Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 16:49:48 Player: Devilhunter10 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (983) 983 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3158 Bonus ------- None Cogmind --------- Core Integrity 374/550 Matter 300/300 Energy 84/125 System Corruption 0% Temperature Cool (21) Movement Core (400) Ox7 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Huge Storage Unit Advanced Weight Redist. System Targeting Computer > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (25) --- Light Ion Engine Flight Unit Flight Unit Flight Unit Improved Flight Unit Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Medium Matter Pod (100) Hardened Light Armor Plating Hardened Light Armor Plating Bomb Drone Bay Shock Rifle Shock Rifle Grenade Launcher Grenade Launcher Mining Claw Ripper Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Light Treads Improved Treads Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Heat Sink Improved Heat Sink Medium Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Bomb Drone Bay Shock Rifle Shock Rifle Shock Rifle Shock Rifle Grenade Launcher Grenade Launcher Mining Claw Ripper [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 39 | 8 1 1 10 10 9 Power 5 | 2 . . 1 2 . Engine 4 | 2 . . 1 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 16 | 2 . . 5 3 6 Treads 10 | . . . 5 3 2 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 8 | 1 1 1 1 3 1 Device 2 | . . . 1 . 1 Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 10 | 3 . . 3 2 2 Energy Gun 7 | . . . 3 2 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 3 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 1 3 3 8 Power 3 | . . . 1 2 . Propulsion 8 | . . 1 1 1 5 Utility 1 | . . . . . 1 Weapon 3 | . . . 1 . 2 Highest Loss Streak 6 | . . 1 1 2 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 91 | . 85 94 93 92 88 Engine 9 | . 14 14 8 4 9 Treads 17 | . . . 30 33 18 Wheel 11 | . 28 26 . . . Device 5 | . . . 10 9 9 Storage 11 | . 14 14 11 9 9 Processor 8 | . . 10 11 9 9 Protection 2 | . . . . 9 7 Energy Gun 10 | . . . 18 18 15 Ballistic Gun 13 | . 28 28 3 . . Naked Turns . | . . . . . . Heaviest Build 95 | 13 88 88 92 95 95 Greatest Support 83 | 32 32 32 60 83 83 Greatest Overweight (x) 5 | . 2 5 5 1 1 Average Overweight (x) 1 | . 1 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 5 21 25 25 25 25 Most Carried 25 | 5 7 11 25 25 25 Average Carried 14 | 2 5 8 17 22 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 3 7 11 23 25 19 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 871 | 259 33 159 168 157 95 Remotely . | . . . . . . Salvage Created 1161 | . 33 122 695 214 97 Parts 57 | . 2 10 34 11 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 32 | . 1 3 18 8 2 Guns 29 | . 1 3 16 8 1 AOE 1 | . . . . . 1 Classes Destroyed 5 | . 1 . 4 . . Worker 1 | . . . 1 . . Recycler 2 | . . . 2 . . Swarmer 12 | . . . 9 3 . Grunt 14 | . 1 3 3 5 2 Sentry 6 | . . . 6 . . Best Kill Streak 4 | . 1 2 4 3 1 Combat Bots Only 4 | . 1 2 4 3 1 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 281 | . 5 16 109 77 74 Missed 76 | . 1 5 32 22 16 Damage Taken 2705 | . 43 134 866 763 899 Core 448 | . 32 46 194 34 142 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . 68 51 . . Volleys Fired 122 | . 3 11 57 30 21 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 40 40 130 130 130 Shots Fired 232 | . 6 23 113 57 33 Gun 232 | . 6 23 113 57 33 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 39 | . 6 23 10 . . Thermal 184 | . . . 103 57 24 Explosive . | . . . . . . Electromagnetic 9 | . . . . . 9 Robot Hit Streak 30 | . 2 6 14 30 8 Robot Miss Streak 4 | . 1 1 4 3 1 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 165 | . 3 17 75 43 27 Core Hits 63 | . 1 9 29 16 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . . 6 3 . Burn 9 | . . . 6 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2555 | . 28 174 1186 691 476 Guns 2510 | . 28 174 1186 691 431 Cannons . | . . . . . . Explosions 22 | . . . . . 22 Melee . | . . . . . . Ramming 23 | . . . . . 23 Kinetic 286 | . 28 174 84 . . Thermal 2101 | . . . 1102 691 308 Explosive . | . . . . . . Electromagnetic 145 | . . . . . 145 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 . . Average Corruption 2 | . 2 2 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . 4 11 8 . . Message Errors 4 | . 1 2 1 . . Matter Fused 7 | . 1 4 2 . . Heat Flow Errors 3 | . 1 1 1 . . Energy Discharges 2 | . . 1 1 . . Parts Fused 1 | . 1 . . . . Data Loss (minor) 2 | . . 1 1 . . Misfires 1 | . . 1 . . . Alerts 2 | . . 1 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 5 | . . . . . 5 Targets Rammed 5 | . . . . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 524 | . 167 217 223 524 298 Average Temperature 103 | . 66 74 45 196 112 Received Heat Transfer 981 | . 