Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.08 @ 21:52:53 Player: Spoodle Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (117) 585 Value Destroyed (3596) 3596 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 10301 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 648/1000 Matter 200/300 Energy 259/315 System Corruption 3% Temperature Cool (0) Movement Rolling (108) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Triangulator Enhanced Optical Array Seismic Detector Core Analyzer Improved Dynamic Insulation System > --- WEAPON (2) ------- Long-range Proton Cannon Hypervelocity Gauss Rifle > --- INVENTORY (15) --- Wheel Compact Wheel Compact Wheel Energy Well (350) Improved Sensor Array Enhanced Scrap Shield Improved Focal Shield Disruptor Cannon Improved Plasma Cutter CPS Tube (2) Multitool Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Core Analyzer Enhanced Scrap Shield Improved Dynamic Insulation System > --- WEAPON ----------- Long-range Proton Cannon Heavy Phase Cannon > --- INVENTORY -------- Light Fission Core Neutrino Core Flexi-carbon Leg Improved Heat Sink Energy Well Triangulator Seismic Detector Improved Particle Charger Improved Focal Shield Phase Cannon Advanced Plasma Cannon Hypervelocity Gauss Rifle CPS Tube Multitool Vortex Trap [Rating: 85] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift System Shield Protection Enhanced Scrap Shield Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Multitool Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 8 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 7 | . . . . . 5 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 92 | 7 14 9 1 7 26 5 1 . 1 21 Power 12 | 1 3 . . 1 5 1 . . . 1 Engine 8 | 1 3 . . 1 2 1 . . . . Core 4 | . . . . . 3 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 27 | 2 5 3 1 2 4 2 . . . 8 Treads 12 | . 2 2 1 2 3 2 . . . . Leg 8 | 2 3 . . . 1 . . . . 2 Wheel 7 | . . 1 . . . . . . . 6 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 2 2 2 . 1 11 2 1 . 1 7 Device 14 | 1 . 1 . . 4 1 . . 1 6 Storage 5 | 1 2 1 . 1 . . . . . . Processor 6 | . . . . . 4 . 1 . . 1 Hackware 1 | . . . . . 1 . . . . . Protection 3 | . . . . . 2 1 . . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 4 4 . 3 6 . . . . 5 Energy Gun 3 | . 1 2 . . . . . . . . Energy Cannon 7 | . . . . 1 2 . . . . 4 Ballistic Gun 4 | 2 . . . . 1 . . . . 1 Ballistic Cannon 7 | . 2 2 . 1 2 . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon 2 | . 1 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 3 1 . . . . Parts Lost 36 | . 1 4 1 . 10 . . . . 20 Power 6 | . . . . . 2 . . . . 4 Propulsion 14 | . . 2 1 . 3 . . . . 8 Utility 8 | . . . . . 3 . . . . 5 Weapon 8 | . 1 2 . . 2 . . . . 3 Highest Loss Streak 6 | . 1 2 1 . 6 . . . . 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 4 11 14 15 20 18 13 14 14 14 12 Power 1 | . 1 1 1 1 2 2 2 2 2 1 Propulsion 2 | 1 2 3 1 2 4 1 1 1 1 1 Utility 7 | . 3 4 7 11 7 5 6 6 6 4 Weapon 3 | 1 3 4 4 4 3 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 40 | 1 4 . . 13 13 . 1 . . 8 Power 2 | . 2 . . . . . . . . . Propulsion 10 | . 1 . . . 6 . . . . 3 Utility 18 | 1 1 . . 9 5 . . . . 2 Weapon 8 | . . . . 4 2 . 1 . . 1 Tool/Special 2 | . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 100 100 100 93 94 93 93 82 93 89 Engine 12 | . 14 14 14 14 6 9 13 13 13 5 Core 1 | . . . . . 5 3 . . . 4 Treads 22 | . 13 22 28 28 25 20 20 20 20 10 Leg 2 | . 14 . . . . 6 6 6 6 4 Wheel 1 | . . 5 . . . . . . . 4 Device 12 | . 14 14 14 8 18 13 13 13 13 21 Storage 11 | . 14 14 14 13 6 6 6 6 6 5 Processor 4 | . . . . . 10 13 13 13 13 12 Protection 1 | . . . . . 2 6 6 6 6 3 Energy Cannon 2 | . . . . 1 5 6 6 1 5 7 Ballistic Gun 1 | . 