Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 17:12:56 // Winter2019/RPGLIKE Player: Jaegerpls Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (6) 30 Value Destroyed (47) 47 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 277 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 276/300 Energy 114/125 System Corruption 0% Temperature Cool (0) Movement Hovering (80) Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Combat Airjet > --- UTILITY (3) ------ Improved Terrain Scanner Targeting Computer > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (1) ---- Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Combat Airjet > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Wheel [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Combat Airjet Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Targeting Computer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 ------- Run | Yrd Mat Slots Evolved 4 | 4 . Power . | . . Propulsion 1 | 1 . Utility 2 | 2 . Weapon 1 | 1 . Parts Attached 12 | 10 2 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 3 | 3 . Treads . | . . Leg . | . . Wheel 2 | 2 . Hover 1 | 1 . Flight . | . . Utility 4 | 3 1 Device 2 | 2 . Storage . | . . Processor 1 | . 1 Hackware . | . . Protection 1 | 1 . Artifact . | . . Weapon 3 | 3 . Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher 1 | 1 . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 1 | . 1 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon . | . . Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Backups . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Tool/Special . | . . Unused Backups . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Tool/Special . | . . Average Slot Usage (%) 85 | . 85 Engine 12 | . 12 Hover 12 | . 12 Device 22 | . 22 Processor 2 | . 2 Protection 10 | . 10 Energy Gun 12 | . 12 Ballistic Gun 12 | . 12 Peak Build Rating 16 | 16 15 Average Rating 10 | 10 14 On Entrance 7 | . 15 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 14 | 14 14 Greatest Support 20 | 20 12 Greatest Overweight (x) 1 | 1 1 Average Overweight (x) . | . . Largest Inventory Capacity 1 | 1 1 Average Capacity . | . 1 Most Carried 1 | 1 1 Average Carried . | . . Final Capacity 1 | 1 1 Final Carried 1 | . 1 Class Distribution -------------------- 100% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 487 | 487 . Remotely . | . . Salvage Created 195 | 176 19 Parts 14 | 10 4 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 15 | 13 2 Guns 11 | 9 2 AOE 4 | 4 . Classes Destroyed 4 | 3 1 Tunneler 3 | 3 . Recycler 1 | 1 . Swarmer 2 | . 2 Assembled 13 | 13 . Best Kill Streak 5 | 5 2 Combat Bots Only 5 | 5 2 Max Kills in Single Turn 2 | 2 2 Gunslinging 1 | . 1 Exploded 2 | 2 . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 78 | 65 13 Missed 22 | 20 2 Hits 56 | 45 11 Melee 19 | 19 . Projectile 37 | 26 11 Part Disruptions 1 | 1 . Damage Taken 1096 | 1011 85 Core 792 | 726 66 Absorbed by Shields . | . . Redirected to Core 555 | 522 33 Core Remaining (%) 10 | 10 . Volleys Fired 47 | 44 3 Largest 2 | 2 2 Hottest 70 | 70 70 Shots Fired 86 | 80 6 Gun 81 | 75 6 Cannon . | . . Launcher 5 | 5 . Special . | . . Kinetic 42 | 39 3 Thermal 39 | 36 3 Explosive 5 | 5 . Electromagnetic . | . . Robot Hit Streak 5 | 5 2 Robot Miss Streak 7 | 7 2 Penetration Max . | . . Secondary Targets 2 | 1 1 Max Gunslinging Chain 1 | 1 1 Shots Hit Robots 42 | 39 3 Core Hits 31 | 29 2 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 2 | 2 . Burn 2 | 2 . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 801 | 763 38 Guns 479 | 441 38 Cannons . | . . Explosions 322 | 322 . Melee . | . . Ramming . | . . Kinetic 266 | 253 13 Thermal 213 | 188 25 Explosive 322 | 322 . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 3 | 3 . Projectiles . | . . Explosions 3 | 3 . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 130 | 130 . Shots 3 | 3 . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 39 | 39 . Average Temperature 24 | 24 . Received Heat Transfer 140 | 140 . Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | 1 . Heat Transferred 777 | 703 74 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 10 | 10 3 Initial . | . . Average . | . . Influence Increases 63 | 20 43 Destroy 0b10 Robot/C 40 | . 40 Destroy 0b10 Robot/NC 20 | 20 . Successful Hack 3 | . 3 Influence Decreases 23 | 20 3 Time Decay 23 | 20 3 Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | 1 . Communications Jammed . | . . Distress Signals . | . . Times Spotted 17 | 14 3 Peak Tracking Total 5 | 5 4 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 2 | . 2 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 8 | . 8 Successful 7 | . 