Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 13:41:25 Player: IA-Sg3M Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (851) 851 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 2464 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 80 Friendly Fire -47 Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 87/100 System Corruption 2% Temperature Cool (0) Movement Rolling (200) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Wheel Improved Heat Sink Huge Storage Unit Small Battery (100) High-capacity Matter Pod (200) Structural Scanner Structural Scanner Seismic Detector System Shield System Shield Particle Cannon Particle Cannon Particle Cannon Particle Cannon Ion Cannon Ion Cannon Rocket Launcher Improved Datajack Improved Datajack Improved Datajack Improved Datajack Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner Improved Targeting Computer > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Wheel Wheel Improved Heat Sink Huge Storage Unit Small Battery High-capacity Matter Pod Structural Scanner Structural Scanner Seismic Detector System Shield System Shield Particle Cannon Particle Cannon Particle Cannon Particle Cannon Ion Cannon Ion Cannon Grenade Launcher Rocket Launcher Improved Datajack Improved Datajack Improved Datajack Improved Datajack Welding Torch [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 45 | 7 19 6 10 3 Power 6 | 1 4 . 1 . Engine 6 | 1 4 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 3 1 1 1 Treads 2 | 2 . . . . Leg 1 | . 1 . . . Wheel 5 | . 2 1 1 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 3 . 4 1 Device 5 | 1 2 . 2 . Storage 3 | 1 1 . 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 9 5 4 1 Energy Gun 1 | 1 . . . . Energy Cannon 13 | . 7 3 3 . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher 4 | . . 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . 1 . . . System Corruption 2 | . 2 . . . Parts Lost 12 | . 4 . 1 7 Power 2 | . . . 1 1 Propulsion 4 | . 2 . . 2 Utility 2 | . 1 . . 1 Weapon 4 | . 1 . . 3 Highest Loss Streak 7 | . 3 . 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 94 100 99 86 Engine 13 | . 14 14 11 8 Treads 5 | . 12 . . . Wheel 18 | . 10 28 22 16 Device 14 | . 11 14 21 19 Storage 13 | . 14 14 11 11 Processor 2 | . . . 11 11 Energy Gun 1 | . 2 . . . Energy Cannon 22 | . 19 27 21 16 Ballistic Gun 2 | . 5 . . . Peak Build Rating 20 | 9 13 14 19 20 Average Rating 12 | 5 10 13 17 16 On Entrance 10 | . 9 13 13 19 Naked Turns . | . . . . . Heaviest Build 99 | 13 54 54 99 99 Greatest Support 40 | 40 40 20 20 20 Greatest Overweight (x) 8 | . 6 2 4 8 Average Overweight (x) 1 | . 1 2 2 4 Largest Inventory Capacity 25 | 8 20 20 25 25 Average Capacity 15 | 7 11 20 21 25 Most Carried 25 | 2 20 20 25 24 Average Carried 13 | 1 9 19 20 23 Final Capacity 25 | 8 20 20 25 25 Final Carried 24 | 2 20 20 24 22 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 795 | 127 407 102 149 10 Remotely . | . . . . . Salvage Created 1276 | 181 582 245 229 39 Parts 97 | 13 44 19 20 1 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 30 | . 15 10 4 1 Guns 6 | . 6 . . . Cannons 11 | . 6 4 1 . AOE 13 | . 3 6 3 1 Classes Destroyed 10 | 2 6 . 1 1 Worker 6 | . 3 1 2 . Builder 3 | . . . 3 . Tunneler 8 | 5 1 1 1 . Hauler 3 | . 1 . 2 . Recycler 2 | 1 . . 1 . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 16 | . 6 6 4 . Grunt 13 | . 9 4 . . Demolisher 1 | . . . . 1 Best Kill Streak 11 | 3 5 4 11 1 Combat Bots Only 4 | . 4 3 3 1 Max Kills in Single Turn 3 | 1 2 2 3 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 123 | . 80 19 6 18 Missed 22 | . 16 4 1 1 Damage Taken 1908 | . 754 226 111 817 Core 609 | . 129 54 31 395 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 37 | . . . 37 . Core Remaining (%) 63 | 100 . 26 . . Volleys Fired 114 | 16 60 15 16 7 Largest 2 | 2 2 2 2 2 Hottest 136 | 70 136 136 136 120 Shots Fired 187 | 32 90 28 25 12 Gun 66 | 32 34 . . . Cannon 109 | . 56 23 21 9 Launcher 12 | . . 5 4 3 Special . | . . . . . Kinetic 33 | 16 17 . . . Thermal 127 | 16 58 23 21 9 Explosive 12 | . . 5 4 3 Electromagnetic 15 | . 15 . . . Robot Hit Streak 12 | 8 12 4 6 10 Robot Miss Streak 6 | 2 6 2 3 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 105 | 20 52 14 10 9 Core Hits 69 | 7 27 14 16 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | 1 1 . . . Burn 1 | 1 . . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3077 | 279 1070 632 873 223 Guns 593 | 279 314 . . . Cannons 1340 | . 623 265 272 180 Explosions 1134 | . 129 367 595 43 Melee . | . . . . . Ramming 10 | . 4 . 6 . Kinetic 253 | 117 136 . . . Thermal 1594 | 162 715 265 272 180 Explosive 1005 | . . 367 595 43 Electromagnetic 215 | . 215 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . 2 6 5 1 Message Errors 6 | . 2 2 2 . Heat Flow Errors 2 | . . 1 1 . Parts Rejected 1 | . . 1 . . Data Loss (minor) 4 | . . 2 2 . Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 85 | . . 21 46 18 Projectiles 29 | . . 5 6 18 Explosions 56 | . . 16 40 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 144 | . 38 63 43 . Shots 4 | . 1 2 1 . Rammed 2 | . 1 . 1 . Targets Rammed 2 | . 1 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 365 | 27 365 204 201 63 Average Temperature 80 | 11 114 79 37 23 Received Heat Transfer 393 | . 306 69 18 . Effects 3 | . 