Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.06 @ 06:28:01 // Winter2019/RPGLIKE Player: Kenzurith Result: Destroyed by Gamma Bomb Trap Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (98) 490 Value Destroyed (4431) 4431 Prototype IDs (69) 1380 Alien Tech Used (8) 1600 Bonus (6033) 6033 TOTAL SCORE: 23334 Bonus ------- High Alert Combat Kills 224 Follower Combat Kills 242 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 640 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -773 Cogmind --------- Core Integrity 0/600 Matter 185/300 Energy 938/950 System Corruption 0% Temperature Cool (0) Movement Hovering (31) Location -2/Research Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Zionite Glidesys I Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System > --- UTILITY (12) ----- Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Experimental Target Analyzer Advanced Armor Integrity Analyzer Improved Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Centrium Medium Armor Plating Advanced Focal Shield Experimental Thermal Shield > --- WEAPON (5) ------- Helical Railgun Sigix Broadsword > --- INVENTORY (6) ---- EM Shield Antimissile System System Purifier Subatomic Replicator Core Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Zionite Glidesys I Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Coolant Network Experimental Signal Interpreter Experimental Target Analyzer Advanced Armor Integrity Analyzer Improved Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Centrium Medium Armor Plating Advanced Focal Shield Experimental Thermal Shield Antimissile System > --- WEAPON ----------- Helical Railgun Helical Railgun Sigix Broadsword > --- INVENTORY -------- EM Shield System Purifier Transdimensional Reconstructor Subatomic Replicator Core Cannon [Rating: 226] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Cooled Gravmag System Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Cooled VTOL Module Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Processor Experimental Signal Interpreter Protection Zionite Weapon Casing Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Autocannon Launcher Vortex Catalyst Activator Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Slots Evolved 22 | 1 2 3 . 2 2 . . . 3 1 . . . . . 1 1 . 1 . . 3 . . 1 . 1 Power 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . 1 . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Utility 11 | . . 2 . 1 . . . . 3 1 . . . . . 1 . . 1 . . 1 . . 1 . . Weapon 4 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 187 | 2 4 14 . 10 19 . . 2 22 1 2 28 . . 3 4 9 3 6 . 2 26 . 2 21 7 . Power 16 | . . 3 . 1 2 . . . 2 . . 4 . . . . . . . . . 3 . . 1 . . Engine 4 | . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 4 | . . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . 4 . . . . . . . . . 3 . . 1 . . Propulsion 37 | . 1 . . 6 4 . . . 2 . . 10 . . . . 6 . . . . 7 . . 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . 5 3 . . . 1 . . 10 . . . . 6 . . . . 6 . . 1 . . Flight 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . Utility 63 | . . 3 . 2 1 . . 1 11 1 . 9 . . 1 1 3 3 2 . 2 7 . 1 8 7 . Device 46 | . . 1 . 2 . . . . 8 1 . 5 . . 1 . 2 2 2 . 2 6 . 1 6 7 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . 2 . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 11 | . . . . . 1 . . 1 2 . . 4 . . . . 1 . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 3 8 . 1 12 . . 1 7 . 2 5 . . 2 3 . . 4 . . 9 . 1 11 . . Energy Gun 19 | 1 . 2 . 1 5 . . 1 4 . . 2 . . . 1 . . 1 . . 1 . . . . . Energy Cannon 10 | . . . . . 1 . . . 2 . 1 2 . . 1 1 . . . . . . . . 2 . . Ballistic Gun 20 | 1 3 6 . . 5 . . . . . . . . . . . . . . . . 2 . . 3 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Launcher 5 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 8 | . . . . . . . . . . . . 1 . . . . . . 3 . . 2 . . 2 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 58 | . . 2 . 2 8 . . . 7 . . 9 . . . . 3 . 1 . . 13 . . 9 3 1 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 97 | . 83 98 100 99 99 100 100 99 99 100 99 99 100 100 100 100 99 100 99 95 94 92 95 94 92 91 84 Engine 2 | . 15 18 20 14 1 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . 3 12 14 14 14 11 11 11 2 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 8 11 11 11 10 10 10 9 9 9 6 8 8 8 8 7 Leg 2 | . 23 22 20 16 . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . 2 28 28 28 28 24 22 22 21 22 22 22 21 22 25 24 23 23 24 25 25 24 24 23 Device 26 | . . 10 10 15 14 14 14 14 24 38 38 34 33 33 33 31 29 30 29 28 30 35 33 33 31 31 28 Processor 8 | . . 12 20 18 10 7 7 7 5 5 5 5 5 5 5 9 10 10 9 9 9 8 8 8 11 12 11 Protection 3 | . . . . . 3 7 7 6 5 . . 