Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.19 @ 22:16:19 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (2918) 2918 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1652) 1652 TOTAL SCORE: 10030 Bonus ------- High Alert Combat Kills 317 Follower Combat Kills 1035 Aligned with FarCom 300 Cogmind --------- Core Integrity 518/1000 Matter 167/500 Energy 76/100 System Corruption 4% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Matter Pod Makeshift Salvage Targeting Computer Improved Transmission Jammer Hacking Suite Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Signal Interpreter Improved Salvage Targeting Computer Melee Analysis Suite Improved Transmission Jammer Improved Weapon Shielding Layered Light Armor Plating Recalibrator Gauss Rifle Flak Gun Mass Driver Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Army-in-a-Box > --- WEAPON ----------- Gauss Cannon Missile Launcher > --- INVENTORY -------- High-capacity Matter Pod Layered Light Armor Plating [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Slots Evolved 10 | . . . . . 4 2 . . 4 Power . | . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 2 Utility 6 | . . . . . 2 2 . . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 100 | . 7 4 1 1 18 27 5 23 14 Power 12 | . 1 3 . . 2 1 2 1 2 Engine 7 | . 1 2 . . 1 . 1 1 1 Core 5 | . . 1 . . 1 1 1 . 1 Reactor . | . . . . . . . . . . Propulsion 18 | . 2 . . . 3 7 1 1 4 Treads 5 | . 2 . . . 3 . . . . Leg 3 | . . . . . . 3 . . . Wheel 10 | . . . . . . 4 1 1 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | . 2 1 1 . 6 11 2 11 6 Device 16 | . 1 . 1 . 3 5 1 2 3 Storage 3 | . . . . . 1 1 . . 1 Processor 6 | . . . . . 1 2 . 2 1 Hackware 4 | . . . . . . 1 . 2 1 Protection 11 | . 1 1 . . 1 2 1 5 . Artifact . | . . . . . . . . . . Weapon 30 | . 2 . . 1 7 8 . 10 2 Energy Gun 8 | . . . . . 3 . . 5 . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 6 | . . . . . 2 1 . 3 . Ballistic Cannon 8 | . 2 . . . . 4 . 1 1 Launcher 6 | . . . . 1 . 3 . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 5 | . . . . . 2 2 . 1 . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 3 | . . . . . 3 . . . . Parts Lost 40 | . . . . . 1 8 2 7 22 Power 5 | . . . . . . 1 1 1 2 Propulsion 13 | . . . . . 1 4 . 1 7 Utility 10 | . . . . . . 1 . 4 5 Weapon 12 | . . . . . . 2 1 1 8 Highest Loss Streak 8 | . . . . . 1 4 1 6 8 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | . 6 8 4 1 1 9 15 8 16 Power . | . 1 2 1 . . . . . . Propulsion . | . 2 1 . . . 2 . . . Utility 4 | . 1 4 2 1 1 4 10 4 9 Weapon 2 | . . . . . . 1 3 2 6 Tool/Special . | . . . . . . . . . . Unused Backups 30 | . 10 1 7 . . 1 . 4 7 Power 2 | . 1 . 1 . . . . . . Propulsion 4 | . 3 . 1 . . . . . . Utility 18 | . 1 1 4 . . 1 . 4 7 Weapon 6 | . 5 . 1 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 100 94 78 100 78 69 Engine 7 | . 14 14 14 14 1 4 4 6 2 Core 1 | . . . . . 7 1 2 . 2 Treads 12 | . 23 28 28 28 25 1 . . . Wheel 9 | . . . . . . 16 23 18 15 Device 9 | . 8 . 5 14 16 14 15 3 9 Storage 9 | . 14 14 14 14 9 6 7 6 5 Processor 3 | . . . . . 2 4 . 5 6 Hackware 3 | . . . . . . 2 7 10 6 Protection 8 | . 3 14 8 . 5 8 14 12 5 Energy Gun 4 | . 1 . . . 18 . . 2 7 Ballistic Gun 2 | . 1 . . . 7 2 . 3 . Ballistic Cannon 10 | . 25 28 28 16 . 4 18 3 1 Launcher 1 | . . . . 11 . 5 3 . . Peak Build Rating 68 | . 7 10 21 22 40 62 47 68 59 Average Rating 30 | . 