12 . . . . . . . . 1 Ballistic Cannon 17 | . 13 24 27 26 4 6 6 . 6 1 Peak Build Rating 85 | 7 13 16 16 26 63 68 65 65 67 85 Average Rating 32 | 5 9 13 15 20 53 65 65 55 65 71 On Entrance 36 | 1 7 12 16 16 26 58 65 65 65 65 Avg Prop Armor Cover (%) 3 | . . 10 . . 3 2 2 2 2 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 97 | 12 37 97 97 97 87 70 70 70 70 77 Greatest Support 106 | 20 40 40 40 53 106 88 88 88 88 88 Greatest Overweight (x) 9 | . 1 9 2 2 . . . . . 4 Average Overweight (x) 1 | . . 4 2 1 . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 15 15 15 15 15 Average Capacity 20 | 7 11 21 25 24 20 15 15 15 15 15 Most Carried 25 | 7 15 17 17 25 25 15 15 15 15 15 Average Carried 17 | 4 11 15 16 21 19 14 14 15 15 13 Final Capacity 25 | 8 15 25 25 25 15 15 15 15 15 15 Final Carried 25 | 7 15 15 17 25 14 15 15 15 15 12 Class Distribution -------------------- 65% | Mutant 25% | Scavenger-Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Matter Collected 3143 | 346 404 288 228 40 1044 127 10 . 191 465 Remotely . | . . . . . . . . . . . Salvage Created 5077 | 136 644 116 41 . 1797 104 . . 195 2044 Parts 238 | 13 40 8 2 . 74 5 . . 6 90 Haulers Intercepted 4 | . 2 . . . 2 . . . . . Recyclers Shooed 7 | 1 1 . . . 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . 4 . . . 5 . . 5 . Prevented 3 | . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 70 | . 13 8 1 . 22 1 . . 4 21 Guns 12 | . 10 . . . . . . . . 2 Cannons 45 | . 3 8 1 . 16 1 . . 2 14 AOE 10 | . . . . . 4 . . . 1 5 Classes Destroyed 16 | 3 5 3 1 . 2 . . . 1 1 Worker 5 | 1 . . . . 1 . . . . 3 Builder 13 | . 1 . . . 9 . . . . 3 Tunneler 5 | 3 . . . . 2 . . . . . Hauler 4 | . 2 . . . 2 . . . . . Recycler 13 | 1 1 . . . 3 . . . . 8 Operator 1 | . . . . . . . . . . 1 Drone 2 | . . . . . . . . . 2 . Turret 1 | . . 1 . . . . . . . . Watcher 5 | . 3 . . . 1 . . . . 1 Swarmer 18 | . 3 3 . . 5 . . . . 7 Grunt 25 | . 10 . . . 9 . . . . 6 Sentry 8 | . . . 1 . 2 1 . . 1 3 Hunter 4 | . . . . . 4 . . . . . Programmer 8 | . . . . . 2 . . . 1 5 Artisan 2 | . . 2 . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . Decomposer 2 | . . . . . . 2 . . . . Packrat 1 | . . . . . . . . . 1 . Best Kill Streak 14 | 2 5 3 1 . 14 1 . . 2 12 Combat Bots Only 8 | . 3 3 1 . 3 1 . . 2 8 Max Kills in Single Turn 6 | 1 1 1 1 . 5 1 . . 1 6 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . 1 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 665 | . 58 118 4 . 274 18 3 . 10 180 Missed 236 | . 25 43 2 . 93 10 1 . 5 57 Hits 429 | . 33 75 2 . 181 8 2 . 5 123 Projectile 429 | . 33 75 2 . 181 8 2 . 5 123 AOE 2 | . . . . . . . . . . 2 Critical Strikes 14 | . . 1 . . 5 . . . 1 7 Part Disruptions 1 | . . . . . 1 . . . . . Damage Taken 6948 | . 404 1103 47 . 2201 52 16 . 124 3001 Core 717 | . 67 150 . . 148 . . . . 352 Absorbed by Shields 383 | . . . . . 383 . . . . . Ignored by Resistances 228 | . . . . . 221 7 . . . . Regen/Repaired (Parts) 242 | . . . . 183 . . . . . 59 Core Remaining (%) 65 | 100 . . . 13 . . . . 82 . Volleys Fired 354 | 19 61 53 3 . 113 4 . . 10 91 Largest 2 | 2 2 2 2 . 2 2 . . 2 2 Hottest 188 | 40 100 90 66 . 129 129 . . 129 188 Shots Fired 614 | 38 117 90 6 . 181 6 . . 16 160 Gun 188 | 38 99 17 . . . . . . . 34 Cannon 413 | . 16 73 6 . 171 6 . . 15 126 Launcher 10 | . . . . . 9 . . . 1 . Special 3 | . 2 . . . 1 . . . . . Kinetic 339 | 38 105 73 6 . 70 2 . . 5 40 Thermal 235 | . 2 . . . 102 4 . . 10 117 Explosive . | . . . . . . . . . . . Electromagnetic 40 | . 10 17 . . 9 . . . 1 3 Robot Hit Streak 23 | 4 5 10 1 . 15 10 . . 22 23 Robot Miss Streak 5 | 3 3 5 1 . 5 . . . . 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 369 | 22 67 62 3 . 108 5 . . 