Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 16:23:04 Player: Nephilimelody Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (939) 939 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3179 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 40/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Small Storage Unit Trap Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Small Laser Light Assault Rifle Datajack > --- INVENTORY -------- Light Treads Light Treads Small Storage Unit Trap Scanner [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Weapon Shielding Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 27 | 6 6 . 4 . 11 Power 5 | 1 1 . 1 . 2 Engine 5 | 1 1 . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 1 . . . 5 Treads 2 | . . . . . 2 Leg 6 | 2 1 . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 . 1 . 2 Device 1 | . . . . . 1 Storage 2 | 1 . . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 9 | 2 3 . 2 . 2 Energy Gun 3 | 2 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . 2 . . . . Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 23 | . 1 . 1 . 21 Power 5 | . 1 . . . 4 Propulsion 7 | . . . . . 7 Utility 3 | . . . . . 3 Weapon 8 | . . . 1 . 7 Highest Loss Streak 14 | . 1 . 1 . 14 To Critical Strikes . | . . . . . . Average Backups 8 | 1 7 8 10 11 7 Power 1 | . 1 1 1 2 1 Propulsion 1 | . 2 3 2 2 1 Utility 1 | . . 1 2 3 2 Weapon 2 | . 3 3 3 3 1 Tool/Special . | . . . . . . Unused Backups 2 | . 1 . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 95 100 99 100 64 Engine 15 | . 12 14 21 22 10 Treads 1 | . . . . . 4 Leg 21 | . 28 28 22 22 10 Storage 11 | . 14 14 11 11 9 Processor 1 | . . . . . 5 Protection 8 | . 11 14 11 11 2 Energy Gun 4 | . 14 . . . 2 Ballistic Gun 9 | . 8 14 11 11 7 Ballistic Cannon 6 | . . . 11 11 6 Launcher 7 | . 5 14 10 11 3 Peak Build Rating 14 | 6 7 7 11 11 14 Average Rating 8 | 4 6 7 10 11 9 On Entrance 7 | . 6 7 7 11 11 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 55 | 11 13 13 55 55 55 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 13 | 2 . . 2 2 13 Average Overweight (x) . | . . . 1 2 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 15 | 7 8 8 19 20 20 Most Carried 12 | 4 8 8 12 11 11 Average Carried 8 | 2 7 8 10 11 7 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 11 | 4 8 8 11 11 2 Class Distribution -------------------- 45% | Mutant 37% | Tank 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 611 | 245 90 . 188 . 88 Remotely . | . . . . . . Salvage Created 823 | . 308 . 337 . 178 Parts 72 | . 22 . 34 . 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 27 | . 8 . 14 . 5 Guns 6 | . 4 . . . 2 Cannons 4 | . . . 2 . 2 AOE 17 | . 4 . 12 . 1 Classes Destroyed 9 | . 4 . 3 . 2 Worker 1 | . . . . . 1 Builder 5 | . 2 . 2 . 1 Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 5 | . 3 . 2 . . Swarmer 11 | . 3 . 8 . . Grunt 14 | . 5 . 5 . 4 Sentry 1 | . . . 1 . . Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 8 . 9 . 5 Combat Bots Only 7 | . 5 . 7 . 4 Max Kills in Single Turn 4 | . 3 . 4 . 1 Gunslinging . | . . . . . . Exploded 4 | . 1 . 4 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 256 | . 33 . 32 . 191 Missed 70 | . 6 . 12 . 52 Hits 186 | . 27 . 20 . 139 Projectile 186 | . 27 . 20 . 139 Critical Strikes 4 | . . . . . 4 Damage Taken 2558 | . 371 . 176 . 2011 Core 624 | . 55 . 16 . 553 Absorbed by Shields . | . . . . . . Redirected to Shielding 54 | . 34 . 15 . 5 Core Remaining (%) 91 | 100 . 78 . 96 . Volleys Fired 73 | . 39 . 16 . 18 Largest 3 | . 2 . 3 . 3 Hottest 95 | . 90 . 83 . 95 Shots Fired 166 | . 66 . 46 . 54 Gun 106 | . 59 . 16 . 31 Cannon 34 | . . . 16 . 18 Launcher 26 | . 7 . 14 . 5 Special . | . . . . . . Kinetic 93 | . 25 . 32 . 36 Thermal 34 | . 34 . . . . Explosive 26 | . 7 . 14 . 5 Electromagnetic 13 | . . . . . 13 Robot Hit Streak 8 | . 7 . 6 . 8 Robot Miss Streak 5 | . 4 . 4 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 95 | . 43 . 18 . 34 Core Hits 66 | . 21 . 26 . 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 2 . 1 Blast 3 | . . . 2 . 1 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2882 | . 748 . 1333 . 801 Guns 612 | . 349 . 54 . 209 Cannons 370 | . . . 151 . 219 Explosions 1891 | . 399 . 1119 . 373 Melee . | . . . . . . Ramming 9 | . . . 9 . . Kinetic 640 | . 134 . 205 . 301 Thermal 215 | . 215 . . . . Explosive 1891 | . 399 . 1119 . 373 Electromagnetic 127 | . . . . . 127 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 52 | . 26 . 26 . . Projectiles . | . . . . . . Explosions 52 | . 26 . 26 . . Melee . | . . . . . . Knockbacks 5 | . . . 1 . 4 Impact . | . . . . . . Kinetic 5 | . . . 1 . 4 Secondary . | . . . . . . Self-Inflicted Damage 107 | . 92 . 8 . 7 Shots 6 | . 4 . 1 . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 249 | . 210 . 249 . 117 Average Temperature 60 | . 56 . 86 . 39 Received Heat Transfer 330 | . 132 . 18 . 180 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 535 | . 535 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 92 | 100 100 100 79 100 100 Level 1 7 | . . . 20 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 373 | . 175 48 373 132 93 Initial 132 | . . 48 14 132 51 Average 76 | . 72 44 120 132 32 Influence Increases 995 | . 297 . 526 . 172 Destroy 0b10 Robot/C 540 | . 160 . 280 . 100 Destroy 0b10 Robot/NC 65 | . 25 . 30 . 10 Destroy Leader 120 | . 46 . 54 . 20 Successful Hack 34 | . 