6 9 15 21 37 35 45 35 44 On Entrance 24 | 6 6 7 10 21 22 39 46 44 42 Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 12 19 19 19 18 62 85 79 103 76 Greatest Support 60 | 20 40 40 40 40 60 60 44 44 58 Greatest Overweight (x) 18 | . . . . . 1 5 1 3 18 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 20 | . 8 8 8 8 20 20 20 20 20 Average Capacity 14 | . 8 8 8 8 8 19 20 19 20 Most Carried 20 | . 8 8 8 8 8 20 20 20 20 Average Carried 11 | . 6 7 7 8 7 14 19 11 17 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 Final Carried 20 | 6 8 8 8 8 8 20 20 15 10 Scrap Engine Consumption 6 | . . . . . . . . 6 . Class Distribution -------------------- 36% | Mutant 17% | Scavenger-Mutant 15% | Scavenger-Tank 12% | Scavenger-Skirmisher 5% | Scavenger-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Storage Hacker-Mutant | -7/Recycling Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Matter Collected 3117 | 192 216 456 10 20 320 398 393 444 668 Remotely . | . . . . . . . . . . Salvage Created 2746 | . 252 278 . . 491 335 310 52 1028 Parts 153 | . 18 14 . . 38 17 13 2 51 Haulers Intercepted 3 | . . . . . 1 1 . . 1 Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Combat Hostiles Destroyed 60 | . 9 7 . . 8 5 6 2 23 Guns 12 | . . . . . 8 2 . . 2 Cannons 28 | . 9 7 . . . . 4 2 6 AOE 19 | . . . . . . 2 2 . 15 Classes Destroyed 12 | . 3 . . . 4 1 . . 4 Worker 6 | . . . . . . 2 . . 4 Builder 5 | . . . . . 1 . . . 4 Hauler 3 | . . . . . 1 1 . . 1 Recycler 4 | . 1 1 . . 1 . 1 . . Operator 1 | . . . . . . . . . 1 Watcher 1 | . . . . . . . . . 1 Swarmer 14 | . 3 2 . . 3 . 3 . 3 Grunt 32 | . 6 5 . . 3 3 . . 15 Sentry 9 | . . . . . 1 2 3 2 1 Specialist 2 | . . . . . . . . . 2 Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . . . . . 2 Best Kill Streak 8 | . 5 2 . . 3 1 3 1 8 Combat Bots Only 5 | . 5 2 . . 3 1 3 1 4 Max Kills in Single Turn 3 | . 1 2 . . 1 1 1 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 1 1 . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Hostile Shots Fired 656 | . 41 31 . . 60 176 74 120 154 Missed 238 | . 18 7 . . 18 59 45 41 50 Damage Taken 5648 | . 240 329 . . 582 1293 362 638 2204 Core 1021 | . 17 44 . . 45 321 23 89 482 Absorbed by Shields 51 | . . . . . . . . . 51 Redirected to Shielding 86 | . . . . . . 56 30 . . Ignored by Resistances 36 | . . . . . . . 8 28 . Regen/Repaired (Parts) 176 | . . . . . 57 . . . 119 Core Remaining (%) 76 | 100 . . . 75 91 . . 38 . Volleys Fired 235 | . 28 24 . . 27 54 17 15 70 Largest 3 | . 2 2 . . 3 3 3 2 3 Hottest 165 | . 60 60 . . 165 133 120 80 165 Shots Fired 425 | . 56 48 . . 76 70 29 25 121 Gun 152 | . . . . . 76 23 . . 53 Cannon 230 | . 56 48 . . . 32 24 25 45 Launcher 43 | . . . . . . 15 5 . 23 Special . | . . . . . . . . . . Kinetic 280 | . 56 48 . . 23 52 24 25 52 Thermal . | . . . . . . . . . . Explosive 20 | . . . . . . . . . 20 Electromagnetic 125 | . . . . . 53 18 5 . 49 Robot Hit Streak 13 | . 7 3 . . 13 9 13 6 12 Robot Miss Streak 6 | . 3 3 . . 6 3 2 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 241 | . 30 22 . . 50 33 17 17 72 Core Hits 163 | . 11 12 . . 23 16 14 3 84 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 2 2 . . . 2 1 2 2 Blast 11 | . 2 2 . . . 2 1 2 2 Melee Attacks 1 | . . . . . 1 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8147 | . 540 415 . 15 665 737 581 580 4614 Guns 1346 | . . . . . 653 242 . . 451 Cannons 3363 | . 540 389 . . . 283 425 580 1146 Explosions 3348 | . . . . . . 