Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.09 @ 19:32:10 Player: Decinym Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (5536) 5536 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1880) 1880 TOTAL SCORE: 13466 Bonus ------- High Alert Combat Kills 544 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1264 Cogmind --------- Core Integrity 0/1000 Matter 82/300 Energy 1048/1100 System Corruption 10% Temperature Cool (9) Movement Walking (135) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg High-density Centrium Leg > --- UTILITY (9) ------ Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Alloy Armor > --- WEAPON (2) ------- Precision Phase Gun > --- INVENTORY (20) --- Huge Storage Unit Advanced Energy Well (500) Zionite Biocell (600) Zionite Metafield Generator Experimental Sensor Array Experimental Signal Interpreter Experimental Reaction Control System Zionite Weapon Casing Improved Shield Generator GOLEM Unit Precision Phase Gun Precision Phase Gun EM Pulse Cannon EM Pulse Cannon Heavy Rocket Launcher Improved Remote Datajack CPS Tube (1) CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Spiked Medium Treads Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Spiked Medium Treads Spiked Medium Treads Experimental Heat Sink Advanced Energy Well Zionite Biocell Zionite Metafield Generator Experimental Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Experimental Reaction Control System Cloak of Protection Zionite Weapon Casing GOLEM Unit GOLEM Unit EM Pulse Cannon EM Pulse Cannon Neutron Cannon CPS Tube CR-A16's Pointy Stick Vortex Trap Vortex Trap GAL Module [Rating: 152] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Zionite Glidesys II Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Experimental Hacking Suite Protection Makeshift Thermal Plating Weapon Phase Cannon Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Subdweller Machine Gun Launcher Mini Grenade Launcher Special Weapon CPS Tube Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . . 8 . . . . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 7 | . . . . 5 . . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 120 | . 15 11 5 19 7 6 13 28 . 16 Power 17 | . 1 2 2 3 1 . 2 3 . 3 Engine 7 | . 1 2 . 2 1 . 1 . . . Core 3 | . . . 2 1 . . . . . . Reactor 7 | . . . . . . . 1 3 . 3 Propulsion 25 | . 3 1 1 6 3 2 2 4 . 3 Treads 9 | . 2 1 1 3 . . . 2 . . Leg 15 | . 1 . . 3 3 2 2 1 . 3 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . Flight . | . . . . . . . . . . . Utility 40 | . 2 2 . 5 2 2 8 13 . 6 Device 19 | . . . . 3 1 1 3 8 . 3 Storage 4 | . 1 . . . . . 1 1 . 1 Processor 8 | . 1 . . 2 . 1 3 . . 1 Hackware 1 | . . . . . . . 1 . . . Protection 8 | . . 2 . . 1 . . 4 . 1 Artifact . | . . . . . . . . . . . Weapon 38 | . 9 6 2 5 1 2 1 8 . 4 Energy Gun 13 | . 6 1 . 1 . . . 3 . 2 Energy Cannon 11 | . 1 1 . 3 . 1 1 4 . . Ballistic Gun 6 | . 1 4 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . 1 . . 1 1 . . . . 2 Special Weapon 2 | . . . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 26 | . . . . 1 1 . 7 12 . 5 Parts Lost 42 | . 4 6 . . . . . 11 1 20 Power 6 | . 1 1 . . . . . 2 . 2 Propulsion 9 | . . 1 . . . . . 3 . 5 Utility 16 | . . . . . . . . 5 1 10 Weapon 11 | . 3 4 . . . . . 1 . 3 Highest Loss Streak 8 | . 2 3 . . . . . 8 1 7 To Critical Strikes 1 | . . . . . . . . 1 . . Average Backups 19 | . 