Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 16:07:44 // Winter2019/RPGLIKE Player: X.ION Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (136) 680 Value Destroyed (6192) 6192 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1405) 1405 TOTAL SCORE: 11337 Bonus ------- High Alert Combat Kills 1205 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1550 Matter 698/800 Energy 560/560 System Corruption 2% Temperature Cool (51) Movement Core (100) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Improved Targeting Computer Weapon Cycler > --- WEAPON (4) ------- Particle Gun (fused) > --- INVENTORY (3) ---- Compact Matter Pod (150) Compact Matter Pod (150) Gauss Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Compact Matter Pod Improved Targeting Computer Weapon Cycler > --- WEAPON ----------- Precision Shock Rifle Particle Gun High-powered Field Laser Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Compact Matter Pod Gauss Cannon [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Biometal Leg Utility Weapon Cycler Device Weapon Cycler Storage Compact Matter Pod Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Sto Slots Evolved 8 | 1 . 1 1 2 1 1 1 Power . | . . . . . . . . Propulsion 2 | 1 . . . . . 1 . Utility 3 | . . . 1 1 1 . . Weapon 3 | . . 1 . 1 . . 1 Parts Attached 60 | 4 3 8 4 22 4 10 5 Power 8 | 1 . 2 . 3 . 1 1 Engine 8 | 1 . 2 . 3 . 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 2 . 6 2 4 . Treads 5 | 2 . 2 . 1 . . . Leg 11 | . . . . 5 2 4 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | . 2 1 3 6 2 4 2 Device 10 | . 2 1 . 3 2 2 . Storage 1 | . . . . . . . 1 Processor 3 | . . . 1 . . 2 . Hackware . | . . . . . . . . Protection 6 | . . . 2 3 . . 1 Artifact . | . . . . . . . . Weapon 16 | 1 1 3 1 7 . 1 2 Energy Gun 10 | . 1 2 . 4 . 1 2 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 3 | . . . . 3 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . 2 Parts Lost 3 | . . . 1 1 . 1 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 1 1 . 1 . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . 1 1 . 1 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 95 94 99 96 88 92 98 Engine 12 | . 20 16 14 11 10 9 8 Treads 13 | . 40 34 28 3 . . . Leg 14 | . . . . 19 19 26 24 Device 14 | . 15 16 2 10 18 16 16 Processor 5 | . . . 14 9 . 8 8 Protection 5 | . . . 11 10 10 4 . Energy Gun 15 | . 11 21 22 23 . 2 23 Energy Cannon 1 | . . . 5 3 . . . Ballistic Cannon 9 | . . . . 3 30 24 8 Peak Build Rating 59 | 4 5 9 12 33 37 51 59 Average Rating 27 | 3 4 7 11 22 35 48 57 On Entrance 18 | . 4 5 9 12 33 35 51 Naked Turns . | . . . . . . . . Heaviest Build 50 | 5 6 13 17 49 50 49 36 Greatest Support 97 | 50 50 50 50 50 51 97 91 Greatest Overweight (x) 1 | . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 3 | 1 1 3 3 3 3 3 3 Average Capacity 2 | 1 1 2 3 3 3 3 3 Most Carried 3 | 1 1 3 3 3 3 3 3 Average Carried 1 | . . 2 2 2 2 . 2 Final Capacity 3 | 1 1 3 3 3 3 3 3 Final Carried 3 | . . 3 3 3 2 3 3 Class Distribution -------------------- 50% | Gunner 25% | Mutant 19% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Sto Matter Collected 3526 | 243 102 80 35 506 478 1683 399 Remotely . | . . . . . . . . Salvage Created 3988 | . 186 414 87 1126 210 824 1141 Parts 262 | . 18 34 . 86 17 33 74 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 2 | . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Sto Combat Hostiles Destroyed 123 | . 8 13 7 31 8 29 27 Guns 62 | . 8 13 6 23 . . 12 Cannons 60 | . . . 1 8 8 29 14 AOE 1 | . . . . . . . 1 Classes Destroyed 17 | . 1 3 1 9 1 . 2 Worker 4 | . . . . 1 2 . 1 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . 1 . . . Hauler 1 | . . . . 1 . . . Recycler 3 | . . . . 1 . . 2 Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . 