Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 13:08:15 Player: sussyscylla Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (2280) 2280 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4475 Bonus ------- None Cogmind --------- Core Integrity 278/550 Matter 219/300 Energy 275/275 System Corruption 0% Temperature Cool (72) Movement Walking (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Light Cannon Flak Cannon > --- INVENTORY (20) --- Heavy Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Light EM Pulse Cannon EM Pulse Cannon Autogun Autogun Autogun Light Cannon Assault Cannon Rocket Launcher Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg Light EM Pulse Cannon Autogun Autogun Autogun Light Cannon Light Cannon Rocket Launcher Rocket Launcher Hammer [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 48 | 6 9 19 14 Power 8 | 1 1 3 3 Engine 8 | 1 1 3 3 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 4 4 Treads . | . . . . Leg 11 | 2 2 3 4 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 13 | 1 2 6 4 Device 1 | . 1 . . Storage 3 | 1 . 2 . Processor 4 | . 1 2 1 Hackware 3 | . . 1 2 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 4 6 3 Energy Gun 4 | 2 2 . . Energy Cannon 3 | . . 2 1 Ballistic Gun 2 | . . 2 . Ballistic Cannon 6 | . 2 2 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 14 | . 3 3 8 Power 3 | . 1 . 2 Propulsion 3 | . 1 1 1 Utility 4 | . . . 4 Weapon 4 | . 1 2 1 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups 15 | . 4 16 18 Power 2 | . . 2 2 Propulsion 2 | . 2 2 4 Utility 2 | . . 2 1 Weapon 7 | . 1 8 9 Tool/Special . | . . . . Unused Backups 22 | . 1 7 14 Power 5 | . . 3 2 Propulsion 1 | . . . 1 Utility 4 | . . 3 1 Weapon 12 | . 1 1 10 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 94 98 97 Engine 10 | . 14 11 8 Leg 23 | . 27 21 26 Storage 10 | . 14 11 9 Processor 17 | . 5 21 9 Hackware 9 | . . 8 17 Protection 2 | . . 1 7 Energy Gun 2 | . 19 . . Energy Cannon 10 | . . 13 10 Ballistic Cannon 8 | . 7 8 7 Peak Build Rating 34 | 6 7 20 34 Average Rating 18 | 4 6 17 31 On Entrance 8 | . 6 7 19 Naked Turns . | . . . . Heaviest Build 67 | 13 16 57 67 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 3 | 3 1 2 1 Average Overweight (x) 1 | . . 1 . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 17 | 7 8 17 20 Most Carried 20 | 2 7 20 20 Average Carried 15 | 1 4 16 18 Final Capacity 20 | 8 8 20 20 Final Carried 20 | 2 6 20 18 Class Distribution -------------------- 81% | Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1639 | 117 351 695 476 Remotely . | . . . . Salvage Created 2611 | . 403 1531 677 Parts 176 | . 17 113 46 Haulers Intercepted 7 | . 1 6 . Recyclers Shooed 7 | . 1 5 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 61 | . 9 34 18 Guns 10 | . 7 3 . Cannons 49 | . 1 31 17 Classes Destroyed 11 | . 3 5 3 Worker 2 | . . . 2 Hauler 7 | . 1 6 . Recycler 1 | . . 1 . Operator 5 | . 1 4 . Watcher 3 | . . 3 . Swarmer 15 | . . 11 4 Grunt 28 | . 9 13 6 Brawler 1 | . . 1 . Sentry 14 | . . 9 5 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 8 | . 4 8 6 Combat Bots Only 6 | . 3 5 6 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 385 | . 76 165 144 Missed 119 | . 20 60 39 Hits 266 | . 56 105 105 Projectile 266 | . 56 105 105 Critical Strikes 9 | . . 3 6 Damage Taken 3533 | . 657 1136 1740 Core 647 | . 185 190 272 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 280 | . . 280 . Core Remaining (%) 59 | 100 26 52 . Volleys Fired 226 | . 58 102 66 Largest 2 | . 2 2 2 Hottest 131 | . 90 124 131 Shots Fired 425 | . 105 201 119 Gun 88 | . 81 7 . Cannon 337 | . 24 194 119 Launcher . | . . . . Special . | . . . . Kinetic 185 | . 24 99 62 Thermal 189 | . 73 77 39 Explosive . | . . . . Electromagnetic 51 | . 8 25 18 Robot Hit Streak 17 | . 10 17 13 Robot Miss Streak 12 | . 8 4 12 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 255 | . 57 118 80 Core Hits 124 | . 22 51 51 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 3 4 1 Burn 3 | . 3 . . Blast 4 | . . 3 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4938 | . 739 2514 1685 Guns 735 | . 626 109 . Cannons 4079 | . 113 2315 1651 Explosions 35 | . . 35 . Melee . | . . . . Ramming 89 | . . 55 34 Kinetic 2074 | . 113 1078 883 Thermal 1985 | . 534 980 471 Explosive . | . . . . Electromagnetic 790 | . 92 401 297 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 39 | . . 39 . Projectiles 39 | . . 39 . Explosions . | . . . . Melee . | . . . . Knockbacks 19 | . . 5 14 Impact 1 | . . 1 . Kinetic 17 | . . 4 13 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 16 | . . 11 5 Kicked 16 | . . 11 5 Crushed . | . . . . Highest Temperature 602 | . 246 392 602 Average Temperature 115 | . 99 85 165 Received Heat Transfer 1398 | . 363 414 621 Effects 25 | . . 2 23 Shutdowns 3 | . . . 3 Energy Bleed 5 | . . 1 4 Interference 4 | . . . 4 Matter Decay 3 | . . 1 2 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 6 | . . . 