3 5 5 5 5 5 5 4 4 1 . 4 4 4 4 3 Energy Gun 12 | . 4 10 . 5 16 21 21 21 18 16 16 16 16 16 16 15 15 15 14 4 4 3 . . . . . Energy Cannon 3 | . . . . . 1 7 7 7 5 5 4 4 5 5 4 5 5 5 4 . . . . . . . . Ballistic Gun 4 | . 39 23 30 21 8 . . . . . . . . . . . . . . . . . 8 8 7 8 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 14 14 8 4 3 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 7 9 22 20 21 57 57 57 57 61 44 44 53 53 53 53 52 53 53 55 50 50 109 89 102 100 97 97 Greatest Support 123 | 10 20 20 20 33 46 46 46 46 46 46 46 100 72 72 72 72 95 56 56 56 56 123 118 118 118 118 118 Greatest Overweight (x) 1 | . . 1 . 1 1 1 1 1 1 . . . . . . . 1 . . . . 1 . . . . . Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . . 1 1 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 Average Capacity 4 | . . . 1 1 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 Most Carried 6 | . . 1 1 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 Average Carried 4 | . . . 1 1 3 3 3 3 3 3 4 4 5 5 5 4 4 5 4 5 5 4 5 5 5 5 6 Final Capacity 6 | . . 1 1 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 Final Carried 6 | . . 1 1 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 Class Distribution -------------------- 29% | Scavenger-Scout 21% | Scout 14% | Generator-Scout 14% | Skirmisher 8% | Gunner 6% | Tank Dominant Class ---------------- Gunner | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scout | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Scout | -6/Lower Caves Scout | -6/Zion Scavenger-Scout | -6/Deep Caves Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scout | -4/Warlord Generator-Scout | -3/Proximity Caves Generator-Scout | -3/Research Generator-Scout | -3/Quarantine Generator-Scout | -3/Section 7 Generator-Scout | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Matter Collected 3270 | 200 43 408 . 193 403 . . 20 251 . 49 138 70 . 102 40 100 30 . 28 47 458 . . 405 285 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5192 | . 43 589 . 284 637 29 . . 1188 . 110 260 . . 28 261 277 112 153 . 100 93 . . 583 418 27 Parts 245 | . 2 30 . 28 38 . . 4 42 4 1 17 . . 1 5 2 3 5 . 3 3 16 . 20 17 4 Haulers Intercepted 7 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . Recyclers Shooed 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . . . . . . . 11 . . 5 . . . 1 3 2 3 . 3 2 103 6 . . . . Prevented 12 | . . . . . . . . 5 . . . . . . . . . . . . . 7 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Combat Hostiles Destroyed 70 | . 1 7 . 8 9 1 . 3 17 . . 3 . . 2 2 . 1 . . 1 4 . . 5 6 . Melee 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Guns 51 | . 1 7 . 8 8 . . 3 8 . . 3 . . 1 2 . 1 . . . 1 . . 2 6 . Cannons 14 | . . . . . 1 1 . . 8 . . . . . 1 . . . . . . 3 . . . . . Classes Destroyed 17 | . 1 4 . 3 1 . . 1 2 1 . 1 . . . . . . . . . 1 . . 2 . . Worker 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Builder 5 | . . . . 1 3 . . . . . . . . . . . . . 1 . . . . . . . . Hauler 7 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . Recycler 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Operator 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Watcher 5 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . Swarmer 13 | . . . . 2 . 1 . . . . . . . . 2 . . . . . . 1 . . 2 5 . Grunt 25 | . 1 2 . 2 4 . . 2 9 . . . . . . 1 . 1 . . 1 1 . . 1 . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 17 | . . 5 . 4 2 . . . 5 . . . . . . 1 . . . . . . . . . . . Hunter 4 | . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Quarantine Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Technician 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 1 4 . 6 4 1 . 3 6 . . 4 . . 2 1 . 1 1 . 1 2 . . 3 3 3 Combat Bots Only 4 | . 1 3 . 4 2 1 . 3 3 . . 2 . . 2 1 . 1 . . 1 2 . . 3 3 . Max Kills in Single Turn 2 | . 1 1 . 2 2 1 . 1 2 1 . 1 . . 1 1 . 1 1 . 1 1 . . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Damage Taken 5559 | . 34 301 . 257 581 11 . 479 756 . . 560 . . 12 119 . 234 112 . 112 239 . 99 798 768 87 Core 4071 | . 28 246 . 206 429 8 . 339 544 . . 450 . . 12 67 . 134 23 . 69 194 . 78 615 560 69 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 3545 | . 17 200 . 184 359 8 . 282 442 . . 394 . . . 49 . 115 9 . 69 152 . 78 574 544 69 Core Remaining (%) 73 | 100 95 . 58 94 . . . 81 . . . . 53 . . . . 72 . . . . 100 . . 12 . Volleys Fired 384 | . 3 32 . 21 37 1 2 9 53 10 3 50 4 1 9 28 10 16 5 3 . 30 9 3 18 26 1 Largest 4 | . 3 3 . 3 4 1 1 4 4 4 4 4 2 2 4 1 1 2 2 1 . 1 1 2 2 2 2 Hottest 170 | . 60 90 . 111 90 90 30 90 90 90 90 120 60 50 170 60 60 120 120 60 . 90 20 76 76 76 76 Shots Fired 832 | . 9 83 . 63 117 1 2 35 161 19 12 94 5 2 19 28 10 31 8 3 . 30 9 4 33 52 2 Gun 691 | . 9 83 . 