Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 23:52:29 Player: Sadani Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (110) 550 Value Destroyed (3313) 3313 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2188) 2188 TOTAL SCORE: 10691 Bonus ------- High Alert Combat Kills 481 Follower Combat Kills 1100 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -293 Cogmind --------- Core Integrity 0/850 Matter 191/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Makeshift Salvage Targeting Computer Improved Melee Analysis Suite Makeshift Light Armor Plating Hacking Drone Bay (0/1) > --- WEAPON (4) ------- Heavy Rocket Launcher > --- INVENTORY (5) ---- Compact Matter Pod (0) Advanced Terrain Scanner Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Tactical Coordination Suite Layered Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Precision Shock Rifle Zionite Phaser-S Gauss Rifle Gauss Rifle > --- INVENTORY -------- Armored Treads Energy Well Makeshift Terrain Scan Processor Makeshift Terrain Scan Processor Weapon Cycler Mobile Refinery Mk. CCLXVII Hacking Drone Bay Zionite Phaser-S Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Tactical Coordination Suite Storage Medium Storage Unit Processor Makeshift Terrain Scan Processor Protection Makeshift Light Armor Plating Weapon Slug Cannon Energy Gun Beamcaster Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . Utility 3 | . . . . . . . 3 . . . Weapon 2 | . . . . . . . 2 . . . Parts Attached 107 | 6 9 9 12 11 6 7 37 7 . 3 Power 10 | 1 1 3 1 1 . 1 2 . . . Engine 9 | 1 1 3 1 1 . 1 1 . . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 2 3 5 7 . 5 5 . . . Treads 11 | 2 . . 1 . . 3 5 . . . Leg 14 | . 1 . 4 7 . 2 . . . . Wheel 4 | . 1 3 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 1 2 . 2 1 3 1 15 2 . 3 Device 14 | 1 . . 1 . 2 1 7 2 . . Storage 2 | . 1 . . . . . 1 . . . Processor 8 | . 1 . . . . . 5 . . 2 Hackware . | . . . . . . . . . . . Protection 6 | . . . 1 1 1 . 2 . . 1 Artifact . | . . . . . . . . . . . Weapon 38 | 2 4 3 4 2 3 . 15 5 . . Energy Gun 9 | 1 . . . 2 1 . 4 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 1 3 . 1 . . . 5 2 . . Ballistic Cannon 9 | . . 2 2 . 1 . 3 1 . . Launcher 4 | . 1 . 1 . . . 2 . . . Special Weapon 2 | . . 1 . . 1 . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . 3 1 . . Corrupted Parts 3 | . . . . . . 1 . 2 . . System Corruption 9 | . . . . . . 3 . 6 . . Parts Lost 28 | . 3 4 2 1 . . 8 9 . 1 Power 5 | . 1 2 . . . . 1 1 . . Propulsion 9 | . 1 1 2 . . . 2 3 . . Utility 4 | . . . . 1 . . 2 1 . . Weapon 10 | . 1 1 . . . . 3 4 . 1 Highest Loss Streak 6 | . 2 1 1 1 . . 4 6 . 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 1 7 9 9 9 9 10 11 8 5 2 Power . | . . . . . . . . . . . Propulsion . | . . . . 1 1 . . . . . Utility 4 | . 2 2 3 3 3 5 6 4 3 1 Weapon 4 | . 5 6 4 3 4 4 4 3 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . . 3 1 3 . 4 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . 1 . 1 . 1 1 . . Weapon 9 | . . . 2 1 2 . 3 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 77 96 93 99 99 100 95 30 . 15 Engine 10 | . 13 12 11 11 11 11 10 2 . . Treads 9 | . 13 . 6 . . 14 24 6 . . Leg 21 | . 6 4 26 43 44 29 . . . . Wheel 2 | . 5 22 6 . . . . . . . Device 5 | . . . 2 . . 11 14 3 . 7 Storage 8 | . 