198 156 . 2994 Melee . | . . . . . . . . . . Ramming 90 | . . 26 . 15 12 14 . . 23 Kinetic 3879 | . 540 389 . . 215 504 425 580 1226 Thermal 242 | . . . . . . . . . 242 Explosive 2509 | . . . . . . . 31 . 2478 Electromagnetic 1427 | . . . . . 438 219 125 . 645 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 5 3 3 3 4 Average Corruption 3 | . . . . . 4 2 3 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 56 | . . . . . 19 9 5 13 10 Message Errors 11 | . . . . . 6 . . 3 2 Matter Fused 14 | . . . . . 5 1 2 3 3 Heat Flow Errors 9 | . . . . . . 3 1 3 2 Energy Discharges 7 | . . . . . 2 1 1 2 1 Parts Rejected 3 | . . . . . . 1 . 1 1 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 8 | . . . . . 3 2 1 1 1 Data Loss (major) 1 | . . . . . 1 . . . . Misfires 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 246 | . 14 . . . . 11 . . 221 Projectiles 40 | . 14 . . . . 11 . . 15 Explosions 206 | . . . . . . . . . 206 Melee . | . . . . . . . . . . Knockbacks 27 | . 12 6 . . . . . . 9 Impact . | . . . . . . . . . . Kinetic 26 | . 12 5 . . . . . . 9 Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 280 | . . . . . . 37 67 . 176 Shots 10 | . . . . . . 3 1 . 6 Rammed 22 | . 1 9 . 5 4 2 . . 1 Targets Rammed 22 | . 1 9 . 5 4 2 . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 228 | . 42 228 . . 216 194 74 128 196 Average Temperature 54 | . 14 63 . . 75 42 14 29 58 Received Heat Transfer 1701 | . 84 210 . . 216 498 42 168 483 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted 2 | . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 8 | . . . . . 1 2 1 . 4 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 200 | . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Maximum Alert Level 3 | . . . . . 1 1 1 . 3 Low Security (%) 66 | . 100 100 . 100 49 38 66 100 44 Level 1 24 | . . . . . 50 61 33 . 9 Level 2 4 | . . . . . . . . . 24 Level 3 3 | . . . . . . . . . 21 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 986 | . 148 97 . . 264 392 239 76 986 Initial 117 | . . 40 . . . 91 117 73 103 Average 162 | . 76 21 . . 148 230 162 12 398 Influence Increases 3951 | . 266 238 . . 666 802 222 256 1501 Destroy 0b10 Robot/C 1720 | . 180 160 . . 380 260 120 140 480 Destroy 0b10 Robot/NC 120 | . 5 5 . . 25 20 5 5 55 Destroy Leader 372 | . 40 40 . . 86 72 40 . 94 Allied During Kill 155 | . . 18 . . 29 79 . 27 2 Trap Triggered on 0b10 60 | . . . . . 60 . . . . Successful Hack 82 | . 10 . . . 37 35 . . . Select Force Hacks 60 | . . . . . . . . 60 . Disable Machine 360 | . 15 15 . . . 60 45 15 210 Anti-Garrison Action 200 | . . . . . . 200 . . . Destroy Structure 362 | . 1 . . . 4 16 12 9 320 Advance Influence 100 | . . . . . . . . . 100 Partial Spotted 30 | . . . . . . . . . 30 Lose Combat Pursuer 330 | . 15 . . . 45 60 . . 210 Influence Decreases 2520 | . 160 229 . . 463 634 150 320 564 Time Decay 1990 | . 160 229 . . 408 514 130 196 353 Lost Part 346 | . . . . . 10 80 20 60 176 Lost Ally 184 | . . . . . 45 40 . 64 35 Squads Dispatched 21 | . 1 1 . . 2 7 1 . 9 Investigation 8 | . 1 1 . . 2 3 . . 1 Extermination 4 | . . . . . . 1 1 . 2 Reinforcement 6 | . . . . . . . . . 6 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Distress Signals 7 | . 1 . . . 6 . . . . Communications Jammed 12 | . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . 12 Times Spotted 127 | . 11 8 . . 33 17 7 10 41 Peak Tracking Total 5 | . 3 2 . . 5 4 4 2 5 Tactical Retreats 13 | . 