63 111 . . 26 110 9 9 69 4 1 13 28 10 31 8 3 . 15 . 2 33 52 2 Cannon 124 | . . . . . 4 1 2 9 51 10 3 25 1 1 6 . . . . . . 11 . . . . . Launcher 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . Special 13 | . . . . . . . . . . . . . . . . . . . . . . 4 9 . . . . Kinetic 243 | . 9 57 . 47 30 . . . . . . . . . . . . . . . . 11 . 2 33 52 2 Thermal 471 | . . . . 16 85 1 2 35 161 19 12 90 2 2 15 . . 15 3 . . 4 9 . . . . Explosive 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 26 | . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Phasic 88 | . . . . . . . . . . . . 4 3 . 4 28 10 16 5 3 . 15 . . . . . Robot Hit Streak 26 | . 3 17 . 11 12 2 . 16 16 8 16 20 . 1 2 8 10 14 12 . . 15 10 . 9 26 1 Robot Miss Streak 7 | . 3 2 . 3 4 . . 1 4 . . 7 . 1 1 3 . 2 . . . 1 1 . 1 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 500 | . 4 60 . 35 52 1 . 28 106 5 8 42 . 1 3 17 10 15 6 . 4 24 7 . 29 42 1 Core Hits 223 | . 2 20 . 20 26 1 . 9 49 2 3 17 . . 2 8 7 6 4 . 2 9 4 . 15 16 1 Critical Hits 20 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 5 12 . Critical Kills 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 4 . Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 6 . Melee Attacks 59 | . . . . . . . . . . . 10 10 . . 1 . . . . . 6 2 . . 19 11 . Impact 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 11 . Piercing 31 | . . . . . . . . . . . . 10 . . . . . . . . 6 2 . . 13 . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Damage Inflicted 14116 | . 63 947 . 643 983 56 . 626 2239 112 174 888 . . 64 627 348 494 182 . 208 1408 118 . 1859 2041 36 Guns 8631 | . 63 904 . 643 901 . . 383 1175 57 93 675 . . 36 627 348 494 182 . . 402 . . 617 995 36 Cannons 2606 | . . . . . 82 56 . 243 1064 55 81 213 . . 28 . . . . . . 784 . . . . . Explosions 43 | . . 43 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2646 | . . . . . . . . . . . . . . . . . . . . . 208 150 . . 1242 1046 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3849 | . 63 689 . 415 250 . . . . . . . . . . . . . . . . 784 . . 617 995 36 Thermal 5666 | . . 43 . 228 733 56 . 626 2239 112 174 888 . . 64 . . 230 83 . . 72 118 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 215 | . . 215 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1316 | . . . . . . . . . . . . . . . . . . . . . . . . . 270 1046 . Piercing 1330 | . . . . . . . . . . . . . . . . . . . . . 208 150 . . 972 . . Phasic 1740 | . . . . . . . . . . . . . . . . 627 348 264 99 . . 402 . . . . . Highest Corruption 3 | . . . . . 1 1 1 1 3 3 3 . . . . . . . . . . . . . 2 . . Average Corruption 2 | . . . . . 1 1 1 1 3 3 3 . . . . . . . . . . . . . 1 . . Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Effects 29 | . . . . . 3 . . 1 16 7 1 . . . . . . . . . . . . . 1 . . Message Errors 4 | . . . . . 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . Matter Fused 6 | . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . Heat Flow Errors 6 | . . . . . . . . . 4 1 . . . . . . . . . . . . . . 1 . . Energy Discharges 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Targeting Errors 5 | . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 121 | . . . . . . . . 4 . . 9 . . . . . . . . . . 7 6 . 74 21 . Projectiles 26 | . . . . . . . . 4 . . 9 . . . . . . . . . . 7 6 . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 95 | . . . . . . . . . . . . . . . . . . . . . . . . . 74 21 . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 273 | . 12 55 . 133 273 54 . 232 249 162 42 124 90 . 87 57 . . . . . . . . 160 . . Average Temperature 51 | . 6 19 . 49 54 30 . 146 60 51 24 37 39 . 29 21 . . . . . . . . 83 . . Received Heat Transfer 1122 | . 18 93 . 63 84 . . 144 252 . . 243 . . . 54 . . 9 . 33 21 . . 90 18 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . 3 . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 27 | . . . . 2 5 . . 3 9 . . 8 . . . . . . . . . . . . . . . Heat Transferred 9393 | . . 50 . 481 1369 50 . 1073 3737 185 296 1227 . . 111 . . 296 111 . . 148 259 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Peak Influence 832 | . 60 169 45 237 251 . . . 320 . . . . 15 . . . . 672 . . . . 157 599 832 390 Initial 355 | . . 25 45 17 59 . . . . . . . . . . . . . 59 . . . . 3 87 336 355 Average 184 | . 30 83 45 90 143 . . . 136 . . . . 11 . . . . 361 . . . . 42 337 464 377 Maximum Alert Level 3 | . . . . 1 1 . . . 1 . . . . . . . . . 2 . . . . . 2 3 1 Low Security (%) 68 | 100 100 100 100 88 81 . . . 75 . . . . 100 . . . . 41 . . . . 100 29 . . Level 1 17 | . . . . 11 18 . . . 24 . . . . . . . . . 8 . . . . . 34 18 100 Level 2 13 | . . . . . . . . . . . . . . . . . . . 50 . . . . . 36 75 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 1 . 2 1 . . . 