Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 19:02:27 Player: adenochrome Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (602) 602 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 2781 Bonus ------- Friendly Fire -11 Cogmind --------- Core Integrity 533/550 Matter 293/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Particle Gun Heavy Assault Rifle Enhanced Autogun > --- INVENTORY (10) --- Light Ion Engine Small Laser Beam Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Small Laser Beam Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Mining Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 32 | 6 5 6 . 5 10 Power 5 | 1 . 2 . . 2 Engine 5 | 1 . 2 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 2 . 1 . Treads . | . . . . . . Leg 5 | 2 . 2 . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 1 . 1 5 Device 1 | . 1 . . . . Storage 7 | 1 2 . . 1 3 Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 2 2 1 . 3 3 Energy Gun 5 | 1 1 . . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 1 . 2 1 Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . 1 . . . . System Corruption 5 | . 5 . . . . Parts Lost 7 | . 2 1 . 2 2 Power 2 | . 1 . . . 1 Propulsion 1 | . . . . 1 . Utility . | . . . . . . Weapon 4 | . 1 1 . 1 1 Highest Loss Streak 2 | . 1 1 . 2 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 94 97 100 98 88 Engine 12 | . 14 11 14 14 7 Leg 26 | . 28 28 28 27 18 Device 4 | . 10 6 . . . Storage 13 | . 14 14 14 13 9 Processor 9 | . . 7 14 14 18 Protection 1 | . . . . . 9 Energy Gun 8 | . 12 2 . 8 15 Ballistic Gun 12 | . 11 10 14 16 10 Ballistic Cannon 6 | . 2 14 14 2 . Naked Turns . | . . . . . . Heaviest Build 29 | 11 13 14 14 21 29 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 2 | 2 . . . 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 8 8 10 15 Average Capacity 8 | 7 8 8 8 9 10 Most Carried 9 | 2 6 8 8 9 8 Average Carried 6 | . 2 7 8 7 5 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 9 | 2 5 8 8 9 7 Class Distribution -------------------- 42% | Scavenger-Mutant 42% | Mutant 10% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 841 | 203 138 236 . 121 143 Remotely . | . . . . . . Salvage Created 899 | . 242 323 . 109 225 Parts 36 | . 12 13 . 4 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 7 7 . 3 4 Guns 18 | . 7 4 . 3 4 Cannons 3 | . . 3 . . . Classes Destroyed 7 | . 3 2 . 1 1 Worker 1 | . . 1 . . . Recycler 3 | . . 2 . 1 . Watcher 1 | . 1 . . . . Swarmer 10 | . 3 5 . 2 . Grunt 8 | . 4 2 . . 2 Sentry 2 | . . . . . 2 Demolisher 1 | . . . . 1 . Best Kill Streak 4 | . 3 4 . 3 2 Combat Bots Only 3 | . 3 3 . 2 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 145 | . 51 34 . 31 29 Missed 45 | . 21 9 . 9 6 Damage Taken 1189 | . 321 273 . 245 350 Core 151 | . 78 23 . 33 17 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . . . 46 . Volleys Fired 94 | . 38 24 . 13 19 Largest 3 | . 2 2 . 2 3 Hottest 124 | . 60 75 . 55 124 Shots Fired 165 | . 56 48 1 25 35 Gun 136 | . 56 23 1 21 35 Cannon 29 | . . 25 . 4 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 119 | . 37 36 1 25 20 Thermal 24 | . 7 12 . . 5 Explosive . | . . . . . . Electromagnetic 22 | . 12 . . . 10 Robot Hit Streak 10 | . 8 7 . 3 10 Robot Miss Streak 4 | . 2 3 . 4 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 112 | . 39 28 . 15 30 Core Hits 43 | . 15 13 . 6 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1508 | . 413 395 . 196 504 Guns 1147 | . 413 162 . 132 440 Cannons 291 | . . 233 . 58 . Explosions 57 | . . . . . 57 Melee . | . . . . . . Ramming 13 | . . . . 6 7 Kinetic 948 | . 205 277 . 190 276 Thermal 314 | . 81 118 . . 115 Explosive . | . . . . . . Electromagnetic 233 | . 127 . . . 106 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 5 5 5 . Average Corruption 5 | . 5 5 5 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 43 | . 12 10 8 13 . Message Errors 13 | . 2 2 5 4 . Matter Fused 13 | . 6 4 . 3 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 3 | . . 1 2 . . Data Loss (minor) 6 | . 1 2 . 3 . Data Loss (major) 2 | . 