12 90 Core Hits 178 | 9 32 17 1 . 59 2 . . 3 55 Critical Kills 10 | 1 . . . . 2 . . . 1 6 Critical Parts Destroyed 5 | . . . . . . . . . . 5 Critical Strikes 24 | 1 1 2 1 . 7 . . . 1 11 Meltdown 4 | . . . . . 2 . . . 1 1 Destroy 11 | 1 . . . . . . . . . 10 Blast 9 | . 1 2 1 . 5 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11526 | 231 833 1292 76 . 4173 151 . . 469 4301 Guns 1225 | 231 652 165 . . . . . . . 177 Cannons 7824 | . 174 1067 63 . 3278 151 . . 419 2672 Explosions 2411 | . . 60 . . 862 . . . 50 1439 Melee . | . . . . . . . . . . . Ramming 66 | . 7 . 13 . 33 . . . . 13 Kinetic 3740 | 231 710 1067 63 . 1306 27 . . 128 208 Thermal 5675 | . . 60 . . 2178 124 . . 291 3022 Explosive . | . . . . . . . . . . . Electromagnetic 1025 | . 116 165 . . 656 . . . 50 38 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Entropic 1020 | . . . . . . . . . . 1020 Highest Corruption 6 | . . . . . 2 2 2 2 6 3 Average Corruption 2 | . . . . . 1 2 2 2 5 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 66 | . . . . . 12 14 8 1 20 11 Message Errors 16 | . . . . . 2 2 5 . 4 3 Matter Fused 13 | . . . . . 3 3 . 1 6 . Heat Flow Errors 13 | . . . . . 2 4 1 . 3 3 Energy Discharges 7 | . . . . . 1 1 2 . 2 1 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . 3 . . 2 1 Data Loss (major) 3 | . . . . . 1 1 . . . 1 Misfires 3 | . . . . . 1 . . . 1 1 Alerts 3 | . . . . . . . . . 2 1 Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 544 | . . 49 . . 79 28 . . 77 311 Projectiles 268 | . . 49 . . 54 28 . . 57 80 Explosions 276 | . . . . . 25 . . . 20 231 Melee . | . . . . . . . . . . . Knockbacks 24 | . 2 12 . . 9 . . . 1 . Impact . | . . . . . . . . . . . Kinetic 22 | . 2 12 . . 7 . . . 1 . Secondary 2 | . . . . . 2 . . . . . Self-Inflicted Damage 665 | . . . . . 214 . . . 20 431 Shots 9 | . . . . . 4 . . . 1 4 Rammed 7 | . . . 1 . 3 . . . . 3 Targets Rammed 10 | . 1 . 1 . 4 . . . . 4 Kicked 1 | . 1 . . . . . . . . . Crushed 2 | . . . . . 1 . . . . 1 Highest Temperature 271 | . 96 269 . . 271 129 208 . 139 252 Average Temperature 55 | . 30 133 . . 51 47 113 . 54 63 Received Heat Transfer 1463 | . 138 595 18 . 322 18 . . . 372 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . 1 . . 1 . . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 3 | . 1 . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . . 3 . . . 1 1 Combat Hostiles 2 | . . . . . 1 . . . 1 . Parts Melted 19 | . . 1 . . 4 . . . . 14 Heat Transferred 6883 | . . 100 . . 2718 148 . . 333 3584 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . 3 . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . . . 1 . . . . 2 Low Security (%) 87 | 100 100 . 100 . 75 . . . . 74 Level 1 12 | . . . . . 24 . . . . 25 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 409 | 10 136 . 57 . 327 . . . . 409 Initial 150 | . . . 57 . . . . . . 150 Average 78 | 1 43 . 5 . 103 . . . . 156 Influence Increases 2767 | 25 509 236 54 . 821 20 . . 60 1042 Destroy 0b10 Robot/C 1300 | . 260 100 20 . 440 20 . . 40 420 Destroy 0b10 Robot/NC 240 | 25 35 . . . 90 . . . 10 80 Destroy Leader 278 | . 60 . . . 116 . . . 10 92 Allied During Kill 2 | . . 1 1 . . . . . . . Successful Hack 50 | . 18 . 32 . . . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . Disable Machine 255 | . 30 . . . 105 . . . . 120 Destroy Structure 252 | . 16 . 1 . 55 . . . . 180 Advance Influence 150 | . . . . . . . . . . 150 Lose Combat Pursuer 180 | . 30 135 . . 15 . . . . . Influence Decreases 2389 | 25 405 221 173 . 505 336 . . 60 664 Entered New Map 231 | . . 51 62 . . 118 . . . . Time Decay 1818 | 25 385 160 101 . 405 218 . . 60 464 Lost Part 330 | . 10 10 10 . 100 . . . . 200 Lost Ally 10 | . 10 . . . . . . . . . Squads Dispatched 16 | . 