8 14 11 11 11 11 6 2 . . Processor 2 | . . 14 5 . . . 3 7 . 2 Protection 5 | . . . 3 10 10 . 6 . . . Energy Gun 6 | . 13 1 . 1 9 11 8 . . . Ballistic Gun 6 | . 14 11 5 9 1 . 8 6 . . Ballistic Cannon 8 | . . 13 16 9 9 11 5 1 . . Peak Build Rating 70 | 8 8 8 15 17 29 35 70 64 2 26 Average Rating 29 | 4 6 7 11 15 23 30 64 21 2 15 On Entrance 16 | . 5 8 8 15 17 25 35 63 2 2 Avg Prop Armor Cover (%) 7 | 29 9 5 10 6 . 4 3 5 . . Naked Turns 204 | . . . . . . . . 163 41 . Heaviest Build 103 | 9 18 19 35 35 34 42 103 65 . 12 Greatest Support 98 | 40 40 26 30 43 43 70 98 60 3 3 Greatest Overweight (x) 5 | . 5 5 2 1 . . 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 15 | 5 10 10 10 10 10 10 15 15 5 5 Average Capacity 10 | 5 8 10 10 10 10 10 12 8 5 5 Most Carried 15 | 4 10 10 10 10 10 10 15 15 5 4 Average Carried 9 | 1 7 9 9 9 9 9 11 7 5 2 Final Capacity 15 | 5 10 10 10 10 10 10 15 5 5 5 Final Carried 15 | 4 10 9 10 10 10 10 15 5 5 3 Class Distribution -------------------- 56% | Scavenger-Mutant 17% | Scavenger-Tank 16% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Matter Collected 3674 | 273 176 281 317 525 164 166 1414 158 . 200 Remotely . | . . . . . . . . . . . Salvage Created 3626 | 141 335 293 386 445 . 259 1737 30 . . Parts 188 | 5 21 16 24 30 . 10 81 1 . . Haulers Intercepted 3 | . 1 . . . . . 2 . . . Recyclers Shooed 2 | . 2 . . . . . . . . . Parts Field Recycled 32 | . . . 19 13 . . . . . . Retrieved Matter 193 | . . . 136 57 . . . . . . Parts Self-Destructed 25 | . . . . . . 18 . 1 . 6 Prevented 7 | . . . . . . 7 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Combat Hostiles Destroyed 87 | . 12 12 12 19 . 4 26 2 . . Guns 48 | . 12 6 1 8 . 2 17 2 . . Cannons 31 | . . 6 9 8 . 2 6 . . . AOE 8 | . . . 2 3 . . 3 . . . Classes Destroyed 17 | 2 4 1 3 . . 2 5 . . . Worker 5 | . . 2 1 . . . 2 . . . Builder 3 | . . . 1 . . . 2 . . . Tunneler 4 | 2 . 1 1 . . . . . . . Hauler 3 | . 1 . . . . . 2 . . . Recycler 3 | 1 . . . . . . 2 . . . Operator 1 | . . . . . . . 1 . . . Watcher 3 | . 3 . . . . . . . . . Swarmer 30 | . 9 6 1 6 . . 7 1 . . Grunt 39 | . 3 6 7 12 . 2 9 . . . Brawler 4 | . . . 1 1 . . 2 . . . Duelist 2 | . . . . . . 1 1 . . . Protector 1 | . . . . . . . 1 . . . Sentry 5 | . . . 3 . . . 2 . . . Hunter 2 | . . . . . . . 2 . . . Programmer 2 | . . . . . . . 2 . . . Behemoth 2 | . . . . . . 1 . 1 . . Z-Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 7 | 1 6 5 5 3 . 3 7 1 . . Combat Bots Only 6 | . 6 4 3 3 . 3 5 1 . . Max Kills in Single Turn 3 | 1 2 1 2 2 . 1 3 1 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 1 2 . . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Hostile Shots Fired 625 | . 82 55 40 87 . 22 220 105 . 14 Missed 158 | . 20 11 5 25 . 11 57 24 . 5 Hits 467 | . 62 44 35 62 . 11 163 81 . 9 Melee 13 | . . . . 2 . 1 3 7 . . Projectile 454 | . 62 44 35 60 . 10 160 74 . 9 Critical Strikes 18 | . 1 1 . 2 . . 6 7 . 1 Damage Taken 7110 | . 584 522 459 707 . 199 2615 1818 . 206 Core 1188 | . 87 94 69 71 . 15 141 607 . 104 Absorbed by Shields 295 | . . . . . . . 247 48 . . Ignored by Resistances 129 | . . . . 22 . . 107 . . . Regen/Repaired (Parts) 466 | . . . . . 466 . . . . . Core Remaining (%) 62 | 100 . 27 . . . 61 . . . . Volleys Fired 319 | 13 55 45 28 57 . 16 84 15 . 6 Largest 4 | 2 2 2 2 2 . 