10 18 21 19 19 20 20 19 19 18 Power 1 | . . 1 1 1 . 1 1 1 1 . Propulsion 4 | . 6 7 5 4 3 4 3 3 2 1 Utility 5 | . . 3 6 3 4 4 6 6 10 10 Weapon 6 | . 3 6 6 7 6 7 7 7 4 4 Tool/Special . | . . . . . . . . . . . Unused Backups 39 | . 3 . 10 4 5 2 4 1 . 10 Power 1 | . . . 1 . . . . . . . Propulsion 10 | . 2 . 1 4 . . 1 . . 2 Utility 11 | . . . 4 . . 1 1 . . 5 Weapon 15 | . 1 . 4 . 5 1 1 1 . 2 Tool/Special 2 | . . . . . . . 1 . . 1 Average Slot Usage (%) 91 | . 97 99 94 94 92 92 93 84 86 79 Engine 5 | . 14 13 . 6 11 13 12 . . . Core 2 | . . . 7 6 1 . . . . . Reactor 2 | . . . . . . . . 8 6 5 Treads 12 | . 21 28 28 12 . . . 1 6 1 Leg 13 | . 6 . . 10 25 25 26 23 20 18 Device 9 | . . . . 17 20 17 14 16 20 19 Storage 10 | . 14 14 14 6 6 6 6 8 13 11 Processor 5 | . 12 1 . 11 6 8 13 6 . 3 Protection 7 | . . 12 14 8 6 6 5 4 6 5 Energy Gun 2 | . 24 4 . 1 . . . . . . Energy Cannon 7 | . 1 3 . 10 12 12 13 11 12 9 Ballistic Gun 5 | . 2 19 14 . . . . . . . Special Melee Weapon 3 | . . . 13 . . . . . . . Peak Build Rating 152 | . 8 18 25 68 72 81 109 133 131 152 Average Rating 63 | . 7 14 20 58 69 73 91 108 129 134 On Entrance 58 | 6 6 8 18 25 67 69 81 106 129 131 Naked Turns . | . . . . . . . . . . . Heaviest Build 172 | 13 90 99 99 126 139 140 145 163 162 172 Greatest Support 131 | 20 40 40 43 83 80 90 106 116 88 131 Greatest Overweight (x) 3 | . 2 2 2 3 2 1 1 3 1 3 Average Overweight (x) 1 | . 1 2 2 1 1 1 1 1 1 . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 21 25 25 25 25 25 25 25 25 23 Most Carried 25 | . 12 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 10 19 24 23 24 24 24 23 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 20 Final Carried 25 | 6 12 24 25 25 25 25 25 25 24 20 Class Distribution -------------------- 59% | Mutant 18% | Scavenger-Mutant 16% | Golem 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Resources | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Matter Collected 2716 | 200 228 369 50 190 235 70 164 754 119 337 Remotely . | . . . . . . . . . . . Salvage Created 6476 | . 692 355 . 620 196 78 94 1360 733 2348 Parts 298 | . 33 22 . 23 16 10 11 65 29 89 Haulers Intercepted 4 | . 2 . . . . . . . . 2 Recyclers Shooed 4 | . 1 . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 45 | . . 10 . . 9 2 . . 24 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 151 | . 13 9 . 8 10 . . 58 15 38 Guns 13 | . 6 5 . 1 . . . . . 1 Cannons 56 | . 1 2 . 4 2 . . 15 11 21 AOE 79 | . 6 2 . 3 8 . . 40 4 16 Classes Destroyed 24 | . 4 1 . 2 2 . . 5 2 8 Worker 3 | . . . . . . . . . . 3 Builder 3 | . . . . . . . . . . 3 Tunneler 1 | . 1 . . . . . . . . . Hauler 4 | . 2 . . . . . . . . 2 Recycler 6 | . 2 . . 1 . . . . . 3 Drone 2 | . . . . . . . . . 2 . Watcher 2 | . . . . . . . . . . 2 Swarmer 15 | . . . . . 7 . . . 4 4 Grunt 41 | . 13 . . 3 2 . . . 5 18 Brawler 3 | . . . . . 1 . . . 1 1 Duelist 1 | . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . 1 Sentry 8 | . . . . 3 . . . . 2 3 Demolisher 1 | . . . . . . . . . 1 . Specialist 3 | . . . . . . . . . . 3 Hunter 4 | . . . . . . . . . . 4 Programmer 4 | . . . . 2 . . . . . 2 Heavy 1 | . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . 1 . . . Subdweller 9 | . . 9 . . . . . . . . Z-Technician 4 | . . . . . . . . 4 . . Z-Light 7 | . . . . . . . . 7 . . Assembler 2 | . . . . . . . . 2 . . Assembled 48 | . . . . . . . . 48 . . Golem 2 | . . . . . . . . 2 . . Commander 1 | . . . . . . 