Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 20:32:01 Player: Ldd Styx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2488) 2488 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 6318 Bonus ------- High Alert Combat Kills 455 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Location -7/Factory Parts ------- Power (1) Propulsion (4) Utility (4) Large Storage Unit Improved Targeting Computer System Shield Weapon (4) Inventory (10) Improved Ion Engine Core Analyzer Particle Charger Layered Light Armor Plating Peak State ------------ Power Improved Ion Engine Propulsion Armored Huge Wheel Armored Huge Wheel Utility Large Storage Unit Improved Targeting Computer Layered Light Armor Plating System Shield Weapon Heavy Ion Cannon Heavy Ion Cannon Improved Assault Rifle Inventory Improved Ion Engine Light Nuclear Core Core Analyzer Particle Charger Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Heavy Ion Cannon Rocket Launcher [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Slots Evolved 6 | . . 2 . . . 4 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . . 2 Weapon 2 | . . 2 . . . . Parts Attached 93 | 8 14 23 17 3 4 24 Power 12 | 1 4 3 2 . . 2 Engine 11 | 1 4 3 2 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 2 4 3 2 2 5 Treads . | . . . . . . . Leg 18 | 2 2 4 3 2 2 3 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 1 4 4 1 1 8 Device 1 | . . 1 . . . . Storage 6 | 2 1 1 . . 1 1 Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 12 | . . 2 4 1 . 5 Artifact . | . . . . . . . Weapon 40 | 3 7 12 8 . 1 9 Energy Gun 6 | 1 2 1 . . . 2 Energy Cannon 7 | . . . 1 . . 6 Ballistic Gun 24 | 2 4 10 7 . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 2 | . 1 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 40 | . 4 14 4 . . 18 Power 5 | . 1 2 . . . 2 Propulsion 10 | . 2 3 . . . 5 Utility 5 | . . 1 1 . . 3 Weapon 20 | . 1 8 3 . . 8 Highest Loss Streak 14 | . 4 14 2 . . 12 Average Slot Usage (%) 93 | . 99 77 99 100 98 81 Engine 10 | . 13 8 11 11 11 6 Leg 20 | . 27 13 22 22 22 9 Wheel 1 | . . . . . . 8 Storage 15 | . 28 11 11 11 11 7 Processor 1 | . . . . . . 7 Hackware 1 | . . . . . . 6 Protection 6 | . . 3 11 11 11 7 Energy Gun 2 | . 5 . . . . 2 Energy Cannon 2 | . . . 6 . . 7 Ballistic Gun 30 | . 21 36 36 44 42 13 Naked Turns . | . . . . . . . Heaviest Build 47 | 14 17 28 31 30 30 47 Greatest Support 30 | 20 20 20 20 20 20 30 Greatest Overweight (x) 14 | . 2 4 1 1 1 14 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 10 | 8 10 10 8 8 8 10 Average Capacity 8 | 5 8 6 8 8 8 9 Most Carried 10 | 8 10 9 8 8 8 10 Average Carried 7 | 5 7 4 7 7 7 8 Final Capacity 10 | 8 10 8 8 8 8 10 Final Carried 10 | 8 10 8 8 8 7 9 Class Distribution -------------------- 47% | Scavenger-Tank 22% | Mutant 14% | Scavenger-Mutant 10% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -9/Garrison Scavenger-Tank | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Matter Collected 2409 | 289 193 319 672 207 349 380 Remotely . | . . . . . . . Salvage Created 3112 | 81 304 356 844 348 355 824 Parts 193 | 7 30 17 58 25 17 39 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 70 | . 11 10 19 10 6 14 Guns 56 | . 11 10 15 10 6 4 Cannons 10 | . . . 4 . . 6 AOE 4 | . . . . . . 4 Classes Destroyed 14 | 2 4 1 3 . 2 2 Worker 4 | . . . 1 . . 3 Tunneler 1 | 1 . . . . . . Recycler 7 | 1 1 . . . 2 3 Operator 2 | . 1 . . . . 1 Drone 4 | . . . . . 4 . Watcher 3 | . 1 . 1 . . 1 Swarmer 17 | . 9 3 . 3 . 2 Grunt 32 | . 2 5 11 5 1 8 Brawler 2 | . . 2 . . . . Duelist 1 | . . . 1 . . . Sentry 9 | . . . 7 2 . . Demolisher 1 | . . . . . 1 . Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 12 | 2 3 7 7 4 3 12 Combat Bots Only 7 | . 3 7 7 4 3 7 Max Kills in Single Turn 3 | 2 1 2 1 2 2 3 Gunslinging 1 | . . 