2 4 4 . 1 Hottest 179 | 70 70 100 60 98 . 115 179 150 . 28 Shots Fired 703 | 26 96 71 52 104 . 32 269 47 . 6 Gun 458 | 26 94 33 2 49 . 16 200 32 . 6 Cannon 230 | . . 34 47 51 . 16 67 15 . . Launcher 11 | . 2 . 3 4 . . 2 . . . Special 4 | . . 4 . . . . . . . . Kinetic 548 | 13 53 66 49 91 . 16 207 47 . 6 Thermal 92 | 13 41 5 . 9 . 16 8 . . . Explosive 11 | . 2 . 3 4 . . 2 . . . Electromagnetic 31 | . . . . . . . 31 . . . Phasic 21 | . . . . . . . 21 . . . Robot Hit Streak 14 | 6 9 10 7 6 . 5 13 14 . 5 Robot Miss Streak 11 | 2 3 2 3 7 . 11 9 4 . 5 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 7 | . 3 . . 1 . . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . Shots Hit Robots 438 | 19 60 49 32 65 . 16 158 33 . 6 Core Hits 187 | 7 22 20 22 27 . 7 70 8 . 4 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 7 | . . 1 . . . 1 1 4 . . Critical Strikes 14 | . . 1 2 3 . 1 2 5 . . Destroy 9 | . . 1 . 1 . 1 1 5 . . Blast 5 | . . . 2 2 . . 1 . . . Melee Attacks 5 | . . . . . . . 5 . . . Impact . | . . . . . . . . . . . Slashing 5 | . . . . . . . 5 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10044 | 218 668 746 824 1518 . 568 4585 819 . 98 Guns 5283 | 217 617 311 12 505 . 219 2789 515 . 98 Cannons 3277 | . . 397 536 669 . 349 1030 296 . . Explosions 1255 | . 46 . 272 323 . . 614 . . . Melee 152 | . . . . . . . 152 . . . Ramming 77 | 1 5 38 4 21 . . . 8 . . Kinetic 6640 | 67 238 695 548 1059 . 349 2775 811 . 98 Thermal 1004 | 150 379 13 . 115 . 219 128 . . . Explosive 1255 | . 46 . 272 323 . . 614 . . . Electromagnetic 388 | . . . . . . . 388 . . . Impact . | . . . . . . . . . . . Slashing 152 | . . . . . . . 152 . . . Piercing . | . . . . . . . . . . . Phasic 528 | . . . . . . . 528 . . . Highest Corruption 10 | . . . . . . 4 4 10 10 10 Average Corruption 5 | . . . . . . 2 3 8 10 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 45 | . . . . . . 7 11 18 1 8 Message Errors 3 | . . . . . . 1 1 1 . . Matter Fused 7 | . . . . . . 1 2 3 . 1 Heat Flow Errors 8 | . . . . . . 1 2 4 1 . Energy Discharges 11 | . . . . . . 3 2 4 . 2 Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . 1 . 3 . 3 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 2 | . . . . . . . 1 1 . . Misdirections 2 | . . . . . . . . 1 . 1 Weapon Failures 3 | . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 122 | . 9 1 . 14 . 3 95 . . . Projectiles 45 | . . . . 14 . 3 28 . . . Explosions 76 | . 9 . . . . . 67 . . . Melee 1 | . . 1 . . . . . . . . Knockbacks 23 | . . 4 1 6 . 3 9 . . . Impact 1 | . . . . 1 . . . . . . Kinetic 20 | . . 4 1 5 . 2 8 . . . Secondary 2 | . . . . . . 1 1 . . . Self-Inflicted Damage 142 | . 42 18 2 33 . . 47 . . . Shots 4 | . 1 . . 2 . . 1 . . . Rammed 11 | 1 2 3 2 . . . . 3 . . Targets Rammed 13 | 1 2 3 2 2 . . . 3 . . Kicked 2 | . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 395 | 140 184 80 48 321 . 288 395 193 229 . Average Temperature 92 | 56 52 32 13 61 . 115 140 109 118 . Received Heat Transfer 1967 | . 84 216 195 276 . . 632 564 . . Effects 5 | . . . . 1 . . 4 . . . Shutdowns 3 | . . . . . . . 3 . . . Short Circuit 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . 1 . . . . 1 . . . Impact Corruptions 1 | . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . Heat Transferred 2442 | 444 1110 37 . 259 . 