Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.26 @ 01:03:58 Player: W_W Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1341) 1341 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3032 Bonus ------- Follower Combat Kills 46 Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 51/265 System Corruption 0% Temperature Cool (873) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- Particle Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon > --- INVENTORY (18) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine Light Treads High-capacity Matter Pod (200) Experimental Sensor Array Light Armor Plating Hacking Suite Bomb Drone Bay (16/16) Datajack Mining Claw Katana Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon Mining Claw > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine Light Treads High-capacity Matter Pod Experimental Sensor Array Hacking Suite Bomb Drone Bay Improved EM Shotgun Particle Cannon Datajack Katana [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 29 | 6 7 2 14 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads 5 | 2 . . 3 Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device . | . . . . Storage 5 | 1 3 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 3 . 8 Energy Gun 3 | 2 . . 1 Energy Cannon 3 | . . . 3 Ballistic Gun . | . . . . Ballistic Cannon 5 | . 3 . 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 11 | . 4 . 7 Power 3 | . 1 . 2 Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 6 | . 2 . 4 Highest Loss Streak 5 | . 1 . 5 Average Slot Usage (%) 92 | . 91 92 94 Engine 12 | . 12 14 9 Treads 16 | . 22 7 15 Wheel 5 | . . 13 6 Storage 26 | . 28 28 22 Energy Gun 5 | . 10 . 1 Energy Cannon 4 | . . . 17 Ballistic Cannon 19 | . 16 28 17 Slashing Weapon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 68 | 12 47 47 68 Greatest Support 40 | 40 40 20 40 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 18 | 6 16 16 18 Average Capacity 14 | 5 15 16 16 Most Carried 16 | 6 15 16 16 Average Carried 12 | 4 10 15 15 Final Capacity 18 | 6 16 16 18 Final Carried 16 | 6 15 16 15 Class Distribution -------------------- 80% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1282 | 310 252 178 542 Remotely . | . . . . Salvage Created 2081 | 335 549 124 1073 Parts 121 | 28 43 6 44 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 4 | . 1 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 36 | . 18 3 15 Guns 3 | . 3 . . Cannons 28 | . 14 3 11 AOE 5 | . 1 . 4 Classes Destroyed 11 | 3 4 . 4 Worker 6 | 4 1 . 1 Builder 2 | . . . 2 Tunneler 9 | 8 . . 1 Hauler 1 | . . . 1 Recycler 8 | 1 1 . 6 Operator 2 | . 1 . 1 Watcher 5 | . 3 . 2 Swarmer 11 | . 9 . 2 Grunt 19 | . 9 3 7 Brawler 2 | . . . 2 Sentry 4 | . . . 4 Best Kill Streak 10 | 3 6 3 10 Combat Bots Only 6 | . 6 3 6 Max Kills in Single Turn 5 | 1 1 1 5 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1988 | . 844 10 1134 Core 568 | . 117 . 451 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 53 . Volleys Fired 150 | 37 56 4 53 Largest 4 | 2 2 2 4 Hottest 243 | 80 80 78 243 Shots Fired 334 | 72 106 8 148 Gun 116 | 72 34 . 10 Cannon 217 | . 72 8 137 Launcher 1 | . . . 1 Special . | . . . . Kinetic 166 | . 72 8 86 Thermal 116 | 35 20 . 61 Explosive 1 | . . . 1 Electromagnetic 51 | 37 14 . . Robot Hit Streak 13 | 6 13 2 12 Robot Miss Streak 7 | 3 7 2 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 167 | 31 58 3 75 Core Hits 89 | 13 32 3 41 Critical Hits 4 | . 1 . 3 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . . . 2 Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3743 | 389 1177 115 2062 Guns 788 | 389 311 . 88 Cannons 2113 | . 708 89 1316 Explosions 562 | . 145 . 417 Melee 239 | . . . 239 Ramming 41 | . 13 26 2 Kinetic 1660 | . 708 89 863 Thermal 944 | 133 270 . 541 Explosive 202 | . . . 202 Electromagnetic 657 | 256 186 . 215 Impact . | . . . . Slashing 239 | . . . 239 Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 1 | . . 1 . Message Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 85 | . 14 . 71 Projectiles 34 | . 14 . 20 Explosions 10 | . . . 10 Melee 41 | . . . 41 Knockbacks 17 | . 6 2 9 Impact 3 | . 1 2 . Kinetic 13 | . 5 . 8 Secondary 1 | . . . 1 Self-Inflicted Damage 87 | . 58 10 19 Shots 3 | . 2 . 1 Rammed 7 | . 3 3 1 Targets Rammed 7 | . 3 3 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 873 | 126 126 63 873 Average Temperature 146 | 45 41 38 272 Received Heat Transfer 366 | . 171 . 195 Effects 42 | . . . 42 Shutdowns 3 | . . . 3 Energy Bleed 4 | . . . 4 Interference 11 | . . . 11 Matter Decay 2 | . . . 2 Short Circuit 5 | . . . 5 Damage (minor) 4 | . . . 4 Damage (major) 7 | . . . 7 Damage (core) 6 | . . . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1711 | 300 375 . 1036 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 355 | 60 337 140 355 Initial 62 | . 3 62 31 Average 128 | 25 133 81 231 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 74 | 100 78 100 25 Level 1 25 | . 