1 . 1 . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Damage Taken 6627 | . 912 1028 1124 296 . 3267 Core 1138 | . 90 172 155 12 . 709 Absorbed by Shields . | . . . . . . . Core Remaining (%) 59 | 100 64 . . . 15 . Volleys Fired 178 | 3 38 19 37 15 24 42 Largest 4 | 2 2 4 4 4 4 4 Hottest 176 | 60 100 100 125 92 92 176 Shots Fired 566 | 6 73 62 143 60 97 125 Gun 490 | 6 70 62 124 60 97 71 Cannon 67 | . . . 19 . . 48 Launcher 6 | . . . . . . 6 Special 3 | . 3 . . . . . Kinetic 455 | 3 55 58 124 60 97 58 Thermal 82 | 3 18 . . . . 61 Explosive 6 | . . . . . . 6 Electromagnetic 23 | . . 4 19 . . . Robot Hit Streak 22 | 3 8 11 10 18 4 22 Robot Miss Streak 7 | 2 3 5 6 2 7 6 Penetration Max . | . . . . . . . Secondary Targets 10 | . . 5 3 2 . . Max Gunslinging Chain 2 | . . 2 1 1 . . Shots Hit Robots 333 | 4 36 47 89 40 34 83 Core Hits 158 | 3 21 20 40 15 11 48 Critical Hits 1 | . . . 1 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5702 | 54 364 489 1187 542 452 2614 Guns 3277 | 54 364 489 890 542 452 486 Cannons 1279 | . . . 297 . . 982 Explosions 1146 | . . . . . . 1146 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3065 | 24 304 453 890 542 452 400 Thermal 1327 | 30 60 . . . . 1237 Explosive 977 | . . . . . . 977 Electromagnetic 333 | . . 36 297 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . 18 3 5 5 5 1 Average Corruption 7 | . 18 3 3 5 5 1 Corruption Purged . | . . . . . . . Effects 84 | . 33 2 17 11 19 2 Message Errors 15 | . 6 . 2 3 3 1 Matter Fused 13 | . 4 . 4 3 2 . Heat Flow Errors 9 | . 2 1 2 1 3 . Energy Discharges 13 | . 6 . 2 1 3 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 3 | . 1 1 1 . . . Data Loss (major) 3 | . 1 . . . 2 . Misfires 4 | . 2 . . . 2 . Alerts 1 | . 1 . . . . . Misdirections 4 | . 4 . . . . . Targeting Errors 15 | . 4 . 5 3 3 . Weapon Failures 3 | . 2 . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 150 | . . . . . . 150 Projectiles 2 | . . . . . . 2 Explosions 148 | . . . . . . 148 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 175 | . . . . . . 175 Shots 5 | . . . . . . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 760 | . 216 333 382 279 302 760 Average Temperature 141 | . 85 147 103 70 65 260 Received Heat Transfer 2091 | . 24 330 429 102 . 1206 Effects 36 | . . 1 2 . . 33 Shutdowns 7 | . . . . . . 7 Energy Bleed 9 | . . 1 2 . . 6 Interference 5 | . . . . . . 5 Matter Decay 4 | . . . . . . 4 Short Circuit 4 | . . . . . . 4 Damage (minor) 2 | . . . . . . 2 Damage (major) 3 | . . . . . . 3 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . . 5 Heat Transferred 1903 | 75 161 . . . . 1667 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Peak Influence 1235 | 10 205 145 452 550 450 1235 Average Influence 336 | 3 66 103 251 392 284 1010 Maximum Alert Level 4 | . 1 . 2 2 2 4 Low Security (%) 45 | . . . . . . . Level 1 27 | . . . . . . . Level 2 9 | . . . . . . . Level 3 15 | . . . . . . . Level 4 2 | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 . 5 . . 6 Investigation 3 | . 1 . 1 . . 1 Extermination 2 | . . . . . . 2 Reinforcement 5 | . 1 . 2 . . 2 Assault 1 | . . . . . . 1 Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Distress Signals 3 | . 1 . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 126 | . 27 11 27 12 21 28 Peak Tracking Total 10 | . 4 9 10 3 6 7 Tactical Retreats 9 | . 3 1 1 1 . 3 Traps | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Traps Triggered 4 | . . . 2 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . 3 . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Machines Disabled 11 | . . . 1 . 4 6 Max in Single Turn 6 | . . . 1 . 2 6 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Machines Accessed 13 | . 5 . 3 . 4 1 Terminals 8 | . 3 . 2 . 