3 . . . 7 . . . . 6 Investigation 3 | . 2 . . . . . . . . 1 Extermination 4 | . . . . . 2 . . . . 2 Reinforcement 9 | . 1 . . . 5 . . . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 Construction Impeded 4 | . . . . . 2 . . . . 2 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Distress Signals 8 | . 2 . . . 2 . . . . 4 Communications Jammed 3 | . . . . . 3 . . . . . Distress Signals 3 | . . . . . 3 . . . . . Times Spotted 110 | . 21 16 1 . 29 1 1 . 3 38 Peak Tracking Total 8 | . 4 6 1 . 5 1 1 . 1 8 Tactical Retreats 6 | . 1 4 . . 1 . . . . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 3 | . 1 . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . 1 . . . 1 Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . . . 1 1 2 1 1 1 1 Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 18 | . 2 1 . . 7 . . . . 8 Max in Single Turn 5 | . 2 1 . . 3 . . . . 5 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 30 | . 8 . 6 2 6 . . 3 . 5 Terminals 16 | . 6 . 5 . 3 . . . . 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units 4 | . 2 . 1 . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 91 | . 24 . 16 5 14 . . 25 . 7 Successful 77 | . 19 . 14 5 9 . . 25 . 5 Failed 13 | . 5 . 2 . 4 . . . . 2 Catastrophic 4 | . . . . . 2 . . . . 2 Database Lockouts 1 | . . . . . 1 . . . . . Manual 35 | . 21 . 9 . 3 . . . . 2 Terminals 43 | . 22 . 15 . 3 . . . . 3 Fabricators 3 | . . . . . 3 . . . . . Repair Stations 3 | . . . . . . . . . . 3 Recycling Units 4 | . 2 . 1 . . . . . . 1 Scanalyzers 7 | . . . . . 7 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 45 | . 5 . 7 5 1 . . 25 . 2 Record 10 | . . . . 4 . . . 6 . . Part Schematic 14 | . . . 4 . . . . 10 . . Robot Schematic 6 | . . . . . . . . 6 . . Robot Analysis 3 | . 3 . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . 3 . . Terminal Index 2 | . 1 . 1 . . . . . . . Alert Level 3 | . 1 . . . 1 . . . . 1 Transport Status 1 | . . . . . . . . . . 1 Registered Components 1 | . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . Retrieve Study 6 | . . . . . 6 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 23 | . 14 . 7 . 1 . . . . 1 Terminals 19 | . 12 . 6 . 1 . . . . . Assimilate 3 | . 3 . . . . . . . . . Botnet 3 | . 2 . 1 . . . . . . . Operators 2 | . 1 . . . 1 . . . . . Skim 11 | . 6 . 5 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . 1 Recyclers 1 | . . . 1 . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Fedlink 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 6 . 3 . 3 . . . . 2 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . 4 . . . . 10 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 6 . . . . . Parts Repaired 1 | . . . . . . . . . . 1 Time 44 | . . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 2 . . . . 4 Machine Destruction 2 | . . . . . 2 . . . . . Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total Allies 4 | . 3 1 . . . . . . . . Largest Group 3 | . 3 1 1 . . . . . . . Highest-Rated Group 30 | . 30 19 19 . . . . . . . Highest-Rated Ally 19 | . 10 19 19 . . . . . . . Initial UFD Resources 26 | . . . . . 23 23 23 23 26 26 Total Orders 12 | . 11 . 1 . . . . . . . STAY 7 | . 6 . 1 . . . . . . . FOLLOW 5 | . 5 . . . . . . . . . Ally Attacks 5 | . . 4 1 . . . . . . . Total Damage 66 | . . 47 19 . . . . . . . Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 7332 | 79 1352 1261 . . 1057 905 792 126 595 1165 Optics 619 | . . . . . . . . . . 619 Sensors 2684 | . . . . . . 905 792 126 593 268 Seismic 6715 | 79 1352 1261 . . 844 904 792 126 591 766 Triangulation 373 | . . . . . . . . . . 373 Jamming 966 | . . . . . 966 . . . . . Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . 1 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Turns Passed 14608 | 175 1352 1804 874 5433 1305 951 792 126 631 1165 Spaces Moved 6490 | 88 757 758 254 2065 518 576 484 77 364 549 Core 9 | 9 . . . . . . . . . . Treads 5464 | . 356 422 254 2065 518 576 484 77 364 348 Legs 485 | 79 401 . . . . . . . . 5 Wheels 532 | . . 336 . . . . . . . 196 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 320 160 160 160 160 160 160 105 Average Speed 199 | 112 139 208 320 259 160 160 160 160 160 144 Slowest Speed 330 | 120 190 320 320 320 160 160 160 160 160 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 4 93 41 60 91 16 66 64 68 48 15 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 7 | . 2 . 2 1 . . 1 1 . . Known Exits Taken 8 | . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched 20 | . . . . 12 . 4 3 . 1 . Spaces Dug 17 | . . . . . 14 . . . . 3 Terrain Destroyed 197 | . 17 2 1 . 56 1 . . 1 119 Melee . | . . . . . . . . . . . Projectile 88 | . 3 . 1 . 40 1 . . 1 42 AOE 108 | . 14 2 . . 16 . . . . 76 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total 7548 | 127 945 888 308 2154 802 599 503 80 393 749 Wait 277 | 4 76 40 46 . 46 3 15 . 10 37 Move 6480 | 87 756 757 253 2064 517 575 483 76 363 549 Hop . | . . . . . . . . . . . Pick Up 138 | 9 18 6 3 43 39 3 2 . . 15 Fast Attach 23 | 5 1 . . 1 3 2 . 2 . 9 Attach 42 | 2 1 4 1 . 19 . . . . 15 Detach 4 | . . . . 1 . 1 . . . 2 Swap 112 | . 16 17 1 9 34 5 1 . 10 19 Drop 96 | 1 15 3 . 36 25 5 2 2 . 7 Fire 354 | 19 61 53 3 . 113 4 . . 10 91 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush 9 | . . . 1 . 4 . . . . 4 Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . 8 . . . . . . . . Trap 2 | . . . . . . 1 . . . 1 Miscellaneous 2 | . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Ext x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 8) 735 | -10/Materials | Discovered new exit (range 14) 908 | -10/Materials | Discovered new exit (range 12) 1082 | -10/Materials | Discovered new exit (range 16) 1239 | -10/Materials | Identified exit to Subcaves 1528 | -10/Materials | Entered Subcaves 1668 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1670 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1847 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1863 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2788 | -10/Subcaves | Core integrity fell below 50% 2871 | -10/Subcaves | Discovered new exit (range 10) 2882 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2883 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2902 | -10/Subcaves | Discovered new exit (range 15) 3065 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3085 | -10/Subcaves | Core integrity fell below 20% 3332 | -10/Subcaves | Entered Recycling 3332 | -8/Recycling | Accompanied by 1 ally 4080 | -8/Recycling | Learned Factory emergency access door positions 4087 | -8/Recycling | Scanned before Scraplab entrance 4111 | -8/Recycling | Learned Storage stockpile data 4132 | -8/Recycling | Learned Storage trap positions 4132 | -8/Recycling | Entered Scraplab 4143 | -8/Recycling | Learned Factory terminal intel 4146 | -8/Recycling | Learned location of 2 exits from Lower Caves 4147 | -8/Recycling | Learned location of Zion (-7) 4153 | -8/Recycling | Learned location of 3 exits from Factory 4171 | -8/Recycling | Learned location of Lower Caves (-7) 4200 | -8/Recycling | Identified exit to Scraptown 4200 | -8/Recycling | Identified exit to Factory 4206 | -8/Recycling | Entered Scraptown 4725 | -8/Scraptown | Discovered exit to Factory (range 13) 4885 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4993 | -8/Scraptown | Visited Spacefarers 5121 | -8/Scraptown | Visited Bundlers 5310 | -8/Scraptown | Visited Junk