370 222 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Maximum Alert Level 4 | . . . 1 1 . . 4 . . . Low Security (%) 60 | 100 100 100 77 97 . . 13 . . . Level 1 4 | . . . 22 2 . . . . . . Level 2 10 | . . . . . . . 24 . . . Level 3 23 | . . . . . . . 56 . . . Level 4 1 | . . . . . . . 4 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1117 | 5 125 179 247 210 . . 1117 . . . Initial 84 | . . 39 57 59 . . 84 . . . Average 368 | . 54 119 153 107 . . 742 . . . Influence Increases 4298 | 15 375 309 458 559 . 481 1726 350 . 25 Destroy 0b10 Robot/C 2380 | . 240 240 240 380 . 300 920 40 . 20 Destroy 0b10 Robot/NC 130 | 15 20 15 15 . . . 65 . . . Destroy Leader 484 | . 58 50 70 60 . 30 206 10 . . Allied During Kill 387 | . . . . . . 151 231 . . 5 Successful Hack 36 | . 11 . 25 . . . . . . . Select Force Hacks 60 | . 30 . 30 . . . . . . . Disable Machine 60 | . . . . . . . 60 . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . Destroy Structure 131 | . 16 4 18 29 . . 64 . . . Lose Combat Pursuer 480 | . . . 60 90 . . 30 300 . . Influence Decreases 4298 | 15 274 262 453 532 180 346 805 671 735 25 Entered New Map 1604 | . . 62 91 94 180 . 51 391 735 . Time Decay 2284 | 15 244 160 342 428 . 266 614 190 . 25 Lost Part 270 | . 30 40 20 10 . . 80 90 . . Lost Ally 140 | . . . . . . 80 60 . . . Squads Dispatched 18 | . 3 . 3 . . . 12 . . . Investigation 6 | . 1 . 3 . . . 2 . . . Extermination 3 | . . . . . . . 3 . . . Reinforcement 5 | . 2 . . . . . 3 . . . Assault 3 | . . . . . . . 3 . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Distress Signals 2 | . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 154 | . 16 12 18 25 . 15 48 19 . 1 Peak Tracking Total 13 | . 6 3 5 5 . 7 7 13 . 1 Tactical Retreats 17 | . . . 3 6 . . 2 6 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Traps Triggered 4 | . 2 . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Machines Disabled 11 | . . . . . 4 2 5 . . . Max in Single Turn 1 | . . . . . 1 1 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 4 | . . . . . 4 . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Machines Accessed 15 | . 4 . 6 . . . 1 . 4 . Terminals 7 | . 3 . 4 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 57 | . 7 . 21 . . . 1 . 28 . Successful 44 | . 4 . 12 . . . . . 28 . Failed 12 | . 3 . 8 . . . 1 . . . Catastrophic 4 | . 2 . 2 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 28 | . 4 . 6 . . . 18 . . . Terminals 15 | . 6 . 9 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 3 | . 1 . 2 . . . . . . . Scanalyzers 10 | . . . 10 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 35 | . 3 . 4 . . . . . 28 . Record 11 | . . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . 3 . Branch Access Points 1 | . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Retrieve Study 4 | . . . 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 3 . 4 . . . 1 . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 33 | . . . 1 . . . 23 . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Total Allies 11 | . . . . . 6 2 2 . . 1 Largest Group 6 | . . . . . 6 6 5 . . 1 Highest-Rated Group 292 | . . . . . 234 234 292 . . 96 Highest-Rated Ally 96 | . . . . . 51 51 85 . . 96 Zionite Dispatches 1 | . . . . . . . 1 . . . Heavy 1 | . . . . . . . 1 . . . Total Orders 2 | . . . . . 