4 . . . . . . . . . 2 . . . . 1 2 1 . Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Reinforcement 11 | . 1 . . 2 1 . . . 3 . . . . . . . . . 1 . . . . 1 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Distress Signals 14 | . . 2 . 2 1 . . . . . . . . . . . . 4 1 . . 1 . . . 3 . Communications Jammed 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . Distress Signals 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 3 15 . 15 16 2 . 3 28 . . 3 4 1 4 8 . 8 28 8 7 23 3 3 28 27 1 Peak Tracking Total 17 | . 1 4 . 4 4 4 . 3 4 . . 3 4 1 4 4 . 6 17 5 4 7 3 4 10 12 1 Tactical Retreats 31 | . . . . . . 1 . . 1 . . . . . 1 4 . 3 6 3 3 1 . . 5 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Traps Triggered 10 | . . 2 . . 1 . . . 2 . . . . . . . . 1 . . . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . 1 . . . . . . . . . . . 1 . 8 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Machines Disabled 19 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . 4 7 5 1 Max in Single Turn 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . 3 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Machines Accessed 48 | . . 2 . 4 2 . 4 . 7 1 . . . 2 1 2 4 . 2 . . 9 . 1 7 . . Terminals 26 | . . 2 . 4 2 . . . 7 . . . . 2 . . . . 2 . . . . 1 6 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 114 | . . 4 . 9 6 . 27 . 11 1 . . . 4 1 2 17 . 4 . . 16 . 2 10 . . Successful 80 | . . 3 . 2 2 . 27 . 1 1 . . . 1 1 2 17 . 1 . . 16 . . 6 . . Failed 34 | . . 1 . 7 4 . . . 10 . . . . 3 . . . . 3 . . . . 2 4 . . Catastrophic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . . 2 . 3 6 . . . 8 . 1 . . 2 . . . . 2 . . 1 . . 2 . . Terminals 49 | . . 4 . 9 6 . . . 11 . . . . 4 . . . . 4 . . . . 2 9 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 74 | . . 3 . 2 1 . 27 . . 1 . . . . 1 2 17 . . . . 16 . . 4 . . Record 36 | . . 1 . . . . 11 . . . . . . . . 1 5 . . . . 15 . . 3 . . Part Schematic 10 | . . . . . . . 6 . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 8 | . . . . 1 . . 3 . . . . . . . . . 4 . . . . . . . . . . Open Door 5 | . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 . . 1 . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . Terminals 6 | . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 5 | . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . . 2 . 4 2 . . . 7 . . . . 2 . . . . 2 . . . . 1 6 . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 6 . . . . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Total Allies 10 | . . . . . . . . 1 . . 4 . . . . . . . . . . 4 . . 1 . . Largest Group 4 | . . . . . . . . 1 1 . 4 . . . . . . . . . . 4 . . 1 . . Highest-Rated Group 193 | . . . . . . . . 94 94 . 156 . . . . . . . . . . 193 . . 44 . . Highest-Rated Ally 94 | . . . . . . . . 94 94 . 40 . . . . . . . . . . 56 . . 44 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . 2 15 . . . . . . . . . . . . 19 . . . . . Total Damage 1237 | . . . . . . . . 45 483 . . . . . . . . . . . . 709 . . . . . Kills 7 | . . . . . . . . 1 4 . . . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . 1 . 1 . 2 2 . 1 . 2 . . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Turns Passed 10042 | 9 145 576 9 486 632 145 102 555 1326 324 776 711 215 140 462 479 141 238 265 169 117 539 387 75 584 403 32 Spaces Moved 14433 | 5 96 314 7 323 697 136 96 455 1082 570 1487 495 397 263 795 636 193 401 805 741 424 1101 577 202 1361 686 88 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 675 | 5 96 314 7 253 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13758 | . . . . 70 697 136 96 455 1082 570 1487 495 397 263 795 636 193 401 805 741 424 1101 577 202 1361 686 88 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 120 120 120 120 48 43 103 103 43 43 43 43 24 26 52 52 28 40 22 22 22 22 20 20 31 20 31 31 Average Speed 49 | 120 120 125 120 107 62 103 103 102 87 43 43 47 51 52 52 55 50 42 28 22 22 25 30 31 30 31 31 Slowest Speed 150 | 120 120 150 120 150 105 103 103 103 108 43 43 56 56 52 52 56 92 45 45 22 22 69 31 31 34 31 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 1 28 38 7 32 18 24 70 51 26 67 90 50 54 7 76 62 61 51 27 75 60 88 61 8 88 31 3 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 6 | . . . . . . . 1 . . . . . . . . . 3 1 . . 1 . . . . . . Known Exits Taken 20 | . . 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . 1 . . . . . . 1 . 2 4 . 4 . 1 1 . 3 . . . . Spaces Dug 49 | . . . . . . . 1 . 1 2 3 13 3 . 8 1 . 4 2 3 . 2 . 2 3 1 . Terrain Destroyed 154 | . . 3 . . 16 . 1 . 4 3 3 15 3 . 12 8 . 13 2 3 . 2 . 39 8 19 . Melee 6 | . . . . . . . . . . . 3 1 . . . . . . . . . 1 . . . 1 . Projectile 92 | . . . . . . . 1 . 4 3 . 14 3 . 12 8 . 13 2 3 . 1 . 2 8 18 . AOE 56 | . . 3 . . 