1 . . . Watcher 10 | . . 2 . 4 2 . 2 Swarmer 14 | . . 5 . 4 . 3 2 Grunt 66 | . 8 4 . 14 5 23 12 Duelist 6 | . . . . 2 . 3 1 Sentry 22 | . . 4 . 7 1 . 10 Specialist 2 | . . . . 2 . . . Hunter 2 | . . . . 1 1 . . Programmer 3 | . . . . . 1 . 2 Heavy 1 | . . . . 1 . . . Assembled 7 | . . . 7 . . . . Best Kill Streak 15 | . 3 3 2 10 9 5 15 Combat Bots Only 10 | . 3 3 2 7 7 5 10 Max Kills in Single Turn 4 | . 1 1 1 2 2 2 4 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Sto Hostile Shots Fired 822 | . 63 130 38 133 87 100 271 Missed 277 | . 22 47 5 57 34 23 89 Damage Taken 7282 | . 530 777 549 821 716 1215 2674 Core 5396 | . 437 614 413 546 410 821 2155 Absorbed by Shields 611 | . . 290 25 296 . . . Redirected to Core 4219 | . 307 489 336 411 366 730 1580 Ignored by Resistances 236 | . . . . . . 2 234 Regen/Repaired (Parts) 58 | . . 44 . 14 . . . Core Remaining (%) 79 | 100 80 . 42 97 . . . Volleys Fired 437 | 1 65 82 24 96 24 80 65 Largest 4 | 1 1 2 2 3 3 3 4 Hottest 238 | 20 40 96 124 186 144 161 238 Shots Fired 997 | 1 65 94 48 250 72 231 236 Gun 582 | 1 65 94 35 200 . 9 178 Cannon 415 | . . . 13 50 72 222 58 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 392 | 1 24 . . 15 72 222 58 Thermal 548 | . 41 94 48 235 . 9 121 Explosive . | . . . . . . . . Electromagnetic 57 | . . . . . . . 57 Robot Hit Streak 42 | . 10 15 6 24 9 14 42 Robot Miss Streak 5 | . 5 3 3 3 3 4 2 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 4 | . . . . 4 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 641 | . 41 60 24 166 43 123 184 Core Hits 258 | . 17 23 15 66 16 50 71 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 41 | . 1 1 2 8 5 13 11 Burn 13 | . . 1 2 7 . . 3 Meltdown 1 | . . . . 1 . . . Destroy 1 | . 1 . . . . . . Blast 26 | . . . . . 5 13 8 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13528 | . 497 683 394 3134 1332 3575 3913 Guns 6348 | . 497 683 292 2345 . 92 2439 Cannons 6995 | . . . 102 765 1332 3483 1313 Explosions 131 | . . . . . . . 131 Melee . | . . . . . . . . Ramming 54 | . . . . 24 . . 30 Kinetic 6560 | . 180 . . 252 1332 3483 1313 Thermal 5983 | . 317 683 394 2858 . 92 1639 Explosive 131 | . . . . . . . 131 Electromagnetic 800 | . . . . . . . 800 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 1 1 2 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . . 5 6 7 Message Errors 4 | . . . . . 1 1 2 Matter Fused 5 | . . . . . 1 2 2 Heat Flow Errors 2 | . . . . . 1 . 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . . . . . . 1 1 Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 137 | . . . 6 32 13 56 30 Projectiles 132 | . . . 6 32 13 56 25 Explosions 5 | . . . . . . . 5 Melee . | . . . . . . . . Knockbacks 53 | . . . . . 9 37 7 Impact . | . . . . . . . . Kinetic 51 | . . . . . 9 35 7 Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 85 | . 85 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed 9 | . . . . 7 . . 2 Kicked 9 | . . . . 7 . . 2 Crushed . | . . . . . . . . Highest Temperature 387 | . . . 24 321 126 387 354 Average Temperature 76 | . . . 12 54 39 108 85 Received Heat Transfer 2635 | . 249 295 140 265 108 729 849 Effects 2 | . . . . 1 . 1 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Melted 20 | . 2 4 . 10 . . 4 Heat Transferred 12872 | . 725 1668 1062 6179 . 222 3016 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Sto Peak Influence 1262 | . 167 248 39 753 353 1122 1262 Initial 546 | . . 37 39 . 291 142 546 Average 348 | . 85 92 17 345 286 665 849 Maximum Alert Level 4 | . . 1 . 3 1 4 4 Low Security (%) 40 | 100 100 83 100 10 6 12 . Level 1 28 | . . 16 . 61 93 10 . Level 2 13 | . . . . 20 . 23 42 Level 3 13 | . . . . 6 . 48 29 Level 4 4 | . . . . . . 4 28 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 2 2 . 4 2 . 9 Investigation 3 | . 