24 54 192 351 360 Effects 14 | . . . . 10 4 Energy Bleed 1 | . . . . . 1 Interference 9 | . . . . 6 3 Matter Decay 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 14 | . . . 10 2 2 Heat Transferred 5674 | . . . 3071 1850 753 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 301 | . 57 92 301 234 41 Initial 94 | . . 7 . 94 41 Average 79 | . 20 16 144 139 30 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 92 | 100 100 100 78 97 100 Level 1 7 | . . . 21 2 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 2 2 1 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 4 | . . . 2 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 8 5 31 14 4 Peak Tracking Total 5 | . 2 2 5 4 2 Tactical Retreats 5 | . 1 2 . 1 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 5 | . 1 . 1 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 10 | . 4 1 3 2 . Terminals 9 | . 4 . 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 9 1 8 5 . Successful 13 | . 6 1 4 2 . Failed 10 | . 3 . 4 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . 6 . 2 2 . Terminals 22 | . 9 . 8 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 6 1 4 1 . Open Door 1 | . . 1 . . . Alert Level 2 | . . . 1 1 . Locate Traps 2 | . 2 . . . . Investigation Status 1 | . . . 1 . . Zone Layout 6 | . 4 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Assimilate 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 2 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3177 | 63 529 805 1008 545 227 Spaces Moved 1569 | 49 406 566 331 179 38 Core 14 | 14 . . . . . Treads 521 | . . . 304 179 38 Legs . | . . . . . . Wheels 1034 | 35 406 566 27 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 130 175 240 240 Average Speed 165 | 85 122 133 236 240 240 Slowest Speed 320 | 100 130 175 320 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 56 79 24 18 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . . . . . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1913 | 70 432 597 447 239 128 Wait 110 | 4 17 14 24 . 51 Move 1564 | 48 405 565 330 178 38 Hop . | . . . . . . Pick Up 54 | 9 5 5 21 14 . Fast Attach . | . . . . . . Attach 27 | 6 . 1 8 5 7 Detach 2 | . . . 1 . 1 Swap 12 | 2 1 . 2 5 2 Drop 15 | 1 1 1 4 7 1 Fire 122 | . 3 11 57 30 21 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 12) 593 | -10/Materials | Entered Mines 660 | -10/Mines | Met a Derelict bent on vengeance 748 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1093 | -10/Mines | Discovered new exit (range 15) 1215 | -10/Mines | Assembled infested the area 1249 | -10/Mines | Found the Drone Emporium 1256 | -10/Mines | Found Prototype Device 1398 | -10/Mines | Entered Materials 1398 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2260 | -9/Materials | Discovered new exit (range 16) 2406 | -9/Materials | Entered another Materials area 2406 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2784 | -8/Materials | Discovered new exit (range 7) 2922 | -8/Materials | Build established: Scavenger-Mutant 2951 | -8/Materials | Entered Storage 3178 | -8/Storage | Self-destructed Last Messages --------------- 03134_ U-05 Engineer lays Concrete. 03135_ Acquired 32 matter. 03135_ Slug penetrates Wall. 03135_ Hrd. Light Armor Plating destroyed. 03136_ U-05 Engineer lays Concrete. 03146_ Penetrated by Slug. 03152_ H-55 Commando misfires. 03152_ Slammed into H-55 Commando. 03158_ Penetrated by Slug. 03158_ Lgt. Treads destroyed. 03159_ Slammed into H-55 Commando. 03161_ Penetrated by Slug. 03161_ Critical hit (Destroy). 03161_ Imp. Treads destroyed. 03162_ Slammed into H-55 Commando. 03164_ Slug penetrates Wall. 03166_ Slammed into H-55 Commando. 03167_ U-05 Engineer builds a Door. 03170_ Slammed into H-55 Commando. 03173_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????/ #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ????????????????????####?????????# #???????????? | | ??????????? #########"T"########## ########????? | | ??????????# r @% #????? | | ??????????#u hm #????? | | ??????????+ ^ % #????? | | ???????????+###+#####T###+##+#########+######????? | | ????????????????????#???# # #?????? | | ????????????????????????# # """ #?????? | | ????????????????????????# ! # """ #?????? | | ????????????????????????# * # """ #?????? | | ????????????????????????# # #?????? | | ????????????????????????# # ^""" #?????? | | ????????????????????????# ! = # """ #?????? | | ????????????????????????#! %%= # ""? #?????? | | ????????????????????????########### ?? #?????? | | ??????????????????????????????????####????##?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed LayeredReactionMatter Manual? 0 Play Time 00:39:09 Cumulative 6.0 hours Start 2024.04.02 @ 16:07:58 End 2024.04.02 @ 16:49:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a6490ad-8afb-4a99-8abe-90a28cd9db71