Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 13:52:51 Player: ZarZap Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2592) 2592 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 6597 Bonus ------- High Alert Combat Kills 175 Cogmind --------- Core Integrity 369/850 Matter 236/300 Energy 99/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Core Analyzer Advanced ECM Suite > --- WEAPON ----------- Beam Rifle Particle Cannon Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Targeting Computer Target Analyzer Reactive Plating Beam Rifle Plasma Cannon Rocket Launcher [Rating: 38] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Slots Evolved 8 | . . . 2 2 . 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . 2 . . 1 Utility 2 | . . . 1 . . 1 . Weapon 2 | . . . 1 . . 1 . Parts Attached 77 | 6 7 2 11 13 19 10 9 Power 10 | 1 1 . 1 1 3 1 2 Engine 6 | 1 . . 1 1 1 1 1 Core 4 | . 1 . . . 2 . 1 Reactor . | . . . . . . . . Propulsion 25 | 2 1 2 6 4 8 2 . Treads 3 | . . . 3 . . . . Leg 22 | 2 1 2 3 4 8 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 3 . 1 2 1 4 3 Device 5 | . 1 . . 1 1 2 . Storage 3 | 1 1 . . . . 1 . Processor 6 | . 1 . 1 1 . 1 2 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 27 | 2 2 . 3 6 7 3 4 Energy Gun 14 | 2 2 . 1 3 4 1 1 Energy Cannon 3 | . . . . 1 1 . 1 Ballistic Gun 6 | . . . 2 1 1 1 1 Ballistic Cannon 2 | . . . . . 1 1 . Launcher 2 | . . . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 39 | . 1 . 5 2 12 2 17 Power 6 | . . . 1 1 1 . 3 Propulsion 13 | . . . 2 1 6 1 3 Utility 4 | . . . . . 1 . 3 Weapon 16 | . 1 . 2 . 4 1 8 Highest Loss Streak 7 | . 1 . 4 1 7 1 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 94 100 93 98 92 97 69 Engine 7 | . 2 . 5 8 5 6 11 Core 2 | . 11 14 5 . 3 . . Leg 23 | . 28 28 18 35 31 29 10 Device 7 | . 3 . . 3 7 14 12 Storage 8 | . 13 14 11 9 9 7 5 Processor 10 | . 8 14 22 13 9 5 5 Energy Gun 12 | . 25 28 12 9 13 17 4 Energy Cannon 4 | . . . . 5 5 7 4 Ballistic Gun 6 | . . . 16 10 4 2 6 Ballistic Cannon 1 | . . . . . 2 2 4 Peak Build Rating 38 | 6 12 11 15 24 30 37 38 Average Rating 23 | 4 10 11 13 20 23 33 31 On Entrance 15 | . 6 11 11 15 23 22 34 Naked Turns 53 | . . . . . . . 53 Heaviest Build 120 | 14 30 30 31 41 42 110 120 Greatest Support 54 | 20 20 20 40 54 54 52 42 Greatest Overweight (x) 37 | . 1 1 9 . 2 2 37 Average Overweight (x) 1 | . . 1 . . . . 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 Average Capacity 17 | 6 9 15 15 15 15 16 24 Most Carried 15 | 2 8 11 12 13 15 15 8 Average Carried 8 | . 6 9 8 11 10 10 6 Final Capacity 25 | 8 15 15 15 15 15 25 5 Final Carried 13 | 2 8 10 12 13 9 8 1 Class Distribution -------------------- 29% | Gunner 26% | Scavenger-Skirmisher 16% | Mutant 13% | Scavenger-Gunner 10% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Matter Collected 1334 | 203 102 40 92 247 363 183 104 Remotely . | . . . . . . . . Salvage Created 3505 | . 450 145 384 487 1173 657 209 Parts 181 | . 24 6 29 31 48 29 14 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . 1 . 1 2 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Combat Hostiles Destroyed 57 | . 5 5 7 12 20 2 6 Guns 43 | . 5 4 7 8 15 2 2 Cannons 10 | . . . . 2 5 . 3 AOE 3 | . . . . 2 . . 1 Classes Destroyed 10 | . 5 . 1 2 1 . 1 Worker 4 | . 1 . . . . 2 1 Builder 2 | . . . . 1 . 1 . Recycler 11 | . 3 . . . 2 6 . Watcher 8 | . 1 . 2 2 1 2 . Swarmer 12 | . 1 3 . 5 . . 3 Grunt 26 | . 4 2 3 5 12 . . Brawler 2 | . . . . 1 1 . . Sentry 14 | . . . 4 1 6 2 1 Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . . 2 Best Kill Streak 9 | . 4 3 3 4 9 5 3 Combat Bots Only 4 | . 3 3 2 3 4 1 3 Max Kills in Single Turn 3 | . 1 1 1 3 2 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Hostile Shots Fired 576 | . 