1 . . . . . 2 Extermination 2 | . . . . . 1 . 1 Reinforcement 8 | . 1 2 . 3 1 . 1 Assault 5 | . . . . 1 . . 4 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Sto Distress Signals 7 | . . 2 . 3 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 187 | . 12 20 16 48 10 28 53 Peak Tracking Total 19 | . 3 5 4 5 5 4 19 Tactical Retreats 7 | . . . 2 2 . 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Sto Traps Triggered 6 | . 1 1 . . 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Sto Machines Disabled 16 | . 1 . . 5 1 6 3 Max in Single Turn 1 | . 1 . . 1 1 1 1 Garrison Relay 4 | . . . . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Sto Machines Accessed 21 | . 3 3 1 5 4 1 4 Terminals 15 | . 3 2 1 3 2 1 3 Fabricators 1 | . . . . . 1 . . Repair Stations 3 | . . 1 . 1 . . 1 Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 51 | . 8 7 2 13 10 2 9 Successful 35 | . 5 7 2 12 6 . 3 Failed 16 | . 3 . . 1 4 2 6 Catastrophic 3 | . 2 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 2 | . . 1 . . . . 1 Terminals 34 | . 8 4 2 5 7 2 6 Fabricators 1 | . . . . . 1 . . Repair Stations 9 | . . 3 . 3 . . 3 Recycling Units 5 | . . . . 5 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 22 | . 5 4 2 5 4 . 2 Record 10 | . 2 1 2 2 3 . . Prototype ID Bank 2 | . . 1 . 1 . . . Open DSF 1 | . . . . . 1 . . Alert Level 6 | . 3 2 . . . . 1 Locate Traps 1 | . . . . . . . 1 Maintenance Status 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 6 | . . 3 . 2 . . 1 Scan Component 4 | . . 2 . 1 . . 1 Repair 2 | . . 1 . 1 . . . Recycling Unit Hacks 5 | . . . . 5 . . . Recycle Component 1 | . . . . 1 . . . Process 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 . 1 3 2 1 4 Full Trace Events 3 | . . . . . . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . Time 52 | . . 26 . 26 . . . Parts Recycled 1 | . . . . 1 . . . Recycled Matter 213 | . . . . 213 . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . Machine Destruction 5 | . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Sto Total Allies 3 | . . . 1 . . . 2 Largest Group 2 | . . . 1 . . . 2 Highest-Rated Group 62 | . . . 31 . . . 62 Highest-Rated Ally 31 | . . . 31 . . . 31 Total Orders . | . . . . . . . . Ally Attacks 32 | . . . 24 . . . 8 Total Damage 373 | . . . 273 . . . 100 Kills 5 | . . . 5 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Sto Turns Passed 6552 | 128 594 1084 722 1240 850 1070 864 Spaces Moved 3519 | 76 250 496 386 698 439 709 465 Core 3 | 2 . . . 1 . . . Treads 1247 | 74 250 496 386 41 . . . Legs 2269 | . . . . 656 439 709 465 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 125 113 110 Average Speed 137 | 157 160 160 160 116 173 113 110 Slowest Speed 195 | 160 160 160 160 185 195 125 113 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 5 40 29 85 56 12 61 58 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 . . . 1 Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 5 | . . . . 2 . 2 1 Terrain Destroyed 105 | . 34 . 1 7 21 9 33 Melee . | . . . . . . . . Projectile 66 | . . . 1 7 21 9 28 AOE 39 | . 34 . . . . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Sto Total 4542 | 84 381 694 443 926 485 836 693 Wait 253 | . 42 83 14 20 . 4 90 Move 3507 | 75 249 495 385 697 438 703 465 Hop . | . . . . . . . . Pick Up 43 | 4 6 4 3 11 4 9 2 Fast Attach 15 | . . 3 1 9 . . 2 Attach 23 | 4 1 . 2 4 4 7 1 Detach 3 | . . . . 1 1 . 1 Swap 22 | . 2 5 1 9 . 3 2 Drop 44 | . 5 6 2 20 4 4 3 Fire 437 | 1 65 82 24 96 24 80 65 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 9 | . . . . 7 . . 2 Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . 1 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 185 | . 