1 . . . . Best Kill Streak 46 | . 5 3 . 5 4 . . 46 5 8 Combat Bots Only 44 | . 4 3 . 5 4 . . 44 5 7 Max Kills in Single Turn 9 | . 2 1 . 3 3 1 1 9 3 6 Gunslinging . | . . . . . . . . . . . Exploded 9 | . 1 1 . 3 3 . . 9 3 5 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 1017 | . 73 52 . 92 28 . . 229 49 494 Missed 343 | . 20 22 . 35 6 . . 81 15 164 Damage Taken 11701 | . 640 747 . 426 274 . . 3093 905 5616 Core 1759 | . 127 117 . 49 20 . . 382 47 1017 Absorbed by Shields 278 | . . . . 142 106 . . 30 . . Redirected to Shielding 151 | . . . . . . . . 151 . . Ignored by Resistances 996 | . . . . 9 . . . 238 180 569 Core Remaining (%) 47 | 100 . . 2 . . . . . 41 . Volleys Fired 444 | . 47 49 . 18 33 7 11 102 66 111 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 Hottest 188 | . 100 105 . 165 165 170 170 180 50 188 Shots Fired 707 | . 85 88 . 33 58 13 16 153 108 153 Gun 154 | . 71 70 . 3 . . . . . 10 Cannon 484 | . 5 11 . 27 50 12 15 130 105 129 Launcher 66 | . 9 7 . 3 8 . . 22 3 14 Special 3 | . . . . . . 1 1 1 . . Kinetic 69 | . 11 58 . . . . . . . . Thermal 504 | . 16 23 . 30 50 12 15 114 105 139 Explosive 63 | . 9 7 . . 8 . . 22 3 14 Electromagnetic 68 | . 49 . . 3 . . . 16 . . Robot Hit Streak 19 | . 8 19 . 12 8 11 8 13 11 15 Robot Miss Streak 6 | . 4 3 . 1 3 1 2 3 6 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 Shots Hit Robots 380 | . 45 67 3 26 8 12 7 75 43 94 Core Hits 327 | . 30 23 . 18 20 3 6 138 23 66 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 4 | . 1 1 . . . . . 2 . . Meltdown 1 | . . . . . . . . 1 . . Destroy 1 | . . 1 . . . . . . . . Corrupt 2 | . 1 . . . . . . 1 . . Melee Attacks 3 | . . . 3 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 22131 | . 1178 1401 . 1329 806 369 128 5875 2642 8403 Guns 1750 | . 510 939 . 18 . . . . . 283 Cannons 10011 | . 34 106 . 646 130 369 128 2569 2358 3671 Explosions 10268 | . 593 356 . 665 676 . . 3306 284 4388 Melee . | . . . . . . . . . . . Ramming 102 | . 41 . . . . . . . . 61 Kinetic 872 | . 56 816 . . . . . . . . Thermal 10740 | . 295 229 . 877 130 369 128 2400 2358 3954 Explosive 7858 | . 408 356 . . 676 . . 3227 284 2907 Electromagnetic 1113 | . 378 . . 452 . . . 248 . 35 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Entropic 1446 | . . . . . . . . . . 1446 Highest Corruption 10 | . 1 1 . . . . . 5 5 10 Average Corruption 3 | . 1 1 . . . . . 5 5 3 Corruption Purged 1 | . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . Effects 120 | . 4 12 . . . . . 48 44 12 Message Errors 25 | . 1 3 . . . . . 6 12 3 Matter Fused 34 | . 1 2 . . . . . 17 10 4 Heat Flow Errors 17 | . 1 3 . . . . . 7 6 . Energy Discharges 15 | . . 1 . . . . . 7 7 . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 11 | . . 1 . . . . . 4 6 . Data Loss (major) 10 | . 1 1 . . . . . 4 2 2 Misfires 2 | . . 1 . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 1151 | . . . . 21 22 . . 382 120 606 Projectiles 536 | . . . . 21 . . . 253 120 142 Explosions 615 | . . . . . 22 . . 129 . 464 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 433 | . . . . 79 55 . . 87 11 201 Shots 9 | . . . . 1 2 . . 2 1 3 Rammed 3 | . 3 . . . . . . . . . Targets Rammed 8 | . 6 . . . . . . . . 2 Kicked 4 | . 2 . . . . . . . . 2 Crushed 1 | . 1 . . . . . . . . . Highest Temperature 378 | . 265 247 . 5 . . 378 340 248 181 Average Temperature 80 | . 84 68 . 3 . . 89 78 105 68 Received Heat Transfer 2987 | . 