1 . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 RETURN 1 | . . . . . 1 . . . . . Ally Attacks 132 | . . . . . . 49 81 . . 2 Total Damage 4732 | . . . . . . 1385 3227 . . 120 Kills 38 | . . . . . . 12 25 . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Active Infowar (turns) 491 | 2 . . . . . . 342 147 . . Optics 359 | . . . . . . . 212 147 . . Terrain 240 | 2 . . . . . . 202 36 . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . 3 . 1 . 1 . . Drone Launches 3 | . . . . . 1 . . . . 2 Drone Recoveries 2 | . . . . . 1 . . . . 1 Zionite Intel Received 4 | . . . . . . . 4 . . . Guard Positions 1 | . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Turns Passed 8059 | 109 658 332 761 1042 1853 626 2039 389 41 209 Spaces Moved 5248 | 52 364 191 494 787 1486 390 945 358 82 99 Core 535 | 21 6 3 . . . . . 324 82 99 Treads 1302 | 31 137 . . . . 155 945 34 . . Legs 2767 | . 8 . 251 787 1486 235 . . . . Wheels 644 | . 213 188 243 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 80 80 105 108 108 165 50 50 50 Average Speed 121 | 115 134 93 129 106 108 131 175 67 50 105 Slowest Speed 300 | 160 300 300 175 175 108 166 246 246 50 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 5 62 44 41 98 89 60 30 50 69 18 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 6 | . 1 2 1 1 . . . . 1 . Known Exits Taken 3 | . . 1 1 . . 1 . . . . Unknown Exits Taken 7 | 1 1 . . 1 1 . 1 1 1 . Scrap Searched 11 | . . . . 3 4 2 . . . 2 Spaces Dug 6 | . . 3 . . . . 3 . . . Terrain Destroyed 111 | . 14 4 14 34 . 4 38 3 . . Melee 2 | . . . . . . . 2 . . . Projectile 39 | . . 4 . 3 . 4 25 3 . . AOE 70 | . 14 . 14 31 . . 11 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Total 6264 | 75 442 266 563 881 1662 473 1150 474 81 197 Wait 323 | . 2 6 4 5 95 49 8 71 . 83 Move 5237 | 52 363 190 493 786 1483 389 944 357 81 99 Hop 1 | . . . . . 1 . . . . . Pick Up 62 | 3 6 3 8 2 12 2 24 1 . 1 Fast Attach 61 | 6 7 5 9 2 5 5 19 . . 3 Attach 30 | . 2 3 . 1 1 . 12 7 . 4 Detach 22 | 1 1 1 1 . 1 . 10 6 . 1 Swap 63 | . 3 4 6 17 8 2 18 5 . . Drop 88 | . 1 6 12 9 18 7 26 9 . . Fire 319 | 13 55 45 28 57 . 16 84 15 . 6 Melee 5 | . . . . . . . 5 . . . Ram 7 | . 2 3 2 . . . . . . . Kick 2 | . . . . 2 . . . . . . Crush 3 | . . . . . . . . 3 . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . 1 3 . . . . Trap . | . . . . . . . . . . . Miscellaneous 37 | . . . . . 37 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 9) 623 | -10/Materials | Discovered new exit (range 12) 768 | -10/Materials | Entered Mines 810 | -10/Mines | Discovered new exit (range 7) 829 | -10/Mines | Core integrity fell below 50% 863 | -10/Mines | Identified exit to Materials 876 | -10/Mines | Learned location of 1 exit from Materials 890 | -10/Mines | Discovered exit to Materials (range 8) 958 | -10/Mines | Learned location of Zion (-7) 1100 | -10/Mines | Entered Materials 1100 | -9/Materials | Evolved 2 slots: Propulsion x2 1101 | -9/Materials | Identified exit to Materials 1112 | -9/Materials | Identified exit to Mines 1355 | -9/Materials | Build established: Scavenger-Mutant 1379 | -9/Materials | Central database locked down 1861 | -9/Materials | Entered Mines 1897 | -9/Mines | Learned location of 1 exit from Materials 2315 | -9/Mines | Discovered exit to Materials (range 