Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 21:31:08 Player: lxealomych Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (775) 775 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2060 Bonus ------- None Cogmind --------- Core Integrity 361/400 Matter 278/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads (fused) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Shotgun > --- INVENTORY (15) --- Improved Treads Improved Treads Armored Wheel Hacking Suite Authchip [R/NC] Authchip [Armor] Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Shotgun Mining Claw > --- INVENTORY -------- Improved Treads Improved Treads Armored Wheel Authchip [R/NC] Authchip [Armor] [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Mining Claw Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 27 | 7 8 6 6 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 1 1 Treads 5 | 2 1 1 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 1 1 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 11 | 3 3 2 3 Energy Gun 3 | 3 . . . Energy Cannon . | . . . . Ballistic Gun 3 | . 1 . 2 Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . 1 . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 8 5 3 Power 4 | . 2 1 1 Propulsion 3 | . 2 . 1 Utility 3 | . 1 1 1 Weapon 6 | . 3 3 . Highest Loss Streak 3 | . 3 3 1 To Critical Strikes . | . . . . Average Backups 6 | 2 8 6 5 Power . | . 1 . . Propulsion 3 | 1 4 3 2 Utility 2 | . . 3 2 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 9 | . 3 . 6 Power . | . . . . Propulsion 5 | . 2 . 3 Utility 4 | . 1 . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 89 90 96 Engine 11 | . 10 13 10 Treads 28 | . 26 27 32 Device 6 | . 3 7 10 Storage 13 | . 14 14 11 Processor 3 | . . . 10 Protection 3 | . 6 3 . Energy Gun 6 | . 16 . . Ballistic Gun 7 | . 6 . 15 Launcher 4 | . 2 13 . Slashing Weapon 5 | . 2 10 4 Peak Build Rating 14 | 6 9 11 14 Average Rating 9 | 4 7 9 13 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 12 30 34 31 Greatest Support 69 | 40 43 46 69 Greatest Overweight (x) 1 | 1 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 11 | 4 11 9 7 Average Carried 7 | 3 8 6 5 Final Capacity 15 | 8 15 15 15 Final Carried 8 | 4 8 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 739 | 212 193 142 192 Remotely . | . . . . Salvage Created 812 | . 533 87 192 Parts 63 | . 36 9 18 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 26 | . 13 6 7 Guns 18 | . 11 . 7 AOE 8 | . 2 6 . Classes Destroyed 9 | . 9 . . Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Operator 3 | . 2 . 1 Watcher 2 | . 2 . . Swarmer 12 | . 6 3 3 Grunt 14 | . 7 3 4 Best Kill Streak 6 | . 5 3 6 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 158 | . 89 13 56 Missed 33 | . 14 3 16 Hits 125 | . 75 10 40 Projectile 125 | . 75 10 40 Damage Taken 1852 | . 956 501 395 Core 230 | . 171 20 39 Absorbed by Shields . | . . . . Core Remaining (%) 61 | 100 . 23 . Volleys Fired 101 | . 70 8 23 Largest 2 | . 2 1 2 Hottest 90 | . 90 33 43 Shots Fired 163 | . 122 8 33 Gun 147 | . 114 . 33 Cannon . | . . . . Launcher 16 | . 8 8 . Special . | . . . . Kinetic 77 | . 44 . 33 Thermal 48 | . 48 . . Explosive 16 | . 8 8 . Electromagnetic 22 | . 22 . . Robot Hit Streak 9 | . 9 1 8 Robot Miss Streak 5 | . 5 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 106 | . 73 1 32 Core Hits 60 | . 33 14 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 4 . . Burn 4 | . 4 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2202 | . 1359 445 398 Guns 1157 | . 759 . 398 Cannons . | . . . . Explosions 1035 | . 600 435 . Melee . | . . . . Ramming 10 | . . 10 . Kinetic 616 | . 218 . 398 Thermal 399 | . 399 . . Explosive 1000 | . 565 435 . Electromagnetic 177 | . 177 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 . Average Corruption 6 | . . 6 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 6 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Parts Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 82 | . 57 25 . Projectiles . | . . . . Explosions 82 | . 57 25 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 217 | . 132 85 . Shots 10 | . 7 3 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 272 | . 272 144 12 Average Temperature 77 | . 85 50 4 Received Heat Transfer 585 | . 393 60 132 Effects 3 | . 3 . . Energy Bleed 3 | . 3 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1419 | . 1419 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 157 | . 157 104 112 Initial 49 | . . 49 11 Average 26 | . 36 22 20 Influence Increases 909 | . 517 211 181 Destroy 0b10 Robot/C 520 | . 260 120 140 Destroy 0b10 Robot/NC 55 | . 50 . 5 Destroy Leader 118 | . 68 20 30 Successful Hack 10 | . 4 . 6 Disable Machine 75 | . 45 30 . Destroy Structure 116 | . 75 41 . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 897 | . 390 308 199 Entered New Map 97 | . . 78 19 Time Decay 684 | . 339 190 155 Lost Part 95 | . 30 40 25 Purge Threat 21 | . 21 . . Squads Dispatched 8 | . 5 . 3 Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 21 7 15 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 3 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 6 . 2 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 19 | . 14 . 5 Successful 9 | . 6 . 3 Failed 10 | . 8 . 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 11 | . 