16 . . . . . . . . . . . . . . . . . . 37 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Total 16615 | 7 118 437 7 423 824 139 97 522 1349 633 1597 881 400 263 826 734 225 435 836 743 440 1323 766 211 1472 816 91 Wait 1113 | . 14 65 1 33 44 3 . 35 133 45 87 262 . . 15 48 . 3 12 . 12 56 181 . 12 52 . Move 14405 | 4 95 313 6 322 696 135 95 454 1081 569 1486 494 396 262 794 635 192 400 804 740 423 1100 576 200 1360 685 88 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 34 | . . 1 . 3 1 . . 1 4 1 5 3 . . . . 3 . 1 . . 2 . 3 5 1 . Fast Attach 148 | 2 3 12 . 8 16 . . 2 20 . . 17 . . 2 3 8 . 5 . 1 23 . . 16 10 . Attach 11 | . . . . . . . . . . 1 1 . . . . 1 1 . . . . 2 . 1 4 . . Detach 11 | . . 1 . 1 1 . . . 1 . . . . . . 1 2 . 1 . . 2 . . 1 . . Swap 35 | . 1 2 . 2 3 . . . 2 . 1 11 . . 1 . 1 3 1 . 1 1 . 1 3 . 1 Drop 161 | 1 2 10 . 9 15 . . 1 20 . 4 27 . . 2 2 8 . 7 . . 23 . 2 19 8 1 Fire 384 | . 3 32 . 21 37 1 2 9 53 10 3 50 4 1 9 28 10 16 5 3 . 30 9 3 18 26 1 Melee 56 | . . . . . . . . . . . 10 10 . . 1 . . . . . 3 2 . . 19 11 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . 13 . . . . . 1 1 . . Rewire 41 | . . . . . . . . . . . . . . . . . . . . . . 41 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 201 | . . 1 . 24 11 . . 20 35 7 . 7 . . 2 16 . . . . . 41 . . 14 23 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 10 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Upgraded with Weapon slot (x1) 78 | -10/Materials | Upgraded with Propulsion slot (x1) 139 | -10/Materials | Discovered new exit (range 14) 155 | -10/Materials | Entered another Materials area 157 | -9/Materials | Reached level 2 209 | -9/Materials | Identified exit to Mines 288 | -9/Materials | Discovered new exit (range 16) 318 | -9/Materials | Upgraded with Power slot (x1) 379 | -9/Materials | Upgraded with Utility slot (x2) 505 | -9/Materials | Discovered new exit (range 16) 715 | -9/Materials | Build established: Gunner 731 | -9/Materials | Entered Mines 731 | -9/Mines | Discovered new exit (range 7) 733 | -9/Mines | Reached level 3 740 | -9/Mines | Entered Materials 742 | -8/Materials | Reached level 4 841 | -8/Materials | Upgraded with Utility slot (x1) 1177 | -8/Materials | Upgraded with Propulsion slot (x1) 1213 | -8/Materials | Discovered new exit (range 16) 1226 | -8/Materials | Entered Factory 1228 | -7/Factory | Reached level 5 1269 | -7/Factory | Upgraded with Propulsion slot (x1) 1292 | -7/Factory | Identified exit to Storage 1292 | -7/Factory | Identified exit to Lower Caves 1351 | -7/Factory | Reached level 6 1382 | -7/Factory | Upgraded with Weapon slot (x1) 1468 | -7/Factory | Build established: Scout 1847 | -7/Factory | Build established: Skirmisher 1858 | -7/Factory | Entered Lower Caves 1860 | -7/Lower Caves | Reached level 7 1986 | -7/Lower Caves | Identified exit to Lower Caves 1991 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2003 | -7/Lower Caves | Entered Data Miner 2003 | -7/Data Miner | Discovered new exit (range 6) 2023 | -7/Data Miner | Met Data Miner 2043 | -7/Data Miner | Learned location of Section 7 (-3) 2044 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2066 | -7/Data Miner | Received God Mode back door access code from Data Miner 2105 | -7/Data Miner | Entered Proximity Caves 2107 | -6/Proximity Caves | Reached level 8 2112 | -6/Proximity Caves | Core integrity fell below 50% 2122 | -6/Proximity Caves | Core integrity fell below 20% 2210 | -6/Proximity Caves | Escorted by Enhanced Grunt 2589 | -6/Proximity Caves | Learned Factory garrison access intel 2628 | -6/Proximity Caves | Discovered new exit (range 19) 2660 | -6/Proximity Caves | Entered Factory 2660 | -6/Factory | Accompanied by 1 ally 2661 | -6/Factory | Loaded intel: 4 garrison access locations 2662 | -6/Factory | Reached level 9 2832 | -6/Factory | Reached level 10 2929 | -6/Factory | Upgraded with Utility slot (x1) 3071 | -6/Factory | Upgraded with Utility slot (x1) 3071 | -6/Factory | Found Prototype Device 3071 | -6/Factory | Identified Exp. Thermal Shield 3113 | -6/Factory | Core integrity fell below 50% 3259 | -6/Factory | Upgraded with Utility slot (x1) 3359 | -6/Factory | Build established: Tank 3556 | -6/Factory | Reached level 11 3575 | -6/Factory | Discovered new exit (range 15) 3768 | -6/Factory | Found Prototype Processor 3768 | -6/Factory | Identified Exp. Signal Interpreter 3785 | -6/Factory | Identified exit to Factory 3851 | -6/Factory | Discovered new exit (range 13) 3964 | -6/Factory | Identified exit to Lower Caves 3986 | -6/Factory | Entered Lower Caves 3988 | -6/Lower Caves | Reached level 12 3989 | -6/Lower Caves | Upgraded with Utility slot (x1) 4029 | -6/Lower Caves | Build established: Scout 4241 