7 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual 6 | . 6 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units 4 | . 4 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Record 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 1 | . 1 Report Inventory 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 5 | . 5 Terminals 2 | . 2 Botnet 1 | . 1 Skim 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units 3 | . 3 Monitor 1 | . 1 Reject 1 | . 1 Recyclers 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 1808 | 1732 76 Terrain 1796 | 1720 76 Seismic 1789 | 1732 57 Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1870 | 1794 76 Spaces Moved 532 | 488 44 Core 2 | 2 . Treads . | . . Legs . | . . Wheels 260 | 260 . Hover 270 | 226 44 Flight . | . . Fastest Speed 50 | 50 80 Average Speed 110 | 112 94 Slowest Speed 150 | 150 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 24 | 32 16 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 20 | 20 . Melee . | . . Projectile . | . . AOE 20 | 20 . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 1728 | 1653 75 Wait 1116 | 1093 23 Move 531 | 487 44 Hop . | . . Pick Up 2 | 1 1 Fast Attach 10 | 9 1 Attach 2 | 2 . Detach 3 | 3 . Swap 2 | 1 1 Drop 5 | 3 2 Fire 47 | 44 3 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous 10 | 10 . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x2) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 16) 1111 | -11/Scrapyard | Assembled infested the area 1220 | -11/Scrapyard | Core integrity fell below 50% 1231 | -11/Scrapyard | Core integrity fell below 20% 1795 | -11/Scrapyard | Entered Materials 1796 | -10/Materials | Build established: Scavenger-Mutant 1871 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Query(Fabricator) Self-contained construction unit capable of building almost any component or robot for which detailed schematics are provided. Initiating a new build process requires an [Authchip], but an internal generator provides all the energy required for fabrication, and matter input is drawn from the local network as per fabricator specification, while some schematics may call for preassembled subcomponents. Advanced fabricators can complete complex tasks more quickly. 01858_ K-01 Serf collects debris. 01865_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01868_ K-01 Serf collects debris. 01868_ Imp. Light Armor Plating destroyed. 01871_ S-10 Pest destroyed. 01871_ Switching to secondary target: S-10 Pest. 01871_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????? ??????????????????????? | | ????????? ?###??????????????????? | | ????????? ##???#????????????????? | | ? ??????? ???????#??????????????? | | ?? #? ##?##?#???????????????? | | ??? ? ??? ###########???????????? | | ? ????? ??????????? | | #??" ?#? ??????????? | | ? "? ?## ??????????? | | #????? ?# ???????????? | | # ?" ??#?# #??#??????????? | | ? ??? ### # ????????????? | | # ?????#?# s +????#????????? | | ???##?##?# # ?#????????? | | ?#?#???###*= ###?#??? ?????????? | | ##########%% #?#???????????????? | | #?## @[[ ###?#? ? #????????? | | ?### ##### ?? ?????????? | | ?#"" #####? ? ##???????? | | ##"T #??##? ??##???????? | | ##"" ! ! ####??#?##????????? | | #### ! #######?#?##?#??????? | | #### ####?######?????????? | | #?## ! ##########?###?#????? | | #### * ##?###?####???#?#???? | | ############k##########?#??###???? | | #?##########/########??###???????? | | ?#?###?## ###########??#????? | | ?#?###### ""####?##?????????? | | ######### Y"######?#?#?#????? | | # # = ""#?##?##?????#???? | | ? # ####?######???????? | | # """ # #?#?##?#??#?#??#??? | | # """ #+#+################?##??? | | # """ # #######?#?#?????? | | # + ##########??#???? | | # """ # #########??#????? | | # """ ###+## #####?##?##?????? | | # """ ## # ##?###?#?#??????? | | # ## ##########??###?????? | | #? ## *####?######?#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 4 Terrain Scan Range 16 Terrain Scan Density 310 Armor Coverage 150 Evasion (%) 49 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 --------- Run | Yrd Mat Levels Raised . | . . XP Earned 3200 | 3000 200 XP Spent 2995 | 2995 . Upgrades 11 | 11 . Propulsion Slot 1 | 1 . Utility Slot 2 | 2 . Weapon Slot 1 | 1 . Heat Dissipation 1 | 1 . Inventory Capacity 1 | 1 . Sensor Range 2 | 2 . Terrain Scan Density 3 | 3 . Protomatter Created 88 | 77 11 Integrity Restored 189 | 189 . Core 189 | 189 . Protomatter Decayed 55 | 55 . Game ------ Seed MicrowarpCatalystManipulator Manual? 0 Play Time 00:10:04 Cumulative 57.0 hours Start 2025.11.16 @ 16:56:12 End 2025.11.16 @ 17:12:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90854e8d-01dd-4142-ab10-9ac791b19be5