1 . . . 1 3 . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Traps Triggered 6 | . 1 . . . 1 1 1 . 2 Indirectly 2 | . . . . . . . 1 . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 6 | . . . . . 6 . . . . Traps Reconfigurated 12 | . . . . . 11 1 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 6 | . . . . . 6 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Machines Disabled 24 | . 1 1 . . . 4 3 1 14 Max in Single Turn 5 | . 1 1 . . . 2 2 . 5 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Machines Accessed 31 | . 4 1 2 . 8 7 1 5 3 Terminals 18 | . 3 . . . 7 4 1 1 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 Recycling Units 4 | . 1 . . . . . . 3 . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 93 | . 9 1 2 . 29 20 2 26 4 Successful 59 | . 8 1 2 . 14 7 1 23 3 Failed 34 | . 1 . . . 15 13 1 3 1 Catastrophic 9 | . . . . . 6 2 . . 1 Database Lockouts . | . . . . . . . . . . Manual 33 | . 3 . 1 . 16 7 3 2 1 Terminals 53 | . 7 . . . 24 14 2 3 3 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . 5 . . . 1 Recycling Units 18 | . 2 . . . . . . 16 . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 4 | . . . . . . 4 . . . Terminal Hacks 37 | . 5 1 2 . 11 6 1 9 2 Record 6 | . . . 1 . . . . 5 . Robot Analysis 2 | . . . . . . 1 . 1 . Prototype ID Bank 4 | . 1 . . . 2 . . . 1 Open Door 2 | . . 1 . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 1 . . . Terminal Index 2 | . 1 . . . 1 . . . . Repair Station Index 1 | . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . 1 . . . Alert Level 7 | . . . . . 4 1 . 1 1 Locate Traps 2 | . 1 . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Release Object 2 | . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 14 | . 2 . . . . . . 12 . Recycle Component 4 | . . . . . . . . 4 . Process 5 | . . . . . . . . 5 . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 3 | . . . . . . . . 3 . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 1 1 . 2 1 Terminals 2 | . 1 . . . 1 . . . . Botnet 1 | . 1 . . . . . . . . Disrupt 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Patch 1 | . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . 2 . Tunnel 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Jam 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 2 . . . 8 7 . 1 2 Full Trace Events 5 | . . . . . 3 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 44 | . . . . . 44 . . . . Parts Recycled 4 | . . . . . . . . 4 . Recycled Matter 275 | . . . . . . . . 275 . Retrieved Matter 275 | . . . . . . . . 275 . Retrieved Components 1 | . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . parse_system 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 8 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Total Allies 15 | . . 6 . . . . . 8 1 Largest Group 7 | . . 6 5 3 3 . . 7 2 Highest-Rated Group 168 | . . 116 85 40 40 . . 168 59 Highest-Rated Ally 32 | . . 31 31 16 16 . . 32 30 Total Orders 3 | . . . . . . 1 1 1 . EXPLORE 1 | . . . . . . . 1 . . RETURN 2 | . . . . . . 1 . 1 . Ally Attacks 172 | . . 2 . . 67 49 . 39 15 Total Damage 4094 | . . 40 . . 1417 1277 . 1061 299 Kills 38 | . . 1 . . 13 11 . 12 1 Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . 1 . Turrets Deployed 2 | . . . . . 1 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Active Infowar (turns) 3091 | . 225 . . . 363 1207 . 445 851 Optics 475 | . . . . . . 30 . 445 . Sensors 1341 | . . . . . 