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 34 | . 15 . 6 . 7 6 Successful 22 | . 13 . 3 . 3 3 Failed 12 | . 2 . 3 . 4 3 Catastrophic 3 | . 1 . . . 1 1 Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 23 | . 12 . 5 . 6 . Fabricators . | . . . . . . . Repair Stations 6 | . . . . . . 6 Recycling Units 4 | . 3 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 14 | . 10 . 2 . 2 . Record 2 | . 2 . . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . . . . 1 . Unreport Threat 3 | . 1 . 1 . 1 . Reprogram Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . . 3 Scan Component 2 | . . . . . . 2 Repair 1 | . . . . . . 1 Recycling Unit Hacks 4 | . 3 . . . 1 . Report Inventory 3 | . 2 . . . 1 . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . 2 . 3 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 16 | . . . . . . 16 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Turns Passed 3486 | 109 968 284 537 346 616 626 Spaces Moved 1769 | 68 578 123 239 183 336 242 Core 60 | 7 6 22 . . . 25 Treads . | . . . . . . . Legs 1512 | 61 572 101 239 183 336 20 Wheels 197 | . . . . . . 197 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 100 150 150 150 110 Average Speed 140 | 112 120 154 150 150 150 161 Slowest Speed 750 | 120 150 250 150 150 150 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . Exploration Rate (%) 33 | 4 60 5 43 45 75 5 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . 3 . . . . . Terrain Destroyed 103 | . 3 . . . . 100 Melee . | . . . . . . . Projectile 5 | . 3 . . . . 2 AOE 98 | . . . . . . 98 Actions | -11 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Total 2383 | 92 785 179 333 219 389 386 Wait 215 | . 124 1 19 9 17 45 Move 1763 | 67 577 122 238 182 335 242 Hop . | . . . . . . . Pick Up 63 | 12 17 10 7 1 2 14 Fast Attach 19 | 5 1 7 1 . . 5 Attach 32 | 2 5 9 4 . 1 11 Detach 1 | . . . . . . 1 Swap 42 | 1 8 7 12 3 3 8 Drop 53 | 2 15 4 15 4 3 10 Fire 178 | 3 38 19 37 15 24 42 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . 5 . 8 Rewire 4 | . . . . . 4 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 12) 552 | -10/Materials | Crushed by falling debris 552 | -10/Materials | System corruption reached 10% 583 | -10/Materials | Lost 4 parts (1p2n1w) 612 | -10/Materials | Discovered new exit (range 12) 786 | -10/Materials | Discovered new exit (range 16) 867 | -10/Materials | Build established: Scavenger-Mutant 1078 | -10/Materials | Entered another Materials area 1078 | -9/Materials | Evolved 2 slots: Weapon x2 1088 | -9/Materials | Discovered new exit (range 9) 1178 | -9/Materials | Destroyed 7 combat bots 1216 | -9/Materials | Lost 14 parts (2p3n1u8w) 1362 | -9/Materials | Entered Storage 1464 | -9/Storage | Core integrity fell below 50% 1514 | -9/Storage | Destroyed 7 combat bots 1564 | -9/Storage | Core integrity fell below 20% 1620 | -9/Storage | Build established: Scavenger-Tank 1707 | -9/Storage | Garrison activated, responded to threat 1873 | -9/Storage | Identified exit to Garrison 1899 | -9/Storage | Entered Garrison 1940 | -9/Garrison | Triggered checkpoint 2024 | -9/Garrison | Triggered checkpoint 2136 | -9/Garrison | Triggered checkpoint 2228 | -9/Garrison | Discovered new exit (range 12) 2245 | -9/Garrison | Entered Recycling 2283 | -9/Recycling | Spotter reported a threat 2350 | -9/Recycling | Spotter reported a threat 2358 | -9/Recycling | Spotter reported a threat 2449 | -9/Recycling | Spotter reported a threat 2452 | -9/Recycling | Spotter reported a threat 2469 | -9/Recycling | Spotter reported a threat 2470 | -9/Recycling | Spotter reported a threat 2474 | -9/Recycling | Spotter reported a threat 2507 | -9/Recycling | Spotter reported a threat 2520 | -9/Recycling | Spotter reported a threat 2522 | -9/Recycling | Spotter reported a