366 102 . 113 30 . . 794 117 1465 Effects 2 | . 2 . . . . . . . . . Interference 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations 1 | . . . . 1 . . . . . . Total Turns 28 | . . . . 28 . . . . . . Longest Duration 28 | . . . . 28 . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 . 1 Combat Hostiles 2 | . . . . . . . . 2 . . Parts Fried 5 | . 2 . . 2 . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 19 | . . 2 . 8 . . . 7 1 1 Heat Transferred 6549 | . 449 422 . 1194 237 444 222 759 906 1916 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen 1 | . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . 1 . . . 1 . 1 Alert | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Maximum Alert Level 3 | . . . . . . . . . . 3 Low Security (%) 72 | . 100 . . 100 . . . . . . Level 1 15 | . . . . . . . . . . 56 Level 2 8 | . . . . . . . . . . 29 Level 3 4 | . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1042 | . 150 . . 155 . . . . . 1042 Initial 308 | . . . . . . . . . . 308 Average 155 | . 30 . . 41 . . . . . 472 Influence Increases 2964 | . 478 . . 295 230 . . . 305 1656 Destroy 0b10 Robot/C 1620 | . 260 . . 160 200 . . . 260 740 Destroy 0b10 Robot/NC 115 | . 25 . . 5 . . . . 15 70 Destroy Leader 302 | . 54 . . 60 30 . . . 30 128 Trap Triggered on 0b10 10 | . . . . . . . . . . 10 Successful Hack 109 | . 68 . . 7 . . . . . 34 Disable Machine 120 | . 15 . . 15 . . . . . 90 Destroy Structure 283 | . 26 . . 33 . . . . . 224 Advance Influence 300 | . . . . . . . . . . 300 Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 90 | . 15 . . 15 . . . . . 60 Influence Decreases 1902 | . 434 22 . 218 259 14 . . 291 664 Time Decay 1653 | . 395 22 . 218 259 14 . . 281 464 Lost Part 249 | . 39 . . . . . . . 10 200 Squads Dispatched 21 | . 2 . . 5 . . . . . 14 Investigation 3 | . 2 . . . . . . . . 1 Extermination 4 | . . . . 2 . . . . . 2 Reinforcement 6 | . . . . . . . . . . 6 Assault 1 | . . . . . . . . . . 1 Garrison 7 | . . . . 3 . . . . . 4 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Distress Signals 44 | . 1 . . . . . . . 39 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 200 | . 28 9 . 9 11 . . 65 17 61 Peak Tracking Total 37 | . 4 2 . 4 4 . . 37 5 11 Tactical Retreats 11 | . 1 . . 1 . . . 5 . 4 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Traps Triggered 4 | . . . . 1 . . . . 1 2 Indirectly 1 | . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 Triggered 1 | . . . . . . . . . . 1 Most Traps Carried 3 | . . 1 3 2 2 2 2 2 2 2 Machines | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Machines Disabled 17 | . 2 . . 1 . . 3 4 1 6 Max in Single Turn 2 | . 1 . . 1 . . 1 1 1 2 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Machines Accessed 31 | . 7 . 8 3 3 3 . . 1 6 Terminals 14 | . 7 . . 2 . 1 . . 1 3 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . . . . 1 . . . . . 1 Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 96 | . 20 . 30 8 7 8 . . 1 22 Successful 64 | . 8 . 30 2 7 8 . . 1 8 Failed 32 | . 12 . . 6 . . . . . 14 Catastrophic 5 | . 2 . . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 38 | . 18 . . 2 . . 1 . 3 14 Terminals 41 | . 20 . . 6 . 1 . . 1 13 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 7 | . . . . 2 . . . . . 5 Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 48 | . 1 . 30 1 7 8 . . 1 . Record 42 | . . . 29 . 5 7 . . 