363 978 . . . Terrain 225 | . 225 . . . . . . . . Jamming 1183 | . . . . . . 332 . . 851 Robot Analysis Total 2 | . . . . . . 1 . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches 28 | . . . . . . 14 2 12 . Drone Recoveries 23 | . . . . . . 10 2 11 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Turns Passed 7077 | . 369 1029 561 258 1050 1446 272 933 1159 Spaces Moved 4304 | 1 171 582 346 151 529 935 178 662 749 Core 13 | . . . . . . . . . 13 Treads 1783 | . 137 582 346 151 529 38 . . . Legs 63 | 1 34 . . . . 28 . . . Wheels 2445 | . . . . . . 869 178 662 736 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 85 | 120 120 160 160 160 160 100 111 95 85 Average Speed 136 | 120 152 160 160 160 164 125 111 114 116 Slowest Speed 950 | 120 160 160 160 160 240 330 111 140 950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 2 43 91 61 43 35 21 24 96 23 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . 1 1 . . . . 2 . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 1 | . . . . . . 1 . . . Terrain Destroyed 263 | . . . . . . 8 12 8 235 Melee . | . . . . . . . . . . Projectile 33 | . . . . . . 1 7 8 17 AOE 230 | . . . . . . 7 5 . 218 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Total 5105 | . 223 629 358 164 639 1138 226 810 918 Wait 223 | . 6 6 . 8 50 78 17 19 39 Move 4293 | . 170 581 345 150 526 934 177 661 749 Hop 1 | . . . . . 1 . . . . Pick Up 37 | . 6 1 3 . 1 11 3 9 3 Fast Attach 68 | . 1 . 1 . 8 24 1 20 13 Attach 33 | . . . . . . 5 . 8 20 Detach 47 | . . . . . . 15 . 17 15 Swap 48 | . 6 4 . 1 15 10 6 3 3 Drop 43 | . 5 4 9 . 6 5 5 6 3 Fire 235 | . 28 24 . . 27 54 17 15 70 Melee 1 | . . . . . 1 . . . . Ram 3 | . . . . . . 2 . . 1 Kick . | . . . . . . . . . . Crush 19 | . 1 9 . 5 4 . . . . Escape Stasis . | . . . . . . . . . . Rewire 54 | . . . . . . . . 52 2 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 7) 370 | -10/Materials | Entered Mines 383 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 468 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 499 | -10/Mines | Met a Derelict shopkeep closing up shop 819 | -10/Mines | Discovered new exit (range 11) 843 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1077 | -10/Mines | Received a Mining Laser from a helpful Derelict 1277 | -10/Mines | Discovered new exit (range 8) 1390 | -10/Mines | Discovered new exit (range 5) 1399 | -10/Mines | Entered Exiles 1399 | -10/Exiles | Accompanied by 5 allies 1429 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1443 | -10/Exiles | Met 8R-AWN 1467 | -10/Exiles | Met EX-HEX 1510 | -10/Exiles | Met EX-BIN 1532 | -10/Exiles | Aligned with FarCom system 1534 | -10/Exiles | Given EX-Vault access code 1572 | -10/Exiles | Opened EX-Vault 1606 | -10/Exiles | Found Army-in-a-Box 1648 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1753 | -10/Exiles | Found Trap Reconfigurator 1763 | -10/Exiles | Found Deploy-a-Sentry 1771 | -10/Exiles | Found Deploy-a-Sentry 1858 | -10/Exiles | Met EX-DEC 1866 | -10/Exiles | Learned location of Zion (-6) 1932 | -10/Exiles | Discovered new exit (range 10) 1960 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, Army-in-a-Box, Deploy-a-Sentry 1960 | -10/Exiles | Entered Mines 1960 | -9/Mines | Accompanied by 3 allies 1963 | -9/Mines | Met a Derelict bent on vengeance 2004 | -9/Mines | Learned location of 1 exit from Materials 2162 | -9/Mines | Discovered new exit (range 10) 2218 | -9/Mines | Entered