Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 07:05:34 Player: Blade Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1119) 1119 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 3265 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 75 Friendly Fire -28 Cogmind --------- Core Integrity 416/550 Matter 68/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Sensor Array Signal Interpreter Reactive Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Treads Aluminum Leg Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Reactive Plating > --- WEAPON ----------- Light Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Assault Rifle Light Cannon Mining Laser [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 55 | . 10 19 1 25 Power 10 | . 1 2 . 7 Engine 7 | . 1 1 . 5 Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 18 | . . 11 . 7 Treads 5 | . . 4 . 1 Leg 13 | . . 7 . 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 1 1 1 5 Device 2 | . . . . 2 Storage 1 | . . . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . 1 1 . 2 Artifact . | . . . . . Weapon 19 | . 8 5 . 6 Energy Gun 1 | . . 1 . . Energy Cannon 4 | . 4 . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 8 | . 2 4 . 2 Launcher 4 | . 2 . . 2 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 19 | . 1 3 . 15 Power 4 | . 1 1 . 2 Propulsion 5 | . . . . 5 Utility 4 | . . 1 . 3 Weapon 6 | . . 1 . 5 Highest Loss Streak 6 | . 1 1 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 88 80 88 83 Engine 7 | . 13 3 11 6 Core 2 | . . 6 . 2 Treads 2 | . . 12 . . Leg 24 | . 28 16 33 24 Device 2 | . . . . 4 Storage 10 | . 14 11 11 9 Processor 4 | . . . . 9 Protection 8 | . 4 8 11 10 Energy Cannon 1 | . 7 . . . Ballistic Cannon 13 | . 7 21 22 10 Launcher 3 | . 2 . . 6 Naked Turns . | . . . . . Heaviest Build 34 | 12 15 21 21 34 Greatest Support 40 | 20 20 40 30 40 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 8 8 8 8 9 Most Carried 10 | 6 8 8 8 10 Average Carried 8 | 6 7 7 7 8 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 6 8 8 7 6 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1228 | 200 96 402 16 514 Remotely . | . . . . . Salvage Created 1069 | . 128 395 . 546 Parts 73 | . 9 25 . 39 Haulers Intercepted 5 | . . 2 . 3 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 28 | . 7 10 . 11 Cannons 18 | . 5 10 . 3 AOE 10 | . 2 . . 8 Classes Destroyed 9 | . 4 2 . 3 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Hauler 5 | . . 2 . 3 Recycler 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 5 | . 2 . . 3 Swarmer 8 | . 6 . . 2 Grunt 15 | . 1 7 . 7 Sentry 5 | . . 3 . 2 Best Kill Streak 12 | . 6 5 . 12 Combat Bots Only 6 | . 6 4 . 6 Max Kills in Single Turn 3 | . 1 2 . 3 Gunslinging . | . . . . . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 205 | . 38 46 . 121 Missed 57 | . 12 12 . 33 Damage Taken 2199 | . 269 472 . 1458 Core 223 | . 46 43 . 134 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . 16 36 . . Ignored by Resistances 83 | . . . . 83 Core Remaining (%) 90 | 100 81 . 89 . Volleys Fired 131 | . 27 41 . 63 Largest 2 | . 2 2 . 2 Hottest 120 | . 120 70 . 70 Shots Fired 212 | . 50 82 . 80 Gun 16 | . 16 . . . Cannon 184 | . 32 82 . 70 Launcher 12 | . 2 . . 10 Special . | . . . . . Kinetic 181 | . 29 82 . 70 Thermal 11 | . 11 . . . Explosive 12 | . 2 . . 10 Electromagnetic 8 | . 8 . . . Robot Hit Streak 10 | . 8 10 . 6 Robot Miss Streak 4 | . 3 4 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 124 | . 28 51 . 45 Core Hits 70 | . 12 17 . 41 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 4 . . Blast 4 | . . 4 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3108 | . 675 922 . 1511 Guns 119 | . 119 . . . Cannons 1888 | . 327 920 . 641 Explosions 1041 | . 229 . . 812 Melee . | . . . . . Ramming 60 | . . 2 . 58 Kinetic 1795 | . 234 920 . 641 Thermal 190 | . 190 . . . Explosive 990 | . 178 . . 812 Electromagnetic 73 | . 