9 . 2 Terminals 13 | . 11 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Terminal Index 2 | . 1 . 1 Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer 2 | . . . 2 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 12 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1635 | . 265 420 950 Sensors 1635 | . 265 420 950 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3067 | 77 1186 811 993 Spaces Moved 1384 | 46 586 482 270 Core 12 | 12 . . . Treads 1372 | 34 586 482 270 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 162 | 134 165 161 160 Slowest Speed 240 | 160 240 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 47 | 4 83 82 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 119 | . 73 46 . Melee . | . . . . Projectile . | . . . . AOE 119 | . 73 46 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2051 | 59 689 505 798 Wait 507 | 1 7 5 494 Move 1381 | 45 585 481 270 Hop . | . . . . Pick Up 24 | 6 12 2 4 Fast Attach 9 | 4 3 . 2 Attach 15 | 2 5 4 4 Detach . | . . . . Swap 7 | 1 2 3 1 Drop 6 | . 5 1 . Fire 101 | . 70 8 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Core integrity fell below 50% 867 | -10/Materials | Discovered new exit (range 14) 980 | -10/Materials | Discovered new exit (range 16) 1090 | -10/Materials | Discovered new exit (range 8) 1112 | -10/Materials | Lost 3 parts (1p2w) 1264 | -10/Materials | Entered Mines 1349 | -10/Mines | Learned Materials garrison access intel 1374 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1714 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1868 | -10/Mines | Crushed by falling debris 1899 | -10/Mines | Lost 3 parts (1p1u1w) 1914 | -10/Mines | Discovered new exit (range 7) 1946 | -10/Mines | Learned location of Storage (-8) 2075 | -10/Mines | Entered Materials 2075 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3068 | -9/Materials | Self-destructed Last Messages --------------- reinforcements to Terminal M005. Once familiar with the basic mechanics, press ESC then '3' to read the in-game manual for more details. 03005_ G-34 Mercenary destroyed. 03025_ Sensor Array destroyed. 03025_ G-34 Mercenary destroyed. 03028_ Acquired 45 matter. 03030_ Acquired 28 matter. 03036_ R-06 Scavenger collects Aluminum Leg. 03040_ R-06 Scavenger collects Sml. Laser. 03044_ R-06 Scavenger collects Aluminum Leg. Having swapped a part into your inventory to attach the Lgt. Assault Rifle, a dash marker appears to the left of it in your parts list, and clicking on that marker offers an easier way for mouse users to swap between the two. Doing so is the equivalent of the 'Y' option in the modal swap menu accessed via Ctrl-RMB or '/'. 03048_ R-06 Scavenger collects Aluminum Leg. Click on target or press 'f' to aim active weapons, then again to fire. 03061_ Imp. Treads+ destroyed. Map ----- +----------------------------------------------------+ | ???????? ??? " ?????????????????????????????? | | ????????# ?? T #?????????????????????????????? | | ????????# ?? " #?????????????????????????????? | | ????????# """ #?????????????????????????????? | | ????????# """ #?????????????????????????????? | | ????????# """ #?????????????????????????????? | | ????????# """ ##### ????????????????????????? | | ????????# ]????????????????????????? | | ????????# ???????????????????????? | | ????????# ???????????????????????????? | | ????????# #??????????????????????????????????? | | T???????## ##??????????????????????????????????? | | ???????# #???????????????????????????????????? | | ? ??????# #???????????????????????????????????? | | "?""?????# #???????????????????????????????????? | | """""???## ##??????????????????????????????????? | | """" ??# #??????????????????????????????????? | | ##! #??????????????????????????????????? | | T #??????????????????????????????????? | | ###### #??????????????????????????????????? | | ????????# #????#######+#######+###???????????? | | ????#######+######## #???????????? | | ????# ! + #???????????? | | ????# ## #???????????? | | ????# """ """ "" ## ##g#########+##??????????? | | ????# """ """ """## #@ * #??????????? | | ????# """ """ S"## # #??????????? | | ????# ## # #??????????? | | #+###########+##### # #??????????? | | """"" # #??????????? | | ""T"" # #??????????? | | ###############??????????? | | ############ % # #??????????????? | | ???????????# ## """ """ #??????????????? | | ???????????# ## """ """ #??????????????? | | ????######## ## """ """ #??????????????? | | ##### *## #??????????????? | | ##### ## #??????????????? | | #### #???# ## #??????????????? | | #??#########+###### ## #??????????????? | | #???????# #== ###+#######??????????????? | | ######### # [[ #?????????????????? | | + # " #?????????????????? | | ########## # #?????????????????? | | ?????????# # ###+##########???????????? | | ?????????# ####### #???????????? | | ?????????# #?????# """ """ #???????????? | | ?????????# #?????# """ """ #???????????? | | ?????????# #?????# """ """ #???????????? | | ?????????##########?????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearDamperAutominer Manual? 0 Play Time 00:28:08 Cumulative 40.1 hours Start 2026.09.24 @ 12:06:19 End 2026.09.24 @ 21:31:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 42 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1ff3ebe-4491-44e9-a19d-b5ad7270f9e4