Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.12 @ 15:19:40 Player: Mr.Kyyo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (189) 945 Value Destroyed (5388) 5388 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 9032 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Nuclear Core Improved Terrain Scanner Recoil Stabilizer Matter Filter Power Shielding Improved Propulsion Shielding Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Hacking Suite Gauss Rifle Flak Cannon Improved Grenade Launcher Improved Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Wheel Armored Wheel Gravmag System > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Nuclear Core Nuclear Core Improved Terrain Scanner Recoil Stabilizer Matter Filter Power Shielding Improved Propulsion Shielding Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Hacking Suite Advanced Beam Cannon Flak Cannon Rocket Launcher Rocket Launcher Improved Grenade Launcher Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Flail [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 2 | . . 1 . 1 . Weapon 1 | . . . . . 1 Parts Attached 93 | 8 14 27 21 7 16 Power 9 | 1 1 3 2 1 1 Engine 7 | 1 1 2 2 1 . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 27 | 2 5 11 3 1 5 Treads 8 | . 2 3 1 1 1 Leg 3 | . . 3 . . . Wheel 8 | 2 1 2 . . 3 Hover 2 | . . 1 . . 1 Flight 6 | . 2 2 2 . . Utility 27 | 3 5 5 8 4 2 Device 7 | 2 1 . 4 . . Storage 6 | 1 3 2 . . . Processor 4 | . 1 . . 3 . Hackware 3 | . . 2 1 . . Protection 7 | . . 1 3 1 2 Artifact . | . . . . . . Weapon 30 | 2 3 8 8 1 8 Energy Gun 3 | . 1 2 . . . Energy Cannon 3 | . . 1 2 . . Ballistic Gun 7 | 2 . 3 1 . 1 Ballistic Cannon 5 | . 2 1 1 . 1 Launcher 10 | . . 1 3 . 6 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 22 | . . 3 2 . 17 Power 2 | . . . . . 2 Propulsion 7 | . . 1 . . 6 Utility 6 | . . 1 2 . 3 Weapon 7 | . . 1 . . 6 Highest Loss Streak 4 | . . 2 2 . 4 To Critical Strikes 1 | . . 1 . . . Average Backups 20 | 2 8 17 22 23 23 Power 1 | . . . 1 1 1 Propulsion 1 | . 1 2 1 . . Utility 9 | . 3 5 7 12 11 Weapon 9 | 1 3 8 12 8 10 Tool/Special . | . . . . . . Unused Backups 33 | . 3 1 4 5 20 Power 2 | . . . 1 . 1 Propulsion 1 | . . . . . 1 Utility 21 | . . 1 2 5 13 Weapon 7 | . 2 . . . 5 Tool/Special 2 | . 1 . 1 . . Average Slot Usage (%) 93 | . 100 97 98 99 65 Engine 7 | . 14 6 7 9 2 Core 2 | . . 4 3 . 2 Treads 25 | . . 20 32 36 5 Leg 1 | . . 5 . . . Wheel 2 | . 27 2 . . 4 Device 2 | . 5 1 5 . . Storage 11 | . 12 17 13 9 7 Processor 6 | . 10 5 . 11 6 Hackware 6 | . . 5 6 9 7 Protection 5 | . . 2 7 6 6 Energy Cannon 3 | . . 3 4 4 . Ballistic Gun 8 | . 2 12 5 10 3 Ballistic Cannon 4 | . 25 3 4 2 2 Launcher 3 | . . . 6 . 11 Peak Build Rating 40 | 11 9 25 28 36 40 Average Rating 26 | 8 8 19 25 34 29 On Entrance 17 | . 9 8 25 27 36 Avg Prop Armor Cover (%) 8 | . . 2 19 . 14 Naked Turns . | . . . . . . Heaviest Build 114 | 8 89 94 105 104 114 Greatest Support 82 | 20 26 60 66 82 82 Greatest Overweight (x) 30 | . 3 12 9 1 30 Average Overweight (x) 2 | . 1 1 1 1 8 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 24 | 5 15 25 25 25 25 Most Carried 25 | 4 13 24 25 25 25 Average Carried 21 | 2 8 17 22 24 24 Final Capacity 25 | 5 25 25 25 25 25 Final Carried 25 | 3 13 24 24 25 23 Class Distribution -------------------- 62% | Hacker-Mutant 25% | Mutant 10% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 3866 | 320 259 1076 1082 677 452 Remotely 38 | . . . 38 . . Salvage Created 5786 | 111 252 1355 1236 2188 644 Parts 357 | 8 14 107 85 104 39 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 8 | . . . 5 1 2 Parts Field Recycled 16 | . . . 16 . . Retrieved Matter 217 | . . . 217 . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 135 | 1 10 36 31 41 16 Melee 1 | . . . . 1 . Guns 47 | 1 . 16 14 15 1 Cannons 60 | . 10 18 3 24 5 AOE 25 | . . 2 13 . 10 Classes Destroyed 13 | 3 2 4 3 . 1 Worker 14 | 1 . 5 3 2 3 Builder 9 | . . 2 3 1 3 Tunneler 5 | 2 . 2 . . 1 Hauler 2 | . . 1 1 . . Recycler 8 | . . . 2 4 2 Mechanic 3 | . . . 