1 . Open Door 3 | . . . . . 2 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 1 . . . . . 1 Scan Component 2 | . . . . 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . 7 . . . . . . . . 7 Terminals 12 | . 7 . . . . . . . . 5 Botnet 2 | . . . . . . . . . . 2 Operators 1 | . 1 . . . . . . . . . Skim 9 | . 6 . . . . . . . . 3 Fabricators 1 | . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 7 . . 3 . . . . . 6 Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . 3 . . . . . . . Non-combat . | . . . . . . . . . . . Combat 3 | . . . 3 . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . parse_system 3 | . . . 3 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Total Allies 2 | . . . . . . . 2 . . . Largest Group 2 | . . . . . . . 2 1 . . Highest-Rated Group 192 | . . . . . . . 192 96 . . Highest-Rated Ally 96 | . . . . . . . 96 96 . . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 . . Total Damage 186 | . . . . . . . . 186 . . Kills 1 | . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Active Infowar (turns) 5574 | . . . . 951 13 343 2368 1898 . 1 Optics 5572 | . . . . 951 13 343 2368 1897 . . Cloaking 2 | . . . . . . . . 1 . 1 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 4 . 2 1 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Turns Passed 22103 | . 1853 2090 5541 1185 1409 1031 2368 3792 1673 1161 Spaces Moved 8340 | 1 669 594 1720 496 646 483 1182 1468 632 449 Core . | . . . . . . . . . . . Treads 2957 | . 422 594 1720 221 . . . . . . Legs 5383 | 1 247 . . 275 646 483 1182 1468 632 449 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 320 320 193 193 195 190 183 183 135 Average Speed 232 | 120 246 320 320 214 199 198 194 187 183 178 Slowest Speed 330 | 120 320 320 320 320 260 200 195 330 183 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 2 85 32 91 10 79 45 87 91 62 18 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 2 . 1 1 . . . . Known Exits Taken 4 | . 1 . . 1 . 1 . . 1 . Unknown Exits Taken 6 | 1 . 1 1 . 1 . 1 1 . . Scrap Searched 19 | . . 7 5 . 1 2 2 . 2 . Spaces Dug 82 | . . . . . 29 . . 8 24 21 Terrain Destroyed 395 | . 26 16 . 32 91 . . 27 61 142 Melee . | . . . . . . . . . . . Projectile 132 | . . . . . 32 . . 27 35 38 AOE 263 | . 26 16 . 32 59 . . . 26 104 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Total 10380 | . 784 700 1768 588 717 546 1237 2347 1042 651 Wait 1162 | . 28 27 . 20 5 38 3 670 333 38 Move 8330 | . 668 593 1719 495 645 482 1181 1467 631 449 Hop . | . . . . . . . . . . . Pick Up 101 | . 12 9 19 16 11 4 5 18 1 6 Fast Attach 75 | . 5 9 2 7 1 5 14 20 . 12 Attach 42 | . 5 4 . 8 5 . 1 11 . 8 Detach 18 | . 1 5 1 1 . . 2 4 . 4 Swap 43 | . 5 2 3 6 6 2 3 13 1 2 Drop 147 | . 7 2 21 17 11 8 17 42 5 17 Fire 444 | . 47 49 . 18 33 7 11 102 66 111 Melee 3 | . . . 3 . . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . 2 . . . . . . . . 2 Crush 4 | . 4 . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 367 | -10/Materials | Identified exit to Mines 868 | -10/Materials | Discovered new exit (range 11) 1195 | -10/Materials | Discovered new exit (range 5) 1297 | -10/Materials | Discovered new exit (range 15) 1688 | -10/Materials | Core integrity fell below 50% 1850 | -10/Materials | Identified exit to Subcaves 1854 | -10/Materials | Entered Subcaves 1855 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1855 | -10/Subcaves | Approached by a straggling