7) 2769 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2861 | -9/Mines | Discovered exit to Materials (range 15) 2903 | -9/Mines | Entered Zion 2948 | -7/Zion | Discovered new exit (range 11) 2971 | -7/Zion | Visited the Megawrench Repair Shop 2973 | -7/Zion | Megawrench repaired 8 parts 3214 | -7/Zion | Gained Derelict followers 3429 | -7/Zion | Found Prototype Device 3429 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3525 | -7/Zion | Given the Hacking Drone Bay 3525 | -7/Zion | Found Prototype Device 3525 | -7/Zion | Identified Hacking Drone Bay 3593 | -7/Zion | Met Imprinter 4029 | -7/Zion | Imprinted 4031 | -7/Zion | Declared Zion's savior 4320 | -7/Zion | Discovered new exit (range 5) 4323 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4756 | -7/Zion | Entered Proximity Caves 4756 | -6/Proximity Caves | Accompanied by 6 allies 4917 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5050 | -6/Proximity Caves | Spotted B-75 Beast 5081 | -6/Proximity Caves | Destroyed B-75 Beast 5111 | -6/Proximity Caves | Lost 3 allies 5306 | -6/Proximity Caves | Identified exit to Factory 5382 | -6/Proximity Caves | Entered Factory 5382 | -6/Factory | Accompanied by 3 allies 5382 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 5646 | -6/Factory | Retrieved Zion intel report: Active Terminals 5647 | -6/Factory | Zion Heavy squad teleported in 5651 | -6/Factory | Garrison activated, responded to threat 5703 | -6/Factory | Lost 3 allies 5840 | -6/Factory | Build established: Scavenger-Tank 5977 | -6/Factory | Discovered new exit (range 12) 6001 | -6/Factory | Identified exit to Factory 6126 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6261 | -6/Factory | Retrieved Zion intel report: Guard Positions 6432 | -6/Factory | Retrieved Zion intel report: Component Schematics 6773 | -6/Factory | Terminal network hard line cut 6782 | -6/Factory | First assault squad dispatched 7043 | -6/Factory | Lost 4 parts (1p2n1w) 7320 | -6/Factory | Build established: Scavenger-Skirmisher 7393 | -6/Factory | Discovered new exit (range 16) 7421 | -6/Factory | Entered Lower Caves 7430 | -6/Lower Caves | Spotted B-75 Beast 7467 | -6/Lower Caves | Destroyed B-75 Beast 7494 | -6/Lower Caves | Lost 3 parts (1n2w) 7504 | -6/Lower Caves | Identified exit to Lower Caves 7544 | -6/Lower Caves | System corruption reached 10% 7568 | -6/Lower Caves | Released all parts (4) 7571 | -6/Lower Caves | Core integrity fell below 50% 7595 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 7677 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7696 | -6/Lower Caves | Core integrity fell below 20% 7808 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7810 | -6/Lower Caves | Entered Data Miner 7810 | -6/Data Miner | Discovered new exit (range 6) 7820 | -6/Data Miner | Met Data Miner 7830 | -6/Data Miner | Learned location of Section 7 (-2) 7830 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7833 | -6/Data Miner | Build established: Mutant 7839 | -6/Data Miner | Received God Mode back door access code from Data Miner 7851 | -6/Data Miner | Entered Proximity Caves 7910 | -5/Proximity Caves | Ambushed by research squad 7965 | -5/Proximity Caves | Escorted by Enhanced Grunt 8060 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Bay. 07993_ System corrupted: Component data lost. 08016_ Searching scrap... 