Materials 2218 | -8/Materials | Accompanied by 3 allies 2218 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2219 | -8/Materials | Identified exit to Factory 2625 | -8/Materials | Repaired Arc Projector 2707 | -8/Materials | Build established: Scavenger-Skirmisher 2714 | -8/Materials | DAS Turret deployed 3268 | -8/Materials | Entered Factory 3268 | -7/Factory | Evolved 2 slots: Utility x2 3269 | -7/Factory | Identified exit to Lower Caves 3270 | -7/Factory | FarCom data flow suspended 3334 | -7/Factory | DAS Turret deployed 3386 | -7/Factory | Lost 4 parts (2n2w) 3530 | -7/Factory | Garrison activated, responded to threat 3590 | -7/Factory | Lost 4 allies 4028 | -7/Factory | Build established: Scavenger-Gunner 4055 | -7/Factory | Discovered new exit (range 8) 4292 | -7/Factory | Identified exit to Storage 4714 | -7/Factory | Entered Storage 4902 | -7/Storage | Build established: Scavenger-Tank 4982 | -7/Storage | Used back door to open Recycling access 4982 | -7/Storage | Discovered new exit (range 5) 4986 | -7/Storage | Entered Recycling 4998 | -7/Recycling | Core integrity fell below 50% 5063 | -7/Recycling | Lost 6 parts (1n4u1w) 5477 | -7/Recycling | Scanned before Scraplab entrance 5495 | -7/Recycling | Entered Scraplab 5516 | -7/Recycling | Angered Scraplab inhabitants 5528 | -7/Recycling | Found Prototype Device 5528 | -7/Recycling | Identified Scrap Engine 5566 | -7/Recycling | Lost 4 allies 5901 | -7/Recycling | Discovered new exit (range 12) 5919 | -7/Recycling | Entered Factory 5919 | -5/Factory | Accompanied by 1 ally 5919 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6441 | -5/Factory | Lost 8 parts (1p2n2u3w) 6699 | -5/Factory | Lost 3 parts (2n1u) 6793 | -5/Factory | Lost 3 parts (2u1w) 6969 | -5/Factory | Lost 6 parts (2n4w) 7078 | -5/Factory | Self-destructed Last Messages --------------- 06961_ U-05 Engineer lays Concrete. 06963_ U-05 Engineer builds a Wall. 06967_ Acquired 20 matter. 06969_ U-05 Engineer builds a Wall. 06975_ U-05 Engineer lays Concrete. 06976_ Acquired 49 matter. 06979_ R-10 Processor collects Corrupted Lgt. Angular Momentum Engine. 06981_ System corrupted: Component data lost. 06983_ R-10 Processor collects Hvy. Laser. 06986_ Acquired 5 matter. 06988_ R-10 Processor collects Carbon-fiber Leg. 07003_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5T. 07008_ M#KL>GFC#W>TRUBXZC/K#HQD>LX4B6B=E=OMYX5 07015_ Slug penetrates Assembly Bed. 07024_ System corrupted: Heat flow error (+200). 07029_ K-01 Serf collects debris. 07070_ Fission Core destroyed. 07077_ Dropped Melee Analysis Suite. 07077_ Dropped Adv. Terrain Scan Processor. 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[[ ?#???"#p#??????????????????????? | | ????????????? ????? #??????????????????????? | | ???????????? ??????;##??????????????????????? | | ???????????? ???????#????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Corruption Block 8 Armor Coverage 375 Resistance: TH 15 Utility Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arc Projector | 5% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalJunkPenetrator Manual? 0 Play Time 01:21:11 Cumulative 986.7 hours Start 2025.04.19 @ 20:44:41 End 2025.04.19 @ 22:16:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1211 Rogue 929 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 89 Gallery% 84 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7f26cee-d26b-4084-8923-b0049842e637