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4305 | -6/Lower Caves | Identified exit to Zion 4310 | -6/Lower Caves | Entered Zion 4334 | -6/Zion | Discovered new exit (range 14) 4367 | -6/Zion | System corruption cleaned by Quarantine Array 4377 | -6/Zion | Learned Factory emergency access door positions 4482 | -6/Zion | Received a hallucinogenic algorithm 4490 | -6/Zion | Learned Factory emergency access door positions 4513 | -6/Zion | Found CR-A16's Pointy Stick 4708 | -6/Zion | Discovered new exit (range 10) 4959 | -6/Zion | Imprinted 4961 | -6/Zion | Declared Zion's savior 5067 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5069 | -6/Zion | Identified exit to Deep Caves 5086 | -6/Zion | Entered Deep Caves 5086 | -6/Deep Caves | Accompanied by 4 allies 5088 | -6/Deep Caves | Reached level 13 5118 | -6/Deep Caves | Attacked by Z-Imprinter 5136 | -6/Deep Caves | Destroyed Z-Imprinter 5228 | -6/Deep Caves | Found Prototype Device 5228 | -6/Deep Caves | Identified Zio. Metafield Generator 5239 | -6/Deep Caves | Found Prototype Protection 5240 | -6/Deep Caves | Identified Zio. Weapon Casing 5295 | -6/Deep Caves | Z-Facility disabled 5325 | -6/Deep Caves | Found Zio. Weapon Casing 5486 | -6/Deep Caves | Build established: Scavenger-Scout 5761 | -6/Deep Caves | Discovered new exit (range 11) 5797 | -6/Deep Caves | Identified exit to Proximity Caves 5797 | -6/Deep Caves | Entered Proximity Caves 5799 | -5/Proximity Caves | Reached level 14 5898 | -5/Proximity Caves | Learned Factory trap positions 5963 | -5/Proximity Caves | Discovered exit to Factory (range 14) 6012 | -5/Proximity Caves | Entered Factory 6013 | -5/Factory | Identified exit to Extension 6014 | -5/Factory | Loaded intel: 84 trap records 6014 | -5/Factory | Reached level 15 6016 | -5/Factory | Discovered new exit (range 7) 6019 | -5/Factory | Identified exit to Upper Caves 6152 | -5/Factory | Entered Upper Caves 6279 | -5/Upper Caves | Learned location of 1 exit from Factory 6360 | -5/Upper Caves | Learned location of 1 exit from Factory 6537 | -5/Upper Caves | Discovered new exit (range 18) 6614 | -5/Upper Caves | Identified exit to Upper Caves 6614 | -5/Upper Caves | Entered another Upper Caves area 6616 | -5/Upper Caves | Reached level 16 6703 | -5/Upper Caves | Upgraded with Utility slot (x1) 6826 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6848 | -5/Upper Caves | Discovered new exit (range 10) 6857 | -5/Upper Caves | Identified exit to Zhirov 7093 | -5/Upper Caves | Entered Zhirov 7093 | -5/Zhirov | Discovered new exit (range 3) 7095 | -5/Zhirov | Reached level 17 7104 | -5/Zhirov | Met Zhirov 7114 | -5/Zhirov | Learned location of Quarantine (-3) 7114 | -5/Zhirov | Learned location of Testing (-2) 7114 | -5/Zhirov | Learned location of Command (-1) 7122 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7131 | -5/Zhirov | Found Alien Artifact 7134 | -5/Zhirov | Identified Integrated Dissipator 7134 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7143 | -5/Zhirov | Found Alien Artifact 7176 | -5/Zhirov | Upgraded with Propulsion slot (x1) 7233 | -5/Zhirov | Identified exit to Proximity Caves 7234 | -5/Zhirov | Entered Proximity Caves 7369 | -4/Proximity Caves | Reached level 18 7468 | -4/Proximity Caves | Discovered new exit (range 12) 7471 | -4/Proximity Caves | Identified exit to Factory 7472 | -4/Proximity Caves | Entered Factory 7473 | -4/Factory | Identified exit to Research 7474 | -4/Factory | Reached level 19 7599 | -4/Factory | Reached level 20 7687 | -4/Factory | Discovered new exit (range 9) 7689 | -4/Factory | Identified exit to Upper Caves 7711 | -4/Factory | Upgraded with Utility slot (x1) 7715 | -4/Factory | Found Quantum Capacitor 7737 | -4/Factory | Entered Upper Caves 7739 | -4/Upper Caves | Reached level 21 7815 | -4/Upper Caves | Encountered a Warlord checkpoint 7819 | -4/Upper Caves | Discovered new exit (range 16) 7824 | -4/Upper Caves | Identified exit to Upper Caves 7849 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7851 | -4/Upper Caves | Ambushed by wild Derelicts 7906 | -4/Upper Caves | Entered another Upper Caves area 7908 | -4/Upper Caves | Discovered exit to Research (range 9) 7934 | -4/Upper Caves | Learned 8 Research zone layouts 7962 | -4/Upper Caves | Reached level 22 8016 | -4/Upper Caves | Discovered new exit (range 5) 8017 | -4/Upper Caves | Identified exit to Warlord 8023 | -4/Upper Caves | Entered Warlord 8062 | -4/Warlord | Rebuked by Warlord 8064 | -4/Warlord | Opened Warlord's prototype stash 8066 | -4/Warlord | Found Prototype Reactor 8066 | -4/Warlord | Identified Vortex Chain Reactor 8068 | -4/Warlord | Warlord's base attacked by MAIN.C 8080 | -4/Warlord | Found Prototype Device 8080 | -4/Warlord | Identified Exp. Phase Shifter 8096 | -4/Warlord | Found Prototype Device 8096 | -4/Warlord | Identified System Purifier 8121 | -4/Warlord | Found Prototype Energy Gun 8121 | -4/Warlord | Identified Vortex Shotgun 8123 | -4/Warlord | Found Prototype Launcher 8123 | -4/Warlord | Identified Vortex Catalyst Activator 8154 | -4/Warlord | Learned 4 Research zone layouts 8261 | -4/Warlord | Found Prototype Ballistic Cannon 8261 | -4/Warlord | Identified Hvy. Autocannon 8335 | -4/Warlord | Upgraded with Propulsion slot (x1) 8343 | -4/Warlord | Upgraded with Power slot (x1) 8418 | -4/Warlord | Warlord forces counterattacked 8432 | -4/Warlord | Spotted Striker 8445 | -4/Warlord | Spotted Striker 8456 | -4/Warlord | Reached level 23 8456 | -4/Warlord | Destroyed Striker 8475 | -4/Warlord | Upgraded with Utility slot (x1) 8482 | -4/Warlord | Spotted B-90 Cyclops 8482 | -4/Warlord | Spotted B-86 Titan 8485 | -4/Warlord | Spotted Executioner 8503 | -4/Warlord | Spotted Striker 8513 | -4/Warlord | Destroyed Striker 8552 | -4/Warlord | Discovered new exit (range 18) 8556 | -4/Warlord | Identified exit to Proximity Caves 8562 | -4/Warlord | Entered Proximity Caves 8564 | -3/Proximity Caves | Reached level 24 8623 | -3/Proximity Caves | Build established: Generator-Scout 8841 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8932 | -3/Proximity Caves | Discovered exit to Research (range 7) 8949 | -3/Proximity Caves | Entered Research 8950 | -3/Research | Identified exit to Quarantine 8950 | -3/Research | Identified exit to Research 8951 | -3/Research | Reached level 25 8994 | -3/Research | Discovered exit to Quarantine (range 9) 9024 | -3/Research | Entered Quarantine 9026 | -3/Quarantine | Reached level 26 9037 | -3/Quarantine | Found Alien Energy Cannon 9037 | -3/Quarantine | Identified Core Cannon 9083 | -3/Quarantine | Spotted Alpha 7 9115 | -3/Quarantine | Destroyed Alpha 7 9121 | -3/Quarantine | Found Prototype Processor 9121 | -3/Quarantine | Identified Exp. Target Analyzer 9199 | -3/Quarantine | Found Alien Slashing Weapon 9199 | -3/Quarantine | Identified Sigix Broadsword 9207 | -3/Quarantine | Discovered exit to Research (range 16) 9209 | -3/Quarantine | Reached level 27 9209 | -3/Quarantine | Upgraded with Utility slot (x1) 9230 | -3/Quarantine | Found Alien Artifact 9297 | -3/Quarantine | Cryocooling Duct disabled 9297 | -3/Quarantine | Cryocooling Duct disabled 9310 | -3/Quarantine | Scanned by Researcher 9312 | -3/Quarantine | Ambient heat levels rising (+40) 9312 | -3/Quarantine | Non-combat units ordered to evacuate 9312 | -3/Quarantine | Combat units ordered to evacuate 9412 | -3/Quarantine | Quarantine Guard activated 9412 | -3/Quarantine | Met incapacitated Sigix Warrior 9412 | -3/Quarantine | Lockdown squad dispatched 9468 | -3/Quarantine | Spotted Quarantine Guard 9481 | -3/Quarantine | Core integrity fell below 50% 9482 | -3/Quarantine | Spotted Quarantine Guard 9504 | -3/Quarantine | Spotted Quarantine Guard 9505 | -3/Quarantine | Destroyed Quarantine Guard 9535 | -3/Quarantine | Identified Subatomic Replicator 9542 | -3/Quarantine | Found Alien Artifact 9542 | -3/Quarantine | Identified Terrabomb 9542 | -3/Quarantine | Used Terrabomb 9555 | -3/Quarantine | Spotted Quarantine Guard 9568 | -3/Quarantine | Spotted Quarantine Guard 9575 | -3/Quarantine | Found Antimissile System 9586 | -3/Quarantine | Spotted Fortress 9594 | -3/Quarantine | Spotted Quarantine Guard 9597 | -3/Quarantine | Reached level 28 9607 | -3/Quarantine | Discovered new exit (range 6) 9608 | -3/Quarantine | Identified exit to Section 7 9608 | -3/Quarantine | Entered Section 7 9639 | -3/Section 7 | Found Integrated Dissipator 9639 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9647 | -3/Section 7 | Spotted S7 Guard 9682 | -3/Section 7 | Destroyed S7 Guard 9715 | -3/Section 7 | Found Alien Artifact 9715 | -3/Section 7 | Identified Integrated Singularity Reactor 9715 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 9733 | -3/Section 7 | Found Alien Artifact 9733 | -3/Section 7 | Identified Integrity Redistributor 9733 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-34) 9906 | -3/Section 7 | Spotted S7 Guard 9922 | -3/Section 7 | Spotted S7 Guard 9989 | -3/Section 7 | Discovered exit to Research (range 11) 10003 | -3/Section 7 | Core integrity fell below 20% 10011 | -3/Section 7 | Entered Research 10012 | -2/Research | Core integrity fell below 50% 10012 | -2/Research | Core integrity fell below 20% 10013 | -2/Research | Reached level 29 10013 | -2/Research | Reached level 30 10028 | -2/Research | Upgraded with Weapon slot (x1) 10029 | -2/Research | Identified Transdimensional Reconstructor 10029 | -2/Research | Warped through subspace 10043 | -2/Research | Destroyed by Gamma Bomb Trap Last Messages --------------- 09989_ EXIT=FOUND: RESEARCH 09996_ Slug penetrates S-43 Plague. 