Repository 6090 | -8/Scraptown | Visited The Evicted 6114 | -8/Scraptown | Visited Cave Peace 6167 | -8/Scraptown | Visited CR-KLE's Repair Center 6256 | -8/Scraptown | Visited Comm Corps 6390 | -8/Scraptown | Visited UFD Registry 6390 | -8/Scraptown | Registered with UFD as "Shadowcycle" 6440 | -8/Scraptown | Visited Science Guys 6517 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6539 | -8/Scraptown | Found DCF Scrap (30 items) 6611 | -8/Scraptown | Visited Scrap Suit Storage 6716 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6930 | -8/Scraptown | Visited Curators Association 7009 | -8/Scraptown | Visited Scrapoid Pod Storage 7040 | -8/Scraptown | Visited Science Testing Area 7076 | -8/Scraptown | Visited LU-1G1's Boring Crew 7180 | -8/Scraptown | Visited Abandonware Association 7206 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 7206 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7268 | -8/Scraptown | Visited Supply Room 9068 | -8/Scraptown | CR-KLE repaired 5 parts 9512 | -8/Scraptown | Met Optimus 9512 | -8/Scraptown | Accepted into 0bPrime 9627 | -8/Scraptown | Discovered exit to Factory (range 5) 9639 | -8/Scraptown | Entered Factory 9639 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 9640 | -6/Factory | Identified exit to Factory 9640 | -6/Factory | Identified exit to Lower Caves 9642 | -6/Factory | Loaded intel: 26 terminal locations 9930 | -6/Factory | Build established: Derelict-Mutant 10660 | -6/Factory | Cargo convoy interrupted 10674 | -6/Factory | Lost 6 parts (2p3u1w) 10840 | -6/Factory | Lost 4 parts (3n1w) 10879 | -6/Factory | Central database locked down 10944 | -6/Factory | Entered Lower Caves 10945 | -6/Lower Caves | Identified exit to Lower Caves 10946 | -6/Lower Caves | UFD Scientist delivered a prototype 10946 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10955 | -6/Lower Caves | Found Prototype Protection 10955 | -6/Lower Caves | Identified Enh. Scrap Shield 11012 | -6/Lower Caves | Build established: Scavenger-Mutant 11680 | -6/Lower Caves | Encountered a Warlord checkpoint 11895 | -6/Lower Caves | Entered another Lower Caves area 11896 | -6/Lower Caves | Identified exit to Data Miner 11973 | -6/Lower Caves | Encountered a Warlord checkpoint 12597 | -6/Lower Caves | Learned 4 Factory zone layouts 12687 | -6/Lower Caves | Entered Data Miner 12687 | -6/Data Miner | Discovered new exit (range 7) 12694 | -6/Data Miner | Identified exit to Proximity Caves 12719 | -6/Data Miner | Met Data Miner 12748 | -6/Data Miner | Learned location of Section 7 (-2) 12748 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12770 | -6/Data Miner | Received God Mode back door access code from Data Miner 12813 | -6/Data Miner | Entered Proximity Caves 12816 | -5/Proximity Caves | Spotter reported a threat 13093 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13331 | -5/Proximity Caves | Discovered exit to Factory (range 5) 13444 | -5/Proximity Caves | Entered Factory 13444 | -5/Factory | Evolved 2 slots: Utility x2 13445 | -5/Factory | Identified exit to Extension 13797 | -5/Factory | Repaired Proton Missile Launcher+? 14259 | -5/Factory | Lost 4 parts (1p2n1u) 14379 | -5/Factory | Destroyed 8 combat bots 14380 | -5/Factory | Lost 5 parts (3n1u1w) 14547 | -5/Factory | Discovered new exit (range 8) 14571 | -5/Factory | Loaded intel: 8 recycling unit locations 14590 | -5/Factory | Incoming investigation squad redirected 14609 | -5/Factory | Self-destructed Last Messages --------------- 14601_ G-50 Soldier suffers critical hit (Destroy). 14601_ Destroyed Carbon-fiber Leg. 14601_ HV Slug penetrates U-05 Engineer. 14602_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 14602_ U-05 Engineer sends out distress signal. 