Scientist 2013 | -10/Subcaves | Disturbed a concealed Subdweller 2261 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2974 | -10/Subcaves | Core integrity fell below 20% 3464 | -10/Subcaves | Ambushed by Subdweller buried in earth 3495 | -10/Subcaves | Lost 3 parts (3w) 3815 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3944 | -10/Subcaves | Entered Scraptown 3944 | -9/Scraptown | System corruption cleaned by C-Scrubber 4698 | -9/Scraptown | Discovered new exit (range 11) 4884 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4890 | -9/Scraptown | Learned location of Extension (-4) 4896 | -9/Scraptown | Learned Factory non-interactive machine intel 4900 | -9/Scraptown | Learned location of Testing (-2) 4983 | -9/Scraptown | Visited Observation Area 5146 | -9/Scraptown | Visited Spacefarers 5438 | -9/Scraptown | Visited UFD Registry 5438 | -9/Scraptown | Registered with UFD as "Railslicer" 5496 | -9/Scraptown | Visited Scrapoid Research Area 5550 | -9/Scraptown | Visited Awakened 5579 | -9/Scraptown | Visited Cyclists 5627 | -9/Scraptown | Entered Cyclist Reading Room 5944 | -9/Scraptown | Visited Fellowship of the Rings 6788 | -9/Scraptown | Visited Cave Peace 6977 | -9/Scraptown | Visited Science Guys 7178 | -9/Scraptown | Visited LU-1G1's Boring Crew 7412 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7444 | -9/Scraptown | Found DCF Scrap (29 items) 7593 | -9/Scraptown | Delivered Scrap Shield to a Scientist 7908 | -9/Scraptown | Visited Chapter 10 8023 | -9/Scraptown | Visited Scrap Suit Storage 8062 | -9/Scraptown | Found Scrap Suit 8070 | -9/Scraptown | Found Scrap Suit 8381 | -9/Scraptown | Visited Scrapoid Pod Storage 8404 | -9/Scraptown | Found Scrapoid Pod 8444 | -9/Scraptown | Visited Infowarlord's Domain 8463 | -9/Scraptown | Found Exp. Sensor Array 8522 | -9/Scraptown | Visited Supply Room 8596 | -9/Scraptown | Visited Research Penetration Think Tank 9476 | -9/Scraptown | Discovered new exit (range 3) 9485 | -9/Scraptown | Entered Factory 9485 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 9486 | -6/Factory | Identified exit to Lower Caves 9487 | -6/Factory | Loaded intel: 176 non-interactive machine locations 9495 | -6/Factory | Discovered new exit (range 12) 9797 | -6/Factory | Build established: Derelict-Mutant 10113 | -6/Factory | Build established: Mutant 10290 | -6/Factory | Garrison activated, responded to threat 10307 | -6/Factory | Allied Derelicts emerged from ambush trap array 10670 | -6/Factory | Entered Lower Caves 10672 | -6/Lower Caves | UFD Scientist delivered a prototype 10683 | -6/Lower Caves | Found Prototype Protection 10683 | -6/Lower Caves | Identified Enh. Scrap Shield 10757 | -6/Lower Caves | Learned Factory trap positions 11345 | -6/Lower Caves | Entered an active Warlord outpost 11376 | -6/Lower Caves | Learned location of 1 exit from Factory 11376 | -6/Lower Caves | Learned Armory emergency access door positions 11620 | -6/Lower Caves | Learned location of Zion (-6) 12043 | -6/Lower Caves | Discovered new exit (range 9) 12079 | -6/Lower Caves | Entered another Lower Caves area 12080 | -6/Lower Caves | Identified exit to Factory 12373 | -6/Lower Caves | Identified exit to Zion 12643 | -6/Lower Caves | Entered an active Warlord outpost 12678 | -6/Lower Caves | Learned Factory stockpile data 12744 | -6/Lower Caves | Destroyed FE-7B0(g) 13050 | -6/Lower Caves | Build established: Scavenger-Mutant 13110 | -6/Lower Caves | Entered Zion 13156 | -6/Zion | Found GAL Module 13182 | -6/Zion | Given A8's code to call for help 13272 | -6/Zion | Discovered new exit (range 14) 14015 | -6/Zion | Found Prototype Processor 14015 | -6/Zion | Identified Exp. Core Analyzer 14031 | -6/Zion | Found Exp. Signal Interpreter 14036 | -6/Zion | Found Exp. Core Analyzer 14043 | -6/Zion | Found Prototype Hackware 14043 | -6/Zion | Identified Exp. Hacking Suite 14296 | -6/Zion | Build established: Mutant 14300 | -6/Zion | Turned away by Imprinter 14778 | -6/Zion | Found CR-A16's Pointy Stick 15137 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15137 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15207 | -6/Zion | Found Prototype Device 15207 | -6/Zion | Identified Exp. Thermal Shield 15255 | -6/Zion | Discovered new exit (range 4) 15255 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15476 | -6/Zion | Build established: Scavenger-Mutant 15478 | -6/Zion | Entered Deep Caves 15478 | -6/Deep Caves | Accompanied by 1 ally 15779 | -6/Deep Caves | Attacked by Z-Imprinter 15800 | -6/Deep Caves | Destroyed Z-Imprinter 15833 | -6/Deep Caves | Found Prototype Device 15833 | -6/Deep Caves | Identified Zio. Metafield Generator 15896 | -6/Deep Caves | Z-Facility disabled 15998 | -6/Deep Caves | Found Prototype Protection 15998 | -6/Deep Caves | Identified Zio. Weapon Casing 16092 | -6/Deep Caves | Found Zio. Weapon Casing 16539 | -6/Deep Caves | Discovered new exit (range 6) 17067 | -6/Deep Caves | Spotted AG-98560 17178 | -6/Deep Caves | Destroyed AG-98560 17226 | -6/Deep Caves | Spotted AG-65673 17315 | -6/Deep Caves | Destroyed AG-65673 17332 | -6/Deep Caves | Triggered Deep Caves wall 17332 | -6/Deep Caves | Spotted AS-75733 17332 | -6/Deep Caves | Spotted AS-29068 17373 | -6/Deep Caves | Destroyed AS-75733 17406 | -6/Deep Caves | Lost 8 parts (2p2n4u) 17406 | -6/Deep Caves | Destroyed AS-29068 17421 | -6/Deep Caves | Destroyed 44 combat bots 17501 | -6/Deep Caves | Exposed GOLEM chamber 17507 | -6/Deep Caves | Found GOLEM Unit 18175 | -6/Deep Caves | Found Prototype Device 18175 | -6/Deep Caves | Identified Cloak of Protection 18194 | -6/Deep Caves | Found GOLEM Unit 18199 | -6/Deep Caves | Found GOLEM Unit 18273 | -6/Deep Caves | Build established: Golem 18722 | -6/Deep Caves | Core integrity fell below 50% 18841 | -6/Deep Caves | Build established: Scavenger-Golem 18883 | -6/Deep Caves | Found Zio. Weapon Casing 19146 | -6/Deep Caves | Build established: Golem 19270 | -6/Deep Caves | Entered Proximity Caves 19273 | -5/Proximity Caves | Spotter reported a threat 19273 | -5/Proximity Caves | Spotter reported a threat 19287 | -5/Proximity Caves | Learned Factory terminal intel 19892 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20159 | -5/Proximity Caves | Learned Factory stockpile data 20943 | -5/Proximity Caves | Entered Factory 20943 | -5/Factory | Evolved 2 slots: Utility x2 20944 | -5/Factory | Identified exit to Factory 20944 | -5/Factory | Lost 3 allies 20945 | -5/Factory | Identified exit to Upper Caves 20946 | -5/Factory | Loaded intel: 127 trap records 20948 | -5/Factory | Loaded intel: 25 terminal locations 21109 | -5/Factory | Garrison activated, responded to threat 21219 | -5/Factory | Garrison activated, responded to threat 21762 | -5/Factory | Cargo convoy interrupted 21820 | -5/Factory | Destroyed 7 