08016_ Found Mak. Salvage Targeting Computer. 08016_ Found Imp. Melee Analysis Suite. 08016_ Found 69 Matter. 08017_ Acquired 69 matter. 08019_ Acquired Mak. Salvage Targeting Computer. 08024_ Acquired Imp. Melee Analysis Suite. 08033_ Searching scrap... 08033_ Found Mak. Light Armor Plating. 08033_ Found Com. Matter Pod. 08033_ Found 53 Matter. 08034_ Acquired 53 matter. 08036_ Acquired Mak. Light Armor Plating. 08039_ Acquired Com. Matter Pod. 08041_ System corrupted: Energy discharge (-37). 08056_ System corrupted: Energy discharge (-30). 08060_ Slug penetrates Enhanced Grunt. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###??###??????####???????????????????????????? | | ? ?## ### #?????# ####????????????????????????? | | ? # # ? ###### #########????????????????? | | ? ### ## # #????????????????? | | ??? # # ####### #????????????????? | | ????# # ## # ##?# # #????????????????? | | ????# # ##??# # #????????????????? | | #### ##???# # #????????????????? | | # # # ##??### #????????????????? | | ? # ####???# ##########???????? | | ??# ### #??????## #???????? | | ???# ##???????# ## #??????? | | ???## ## # ###????????# ## ##### #?????? | | ????# ##???????#### # ##??????? ??????? | | ???## # ##?????### ##?????????????????? | | #### # #????## ##??????????????????? | | # #????# # ####???????????????????? | | # ##???## ##g#??????????????????????? | | # ##??## ## #??????????????????????? | | # ### # #?## ##@#??????????????????????? | | #?#% # ##### ### #??????????????????????? | | ## #### ##?## ##?# #??????????????????????? | | ######## #?## ###??# #??????????????????????? | | ????## ##?# ######n#??????????????????????? | | ?#### #??# #??????????????????????? | | ?# #??## ####??????????????????????? | | ?# ##??## ## #?????????????????????????? | | ?## ####### #####?????????????????????????? | | ### ##?## ##?????????????????????????????? | | #### #??????????????????????????????? | | ##??????????????????????????????? | | ##???????????????????????????????? | | ##### #????????????????????????????????? | | ## #???# #???????????????????????????????? | | ?## ##???# #???????????????????????????????? | | ??####????## ####???????????????????????????????? | | ???????????####??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 260 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Microactuators | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel ECM Suite | -6/Factory | Z-intel Remote Shield | -6/Factory | Z-intel Pulse Rifle | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Nuclear Pulse Thruster | -6/Factory | Z-intel Imp. Melee Analysis Suite | -6/Factory | Z-intel Imp. Sensor Array | -6/Factory | Z-intel Imp. Core Shielding | -6/Factory | Z-intel Lrg. Storage Unit | -6/Factory | Z-intel Greatsword | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Wheel | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Into The Breach The Oracle This Is Interesting... Challenges ------------ None Game ------ Seed DirectedLargeActivator Manual? 0 Play Time 02:43:24 Cumulative 51.7 hours Start 2026.07.16 @ 23:02:49 End 2026.07.18 @ 23:52:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 21 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f49e4d78-647a-49e3-a3de-5bcd27f7bf74