21 . 75 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 29 3 27 Peak Tracking Total 8 | . 7 3 8 Tactical Retreats 5 | . 3 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 2 . 3 Max in Single Turn 2 | . 1 . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 15 | . 7 2 6 Terminals 10 | . 5 1 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 52 | . 25 4 23 Successful 37 | . 18 3 16 Failed 15 | . 7 1 7 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 40 | . 18 3 19 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 3 | . 2 . 1 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 29 | . 14 3 12 Record 2 | . 1 . 1 Prototype ID Bank 4 | . 3 . 1 Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 3 | . 1 . 2 Terminal Index 1 | . 1 . . Alert Level 3 | . 3 . . Locate Traps 2 | . 1 . 1 Dispatch Records 2 | . . . 2 Maintenance Status 3 | . 1 . 2 Patrol Status 1 | . 1 . . Investigation Status 1 | . . 1 . Reinforcement Status 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer 3 | . . . 3 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 14 | . 7 1 6 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 44 | . 44 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 72 | . . 72 72 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 16 | . . 8 8 Total Damage 270 | . . 124 146 Kills 4 | . . 3 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3455 | 512 1379 785 779 Spaces Moved 1729 | 244 607 532 346 Core 2 | 2 . . . Treads 1266 | 242 607 201 216 Legs . | . . . . Wheels 461 | . . 331 130 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 100 100 Average Speed 157 | 159 177 137 150 Slowest Speed 200 | 160 200 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 13 87 95 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 32 | . 18 . 14 Melee . | . . . . Projectile 10 | . 5 . 5 AOE 22 | . 13 . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2159 | 293 801 576 489 Wait 185 | 1 97 31 56 Move 1726 | 243 606 531 346 Hop . | . . . . Pick Up 38 | 6 21 3 8 Fast Attach 13 | 6 2 . 5 Attach 12 | . 3 2 7 Detach . | . . . . Swap 5 | . 2 . 3 Drop 18 | . 11 2 5 Fire 150 | 37 56 4 53 Melee 5 | . . . 5 Ram 3 | . . 2 1 Kick . | . . . . Crush 4 | . 3 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / Min / [*Sto x2]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 513 | -11/Scrapyard | Entered Materials 549 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 13) 672 | -10/Materials | Identified exit to Mines 1016 | -10/Materials | Discovered new exit (range 3) 1387 | -10/Materials | Discovered new exit (range 12) 1880 | -10/Materials | Repaired Broken Imp. Light Cannon 1892 | -10/Materials | Entered Mines 2002 | -10/Mines | Discovered new exit (range 13) 2022 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2026 | -10/Mines | Found Prototype Device 2239 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2293 | -10/Mines | Found the Drone Emporium 2307 | -10/Mines | Found Prototype Device 2443 | -10/Mines | Discovered new exit (range 5) 2457 | -10/Mines | Escorted by a lone wolf Derelict 2479 | -10/Mines | Learned location of Storage (-9) 2677 | -10/Mines | Entered Materials 2677 | -9/Materials | Accompanied by 3 allies 2677 | -9/Materials | Evolved 2 slots: Weapon x2 2677 | -9/Materials | Discovered new exit (range 10) 2678 | -9/Materials | Identified exit to Mines 2682 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2917 | -9/Materials | Lost 5 parts (1p1n3w) 2918 | -9/Materials | Discovered new exit (range 11) 3180 | -9/Materials | Discovered new exit (range 16) 3215 | -9/Materials | Core integrity fell below 50% 3326 | -9/Materials | Identified Exp. Sensor Array 3326 | -9/Materials | Identified Bomb Drone Bay 3451 | -9/Materials | Core integrity fell below 20% 3457 | -9/Materials | Core destroyed Last Messages --------------- 03429_ S-10 Pest knocked back. 03433_ Destroyed Flight Unit. 03433_ S-10 Pest knocked back. 03433_ Mak. Power Source destroyed. 03437_ Destroyed Flight Unit. 03437_ S-10 Pest destroyed. 03441_ Destroyed Flight Unit. 03441_ Flight Unit melted. 03441_ S-10 Pest destroyed. 03442_ Power failure, Imp. Ion Engine shutdown. 03443_ Overheating: Energy bleed (-6). 03444_ S-10 Pest knocked back. 03445_ Overheating: Lgt. Treads damaged (-53). 03446_ Particle Cannon permanently disabled. 03446_ Overheating: Short circuit. 03447_ Overheating: Lgt. Treads damaged (-15). 03449_ Overheating: Hcp. Storage Unit damaged (-340). 03451_ Overheating: Core damaged (-72). 03456_ Power failure, Imp. Ion Engine shutdown. 03457_ Overheating: Core damaged (-60). 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""% #?? ** #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatCompositeSword Manual? 0 Play Time 00:34:56 Cumulative 51.2 hours Start 2020.10.26 @ 00:26:07 End 2020.10.26 @ 01:03:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aca729f-4458-4da6-82e1-d0e5f094d3b3