Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 20:28:05 Player: kim.jet.wav Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (352) 352 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1357 Bonus ------- None Cogmind --------- Core Integrity 359/400 Matter 300/300 Energy 266/280 System Corruption 0% Temperature Warm (138) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Seismic Detector Targeting Computer > --- WEAPON (3) ------- EM Pulse Gun Improved EM Shotgun Medium Laser > --- INVENTORY (8) ---- Improved Ion Engine Heavy Ion Engine Visual Processing Unit Signal Interpreter Transport Network Coupler Improved EM Shotgun Spread Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector Targeting Computer > --- WEAPON ----------- EM Pulse Gun Improved EM Shotgun Medium Laser > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Visual Processing Unit Signal Interpreter Transport Network Coupler Improved EM Shotgun Spread Laser Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 16 | 7 3 6 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 1 | 1 . . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 5 | 2 2 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 5 | 1 4 6 Power 1 | . 1 1 Propulsion . | . . . Utility 1 | . 1 2 Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 1 | . . 1 Propulsion . | . . . Utility 4 | . . 4 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 97 | . 100 95 Engine 11 | . 14 11 Leg 22 | . 28 20 Device 11 | . 14 11 Storage 11 | . 14 11 Processor 7 | . . 11 Energy Gun 29 | . 28 30 Peak Build Rating 15 | 7 7 15 Average Rating 10 | 5 7 12 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 21 | 13 13 21 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 6 | 2 . 6 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 3 7 8 Average Carried 5 | 1 4 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 5 8 Class Distribution -------------------- 51% | Gunner 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 380 | 224 48 108 Remotely . | . . . Salvage Created 458 | 23 48 387 Parts 29 | 7 3 19 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 1 7 Guns 6 | . 1 5 AOE 2 | . . 2 Classes Destroyed 7 | 1 1 5 Worker 1 | . . 1 Tunneler 2 | 2 . . Hauler 1 | . . 1 Watcher 1 | . . 1 Grunt 6 | . 1 5 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | 2 1 4 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 17 | . 2 15 Missed 6 | . 2 4 Hits 11 | . . 11 Melee 3 | . . 3 Projectile 8 | . . 8 Critical Strikes 2 | . . 2 Damage Taken 297 | . 101 196 Core 87 | . 46 41 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 24 | 4 4 16 Largest 3 | 2 2 3 Hottest 135 | 90 90 135 Shots Fired 62 | 8 8 46 Gun 62 | 8 8 46 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 26 | 4 6 16 Explosive . | . . . Electromagnetic 36 | 4 2 30 Robot Hit Streak 19 | 1 7 19 Robot Miss Streak 3 | 3 1 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 45 | 2 7 36 Core Hits 22 | 2 3 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 958 | 25 85 848 Guns 575 | 25 85 465 Cannons . | . . . Explosions 383 | . . 383 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 603 | 12 59 532 Explosive . | . . . Electromagnetic 355 | 13 26 316 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Data Loss (minor) 2 | . 2 . Overload Shots . | . . . Overflow Damage 59 | . . 59 Projectiles . | . . . Explosions 59 | . . 59 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 491 | 60 30 491 Average Temperature 119 | 31 16 155 Received Heat Transfer 48 | . . 48 Effects 2 | . . 2 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1016 | 37 161 818 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 79 | 10 30 79 Initial 3 | . . 3 Average 17 | . 2 26 Influence Increases 256 | 10 30 216 Destroy 0b10 Robot/C 160 | . 20 140 Destroy 0b10 Robot/NC 25 | 10 . 15 Destroy Leader 44 | . 10 34 Disable Machine 15 | . . 15 Destroy Structure 12 | . . 12 Influence Decreases 221 | 10 20 191 Entered New Map 7 | . . 7 Time Decay 214 | 10 20 184 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 3 11 Peak Tracking Total 2 | . 1 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 4 | . 2 2 Successful 3 | . 1 2 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer 2 | . . 2 Insert Component 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 773 | . 202 571 Seismic 773 | . 202 571 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 912 | 96 245 571 Spaces Moved 501 | 60 176 265 Core 13 | 9 . 4 Treads . | . . . Legs 488 | 51 176 261 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 141 | 116 120 161 Slowest Speed 350 | 150 120 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 30 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . . 11 Melee . | . . . Projectile . | . . . AOE 11 | . . 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 648 | 75 201 372 Wait 86 | 2 12 72 Move 499 | 59 175 265 Hop . | . . . Pick Up 15 | 3 5 7 Fast Attach 8 | 6 . 2 Attach 3 | 1 . 2 Detach . | . . . Swap 7 | . 3 4 Drop 6 | . 2 4 Fire 24 | 4 4 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 263 | -10/Materials | Discovered new exit (range 14) 326 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 519 | -9/Materials | Discovered new exit (range 4) 721 | -9/Materials | Build established: Gunner 913 | -9/Materials | Self-destructed Last Messages --------------- 00859_ L-31 Rogue destroyed. 00859_ Switching to secondary target: G-34 Mercenary. 00859_ K-01 Serf collects debris. 00865_ G-34 Mercenary IFF system glitched. 00865_ K-01 Serf destroyed. 00866_ K-01 Serf collects debris. 00869_ G-34 Mercenary suffers critical hit (Burn). 00869_ Heat Sink fried. 00869_ G-34 Mercenary destroyed. 00869_ K-01 Serf collects debris. 00875_ Power failure, Hvy. Ion Engine shutdown. 00879_ Overheating: Energy bleed (-56). 00886_ Acquired Aluminum Leg. 00898_ Dropped Aluminum Leg. 00899_ Acquired 30 matter. 00901_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00903_ O-16 Technician uses terminal to summon reinforcements. 00903_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00903_ O-16 Technician locks terminal. 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