6 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . 1 . 1 Combat Hostiles 2 | . 1 . 1 Parts Fried 4 | . . 2 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 2 2 Heat Transferred 4191 | . 1588 1752 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 65 | 100 100 48 100 Level 1 34 | . . 51 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 372 | . 60 372 186 Initial 126 | . . 11 126 Average 139 | . 16 190 44 Influence Increases 1955 | . 253 1122 580 Destroy 0b10 Robot/C 1220 | . 180 680 360 Destroy 0b10 Robot/NC 90 | . 10 70 10 Destroy Leader 320 | . 32 188 100 Successful Hack 33 | . . 28 5 Disable Machine 120 | . 15 75 30 Destroy Structure 7 | . 1 6 . Lose Combat Pursuer 165 | . 15 75 75 Influence Decreases 1822 | . 224 851 747 Entered New Map 192 | . . 18 174 Time Decay 1200 | . 194 663 343 Lost Part 130 | . 30 20 80 Purge Threat 300 | . . 150 150 Squads Dispatched 9 | . 3 3 3 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 132 | . 22 68 42 Peak Tracking Total 9 | . 5 4 9 Tactical Retreats 9 | . 1 5 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 6 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 1 5 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . . 11 3 Terminals 12 | . . 9 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . . 26 6 Successful 20 | . . 18 2 Failed 11 | . . 7 4 Catastrophic 2 | . . 2 . Database Lockouts 1 | . . 1 . Manual 28 | . . 22 6 Terminals 26 | . . 20 6 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . . 7 2 Prototype ID Bank 5 | . . 5 . Repair Station Index 1 | . . 1 . Unreport Threat 3 | . . 1 2 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . . 5 . Terminals 5 | . . 5 . Assimilate 2 | . . 2 . Botnet 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 10 | . . 7 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 103 | . . 103 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6363 | 75 686 4287 1315 Spaces Moved 2745 | 55 388 1674 628 Core 7 | 7 . . . Treads . | . . . . Legs 2738 | 48 388 1674 628 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 130 Average Speed 193 | 118 120 223 166 Slowest Speed 260 | 200 190 260 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 3 54 96 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 4 . Melee . | . . . . Projectile . | . . . . AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3354 | 62 498 2015 779 Wait 210 | . 24 145 41 Move 2742 | 54 387 1673 628 Hop . | . . . . Pick Up 52 | 2 6 34 10 Fast Attach 25 | 6 10 7 2 Attach 16 | . 4 3 9 Detach 8 | . 3 3 2 Swap 23 | . 3 14 6 Drop 36 | . 3 23 10 Fire 226 | . 58 102 66 Melee . | . . . . Ram . | . . . . Kick 16 | . . 11 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 350 | -10/Materials | Core integrity fell below 50% 469 | -10/Materials | Discovered new exit (range 8) 537 | -10/Materials | Identified exit to Mines 754 | -10/Materials | Discovered new exit (range 5) 760 | -10/Materials | Identified exit to Materials 762 | -10/Materials | Entered another Materials area 762 | -9/Materials | Evolved 2 slots: Utility x2 1836 | -9/Materials | Discovered new exit (range 15) 2289 | -9/Materials | Discovered new exit (range 5) 3190 | -9/Materials | Repaired Adv. Beam Cannon 3245 | -9/Materials | Central database locked down 3749 | -9/Materials | Discovered new exit (range 11) 3814 | -9/Materials | Repaired Aluminum Leg 3841 | -9/Materials | Repaired Aluminum Leg 3918 | -9/Materials | Identified exit to Materials 4215 | -9/Materials | Discovered exit to Materials (range 16) 5049 | -9/Materials | Entered another Materials area 5049 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5350 | -8/Materials | Build established: Hacker-Mutant 5840 | -8/Materials | Lost 3 parts (1p2u) 6047 | -8/Materials | Discovered new exit (range 4) 6364 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired 37 matter. Acquired 43 matter. K-01 Serf collects debris. Acquired Lgt. Angular Momentum Engine. K-01 Serf destroyed. R-06 Scavenger inserts Flight Unit into recycling unit. R-06 Scavenger inserts Lgt. Treads into recycling unit. R-06 Scavenger inserts Targeting Computer into recycling unit. R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. G-47 Trooper knocked back. K-01 Serf collects debris. Y-45 Defender destroyed. G-47 Trooper knocked back. R-06 Scavenger collects Heat Sink. Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##?#????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? 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Beam Cannon | 16% | -9/Materials Aluminum Leg | 1% | -9/Materials Aluminum Leg | 8% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed FieldthrustGhostFalx Manual? 0 Play Time 00:53:37 Cumulative 74.2 hours Start 2025.06.12 @ 18:00:34 End 2025.06.16 @ 13:08:15 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 1 Adventurer 26 Explorer 19 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 10 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 943eaa21-fb67-4198-8009-92a280cfa51c