1 . . 1 . Misfires 2 | . . 1 1 . . Weapon Failures 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . 2 . . . Projectiles 2 | . . 2 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . . . . 1 1 Kicked 2 | . . . . 1 1 Crushed . | . . . . . . Highest Temperature 204 | . 52 76 2 204 181 Average Temperature 43 | . 20 34 2 48 76 Received Heat Transfer 360 | . 144 81 . . 135 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 623 | . 175 250 . . 198 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 231 | . 231 185 . 140 148 Initial . | . . . . . . Average 75 | . 94 70 . 88 57 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 95 | 100 82 100 . 100 100 Level 1 4 | . 17 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 14 9 . 8 11 Peak Tracking Total 6 | . 5 3 . 5 6 Tactical Retreats 5 | . 1 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 5 . 1 . 1 Terminals 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 16 . 1 . 3 Successful 9 | . 7 . 1 . 1 Failed 11 | . 9 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 16 | . 15 1 . . . Terminals 19 | . 16 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 7 . 1 . 1 Record 1 | . . . 1 . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 1 . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2030 | 73 433 545 208 455 316 Spaces Moved 1224 | 52 248 375 174 249 126 Core 10 | 10 . . . . . Treads . | . . . . . . Legs 1214 | 42 248 375 174 249 126 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 Average Speed 135 | 113 120 120 120 161 190 Slowest Speed 190 | 150 120 120 120 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 52 60 58 49 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . . . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1443 | 63 332 425 173 282 168 Wait 60 | 4 35 9 . 3 9 Move 1219 | 51 247 374 173 248 126 Hop . | . . . . . . Pick Up 20 | 2 5 6 . 6 1 Fast Attach 17 | 6 3 4 . 3 1 Attach 7 | . 1 . . 2 4 Detach . | . . . . . . Swap 8 | . 1 2 . . 5 Drop 16 | . 2 6 . 6 2 Fire 94 | . 38 24 . 13 19 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . . 1 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 507 | -10/Materials | Entered Mines 580 | -10/Mines | Met a Derelict bent on vengeance 590 | -10/Mines | Discovered new exit (range 14) 777 | -10/Mines | Learned 2 Materials zone layouts 779 | -10/Mines | Found a hidden stash of uninstalled traps 976 | -10/Mines | Discovered new exit (range 4) 981 | -10/Mines | Identified exit to Materials 1047 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1047 | -10/Mines | Discovered new exit (range 5) 1050 | -10/Mines | Identified exit to Exiles 1052 | -10/Mines | Entered Exiles 1052 | -10/Exiles | Found Exiles lab abandoned 1214 | -10/Exiles | Build established: Scavenger-Mutant 1251 | -10/Exiles | Discovered new exit (range 10) 1259 | -10/Exiles | Identified exit to Mines 1260 | -10/Exiles | Entered Mines 1294 | -9/Mines | Assembled infested the area 1407 | -9/Mines | Core integrity fell below 50% 1423 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1689 | -9/Mines | Discovered new exit (range 15) 1713 | -9/Mines | Identified exit to Materials 1715 | -9/Mines | Entered Materials 1715 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1716 | -8/Materials | Identified exit to Factory 2031 | -8/Materials | Self-destructed Last Messages --------------- 01937_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01942_ G-47 Trooper destroyed. 01952_ R-06 Scavenger collects Particle Gun. 01959_ G-47 Trooper destroyed. 01963_ Acquired Particle Gun. 01965_ U-05 Engineer lays Concrete. 01967_ Acquired Prototype Ballistic Gun. 01967_ U-05 Engineer builds a Wall. 01968_ Identified Enh. Autogun. 01969_ Acquired 39 matter. 01971_ U-05 Engineer lays Concrete. 01972_ U-05 Engineer builds a Wall. 01990_ Acquired 9 matter. 01991_ U-05 Engineer lays Concrete. 01992_ U-05 Engineer builds a Wall. 01995_ Kicked U-05 Engineer. 01996_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02019_ Critical hit (Burn: +37). 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