14602_ U-05 Engineer lays Concrete. 14603_ Imp. Particle Charger destroyed. 14603_ HV Slug penetrates U-05 Engineer. 14603_ U-05 Engineer suffers critical hit (Destroy). 14603_ U-05 Engineer destroyed. 14604_ U-05 Engineer lays Concrete. 14605_ Critical hit (Burn: +37). 14605_ HV Slug penetrates G-50 Soldier. 14605_ G-50 Soldier suffers critical hit (Destroy). 14605_ Destroyed Lgt. Angular Momentum Engine. 14606_ U-05 Engineer lays Concrete. 14607_ HV Slug penetrates G-50 Soldier. 14607_ HV Slug penetrates Wall. 14608_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# """" | | ????????????????????????????????????????????# """" | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# """" | | ????????????????????????????????????????????# """" | | ????????????????????????????????????????????# """" | | ????????????????????????????????????????????# "" " | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###+## | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ????????????????????????????????????????????###+## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#""" | | ????????????????????????????????????????????#"Y | | ???????????????????????????#####?##?????????#""" | | ???????????????????????#??# ## ##????????# | | ??????????????????????? ## #????????# | | ???????????????????????#; ;;###??????# | | ????????????????????####; #??????# | | ????????????????????# #########+### | | ????????????????????# # | | ?????????????????????# # | | ?????????????????????## % = # | | ?????????????????????# @ %* g%! | | ?????????????????????# gu # < | | ?????????????????????# # ###+### | | ?????????????????????## g! # #?? ?? | | ??????????????????????# Y" # ##### | | ??????????????????????## """ # #???# | | ???????????????????????#; = # #???# | | ???????????????????????###;;;;;####### #???# | | ?????????????????????????#### ##?????# #???# | | ????????????????????????? #??????# #???# | | ?????????????????????????######??????# #???# | | ????????????????????????????########## #???# | | ????????????????????????????# #??######## | | ?????????????????????????####+##### #??# | | ????????????????????????? # #??# | | ????????????????????????? + #?## """ "" | | ????????????????????????? #### #?# """ "" | | ????????????????????????? #??# #?## """ "" | | ????????????????????????? #??# #??# | | ????????????????????????? #??# #??# """ "" | | ????????????????????????? #### #### """ "" | | ????????????????????????? # # """ "" | | ?????????????????????????#######+## # | | ?????????????????????????????# "" ######## | | ?????????????????????????????# T #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 30 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 EM Shielding 3 Armor Coverage 800 Resistance: KI 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Defensive Hacking 11 Item Schematics ----------------- Shock Rifle | -8/Recycling | Hacked Cmb. Airjet | -8/Recycling | Hacked Hvy. Rocket Launcher | -8/Recycling | Hacked Hvy. Flak Cannon | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Dynamic Insulation System | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Proton Missile Launcher | 30% | -5/Factory Studied --------- Flexi-carbon Leg | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Proton Missile Launcher | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Loot Taster Challenges ------------ None Game ------ Seed MeleeAlloyGuard Manual? 0 Play Time 01:54:00 Cumulative 626.0 hours Start 2026.02.06 @ 15:06:57 End 2026.02.08 @ 21:52:53 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 26 Types 14/1/6/2/0/1/1/1/0/0 Lore% 92 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a889630d-baf1-40ad-aa5a-0a808bb97bc3