combat bots 21828 | -5/Factory | Lost 7 parts (1p2n2u2w) 21923 | -5/Factory | Core integrity fell below 50% 21930 | -5/Factory | Lost 3 parts (2n1u) 22001 | -5/Factory | Found Prototype Launcher 22001 | -5/Factory | Identified Point Singularity Launcher 22016 | -5/Factory | Found Prototype Device 22016 | -5/Factory | Identified System Purifier 22033 | -5/Factory | Destroyed 7 combat bots 22059 | -5/Factory | Core integrity fell below 20% 22076 | -5/Factory | System corruption reached 10% 22104 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 22084_ K-01 Serf collects debris. 22084_ U-05 Engineer lays Concrete. 22084_ Dropped Point Singularity Launcher. 22085_ U-05 Engineer lays Concrete. 22086_ K-01 Serf collects debris. 22086_ U-05 Engineer lays Concrete. 22088_ K-01 Serf collects debris. 22088_ Acquired 7 matter. 22088_ K-01 Serf collects debris. 22088_ U-05 Engineer lays Concrete. 22092_ K-01 Serf collects debris. 22094_ Critical hit (Burn: +37). 22094_ K-01 Serf collects debris. 22095_ Slug penetrates Garrison Access. 22095_ U-05 Engineer lays Concrete. 22098_ K-01 Serf collects debris. 22100_ Acquired 52 matter. 22100_ Slug penetrates Wall. 22100_ Asb. Nanovents destroyed. 22101_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ####+ #??????????????????? | | !% #??????????????????? | | * = #??????????????????? | | #??????????????????? | | %= #??????????????????? | | %== #??????????????????? | | ## % #??????????????????? | | # #??????????????????? | | /=| #??????????????????? | | # /=[/& #???? ?????????????? | | [ //!![]%k # ???????????? | | #?# % ]%[]= # ! ???????????? | | #?# *==*%[= # ?????????????? | | " "" #?## "*#/=/%" # ???????????? | | " "" #??#^^^^^###"##!"# ##### ?????????????? | | "" """ #??# ^# ! # ^???????????? | | "" """ #??# # "";%! ^^??????????? | | "" ?"" +? # g ""![! ?????????????? | | ? ??? #### # kg !%=%=!h ??^??????????? | | ?##???##??# # ""!g!! ?^^??????????? | | ??????????# # g""#=%= A#####??????????????? | | ??????????# A# #== #??????????????????? | | ??????????# #"" =# #??????????????????? | | ??????????# #"" = +* #??????????????????? | | ??????????# #""" %=% #??????????????????? | | ??????????? #""" % #@%% #??????????????????? | | ????????????? #""" # = #??????????????????? | | ????????????????# #R #??????????????????? | | ????????????????######### t #??????????????????? | | ??????????T????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ?????^??????????????????#######??????????????????? | | ?????^???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????[?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 53 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 800 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 8 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Imp. System Restoration Module | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Drone Bay | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Lance | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Phase Gun | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentCouplerBlaster Manual? 0 Play Time 01:48:03 Cumulative 442.3 hours Start 2025.02.09 @ 14:18:59 End 2025.02.09 @ 19:32:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 449 Adventurer 0 Explorer 0 Win Type - Total 31 Types 16/3/6/1/2/0/3/0/0 Lore% 88 Gallery% 88 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96ec1516-0d52-4750-9179-70a993d73b6c