11 16 11 52 10 25 60 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac x2] / Gar) -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 12) 706 | -10/Materials | Discovered new exit (range 12) 723 | -10/Materials | Entered another Materials area 725 | -9/Materials | Reached level 2 934 | -9/Materials | Core integrity fell below 50% 934 | -9/Materials | Reached level 3 964 | -9/Materials | Upgraded with Weapon slot (x1) 1544 | -9/Materials | Repaired Sml. Laser 1729 | -9/Materials | Discovered new exit (range 7) 1807 | -9/Materials | Entered Mines 1809 | -9/Mines | Reached level 4 1809 | -9/Mines | Upgraded with Utility slot (x1) 1810 | -9/Mines | Received a Mining Laser from a helpful Derelict 1849 | -9/Mines | Build established: Scavenger-Mutant 1886 | -9/Mines | Assembled infested the area 1891 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1962 | -9/Mines | Learned location of Zion (-7) 2072 | -9/Mines | Learned Materials trap positions 2407 | -9/Mines | Found a hidden stash of uninstalled traps 2471 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2512 | -9/Mines | Discovered new exit (range 3) 2529 | -9/Mines | Entered Materials 2530 | -8/Materials | Loaded intel: 22 trap records 2530 | -8/Materials | Core integrity fell below 50% 2531 | -8/Materials | Reached level 5 2531 | -8/Materials | Upgraded with Utility slot (x1) 2661 | -8/Materials | Destroyed 7 combat bots 2833 | -8/Materials | Reached level 6 2865 | -8/Materials | Upgraded with Weapon slot (x1) 2985 | -8/Materials | Repaired Lgt. Armor Plating? 3134 | -8/Materials | Discovered new exit (range 17) 3172 | -8/Materials | Build established: Gunner 3428 | -8/Materials | Reached level 7 3585 | -8/Materials | Discovered new exit (range 3) 3637 | -8/Materials | Reached level 8 3729 | -8/Materials | First assault squad dispatched 3769 | -8/Materials | Entered Factory 3771 | -7/Factory | Reached level 9 3773 | -7/Factory | Upgraded with Utility slot (x1) 4269 | -7/Factory | Destroyed 7 combat bots 4280 | -7/Factory | Discovered new exit (range 17) 4429 | -7/Factory | Discovered new exit (range 14) 4615 | -7/Factory | Identified exit to Garrison 4619 | -7/Factory | Entered Garrison 4619 | -7/Garrison | Reached level 10 4624 | -7/Garrison | Upgraded with Propulsion slot (x1) 4731 | -7/Garrison | Triggered checkpoint 4758 | -7/Garrison | Garrison Relay disabled 4858 | -7/Garrison | Reached level 11 4907 | -7/Garrison | Triggered checkpoint 5034 | -7/Garrison | Discovered new exit (range 12) 5046 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5059 | -7/Garrison | Triggered checkpoint 5118 | -7/Garrison | Garrison Relay disabled 5119 | -7/Garrison | Triggered checkpoint 5124 | -7/Garrison | Reached level 12 5245 | -7/Garrison | Triggered checkpoint 5314 | -7/Garrison | Discovered new exit (range 11) 5327 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5343 | -7/Garrison | Triggered checkpoint 5377 | -7/Garrison | Garrison Relay disabled 5379 | -7/Garrison | Triggered checkpoint 5439 | -7/Garrison | Reached level 13 5639 | -7/Garrison | Triggered checkpoint 5642 | -7/Garrison | Garrison Relay disabled 5677 | -7/Garrison | Discovered new exit (range 11) 5689 | -7/Garrison | Entered Storage 5691 | -7/Storage | Reached level 14 5691 | -7/Storage | Upgraded with Weapon slot (x1) 5722 | -7/Storage | Build established: Scavenger-Gunner 6037 | -7/Storage | Build established: Gunner 6044 | -7/Storage | Learned location of Armory (-4) 6197 | -7/Storage | Reached level 15 6200 | -7/Storage | Garrison activated, responded to threat 6286 | -7/Storage | Destroyed 10 combat bots 6487 | -7/Storage | Met a pair of Derelict thieves 6489 | -7/Storage | First assault squad dispatched 6542 | -7/Storage | Core integrity fell below 50% 6549 | -7/Storage | Core integrity fell below 20% 6553 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- corruption cleaned. 