26 27 54 96 148 59 166 Missed 169 | . 6 6 15 25 30 28 59 Damage Taken 6019 | . 241 218 690 932 1832 229 1877 Core 1317 | . 50 72 247 146 287 34 481 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 61 | 100 . 51 38 . 21 95 . Volleys Fired 192 | . 24 15 29 44 51 19 10 Largest 4 | . 2 2 3 3 3 4 4 Hottest 241 | . 106 106 126 157 185 241 200 Shots Fired 529 | . 45 30 71 125 146 75 37 Gun 419 | . 45 30 71 99 108 46 20 Cannon 107 | . . . . 25 38 29 15 Launcher 3 | . . . . 1 . . 2 Special . | . . . . . . . . Kinetic 178 | . . . 41 55 38 22 22 Thermal 343 | . 40 30 30 69 108 53 13 Explosive 3 | . . . . 1 . . 2 Electromagnetic 5 | . 5 . . . . . . Robot Hit Streak 17 | . 5 4 17 10 8 7 7 Robot Miss Streak 7 | . 4 2 3 7 5 5 4 Penetration Max 1 | . . . . . . 1 . Secondary Targets 6 | . . 1 2 1 2 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . Shots Hit Robots 294 | . 28 19 42 66 82 36 21 Core Hits 153 | . 15 6 19 28 47 19 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . 2 2 2 1 4 1 . Burn 12 | . 2 2 2 1 4 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5189 | . 400 260 470 1044 1659 812 544 Guns 3512 | . 400 260 469 567 1107 484 225 Cannons 1445 | . . . . 351 552 328 214 Explosions 219 | . . . . 121 . . 98 Melee . | . . . . . . . . Ramming 13 | . . . 1 5 . . 7 Kinetic 1430 | . . . 178 238 503 253 258 Thermal 3564 | . 363 260 291 680 1156 559 255 Explosive 145 | . . . . 121 . . 24 Electromagnetic 37 | . 37 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . 1 10 Average Corruption 3 | . . . . . . 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . . 13 Message Errors 3 | . . . . . . . 3 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 2 | . . . . . . . 2 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 84 | . . . 26 9 . . 49 Projectiles 1 | . . . . 1 . . . Explosions 83 | . . . 26 8 . . 49 Melee . | . . . . . . . . Knockbacks 9 | . . . 1 . 7 1 . Impact 1 | . . . 1 . . . . Kinetic 8 | . . . . . 7 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 357 | . . . 137 47 . . 173 Shots 6 | . . . 2 1 . . 3 Rammed . | . . . . . . . . Targets Rammed 4 | . . . 1 2 . . 1 Kicked 4 | . . . 1 2 . . 1 Crushed . | . . . . . . . . Highest Temperature 583 | . 314 450 219 512 583 517 393 Average Temperature 144 | . 115 178 72 108 212 157 108 Received Heat Transfer 2283 | . 132 84 183 288 1026 54 516 Effects 28 | . . 5 . 5 13 2 3 Shutdowns 9 | . . 2 . . 5 1 1 Energy Bleed 3 | . . . . . 2 1 . Interference 9 | . . 3 . 3 3 . . Matter Decay 3 | . . . . 1 2 . . Short Circuit 2 | . . . . 1 . . 1 Damage (minor) 2 | . . . . . 1 . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 9 | . . 1 . 4 2 2 . Heat Transferred 8489 | . 1110 851 888 1530 2443 1258 409 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Peak Influence 672 | . 213 217 299 413 672 277 120 Initial 235 | . . 82 84 59 174 235 45 Average 175 | . 105 204 161 238 430 191 53 Maximum Alert Level 2 | . 1 1 1 2 2 1 . Low Security (%) 60 | 100 92 25 62 48 3 42 100 Level 1 32 | . 7 74 37 50 30 57 . Level 2 7 | . . . . . 66 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . 2 2 4 1 3 Investigation . | . . . . . . . . Extermination 3 | . . . . . . 1 2 Reinforcement 8 | . 1 . 2 2 2 . 1 Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Distress Signals 6 | . . . 2 2 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 10 4 11 28 27 8 13 Peak Tracking Total 8 | . 4 2 3 7 8 3 5 Tactical Retreats 6 | . 1 . . 4 . . 1 Traps | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Disabled 13 | . . . 4 1 1 3 4 Max in Single Turn 4 | . . . 3 1 1 1 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Accessed 1 | . . . . . 1 . . Terminals 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 1 | . . . . . 1 . . Successful 1 | . . . . . 1 . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . Open Door 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Turns Passed 4205 | 68 293 256 641 517 472 872 1086 Spaces Moved 1755 | 52 145 107 280 251 191 407 322 Core 121 | 7 . . 3 . . . 111 Treads 35 | . . . 35 . . . . Legs 1599 | 45 145 107 242 251 191 407 211 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 160 120 120 120 50 Average Speed 189 | 110 134 190 191 120 137 184 317 Slowest Speed 1900 | 120 190 190 500 120 260 260 1900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 23 | 4 27 31 30 28 44 15 6 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 105 | . . . 23 6 . 3 73 Melee . | . . . . . . . . Projectile 5 | . . . . . . 3 2 AOE 100 | . . . 23 6 . . 71 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total 2224 | 59 199 130 331 376 287 482 360 Wait 135 | . 8 3 2 62 18 27 15 Move 1748 | 51 144 106 279 250 190 406 322 Hop . | . . . . . . . . Pick Up 46 | 2 12 2 7 4 4 13 2 Fast Attach 18 | 6 2 . 3 1 2 4 . Attach 33 | . 1 . 6 4 9 4 9 Detach 1 | . . . . . . 1 . Swap 26 | . 4 2 2 8 8 2 . Drop 21 | . 4 2 2 1 5 6 1 Fire 192 | . 24 15 29 44 51 19 10 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . 1 2 . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 12) 360 | -10/Materials | Identified exit to Mines 362 | -10/Materials | Entered Mines 546 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 601 | -10/Mines | Discovered new exit (range 9) 614 | -10/Mines | Identified exit to Materials 618 | -10/Mines | Entered Materials 618 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 966 | -9/Materials | Core integrity fell below 50% 996 | -9/Materials | Lost 4 parts (1p2n1w) 1223 | -9/Materials | Discovered new exit (range 12) 1255 | -9/Materials | Identified exit to Materials 1259 | -9/Materials | Entered another Materials area 1259 | -8/Materials | Evolved 2 slots: Propulsion x2 1281 | -8/Materials | Build established: Scavenger-Skirmisher 1743 | -8/Materials | Discovered new exit (range 14) 1776 | -8/Materials | Entered Storage 1989 | -8/Storage | Core integrity fell below 50% 2033 | -8/Storage | Lost 7 parts (1p3n1u2w) 2105 | -8/Storage | Garrison activated, responded to threat 2235 | -8/Storage | Discovered new exit (range 7) 2248 | -8/Storage | Entered Factory 2248 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2554 | -7/Factory | Build established: Scavenger-Gunner 3088 | -7/Factory | Discovered new exit (range 13) 3118 | -7/Factory | Build established: Gunner 3120 | -7/Factory | Entered another Factory area 3120 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3641 | -6/Factory | Lost 3 parts (2n1w) 3952 | -6/Factory | Lost 4 parts (1n3w) 4037 | -6/Factory | Crushed by falling debris 4037 | -6/Factory | System corruption reached 10% 4068 | -6/Factory | Lost 3 parts (1p1u1w) 4153 | -6/Factory | Released all parts (3) 4164 | -6/Factory | Core integrity fell below 50% 4184 | -6/Factory | Lost 7 parts (2p2u3w) 4206 | -6/Factory | Self-destructed Last Messages --------------- 04139_ Critical hit (Burn: +37). 04140_ U-05 Engineer lays Concrete. 04141_ System corrupted: Energy discharge (-59). 04144_ U-05 Engineer lays Concrete. 04146_ Critical hit (Burn: +37). 04146_ U-05 Engineer lays Concrete. 04150_ Lgt. Nuclear Core destroyed. 04152_ U-05 Engineer lays Concrete. 04153_ Broken Adv. Weight Redist. System destroyed. 04153_ Released Reactive Plating. 04153_ Released Targeting Computer. 04153_ Released Huge Storage Unit. 04154_ U-05 Engineer lays Concrete. 04158_ EJB#ZAQ#%Y 87TBXKPSBHXFZX 04169_ ALERT: Cargo convoy en route, clear transfer corridor. 04178_ System corrupted: Matter fused (-10). 04193_ Acquired 52 matter. 04197_ JRVG3SU=YZ:D6 DA,#4# 04198_ U-05 Engineer builds a Wall. 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