73 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . . 12 . . Projectiles 12 | . . 12 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 26 | . 2 11 . 13 Impact . | . . . . . Kinetic 22 | . 2 8 . 12 Secondary 4 | . . 3 . 1 Self-Inflicted Damage 100 | . 60 . . 40 Shots 3 | . 2 . . 1 Rammed 5 | . . 1 . 4 Targets Rammed 13 | . . 1 . 12 Kicked 8 | . . . . 8 Crushed . | . . . . . Highest Temperature 324 | . 324 75 . 290 Average Temperature 50 | . 93 24 . 58 Received Heat Transfer 942 | . 24 216 . 702 Effects 2 | . 2 . . . Interference 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 396 | . 396 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 488 | . 144 343 72 488 Initial 72 | . . 60 72 27 Average 174 | . 57 195 72 240 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 60 | 100 100 66 100 30 Level 1 38 | . . 33 . 67 Level 2 1 | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 11 16 . 28 Peak Tracking Total 8 | . 3 3 . 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . 2 2 . 1 Max in Single Turn 2 | . 2 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 3 2 . 2 Terminals 6 | . 3 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 8 4 . 6 Successful 6 | . 3 . . 3 Failed 12 | . 5 4 . 3 Catastrophic 4 | . 1 3 . . Database Lockouts . | . . . . . Manual 16 | . 8 4 . 4 Terminals 14 | . 8 4 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 . . 3 Terminals 3 | . 2 . . 1 Botnet 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Reject 1 | . . . . 1 Mask 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 2 . 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 15 | . . . . 15 Total Damage 125 | . . . . 125 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2766 | 2 527 603 340 1294 Spaces Moved 1646 | 2 327 307 282 728 Core . | . . . . . Treads 166 | . . 146 . 20 Legs 1480 | 2 327 161 282 708 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 129 | 120 120 139 120 134 Slowest Speed 260 | 120 120 160 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 2 47 28 62 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 75 | . 18 . . 57 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 74 | . 18 . . 56 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2045 | 1 409 400 284 951 Wait 163 | . 39 19 . 105 Move 1642 | 1 326 306 281 728 Hop . | . . . . . Pick Up 12 | . 2 3 1 6 Fast Attach 25 | . 7 6 . 12 Attach 6 | . . . 1 5 Detach . | . . . . . Swap 25 | . 3 14 . 8 Drop 28 | . 5 10 1 12 Fire 131 | . 27 41 . 63 Melee . | . . . . . Ram . | . . . . . Kick 8 | . . . . 8 Crush 5 | . . 1 . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 525 | -10/Materials | Discovered new exit (range 3) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1113 | -9/Materials | Discovered new exit (range 16) 1133 | -9/Materials | Entered Mines 1447 | -9/Mines | Discovered new exit (range 15) 1448 | -9/Mines | Received a Mining Laser from a helpful Derelict 1472 | -9/Mines | Identified exit to Materials 1473 | -9/Mines | Entered Materials 1473 | -8/Materials | Accompanied by 1 ally 1473 | -8/Materials | Evolved 2 slots: Utility x2 1474 | -8/Materials | Identified exit to Storage 2284 | -8/Materials | Lost 6 parts (1p2n3u) 2767 | -8/Materials | Self-destructed Last Messages --------------- 02509_ Acquired 4 matter. 02527_ Lgt. Cannon destroyed. 02527_ Critical hit (Burn: +37). 02542_ Y-45 Defender destroyed. 02560_ R-06 Scavenger collects Beam Rifle. 02561_ R-06 Scavenger collects Lgt. Treads. 02660_ Kicked R-06 Scavenger. 02735_ Mining Laser destroyed. 02739_ Aluminum Leg destroyed. 02751_ Lgt. Cannon destroyed. 02756_ U-05 Engineer builds a Wall. 02759_ Nuclear Core destroyed. 02761_ Critical hit (Burn: +37). 02761_ Knocked back. 02763_ Acquired 6 matter. 02763_ U-05 Engineer builds a Wall. 02764_ Assault Rifle destroyed. 02764_ Critical hit (Burn: +37). 02766_ Carbon-fiber Leg destroyed. 02767_ U-05 Engineer builds a Wall. 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