06539_ Prc. Shock Rifle severed. 06540_ M-28 Smith repairs Hpw. Shock Rifle. 06540_ Gauss Cannon severed. 06541_ Hpw. Field Laser severed. 06542_ P-70 Sage IFF system glitched. 06543_ M-28 Smith repairs M-28 Smith. 06544_ U-05 Engineer lays Concrete. 06545_ G-50 Soldier destroyed. 06545_ U-05 Engineer lays Concrete. 06545_ Biometal Leg severed. 06546_ U-05 Engineer lays Concrete. 06549_ K-01 Serf collects debris. 06549_ U-05 Engineer lays Concrete. 06550_ Broken Myomer Leg severed. 06550_ M-28 Smith repairs Tesla Rifle. 06550_ U-05 Engineer lays Concrete. 06553_ K-01 Serf collects debris. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ## #??#%# ????????????????????????????????? | | #" #### # """ #??????????????????????????????? | | ""%" % # "R #??????????????????????????????? | | "" + %" """ #??????????????????????????????? | | "" * ! % # """ #????????####??????????????????? | | "" "[ %# ###?###### "######?????????????? | | #### %#/##+### ### % #?????????????? | | = # # % # """"=! #?????????????? | | % # ! %= " """ # """"=%! #?????????????? | | "!%"% = = + """ # """" ! #?????????????? | | " " % * # """ # #?????????????? | | " " # #######+######?????????????? | | [# " / %[*#?????????????????? | | "### #" ##""#### ######!%!#?????????????????? | | "#?#% #"T##" ########????# !%###???????????????? | | #### %#####T #??????????# + "???????????????? | | !%% %##### #??????????# #T#???????????????? | | = """## #??????????# #?????????????????? | | = = Y"########??????????# #?????????????????? | | =% """#???###???????????# #?????????????????? | | *= # ##??## ###?######?## k #?????????????????? | | = % ###### #?#! ! ##;#%% ############??????? | | ! [ + ""#?# ! #Tg=g ui % ???? | | = ###### ""#?# ["lggg]% | % % ???? | | #????#! G#?#! ]glllpb % ???? | | ##????# ""#?# ! "@ggmm;###"##########????? | | ###T#"#?????# ""#?#!! !#ig#####?????????????????? | | ??### #?????# #?#########?????????????????????? | | ????###?????######???????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 28 Energy Capacity 560 Matter Stores 900 Matter Capacity 900 Sight Range 17 Robot Scan Range 4 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 10 Resistance: TH 10 Resistance: EX 25 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club I Survived The Infestation Librarian Please Form A Line Serviceable Loadout Significant Disruption Troublemaker Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Sto Levels Raised 14 | . . 2 1 4 1 4 2 XP Earned 25033 | 3000 1025 3270 500 6034 2645 5182 3377 XP Spent 23945 | 2975 . 3025 1425 5425 2005 6135 2955 Upgrades 79 | 21 . 8 6 14 5 17 8 Propulsion Slot 2 | 1 . . . . . 1 . Utility Slot 3 | . . . 1 1 1 . . Weapon Slot 3 | . . 1 . 1 . . 1 Core Integrity 19 | 8 . . 2 1 2 2 4 Heat Dissipation 7 | 4 . . 1 1 . . 1 Energy Generation 2 | 1 . 1 . . . . . Energy Storage 5 | . . 3 2 . . . . Matter Storage 10 | . . . . 4 2 3 1 Mass Support 2 | 2 . . . . . . . Inventory Capacity 3 | 1 . 2 . . . . . Sight Range 1 | 1 . . . . . . . Sensor Range 2 | 2 . . . . . . . Terrain Scan Density 2 | . . 1 . . . 1 . Ranged Accuracy 6 | . . . . 4 . 2 . Hack Defense % 2 | 1 . . . . . . 1 KI Resistance % 2 | . . . . . . 2 . TH Resistance % 2 | . . . . . . 2 . EX Resistance % 3 | . . . . . . 3 . KI Damage % 2 | . . . . 1 . 1 . TH Damage % 1 | . . . . 1 . . . Protomatter Created 1889 | . 188 176 33 608 79 226 579 Integrity Restored 4006 | . 246 369 213 1155 210 522 1291 Core 3845 | . 246 369 213 1155 210 522 1130 Parts 161 | . . . . . . . 161 Protomatter Decayed 450 | . 106 63 59 141 9 12 60 Game ------ Seed ConstructPersonalSaw Manual? 0 Play Time 02:17:01 Cumulative 5.0 hours Start 2024.08.10 @ 12:33:57 End 2024.08.10 @ 16:07:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfcf70c7-fe51-4a40-b87a-6423021f1ecc