1 1 1 Watcher 13 | . 3 4 1 4 1 Swarmer 33 | . 6 10 4 10 3 Grunt 66 | 1 4 21 16 19 5 Brawler 3 | . . . 1 1 1 Duelist 3 | . . 1 1 1 . Sentry 28 | . . 4 9 10 5 Programmer 2 | . . . . . 2 Best Kill Streak 10 | 3 4 10 6 7 7 Combat Bots Only 5 | 1 3 5 5 5 4 Max Kills in Single Turn 3 | 1 1 3 2 2 3 Gunslinging . | . . . . . . Exploded 3 | . . 1 1 . 3 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 932 | 4 30 173 98 191 436 Missed 316 | 2 12 53 34 57 158 Hits 616 | 2 18 120 64 134 278 Melee 11 | . . . 11 . . Projectile 605 | 2 18 120 53 134 278 Critical Strikes 20 | . . 6 . 4 10 Damage Taken 5963 | 16 111 1074 883 1373 2506 Core 1112 | . 14 120 123 151 704 Absorbed by Shields . | . . . . . . Redirected to Shielding 4 | . . . 4 . . Ignored by Resistances 1805 | 6 39 327 260 403 770 Regen/Repaired (Parts) 467 | . . . 467 . . Core Remaining (%) 76 | 100 94 . 39 72 . Volleys Fired 377 | 8 20 97 89 122 41 Largest 3 | 2 2 2 2 2 3 Hottest 118 | 40 60 118 98 101 114 Shots Fired 748 | 16 40 188 169 244 91 Gun 325 | 16 . 89 78 113 29 Cannon 337 | . 40 96 48 131 22 Launcher 86 | . . 3 43 . 40 Special . | . . . . . . Kinetic 496 | 16 40 126 119 157 38 Thermal 147 | . . 40 7 87 13 Explosive 84 | . . 3 41 . 40 Electromagnetic 21 | . . 19 2 . . Robot Hit Streak 48 | 10 8 20 48 26 24 Robot Miss Streak 3 | 1 3 3 2 3 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 1 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 518 | 11 20 125 110 188 64 Core Hits 307 | 5 14 69 74 83 62 Critical Kills 3 | . . . 1 2 . Critical Parts Destroyed 7 | . . 1 3 2 1 Critical Strikes 14 | . . 4 4 5 1 Burn 1 | . . 1 . . . Meltdown 3 | . . . 1 2 . Destroy 7 | . . 1 3 2 1 Blast 3 | . . 2 . 1 . Melee Attacks 12 | . . . 9 3 . Impact 3 | . . . . 3 . Slashing 9 | . . . 9 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12384 | 119 321 2466 2861 3462 3155 Guns 3808 | 119 . 986 952 1386 365 Cannons 4262 | . 321 1037 582 1959 363 Explosions 4187 | . . 443 1321 . 2423 Melee 110 | . . . . 110 . Ramming 17 | . . . 6 7 4 Kinetic 5755 | 119 321 1300 1479 1971 565 Thermal 2733 | . . 546 55 1374 758 Explosive 3442 | . . 368 1246 . 1828 Electromagnetic 327 | . . 252 75 . . Impact 110 | . . . . 110 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 1 1 7 . 6 Average Corruption 3 | . 1 1 5 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 97 | . . 15 74 . 8 Message Errors 19 | . . 4 15 . . Matter Fused 25 | . . 3 22 . . Heat Flow Errors 18 | . . . 15 . 3 Energy Discharges 13 | . . 3 8 . 2 Parts Rejected 2 | . . 1 1 . . Data Loss (minor) 12 | . . 1 9 . 2 Data Loss (major) 4 | . . 1 2 . 1 Alerts 3 | . . 2 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 209 | . . 28 23 101 57 Projectiles 24 | . . 2 12 10 . Explosions 94 | . . 26 11 . 57 Melee 91 | . . . . 91 . Knockbacks 15 | . 1 4 2 5 3 Impact . | . . . . . . Kinetic 14 | . 1 4 2 5 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 348 | . . 88 166 . 94 Shots 16 | . . 2 10 . 4 Rammed 5 | . . . 1 1 3 Targets Rammed 5 | . . . 1 1 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 386 | 6 12 306 274 369 386 Average Temperature 83 | 6 8 88 62 89 108 Received Heat Transfer 2301 | 12 18 579 258 720 714 Effects 9 | . . 1 . 3 5 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . 1 . Interference 6 | . . . . 2 4 Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 3 | . . . . 3 . Robots Melted 3 | . . . 1 2 . Combat Hostiles 2 | . . . 1 1 . Parts Melted 7 | . . 3 1 3 . Heat Transferred 4385 | . . 1149 111 2479 646 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 2 . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 84 | 100 100 89 49 99 98 Level 1 11 | . . 10 36 . 1 Level 2 3 | . . . 14 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 551 | 30 170 245 551 213 206 Initial . | . . . . . . Average 103 | 4 72 124 202 51 49 Influence Increases 4667 | 35 268 1082 1322 1182 778 Destroy 0b10 Robot/C 2740 | 20 200 720 660 820 320 Destroy 0b10 Robot/NC 280 | 15 15 70 65 60 55 Destroy Leader 700 | . 36 170 194 208 92 Allied During Kill 6 | . . . 