . | . . . . . . . . Pick Up 105 | 9 11 4 12 21 46 . 2 Fast Attach 21 | 1 . . 3 1 12 . 4 Attach 64 | 5 1 1 6 14 33 . 4 Detach 3 | . . . . . 2 . 1 Swap 41 | . 1 . 9 7 22 . 2 Drop 62 | 1 4 2 8 10 36 . 1 Fire 254 | 9 15 5 38 63 118 . 6 Melee 11 | . . . . . 2 . 9 Ram . | . . . . . . . . Kick 2 | . . . . 2 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 14) 287 | -10/Materials | Discovered new exit (range 9) 287 | -10/Materials | Identified exit to Mines 292 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 332 | -10/Mines | Learned location of 1 exit from Materials 382 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 588 | -10/Mines | Discovered new exit (range 7) 596 | -10/Mines | Identified exit to Materials 597 | -10/Mines | Entered Materials 597 | -9/Materials | Evolved 2 slots: Propulsion x2 598 | -9/Materials | Identified exit to Materials 939 | -9/Materials | Central database locked down 1006 | -9/Materials | Destroyed 8 combat bots 1279 | -9/Materials | Discovered exit to Materials (range 16) 1319 | -9/Materials | Entered another Materials area 1319 | -8/Materials | Evolved 2 slots: Utility x2 1320 | -8/Materials | Identified exit to Storage 1483 | -8/Materials | Lost 4 parts (1p3n) 1639 | -8/Materials | Build established: Hacker-Mutant 2206 | -8/Materials | Discovered new exit (range 10) 2211 | -8/Materials | Build established: Scavenger-Mutant 2212 | -8/Materials | Garrison activated, responded to threat 2270 | -8/Materials | Destroyed 7 combat bots 2272 | -8/Materials | Lost 3 parts (2n1u) 2951 | -8/Materials | Entered Factory 2951 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3516 | -7/Factory | Discovered new exit (range 11) 3652 | -7/Factory | Discovered new exit (range 13) 3833 | -7/Factory | Lost 3 parts (1p2n) 4093 | -7/Factory | Build established: Mutant 4529 | -7/Factory | Lost 5 parts (1p4n) 4564 | -7/Factory | Core integrity fell below 50% 4605 | -7/Factory | Found Prototype Launcher 4606 | -7/Factory | Lost 3 parts (1p2n) 4606 | -7/Factory | Identified Rocket Array 4745 | -7/Factory | Identified exit to Factory 4761 | -7/Factory | Identified exit to Lower Caves 4849 | -7/Factory | Lost 3 parts (1p1n1w) 4854 | -7/Factory | Discovered exit to Factory (range 5) 4860 | -7/Factory | Garrison activated, responded to threat 4967 | -7/Factory | Fabricated Mass Driver? 4999 | -7/Factory | First assault squad dispatched 5202 | -7/Factory | Discovered exit to Factory (range 15) 5285 | -7/Factory | Core integrity fell below 20% 5294 | -7/Factory | System corruption reached 10% 5369 | -7/Factory | Lost 14 parts (1p8n4u1w) 5376 | -7/Factory | Sucked down chute 5376 | -7/Factory | Entered Waste 5377 | -7/Waste | Met a frightened Derelict 5391 | -7/Waste | EMP discharged 5394 | -7/Waste | Spotted C-40 Crusher 5394 | -7/Waste | Spotted C-40 Crusher 5400 | -7/Waste | Spotted C-40 Crusher 5404 | -7/Waste | Spotted C-40 Crusher 5410 | -7/Waste | Spotted C-40 Crusher 5413 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5464 | -7/Waste | Discovered new exit (range 10) 5468 | -7/Waste | Entered Factory 5645 | -7/Factory | Destroyed 11 combat bots 5751 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05747_ Destroyed Weight Redist. System. 05747_ A-02 Transporter system corrupted by crushing effect. 05747_ A-02 Transporter destroyed. 05747_ K-01 Serf cleans the Terminal. 05750_ R-06 Scavenger collects Arm. Wheel. 05750_ K-01 Serf collects debris. 05750_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Access(Main) Found 4 level access points to Factory: (169,180) (27,174) (169,167) (154,130) Map updated. 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""" #?# #??# rr #????????????????????? | | #???""" ### #### #????????????????????? | | #??? ??# = ## #????????????????????? | | ########## |## #????????????????????? | | T ## #????????????????????? | | #?# #? === #????????????????????? | | #?# #??? !%! ??????????????????????? | | #??# #???###r###?????????????????????? | | #??# ##### kr #?????????????????????? | | ######+####### r k" @ ##????????????????????? | | # [ + "T ???????????????? | | # # ###### ????????????? | | # ######### #?????????????????????? | | # """ #???????## ##?????????????????????? | | # """ #????????# #??????????????????????? | | # """ #????????# u#??????????????????????? | | # "" #????????# #??????????????????????? | | # "" """ #????????# #??????????????????????? | | # "Y """ #???????? Y ??????????????????????? | | # "" """ #???????? ??????????????????????? | | ??"" ? #???????? ?????????????????????? | | ??? ?? #??????? ?????????????????????? | | ???####?######??????? k #????????????????????? | | ????????????????????? k???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Mass Driver | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mass Driver | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataSapperFlightbrick Manual? 0 Play Time 01:01:22 Cumulative 250.9 hours Start 2024.08.23 @ 18:13:52 End 2024.08.23 @ 19:18:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 92 Adventurer 14 Explorer 0 Win Type - Total 16 Types 13/0/1/1/0/0/0/0/1 Lore% 61 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 517b931a-ef58-48b6-8dd0-8c383d3c45ab