threat 2533 | -9/Recycling | Spotter reported a threat 2544 | -9/Recycling | Spotter reported a threat 2560 | -9/Recycling | Spotter reported a threat 2575 | -9/Recycling | Spotter reported a threat 2585 | -9/Recycling | Spotter reported a threat 2586 | -9/Recycling | Spotter reported a threat 2592 | -9/Recycling | Spotter reported a threat 2593 | -9/Recycling | Spotter reported a threat 2597 | -9/Recycling | Spotter reported a threat 2656 | -9/Recycling | Spotter reported a threat 2753 | -9/Recycling | Spotter reported a threat 2754 | -9/Recycling | Spotter reported a threat 2764 | -9/Recycling | Spotter reported a threat 2807 | -9/Recycling | Spotter reported a threat 2824 | -9/Recycling | Spotter reported a threat 2834 | -9/Recycling | Discovered new exit (range 13) 2861 | -9/Recycling | Entered Factory 2861 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2927 | -7/Factory | Repaired Rocket Launcher 3261 | -7/Factory | First assault squad dispatched 3287 | -7/Factory | Lost 3 parts (1n2w) 3382 | -7/Factory | Core integrity fell below 50% 3422 | -7/Factory | Lost 3 parts (1u2w) 3451 | -7/Factory | Core integrity fell below 20% 3458 | -7/Factory | Destroyed 7 combat bots 3487 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03465_ The unstable cave ceiling collapses. 03468_ Acquired 27 matter. 03468_ K-01 Serf collects debris. 03468_ U-05 Engineer lays Concrete. 03470_ U-05 Engineer builds a Wall. 03471_ Acquired Particle Gun. 03473_ Aluminum Leg destroyed. 03474_ U-05 Engineer lays Concrete. 03475_ Lyr. Light Armor Plating destroyed. 03476_ Lgt. Nuclear Core destroyed. 03478_ The unstable cave ceiling collapses. 03479_ Particle Gun destroyed. 03480_ U-05 Engineer lays Concrete. 03480_ R-06 Scavenger collects Gravmag System. 03481_ Aluminum Leg destroyed. 03481_ K-01 Serf collects debris. 03482_ U-05 Engineer lays Concrete. 03483_ 5 TOPB J4H5JP8V2MF1CRY 0RYEYKIXLT LC39EY 03483_ U-05 Engineer lays Concrete. 03485_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# "??????????????????? | | ????????????????????# "# ????????????????? | | ??????###+########??# " ?? ?????????? | | ??????# ?" " ?# #????????? | | ??????# "" " #?# #????????? | | ??????# ### #????????? | | ??????# " ## #????????? | | ???? k ## #????????? | | ?????######### ; u ## #????????? | | ?????????????# ## #????????? | | ?????????????# ; # ^ ^#????????? | | ?????????????# # ^ #????????? | | ?????????????# # #????????? | | ?????????????# # #????????? | | ?????????????# g ;; #????????? | | ???????? ???# #; ## # #????????? | | ????????? ??# #;;;; #s ### ######### | | ????????? ?# g% % | | ??????????" # = | | ??????????? # """ | | ??????????" + m % ""F | | ?????????????# @ gr "" | | ?????????????# ####+###### """ !!!########## | | ?????????????# #??# # """ !!!#????????? | | ?????????????# #??# """ ## !! #????????? | | ?????????????# #### "T" # #????????? | | ?????????????# *%[+ # *%! #????????? | | ?????????????# #####+#####%# #????????? | | ############## # ## #????????? | | # # # ### #????????? | | #""" # # "" "" ### #????????? | | #"R[ # # "" "" #?# #????????? | | #""" """ """ # # """ """ #?# #????????? | | # "" """ """ # # """ """ #?# #????????? | | # """ """ / + """ """ #?# #????????? | | # # # #?# #????????? | | # ! # # #?? #????????? | | # ! # # #?? #????????? | | # = ####### #?? ??????????? | | # #?????# #????????????????? | | # #?????##############????????????????? | | ##############???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption \\IAMDERELICT Challenges ------------ None Game ------ Seed ActuatorMobileFemtoactuators Manual? 0 Play Time 01:32:10 Cumulative 11.1 hours Start 2019.11.04 @ 19:47:13 End 2019.11.05 @ 20:32:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 85e04a94-0aa4-4b5b-b511-8e5b96376d17