Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.25 @ 16:18:08 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (1635) 1635 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (408) 408 TOTAL SCORE: 6463 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 56 Met Data Miner 300 Cogmind --------- Core Integrity 589/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Enhanced Flexi-carbon Leg Airjet > --- UTILITY (7) ------ Medium Storage Unit Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Cooling System Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Matter Filter Kinecellerator Weapon Cycler Hardened Medium Armor Plating Makeshift Armor Plating Experimental Thermal Shield Peak State ------------ > --- POWER ------------ Nuclear Core Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Airjet Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Cooling System Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Matter Filter Kinecellerator Weapon Cycler Hardened Medium Armor Plating Makeshift Armor Plating Focal Shield [Rating: 47] Favorites ----------- Power Nuclear Core Engine Backup Power I Power Core Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . 1 . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 5 | . . 1 1 1 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 75 | 6 8 30 9 10 5 2 1 . 4 Power 17 | 1 1 6 4 1 2 1 . . 1 Engine 12 | 1 1 6 3 . . . . . 1 Core 5 | . . . 1 1 2 1 . . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 2 11 . 3 1 . 1 . 2 Treads 3 | . . 3 . . . . . . . Leg 6 | 2 2 . . . . . . . 2 Wheel . | . . . . . . . . . . Hover 12 | . . 8 . 3 1 . . . . Flight 1 | . . . . . . . 1 . . Utility 15 | 1 2 3 3 4 1 1 . . . Device 6 | . . . 2 2 1 1 . . . Storage 5 | 1 1 1 1 1 . . . . . Processor 3 | . . 2 . 1 . . . . . Hackware 1 | . 1 . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 3 10 2 2 1 . . . 1 Energy Gun 5 | 1 . 4 . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 13 | 1 2 5 2 2 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . . 1 Parts Lost 18 | . 1 8 . 1 . . 3 . 5 Power 3 | . 1 1 . . . . . . 1 Propulsion 8 | . . 3 . 1 . . 3 . 1 Utility 1 | . . 1 . . . . . . . Weapon 6 | . . 3 . . . . . . 3 Highest Loss Streak 6 | . 1 6 . 1 . . 3 . 2 Average Slot Usage (%) 89 | . 88 88 96 93 85 96 88 86 83 Engine 4 | . 9 8 13 3 . . . . 3 Core 6 | . . . 1 7 6 11 13 13 5 Treads 2 | . . 17 . . . . . . . Leg 4 | . 28 2 . . . . . . 7 Hover 13 | . . 9 27 27 24 26 9 6 6 Flight 1 | . . . . . . . 4 6 3 Device 7 | . . . 9 4 6 11 13 13 13 Storage 11 | . 14 11 9 9 13 13 13 13 13 Processor 18 | . . 16 18 22 20 20 20 20 20 Hackware 1 | . 8 2 . . . . . . . Energy Gun 2 | . 6 9 . . . . . . . Ballistic Gun 12 | . 19 8 17 15 13 13 13 13 6 Naked Turns . | . . . . . . . . . . Heaviest Build 42 | 11 19 24 23 31 42 42 42 42 42 Greatest Support 60 | 20 20 60 24 33 33 42 42 18 55 Greatest Overweight (x) 3 | . . 3 . 1 1 . 2 2 2 Average Overweight (x) . | . . . . . . . 1 2 . Largest Inventory Capacity 12 | 6 10 8 8 12 12 12 12 12 12 Average Capacity 10 | 5 7 8 8 9 12 12 12 12 12 Most Carried 12 | 3 8 8 8 10 9 10 12 12 12 Average Carried 9 | 1 7 7 7 8 8 9 11 12 11 Final Capacity 12 | 6 8 8 8 12 12 12 12 12 12 Final Carried 12 | 3 8 7 8 10 9 10 12 12 12 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 1876 | 269 220 503 209 353 37 97 115 . 73 Remotely . | . . . . . . . . . . Salvage Created 2393 | 90 135 824 320 669 37 95 192 . 31 Parts 123 | 1 17 53 15 26 . 4 7 . . Haulers Intercepted 2 | . . 2 . . . . . . . Recyclers Shooed 3 | . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 4 7 . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 42 | . 6 20 4 7 . 1 3 . 1 Guns 31 | . . 16 4 7 . 1 3 . . Cannons 1 | . . . . . . . . . 1 AOE 10 | . 6 4 . . . . . . . Classes Destroyed 13 | 1 5 4 1 . . 1 . . 1 Worker 4 | . 1 2 . 1 . . . . . Tunneler 2 | . 1 . . 1 . . . . . Hauler 2 | . . 2 . . . . . . . Recycler 6 | 1 . 1 1 3 . . . . . Minesweeper 1 | . . . . . . 1 . . . Operator 3 | . 3 . . . . . . . . Watcher 4 | . . 2 . 1 1 . . . . Swarmer 15 | . 3 11 . 1 . . . . . Grunt 19 | . 3 3 3 6 . 1 3 . . Brawler 1 | . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 5 | . . 5 . . . . . . . Hunter 1 | . . . . . . . . . 1 Best Kill Streak 10 | 1 9 10 3 3 1 2 2 . 1 Combat Bots Only 8 | . 6 8 3 3 . 1 2 . 1 Max Kills in Single Turn 3 | 1 3 1 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Damage Taken 2834 | . 293 915 129 309 . . 417 . 771 Core 557 | . 75 156 33 32 . . 38 . 223 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 84 | 100 70 61 94 95 . . . . . Volleys Fired 184 | 3 29 75 13 26 6 2 15 . 15 Largest 2 | 2 2 2 2 2 2 2 2 . 2 Hottest 90 | 60 60 90 56 56 56 56 56 . 90 Shots Fired 334 | 6 56 132 26 52 12 4 30 . 16 Gun 313 | 6 46 125 26 52 12 4 30 . 12 Cannon 4 | . . . . . . . . . 4 Launcher 17 | . 10 7 . . . . . . . Special . | . . . . . . . . . . Kinetic 270 | 3 39 92 26 52 12 4 30 . 12 Thermal 15 | . . 11 . . . . . . 4 Explosive 17 | . 10 7 . . . . . . . Electromagnetic 32 | 3 7 22 . . . . . . . Robot Hit Streak 33 | 4 5 33 5 24 5 9 6 . 12 Robot Miss Streak 8 | 1 5 2 8 2 1 . 2 . 3 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 8 | . . 5 2 . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . Shots Hit Robots 235 | 4 23 100 23 39 9 4 20 . 13 Core Hits 131 | 2 18 47 29 19 2 3 8 . 3 Critical Hits 5 | . . . . 4 . . . . 1 Critical Kills 2 | . . . . 2 . . . . . Critical Parts Destroyed 3 | . . . . 2 . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4741 | 48 735 1631 426 861 192 85 463 . 300 Guns 3614 | 48 195 1199 426 861 192 85 463 . 145 Cannons 155 | . . . . . . . . . 155 Explosions 972 | . 540 432 . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3109 | 23 125 789 426 861 192 85 463 . 145 Thermal 431 | . 21 255 . . . . . . 155 Explosive 798 | . 519 279 . . . . . . . Electromagnetic 403 | 25 70 308 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 49 | . 15 34 . . . . . . . Projectiles . | . . . . . . . . . . Explosions 49 | . 15 34 . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 126 | . 66 60 . . . . . . . Shots 5 | . 3 2 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 144 | . 9 130 . 16 . . 59 . 144 Average Temperature 38 | . 6 44 . 6 . . 39 . 69 Received Heat Transfer 870 | . 66 249 63 171 . . 147 . 174 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . Heat Transferred 720 | . 50 570 . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 600 | 5 333 600 391 401 106 . . . . Initial 211 | . 3 55 211 177 82 . . . . Average 235 | 1 130 322 286 256 102 . . . . Maximum Alert Level 2 | . 1 2 1 2 . . . . . Low Security (%) 36 | 100 59 29 . 22 100 . . . . Level 1 50 | . 40 25 100 76 . . . . . Level 2 12 | . . 44 . 1 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 . . 7 1 . . . . Investigation 5 | . . . . 4 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 2 . . . . . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 2 | . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 15 28 8 18 1 2 5 . 10 Peak Tracking Total 8 | . 6 8 5 6 1 1 3 . 8 Tactical Retreats 10 | . . 3 2 2 . 1 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 2 | . . . . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 4 | . 2 2 . . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 17 | . 1 1 4 6 1 . . 4 . Terminals 8 | . 1 1 3 3 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 1 1 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Total Hacks 57 | . 1 3 10 12 4 . . 27 . Successful 43 | . 1 3 5 4 3 . . 27 . Failed 14 | . . . 5 8 1 . . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . 1 . 6 1 . . . . . Terminals 17 | . 1 3 9 4 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . 1 4 4 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . Terminal Hacks 33 | . 1 3 2 . . . . 27 . Record 11 | . . . . . . . . 11 . Part Schematic 7 | . . . . . . . . 7 . Robot Schematic 6 | . . . . . . . . 6 . Robot Analysis 2 | . . . 2 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . Alert Level 1 | . . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . 1 2 3 . . . . Scan Component 3 | . . . . 1 2 . . . . Repair 1 | . . . . . 1 . . . . Refit 2 | . . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 3 | . . . 2 1 . . . . . Terminals 3 | . . . 2 1 . . . . . Track 2 | . . . 1 1 . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . . . 4 6 1 . . . . Full Trace Events 4 | . . . . 3 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 7 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 32 | . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . 94 Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . 14 Total Damage 490 | . . . . . . . . . 490 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total 2 | . . . 2 . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 4547 | 70 417 635 267 809 189 275 1046 152 687 Spaces Moved 4014 | 42 262 315 387 1138 248 551 652 85 334 Core 3 | 1 . 2 . . . . . . . Treads 132 | . . 132 . . . . . . . Legs 612 | 41 262 43 . . . . . . 266 Wheels . | . . . . . . . . . . Hover 3267 | . . 138 387 1138 248 551 652 85 68 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 120 52 52 48 48 48 48 180 120 Average Speed 87 | 118 120 116 52 57 52 48 137 180 144 Slowest Speed 260 | 120 120 260 52 112 112 48 180 180 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 5 36 21 30 25 4 67 72 70 50 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 . 1 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 11 | . . . . . . 8 2 . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 56 | . 24 29 . 2 1 . . . . Melee . | . . . . . . . . . . Projectile 3 | . . . . 2 1 . . . . AOE 53 | . 24 29 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Total 4736 | 53 315 462 432 1248 294 556 771 84 521 Wait 372 | . 1 13 3 57 32 . 102 . 164 Move 4005 | 41 261 314 386 1137 247 550 651 84 334 Hop . | . . . . . . . . . . Pick Up 39 | 3 8 8 7 7 1 2 2 . 1 Fast Attach 45 | 6 4 19 5 3 2 1 1 . 4 Attach 10 | . . 5 1 1 2 1 . . . Detach 4 | . . 2 . 1 1 . . . . Swap 20 | . 4 6 3 6 1 . . . . Drop 57 | . 8 20 14 10 2 . . . 3 Fire 184 | 3 29 75 13 26 6 2 15 . 15 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 15) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 782 | -9/Materials | Lost 6 parts (1p3n2w) 903 | -9/Materials | Destroyed 8 combat bots 999 | -9/Materials | Discovered new exit (range 16) 1055 | -9/Materials | Build established: Scavenger-Mutant 1123 | -9/Materials | Entered another Materials area 1123 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1369 | -8/Materials | Discovered new exit (range 16) 1390 | -8/Materials | Entered Factory 1390 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1450 | -7/Factory | Build established: Mutant 1712 | -7/Factory | Garrison activated, responded to threat 2187 | -7/Factory | Discovered new exit (range 15) 2195 | -7/Factory | Identified exit to Factory 2199 | -7/Factory | Entered another Factory area 2199 | -6/Factory | Evolved 2 slots: Utility x2 2277 | -6/Factory | Discovered new exit (range 12) 2328 | -6/Factory | Repaired Imp. Hover Unit 2348 | -6/Factory | Identified exit to Lower Caves 2388 | -6/Factory | Entered Lower Caves 2435 | -6/Lower Caves | Encountered a Warlord checkpoint 2531 | -6/Lower Caves | Learned Factory trap positions 2569 | -6/Lower Caves | Discovered new exit (range 3) 2570 | -6/Lower Caves | Identified exit to Lower Caves 2663 | -6/Lower Caves | Entered another Lower Caves area 2676 | -6/Lower Caves | Identified exit to Factory 2877 | -6/Lower Caves | Lost 3 parts (3n) 3377 | -6/Lower Caves | Encountered a Warlord checkpoint 3383 | -6/Lower Caves | Discovered new exit (range 9) 3395 | -6/Lower Caves | Identified exit to Data Miner 3404 | -6/Lower Caves | Learned Factory emergency access door positions 3709 | -6/Lower Caves | Entered Data Miner 3709 | -6/Data Miner | Discovered new exit (range 6) 3744 | -6/Data Miner | Met Data Miner 3783 | -6/Data Miner | Learned location of Section 7 (-2) 3783 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3812 | -6/Data Miner | Received God Mode back door access code from Data Miner 3859 | -6/Data Miner | Identified exit to Proximity Caves 3861 | -6/Data Miner | Entered Proximity Caves 4115 | -5/Proximity Caves | Spotted B-75 Beast 4117 | -5/Proximity Caves | Escorted by Enhanced Grunt 4273 | -5/Proximity Caves | Found Prototype Device 4548 | -5/Proximity Caves | Self-destructed Last Messages --------------- 04235_ Acquired 11 matter. 04238_ Penetrated by Slug. 04239_ Slug penetrates H-66 Slayer. 04241_ Penetrated by Slug. 04241_ Slug penetrates H-66 Slayer. 04245_ H-66 Slayer suffers critical hit. 04245_ Destroyed Hvy. Assault Rifle. 04246_ Penetrated by Slug. 04249_ Gauss Rifle destroyed. 04252_ Acquired Neutron Cannon. 04255_ Penetrated by Slug. 04260_ H-66 Slayer destroyed. 04263_ Acquired 25 matter. 04266_ Acquired Prototype Leg. 04266_ Identified Enh. Flexi-carbon Leg. 04272_ Dropped Focal Shield. 04273_ Acquired Prototype Device. 04274_ Acquired 10 matter. 04547_ Neutron Cannon destroyed. 04548_ Rnf. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ?? ????????????????##?????????????????????? | | ?? ??????????????? #?????????????????????? | | ?? ?????????????? ##??########??????????? | | ??# ??????????????? ### ??????????? | | ??# ???????????????? $ ????????????? | | ?## ???????????????## #?????????????? | | ?# ???????????????## g #??????????????? | | ## ???????###????###ggg $ #???????????????? | | # #??????## ##??## g #????????????????? | | # ####???# #### @ #???????????????????? | | ## ## ##?## !% ##???????????????????? | | ### ### #????????????????????? | | ## ## # #????????????????????? | | ##gg #### ## #????????????????????? | | ###### #??## #? #????????????????????? | | #????## #???###? #????????????????????? | | #?????#### ##??????? ????????????????????? | | ##????????##### #???????? ????????????????????? | | #?????????????####?????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockSurveybotAnalyzer Manual? 0 Play Time 00:47:19 Cumulative 235.8 hours Start 2021.11.25 @ 13:27:43 End 2021.11.25 @ 16:18:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 448 Rogue 293 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7611c8b-e52e-4549-bdf7-f5d0ec8d22c8