Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.17 @ 13:26:42 Player: monistgf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2145) 2145 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5245 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 68/300 Energy 98/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Improved VTOL Module Energy Filter Relay Coupler [NC] (21) Relay Coupler [Grunt] (20) Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating Field Recycling Unit > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Powered Hammer > --- INVENTORY -------- Energy Filter Energy Filter Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Heavy Assault Rifle Improved Assault Rifle Flak Gun [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Light Armor Plating Device Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 1 1 1 . . Utility 2 | . . . 1 1 . . Weapon 1 | . . 1 . . . . Parts Attached 95 | 8 11 28 10 15 5 18 Power 10 | 1 1 3 2 1 . 2 Engine 7 | 1 . 3 1 1 . 1 Core 3 | . 1 . 1 . . 1 Reactor . | . . . . . . . Propulsion 27 | 4 4 9 1 5 2 2 Treads 4 | 1 . . . 1 1 1 Leg 21 | 2 4 9 1 4 1 . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 22 | 1 3 6 2 4 2 4 Device 3 | . . . 1 1 . 1 Storage 7 | 1 1 2 . 1 2 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 11 | . 2 4 . 2 . 3 Artifact . | . . . . . . . Weapon 36 | 2 3 10 5 5 1 10 Energy Gun 1 | . . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 22 | 2 2 7 2 1 . 8 Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 2 2 . . . Special Weapon . | . . . . . . . Impact Weapon 6 | . . . . 3 1 2 Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 2 Parts Lost 20 | . . 3 3 3 2 9 Power 3 | . . 1 1 . . 1 Propulsion 6 | . . . 1 1 2 2 Utility 7 | . . 1 . 2 . 4 Weapon 4 | . . 1 1 . . 2 Highest Loss Streak 5 | . . 1 2 1 2 5 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 81 | . 95 98 92 93 32 42 Engine 3 | . 1 3 7 2 2 3 Core 5 | . 12 6 1 4 . 2 Treads 1 | . . . . 2 3 4 Leg 22 | . 28 33 29 29 10 . Device 2 | . . . 2 5 . 2 Storage 9 | . 14 11 9 7 5 6 Processor 2 | . . . 6 7 2 . Protection 9 | . 10 11 9 9 . 8 Ballistic Gun 18 | . 27 29 23 10 . 9 Launcher 1 | . . 2 2 . . . Impact Weapon 3 | . . . . 9 7 2 Naked Turns 112 | . . . . . 30 82 Heaviest Build 86 | 12 24 39 40 86 59 78 Greatest Support 92 | 20 20 30 40 60 70 92 Greatest Overweight (x) 25 | 1 1 1 1 2 1 25 Average Overweight (x) 1 | . . . . 1 . 3 Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 Average Capacity 15 | 7 9 13 15 19 15 18 Most Carried 20 | 3 10 15 15 20 20 9 Average Carried 12 | 1 8 12 14 18 9 6 Final Capacity 20 | 8 10 15 15 20 20 5 Final Carried 20 | 3 10 15 15 20 6 5 Class Distribution -------------------- 35% | Mutant 33% | Scavenger-Mutant 18% | Scavenger-Tank 12% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Matter Collected 2367 | 248 320 668 339 493 . 299 Remotely . | . . . . . . . Salvage Created 2522 | . 443 908 374 446 . 351 Parts 111 | . 29 51 18 7 . 6 Haulers Intercepted 8 | . 2 3 . 2 . 1 Recyclers Shooed 3 | . . . 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 53 | . 9 17 14 7 . 6 Melee 3 | . . . . 3 . . Guns 32 | . 9 13 5 . . 5 AOE 14 | . . 4 9 . . 1 Classes Destroyed 9 | . 4 3 1 1 . . Hauler 8 | . 2 3 . 2 . 1 Recycler 4 | . . 1 2 1 . . Operator 1 | . . . 1 . . . Watcher 2 | . 1 1 . . . . Swarmer 11 | . 3 2 6 . . . Grunt 31 | . 6 8 7 6 . 4 Brawler 2 | . . 1 . . . 1 Sentry 8 | . . 6 1 . . 1 Programmer 1 | . . . . 1 . . Best Kill Streak 8 | . 3 4 8 2 . 4 Combat Bots Only 6 | . 3 3 6 2 . 4 Max Kills in Single Turn 4 | . 1 3 4 1 . 1 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . 2 4 . . 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Damage Taken 5017 | . 360 785 457 597 126 2692 Core 841 | . 41 70 27 16 92 595 Absorbed by Shields . | . . . . . . . Reduced by Siege Mode 19 | . . . . . . 19 Core Remaining (%) 90 | 100 83 82 95 . . . Volleys Fired 169 | . 38 64 31 2 . 34 Largest 3 | . 2 3 3 2 . 3 Hottest 79 | . 40 73 73 48 . 79 Shots Fired 359 | . 76 152 62 4 . 65 Gun 344 | . 75 149 51 4 . 65 Cannon . | . . . . . . . Launcher 15 | . 1 3 11 . . . Special . | . . . . . . . Kinetic 338 | . 75 143 51 4 . 65 Thermal 6 | . . 6 . . . . Explosive 15 | . 1 3 11 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 11 13 13 3 . 16 Robot Miss Streak 6 | . 6 3 3 1 . 1 Penetration Max . | . . . . . . . Secondary Targets 8 | . 4 1 1 . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 290 | . 48 109 38 32 . 63 Core Hits 120 | . 23 39 31 3 . 24 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 8 | . . 2 . 5 . 1 Critical Strikes 10 | . . 2 . 7 . 1 Destroy 2 | . . 2 . . . . Smash 7 | . . . . 6 . 1 Sever 1 | . . . . 1 . . Melee Attacks 59 | . . . 1 41 . 17 Impact 49 | . . . . 32 . 17 Slashing 10 | . . . 1 9 . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 5 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 8 | . . . . 8 . . Damage Inflicted 7139 | . 609 1964 1493 1457 . 1616 Guns 3710 | . 573 1561 507 53 . 1016 Cannons . | . . . . . . . Explosions 1567 | . 26 403 986 . . 152 Melee 1838 | . . . . 1404 . 434 Ramming 24 | . 10 . . . . 14 Kinetic 3668 | . 573 1519 507 53 . 1016 Thermal 42 | . . 42 . . . . Explosive 1567 | . 26 403 986 . . 152 Electromagnetic . | . . . . . . . Impact 1488 | . . . . 1054 . 434 Slashing 350 | . . . . 350 . . Piercing . | . . . . . . . Highest Corruption 34 | . 6 . . 1 20 34 Average Corruption 15 | . 5 . . 1 11 26 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 86 | . 18 . . 1 8 59 Message Errors 24 | . 2 . . . . 22 Matter Fused 18 | . 3 . . . 2 13 Heat Flow Errors 6 | . 2 . . 1 . 3 Energy Discharges 11 | . 2 . . . 1 8 Parts Rejected 1 | . 1 . . . . . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 10 | . 4 . . . 1 5 Data Loss (major) 1 | . 1 . . . . . Misfires 2 | . 1 . . . . 1 Alerts 4 | . 1 . . . 1 2 Misdirections 6 | . . . . . 3 3 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 505 | . . 5 . 490 . 10 Projectiles . | . . . . . . . Explosions 5 | . . 5 . . . . Melee 500 | . . . . 490 . 10 Knockbacks 5 | . . . . 5 . . Impact 5 | . . . . 5 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 119 | . . . . . . 119 Shots 1 | . . . . . . 1 Rammed 4 | . . . . . . 4 Targets Rammed 6 | . 2 . . . . 4 Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 309 | . 202 126 124 114 . 309 Average Temperature 48 | . 36 33 29 55 . 81 Received Heat Transfer 1725 | . 135 285 216 243 . 846 Siege Activations 1 | . . . . . . 1 Total Turns 24 | . . . . . . 24 Longest Duration 24 | . . . . . . 24 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 4 . . Impact Corruptions 18 | . . . . 16 . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . 100 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Peak Influence 376 | . 256 376 314 157 16 321 Initial 142 | . . 52 56 142 1 10 Average 133 | . 130 208 220 80 11 90 Maximum Alert Level 1 | . 1 1 1 . . 1 Low Security (%) 78 | 100 92 53 35 100 100 93 Level 1 21 | . 7 46 64 . . 6 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 2 4 2 2 . 5 Investigation 4 | . 1 2 . . . 1 Extermination 2 | . . . . 1 . 1 Reinforcement 7 | . 1 2 2 1 . 1 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Distress Signals 11 | . . 5 2 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 15 23 20 12 6 32 Peak Tracking Total 14 | . 3 5 4 4 6 14 Tactical Retreats 10 | . . 1 1 1 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Traps Triggered 12 | . 7 1 1 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Machines Disabled 5 | . . 1 2 . . 2 Max in Single Turn 1 | . . 1 1 . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Machines Accessed 13 | . 2 4 3 2 . 2 Terminals 11 | . 2 4 3 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 31 | . 4 12 7 5 . 3 Successful 10 | . . 3 4 3 . . Failed 21 | . 4 9 3 2 . 3 Catastrophic 4 | . . . 1 . . 3 Database Lockouts . | . . . . . . . Manual 20 | . 1 10 7 2 . . Terminals 27 | . 4 12 7 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 5 | . . 2 3 . . . Robot Analysis 2 | . . . 2 . . . Branch Access Points 1 | . . . 1 . . . Unreport Threat 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . Process 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . 1 1 . . . Terminals 2 | . . 1 1 . . . Botnet 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 4 3 1 . 2 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 46 | . . . . 46 . . Retrieved Matter 46 | . . . . 46 . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Turns Passed 5041 | 48 781 1048 708 1211 145 1100 Spaces Moved 2146 | 30 356 477 341 454 142 346 Core 288 | 5 . . . . 77 206 Treads 178 | 2 . . . . 36 140 Legs 1679 | 22 356 477 341 454 29 . Wheels 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 50 50 Average Speed 179 | 115 169 159 167 192 93 255 Slowest Speed 1300 | 190 190 190 190 263 193 1300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 36 | 3 72 53 33 11 74 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . 1 1 . . Terrain Destroyed 98 | . 8 17 54 1 . 18 Melee 2 | . . . 1 1 . . Projectile . | . . . . . . . AOE 96 | . 8 17 53 . . 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Total 2951 | 40 464 658 435 730 156 468 Wait 375 | . 31 53 37 215 . 39 Move 2141 | 29 355 476 340 454 141 346 Hop . | . . . . . . . Pick Up 59 | 1 14 13 9 10 4 8 Fast Attach 27 | 8 5 4 . 2 3 5 Attach 21 | . . 3 4 4 1 9 Detach 7 | 2 1 . . . 2 2 Swap 47 | . 6 21 6 9 1 4 Drop 50 | . 12 24 7 3 4 . Fire 169 | . 38 64 31 2 . 34 Melee 49 | . . . 1 31 . 17 Ram 4 | . . . . . . 4 Kick 2 | . 2 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 49 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 16) 742 | -10/Materials | Build established: Scavenger-Mutant 798 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Entered another Materials area 830 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1146 | -9/Materials | Discovered new exit (range 14) 1400 | -9/Materials | Build established: Scavenger-Tank 1842 | -9/Materials | Discovered new exit (range 11) 1878 | -9/Materials | Entered another Materials area 1878 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2286 | -8/Materials | Discovered new exit (range 16) 2338 | -8/Materials | Build established: Scavenger-Gunner 2586 | -8/Materials | Entered Factory 2586 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2664 | -7/Factory | Build established: Scavenger-Mutant 3700 | -7/Factory | Cargo convoy interrupted 3797 | -7/Factory | Sucked down chute 3797 | -7/Factory | Entered Waste 3807 | -7/Waste | Spotted C-40 Crusher 3812 | -7/Waste | EMP discharged 3812 | -7/Waste | System corruption reached 10% 3818 | -7/Waste | Spotted C-40 Crusher 3823 | -7/Waste | Spotted C-40 Crusher 3834 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3838 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3840 | -7/Waste | Released all parts (7) 3840 | -7/Waste | Spotted C-40 Crusher 3857 | -7/Waste | Spotted C-40 Crusher 3905 | -7/Waste | Spotted C-40 Crusher 3912 | -7/Waste | EMP discharged 3928 | -7/Waste | Discovered new exit (range 10) 3942 | -7/Waste | Entered Factory 4124 | -7/Factory | Build established: Mutant 4310 | -7/Factory | Lost 5 parts (1p2n2u) 4369 | -7/Factory | Crushed by falling debris 4369 | -7/Factory | System corruption reached 30% 4935 | -7/Factory | Core integrity fell below 50% 4960 | -7/Factory | Released all parts (5) 4963 | -7/Factory | Discovered new exit (range 8) 5026 | -7/Factory | Core integrity fell below 20% 5042 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04971_ Connecting with Terminal... 04971_ ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. 04976_ Slammed into B-48 Gladiator. 04989_ System corrupted: Energy discharge (-31). 05001_ Acquired 15 matter. 05002_ Acquired 30 matter. 05005_ System corrupted: Component data lost. 05009_ W-25 Informer sends out distress signal. 05020_ L3HBB7LPY%R3UZUHZSPR 05024_ Triggered Shock Trap. 05024_ The floor emits a surge of raw power. 05024_ System corrupted (+2). 05025_ Triggered Shock Trap. 05025_ The floor emits a surge of raw power. 05025_ System corrupted (+1). 05025_ U-05 Engineer lays Concrete. 05026_ ALERT: Rogue bot located, Programmers report to Factory Zone 1Q. 05026_ U-05 Engineer lays Concrete. 05035_ JFXOOYU CXCD4C=FE=WIEPI/M1GOUS Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #################??????????????????????????? | | # ?????????????????????????? | | # ?????????????????????????? | | # ????????????????????????? | | # ????????????????????????? | | # ????????????????????????? | | #########/############???????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# ##############???????????????????? | | ?????# ss +???????????????????? | | ?????# # s #???????????????????? | | ?????############ @ #???????????????????? | | ???? #???????????????????? | | ???? +???????????????????? | | ???? #???????????????????? | | ?????######+#########+###### #???????????????????? | | ??????????????????? ???? #???????????????????? | | ?????????????????# ???#???????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticRefineryGravjet Manual? 0 Play Time 00:38:29 Cumulative 52.5 hours Start 2023.09.17 @ 12:48:13 End 2023.09.17 @ 13:26:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d46c3ce-75f7-431e-b314-bbcb5fb161ca