8 . 26 . . Disable Machine 90 | . 30 . 60 . . Destroy Structure 131 | . 28 . 76 . 27 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 995 | . 171 88 223 209 304 Entered New Map 392 | . . 78 24 209 81 Time Decay 470 | . 161 10 189 . 110 Lost Part 133 | . 10 . 10 . 113 Squads Dispatched 11 | . 4 . 2 . 5 Investigation 6 | . 3 . 1 . 2 Extermination . | . . . . . . Reinforcement 5 | . 1 . 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 16 . 14 . 12 Peak Tracking Total 7 | . 5 . 5 . 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . 2 . 4 . . Max in Single Turn 2 | . 2 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 10 | . 5 . 3 . 2 Terminals 7 | . 4 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 27 | . 14 . 8 . 5 Successful 14 | . 7 . 6 . 1 Failed 13 | . 7 . 2 . 4 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 12 . 5 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . . . 3 Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 7 . 5 . . Record 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 3 | . 2 . 1 . . Alert Level 2 | . . . 2 . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 10 | . 5 . 3 . 2 Full Trace Events 7 | . 4 . 1 . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 85 | . . . . . 85 Structural 85 | . . . . . 85 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1298 | 75 368 30 487 15 323 Spaces Moved 568 | 49 210 26 177 7 99 Core 8 | 6 . . . . 2 Treads 28 | . . . . . 28 Legs 532 | 43 210 26 177 7 69 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 245 182 Average Speed 181 | 126 120 120 240 245 246 Slowest Speed 700 | 190 120 120 260 245 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 3 35 10 22 12 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 160 | . 27 . 82 . 51 Melee . | . . . . . . Projectile . | . . . . . . AOE 160 | . 27 . 82 . 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 697 | 59 263 25 204 6 140 Wait . | . . . . . . Move 563 | 48 209 25 176 6 99 Hop . | . . . . . . Pick Up 22 | 5 7 . 6 . 4 Fast Attach 7 | 5 1 . 1 . . Attach 17 | 1 1 . 2 . 13 Detach . | . . . . . . Swap 8 | . 4 . 1 . 3 Drop 3 | . 2 . 1 . . Fire 73 | . 39 . 16 . 18 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 15) 408 | -10/Materials | Identified exit to Mines 444 | -10/Materials | Entered Mines 459 | -10/Mines | Discovered new exit (range 14) 474 | -10/Mines | Entered Materials 474 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 905 | -9/Materials | Destroyed 7 combat bots 949 | -9/Materials | Discovered new exit (range 6) 961 | -9/Materials | Entered Mines 961 | -9/Mines | Discovered new exit (range 7) 976 | -9/Mines | Entered Materials 976 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1119 | -8/Materials | Lost 5 parts (1p2n1u1w) 1279 | -8/Materials | Lost 14 parts (3p4n1u6w) 1285 | -8/Materials | Core integrity fell below 50% 1298 | -8/Materials | Core integrity fell below 20% 1299 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- U-05 Engineer builds a Wall. System corrupted: Component data lost. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slug penetrates Wall. Penetrated by Slug. Lgt. Treads destroyed. Structural Scanner destroyed. Knocked back. Penetrated by Slug. Knocked back. Penetrated by Slug. Slug penetrates Wall. Critical hit (Burn: +37). Slug penetrates Wall. Penetrated by Slug. Knocked back. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #???? ??????????????###???????????????? | | ##"##### ###########??###???????????????? | | ?# ########/############ ##???????????????? | | ?# " ??????????????????? | | ## "T??????????????????? | | ""% """ ### ##### #??????????????????????? | | Y % """ "## ##???????????????????????????? | | ""% """ "## ##??????? ???????????????????? | | ## % "## ##??????? ???????????????????? | | ?# T## ##??????? ???????????????????? | | ?# " "## ##??????? ???????????????????? | | ?# " "## ##??????? ##?????????????????? | | ?# "## ##??????? ##?????????????????? | | ?# ### ##??????? ##?????????????????? | | ?# ### ##????### ##?????????????????? | | ?#%"########## ##????### ##?????????????????? | | ?# #????????## ##????# ##?????????????????? | | ?#%#????????## ##????# ##?????????????????? | | ?#%#????????## ##???## ##?????????????????? | | ? ????????## ##???## ##?????????????????? | | ? ????????## ##???## ##?????????????????? | | ???????## ##???## % ##?????????????????? | | ## # ######## #######% @##?????????????????? | | ## ########### ####### ##?????????????????? | | %##?????????????????? | | % h ##?????????????????? | | %##?????????????????? | | ####################### ##?????????????????? | | # ## ################# ##?????????????????? | | # ##??????????????##xxH###????????????????? | | #"#???????????????# ##????????????????? | | "?????????????????? ????????????????? | | "%????????????????? ???????????????? | | ???????????????????? ????????????? | | ????????????????????## ######????????????? | | ????????????????????####+########????????????? | | ???????????????????? #????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 150 Matter Stores 298 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Heavy Suspicion Hydra Oops Challenges ------------ None Game ------ Seed AblativeInertialKit Manual? 0 Play Time 00:21:27 Cumulative 3.3 hours Start 2026.07.22 @ 16:01:22 End 2026.07.22 @ 16:23:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e982515f-c749-434b-bda1-508180d28d17