3 . . . Energy Bleed 1 | . 1 . . . Interference 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 3184 | 555 1408 481 444 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 433 | 30 433 375 363 94 Initial 94 | . 19 63 68 94 Average 209 | 10 252 249 196 57 Maximum Alert Level 2 | . 2 1 1 . Low Security (%) 45 | 100 23 42 58 100 Level 1 53 | . 72 57 41 . Level 2 1 | . 3 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 25 10 16 2 Peak Tracking Total 5 | . 5 3 4 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 2 . 3 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 17 | . 8 . 9 . Successful 9 | . 5 . 4 . Failed 8 | . 3 . 5 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 11 | . 7 . 4 . Terminals 12 | . 8 . 4 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 3 Highest-Rated Group 40 | . . 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 37 | . . . 37 . Total Damage 293 | . . . 293 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2056 | 219 869 473 450 45 Spaces Moved 1221 | 101 479 361 265 15 Core 16 | 2 14 . . . Treads 261 | 99 162 . . . Legs 8 | . 8 . . . Wheels 936 | . 295 361 265 15 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 110 140 Average Speed 125 | 157 130 110 121 144 Slowest Speed 350 | 160 350 110 140 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 8 48 91 25 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 36 | . . 20 9 7 Terrain Destroyed 113 | . 7 38 50 18 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 112 | . 7 38 49 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1560 | 125 629 407 372 27 Wait 112 | . 33 20 58 1 Move 1217 | 100 478 360 264 15 Hop . | . . . . . Pick Up 42 | 2 23 3 14 . Fast Attach 15 | 7 6 1 1 . Attach 9 | . 2 . 5 2 Detach 5 | . 4 . 1 . Swap 21 | . 11 5 4 1 Drop 22 | . 11 3 8 . Fire 114 | 16 60 15 16 7 Melee . | . . . . . Ram 2 | . 1 . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 220 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Identified exit to Mines 635 | -10/Materials | Core integrity fell below 50% 648 | -10/Materials | Lost 3 parts (2n1w) 1089 | -10/Materials | Entered Mines 1140 | -10/Mines | Learned location of Storage (-9) 1153 | -10/Mines | Discovered new exit (range 2) 1394 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1465 | -10/Mines | Discovered new exit (range 7) 1562 | -10/Mines | Entered Materials 1562 | -9/Materials | Accompanied by 3 allies 1562 | -9/Materials | Evolved 2 slots: Utility x2 1748 | -9/Materials | Repaired Imp. Heat Sink 1983 | -9/Materials | Discovered new exit (range 13) 2012 | -9/Materials | Entered Mines 2012 | -9/Mines | Accompanied by 3 allies 2013 | -9/Mines | Assembled infested the area 2019 | -9/Mines | Learned location of 1 exit from Materials 2027 | -9/Mines | Met a Derelict bent on vengeance 2050 | -9/Mines | Core integrity fell below 50% 2052 | -9/Mines | Core integrity fell below 20% 2057 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02040_ The unstable cave ceiling collapses. 02040_ Wheel destroyed. 02042_ Destroyed Shock Absorption System. 02043_ U-05 Engineer lays Concrete. 02044_ The unstable cave ceiling collapses. 02045_ Imp. Heat Sink destroyed. 02045_ Ion Engine destroyed. 02045_ Wheel destroyed. 02045_ Ion Cannon destroyed. 02047_ The unstable cave ceiling collapses. 02047_ Ion Cannon destroyed. 02049_ The unstable cave ceiling collapses. 02049_ U-05 Engineer builds a Wall. 02051_ D-53 Grenadier destroyed. 02052_ The unstable cave ceiling collapses. 02053_ Grenade Launcher destroyed. 02053_ HV Slug penetrates Wall. 02054_ The unstable cave ceiling collapses. 02055_ R-06 Scavenger collects Lgt. Deuterium Engine. 02057_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??#### ???????????????? | | ???????????????????????? ###### ???????????????? | | ???????????????????????? ### ?????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ?????????????? | | ???????????????????????# d ??????????????? | | ???????????????????????## % ??? ??????????? | | ???????????????????????## % ??? ?????????? | | ???????????????????###### r # ? ?????????? | | ??????????????????####### # ??????????? | | ??????????????????## ! # ???????????? | | ???????????????##### ## # ??????????????? | | ???????????????#### # # ???????????????? | | ??????????????### # # ##? ???????????? | | ??????????????## @ ## #######??????? | | ?????????? # ## ###### ??????? | | ???????????????????? # ?????? | | ???????????????????? ## ###??????????? | | ???????????????????? ### ###??????????? | | ?????????????????????### # ###?????????? | | ??????????????????????## ### ##?????????? | | ?????????????????## ? ####? ?????????? | | ?????????????????## ##???? ???????? | | ?????????????????######### ???? ###???????? | | ?????????????????######### ??? ###???????? | | ????????????????????????### #??????????? | | ????????????????????????### # ##??????????? | | ?????????????????????????### ## ??????????? | | ?????????????????????????############? ?????????? | | ???????????????????????????#########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceCentriumMask Manual? 0 Play Time 00:15:52 Cumulative 155.0 hours Start 2025.04.01 @ 13:26:42 End 2025.04.01 @ 13:41:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 68 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8957daf1-b022-45a6-92b0-92bdb21aebd0