09999_ S-43 Plague destroyed. 10002_ Triggered Fusion Bomb Trap. 10002_ An explosion rips through the floor. 10003_ W-44 Eye sends out distress signal. 10007_ Penetrated by Slug. LOCATION=RESEARCH GOAL=ESCAPE 10013_ Reached level 29. 10013_ Reached level 30. 10015_ O-24 Administrator destroyed. 10028_ Upgraded: Weapon Slot (+1) 10029_ Dropped Helical Railgun. 10029_ Identified Transdimensional Reconstructor. 10029_ Warped through subspace. 10037_ Triggered Gamma Bomb Trap. 10037_ A bubble of electromagnetic force engulfs the area. 10043_ Triggered Gamma Bomb Trap. 10043_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | #??#??# """"" # #?##??????????? | | ???#?## ""T"" # #????#?#? ????? | | ?#???## + #?##?##?#???? ? | | ???#??# * # ###+#######?#????#???#?????? | | ?????## # # ##?#?#?????????? ? | | ????#?# # # ##??#####???? ????? | | ??#?###[ ###### ####?????#??????#?? | | ???##?# ##?### #??????#??????????? | | ???#??#############?## #######?###?##????? | | #???##??#####?#?###??# ###?#######??#?##?? | | ?????????#?#???#???#?# #? ?# [ #???????? | | ?#?#?#??#??##??####?## #??## #??????## | | #?????#??##???####?#?##+#########?## ##???#??? | | ????#??#?#??#######?### #???###???## #??#??? | | ??#?###????#??##?###### ##??#??#?### #??#? ??? | | ??????#?#?#?#????#?#?## ###?######## #???#???? | | ????###?##?##?##??##?## ##?#####???# #???????? | | ????#?#??#?#???##?#??## ###?##########+###???????? | | ????##?#??#??########## #??## #???#???? | | ????#??####??#?????#### #?#?# ###???? | | ??##???#??####?????#### ##?## + ? ??? | | ???####??#??##?#??#??## #???# ### ??? ? | | ?##????##########??#?## ##??# #????? ?? | | #???#?##?#!!! ##?#### #####k ###?? ?? | | #????#???#!! ####### ##??????? | | ??#?????##!! ! + @ #??????? | | ?????#???# ###### #????? | | ???##?#??# #???## ####### ##??????? | | ###?????## #????# = #?? ?? #?????#?? | | ?##??????###########?# #? ?+ ??????? | | ?#???#?##?????# ? ?# #? ? ??k#####?????? | | ?#????#?#?#? ???? ? ?# # ? ?? #????#??#?? | | #?????##????? ? ???? + # ? ? + #?????#???? | | ????#?????#??#? ???? # #? ????##?????????? | | #???#?????#???? ? ? # #?? ?#?????#???? ? | | ?????????##??#??? ? ###########?????####????????? | | ?????????????###?#???#???##?#??#???????#?????????? | | ?????????????##?##???##?####?#?#?#?????#?????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 99 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 310 Jamming Range 12 EM Shielding 4 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 95 Targeting Accuracy 10 Target Analysis 12 Armor Integrity Analysis 66 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Cannon Sigix Broadsword Subatomic Replicator Terrabomb Integrated Singularity Reactor Integrity Redistributor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Levels Raised 29 | . . 1 1 1 2 1 . 1 3 1 . 1 1 1 . 1 1 1 2 1 1 1 1 1 3 . 2 XP Earned 46916 | 3000 150 2640 500 2610 2795 750 650 1559 4610 500 800 1500 1000 1500 850 1300 650 1475 4045 800 1058 1907 1000 2350 3556 1325 2036 XP Spent 41990 | 500 1300 2220 . 3240 2420 . . . 6100 2300 1250 240 . 320 . 2600 1400 3000 2900 . . 5800 . 1500 3500 . 1400 Upgrades 44 | 1 2 7 . 5 4 . . . 4 1 1 2 . 2 . 1 1 5 1 . . 4 . 1 1 . 1 Power Slot 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion Slot 5 | . 1 . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Utility Slot 11 | . . 2 . 1 . . . . 3 1 . . . . . 1 . . 1 . . 1 . . 1 . . Weapon Slot 4 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Heat Dissipation 7 | . . 2 . 1 . . . . . . . 2 . 2 . . . . . . . . . . . . . Mass Support 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Inventory Capacity 6 | . . 1 . 2 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . Terrain Scan Density 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Protomatter Created 1476 | . . 52 . 190 125 . . 149 259 58 . 56 . . 12 122 75 . . . . 65 185 . 22 106 . Integrity Restored 4345 | . . 24 . 518 252 . . 447 773 138 . 168 . . 36 360 . . . . . 829 . . 310 490 . Core 3509 | . . 24 . 420 252 . . 447 657 . . 168 . . 36 294 . . . . . 451 . . 295 465 . Parts 836 | . . . . 98 . . . . 116 138 . . . . . 66 . . . . . 378 . . 15 25 . Protomatter Decayed 1694 | . . 44 . 15 41 . . 34 . 7 . . . . . . . . . . . 1129 237 . 187 . . Game ------ Seed ArmageddonTractorCoupler Manual? 0 Play Time 04:34:48 Cumulative 279.7 hours Start 2021.07.05 @ 20:44:48 End 2021.07.06 @ 06:28:01 Sessions 48 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 148 Rogue 145 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(0,0,0) Steam 1 RUN: ecc8de86-2929-48f7-8ce6-a6f741581fc2