6 . . Successful Hack 58 | . . 19 31 . 8 Disable Machine 234 | . . 36 90 . 108 Destroy Structure 469 | . 2 37 231 4 195 Lose Combat Pursuer 180 | . 15 30 45 90 . Influence Decreases 4667 | 35 268 1082 1322 1182 778 Time Decay 4442 | 35 268 1052 1262 1182 643 Lost Part 185 | . . 30 20 . 135 Lost Ally 40 | . . . 40 . . Squads Dispatched 29 | . . 7 9 5 8 Investigation 12 | . . 5 2 1 4 Extermination 3 | . . . . . 3 Reinforcement 12 | . . 2 5 4 1 Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 2 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 12 | . 1 4 5 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 186 | 1 15 48 43 59 20 Peak Tracking Total 8 | 1 4 6 8 6 4 Tactical Retreats 8 | . 1 1 2 4 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 5 | . 2 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 26 | . . 4 10 . 12 Max in Single Turn 5 | . . 2 2 . 5 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 26 | . 2 5 11 3 5 Terminals 16 | . 2 3 8 1 2 Fabricators 1 | . . . . . 1 Repair Stations 5 | . . 1 2 1 1 Recycling Units 1 | . . . . . 1 Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . 1 . . Total Hacks 81 | . 2 28 29 12 10 Successful 53 | . 1 22 20 8 2 Failed 27 | . 1 6 9 3 8 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . 1 . Manual . | . . . . . . Terminals 44 | . 2 18 17 5 2 Fabricators 2 | . . . . . 2 Repair Stations 20 | . . 3 11 3 3 Recycling Units 3 | . . . . . 3 Scanalyzers 11 | . . 7 . 4 . Garrison Access 1 | . . . 1 . . Terminal Hacks 26 | . 1 13 8 3 1 Record 9 | . 1 6 . 2 . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . . 1 . . . Open Door 5 | . . . 5 . . Open DSF 1 | . . . . . 1 Alert Level 1 | . . 1 . . . Locate Traps 2 | . . 1 1 . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Reinforcement Status 1 | . . 1 . . . Registered Components 2 | . . 1 . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 16 | . . 2 11 2 1 Scan Component 10 | . . 2 5 2 1 Repair 5 | . . . 5 . . Refit 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . 7 . 3 . Insert Component 2 | . . 1 . 1 . Analyze 1 | . . 1 . . . Retrieve Study 7 | . . 5 . 2 . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 1 5 5 3 5 Full Trace Events 12 | . . 4 3 2 3 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . 3 . 2 . Parts Repaired 5 | . . . 5 . . Time 184 | . . . 184 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 24 | . . . 24 . . Total Damage 383 | . . . 383 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 650 | 149 195 306 . . . Terrain 650 | 149 195 306 . . . Seismic 18 | . 18 . . . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 11997 | 225 621 2292 3044 3955 1860 Spaces Moved 4349 | 117 453 740 1035 1423 581 Core 56 | 23 . . . . 33 Treads 3022 | . . 504 1034 1423 61 Legs 130 | . . 130 . . . Wheels 1127 | 94 453 93 . . 487 Hover 1 | . . 1 . . . Flight 13 | . . 12 1 . . Fastest Speed 50 | 50 80 135 250 243 120 Average Speed 236 | 74 111 256 254 244 288 Slowest Speed 1550 | 80 135 790 710 250 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 8 83 53 91 94 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 19 | . . . 19 . . Terrain Destroyed 538 | . . 48 267 2 221 Melee . | . . . . . . Projectile 6 | . . . 4 2 . AOE 532 | . . 48 263 . 221 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 5318 | 241 527 939 1251 1662 698 Wait 231 | 97 3 11 47 55 18 Move 4344 | 116 452 739 1034 1422 581 Hop . | . . . . . . Pick Up 124 | 11 22 35 16 25 15 Fast Attach 8 | . . . 5 . 3 Attach 35 | 8 1 8 5 2 11 Detach 2 | . . 1 . . 1 Swap 96 | . 17 32 31 11 5 Drop 76 | 1 12 16 14 21 12 Fire 377 | 8 20 97 89 122 41 Melee 12 | . . . 9 3 . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 2 | . . . 1 1 . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 226 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 15) 491 | -10/Materials | Discovered new exit (range 15) 699 | -10/Materials | Discovered new exit (range 12) 793 | -10/Materials | Discovered new exit (range 15) 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1121 | -9/Materials | Discovered new exit (range 10) 2222 | -9/Materials | Build established: Hacker-Mutant 2829 | -9/Materials | Discovered new exit (range 11) 3139 | -9/Materials | Entered Storage 3247 | -9/Storage | Repaired Lgt. Nuclear Core 3256 | -9/Storage | Repaired Hvy. Assault Rifle+ 3286 | -9/Storage | Repaired Arm. Treads 3310 | -9/Storage | Repaired Arm. Treads? 3341 | -9/Storage | Repaired Arm. Treads 3558 | -9/Storage | Met a pair of Derelict thieves 4151 | -9/Storage | Build established: Mutant 4825 | -9/Storage | Learned location of Armory (-3) 5121 | -9/Storage | Core integrity fell below 50% 5467 | -9/Storage | Build established: Hacker-Mutant 6150 | -9/Storage | Discovered new exit (range 12) 6183 | -9/Storage | Entered Materials 6183 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6579 | -8/Materials | Discovered new exit (range 15) 6807 | -8/Materials | Discovered new exit (range 16) 9520 | -8/Materials | Central database locked down 10138 | -8/Materials | Entered Factory 10138 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10252 | -7/Factory | Lost 3 parts (1n1u1w) 10444 | -7/Factory | Build established: Hacker-Gunner 10906 | -7/Factory | Lost 3 parts (1p1n1w) 11516 | -7/Factory | Lost 4 parts (1p1n2w) 11750 | -7/Factory | Build established: Hacker-Mutant 11897 | -7/Factory | Core integrity fell below 50% 11921 | -7/Factory | Lost 3 parts (2u1w) 11967 | -7/Factory | Core integrity fell below 20% 11998 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Broken Adv. Targeting Computer destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 28 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Destroyed Lgt. Ion Engine. System corrupted: Component data lost. Destroyed Shock Rifle. R-06 Scavenger collects Terrain Scanner. System corrupted: Energy discharge (-40). U-05 Engineer lays Concrete. System corrupted: Heat flow error (+127). Imp. Grenade Launcher+ destroyed. System corrupted: Heat flow error (+283). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | " " #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?????????????#######???????????????????????? | | "##????????????????# ## ##??????????????????????? | | ##############???# # ############??????????????? | | # #?### # #??????????????? | | #?# # """#??????????????? | | """"""" #?? # Y"#??????????????? | | # """"""" #??# # """#??????????????? | | # """"""" #??# # #??????????????? | | # """"""" #??# # #???############ | | # #####"# #???# | | # """"""" + # #???# | | # """"""" #####"# #???# | | # """"""" #???# # ##### | | # ! 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"""" #???# | | #############"" ####?????#######?#???# | | ??????????????????????????????????????###+####+#+# | | ????????????????????????????????????????# | | ????????????????????????????????????????# [ ] | | ????????????????????????????????????????# | | ????????????????????????????????????????# """" """ | | ????????????????????????????????????????# """" """ | | ????????????????????????????????????????# """" """ | | ????????????????????????????????????????# """" """ | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 14 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 66% | -9/Storage Hvy. Assault Rifle | 31% | -9/Storage Arm. Treads | 48% | -9/Storage Arm. Treads | 62% | -9/Storage Arm. Treads | 65% | -9/Storage Studied --------- Imp. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots Construction Begets Destruction Crack Shot First Step to Greatness Fitting Room For Emergencies Only Hey, That's Mine! I Have A Map? It's Just You Item+ Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Organ Harvest Overwhelming Part-time Mechanic Remodeling Resistances Are Futile Risk Taker There's More Where That Came From Throw Away The Key Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed AntisysBlastKit Manual? 0 Play Time 02:19:55 Cumulative 2.3 hours Start 2026.05.12 @ 12:27:53 End 2026.05.12 @ 15:19:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe0615b9-edd9-44a8-90a0-974a4cb58bd4