Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 17:43:06 Player: quak Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (1026) 1026 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2146 Bonus ------- None Cogmind --------- Core Integrity 286/400 Matter 298/300 Energy 275/275 System Corruption 0% Temperature Cool (36) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY (15) --- Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Assault Rifle Autogun Mini Grenade Launcher Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Visual Processing Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 7 9 10 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 3 3 Device 1 | 1 . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware 1 | . . 1 Protection 2 | . . 2 Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 9 | 1 8 13 Power . | . . . Propulsion 3 | . 3 6 Utility 1 | . 1 1 Weapon 3 | . 2 5 Tool/Special . | . . . Unused Backups 23 | . 3 20 Power 1 | . . 1 Propulsion 9 | . . 9 Utility 3 | . 2 1 Weapon 10 | . 1 9 Tool/Special . | . . . Average Slot Usage (%) 96 | . 97 91 Engine 11 | . 12 10 Treads 26 | . 27 22 Device 1 | . 2 . Storage 13 | . 14 11 Processor 11 | . 11 11 Hackware 2 | . . 8 Protection 1 | . . 6 Energy Gun 13 | . 14 11 Ballistic Gun 12 | . 13 10 Peak Build Rating 18 | 7 9 18 Average Rating 10 | 5 8 16 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 38 | 13 29 38 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 15 | 2 10 15 Average Carried 9 | 1 8 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 10 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 802 | 267 249 286 Remotely . | . . . Salvage Created 1422 | 28 701 693 Parts 94 | 1 38 55 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 31 | . 17 14 Guns 24 | . 15 9 AOE 7 | . 2 5 Classes Destroyed 9 | 1 5 3 Worker 1 | . . 1 Tunneler 1 | 1 . . Hauler 2 | . . 2 Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 7 | . 3 4 Swarmer 11 | . 6 5 Grunt 16 | . 11 5 Sentry 4 | . . 4 Best Kill Streak 8 | 1 4 8 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 5 | 1 2 5 Gunslinging . | . . . Exploded 4 | . 2 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 142 | . 67 75 Missed 36 | . 14 22 Hits 106 | . 53 53 Projectile 106 | . 53 53 Critical Strikes 5 | . . 5 Damage Taken 1435 | . 564 871 Core 196 | . 82 114 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 67 . Volleys Fired 121 | 1 65 55 Largest 2 | 2 2 2 Hottest 100 | 70 100 73 Shots Fired 230 | 2 121 107 Gun 226 | 2 120 104 Cannon . | . . . Launcher 4 | . 1 3 Special . | . . . Kinetic 108 | 1 55 52 Thermal 74 | 1 65 8 Explosive 4 | . 1 3 Electromagnetic 44 | . . 44 Robot Hit Streak 17 | 1 11 17 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 142 | 1 79 62 Core Hits 70 | 1 39 30 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 7 | . 5 2 Burn 5 | . 4 1 Destroy 1 | . 1 . Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2489 | 12 1159 1318 Guns 1966 | 12 999 955 Cannons . | . . . Explosions 463 | . 109 354 Melee . | . . . Ramming 60 | . 51 9 Kinetic 827 | . 415 412 Thermal 723 | 12 584 127 Explosive 426 | . 109 317 Electromagnetic 453 | . . 453 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 10 . Message Errors 4 | . 4 . Matter Fused 4 | . 4 . Energy Discharges 1 | . 1 . Parts Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 80 | . . 80 Shots 3 | . . 3 Rammed 20 | 1 16 3 Targets Rammed 20 | 1 16 3 Kicked . | . . . Crushed . | . . . Highest Temperature 133 | 9 133 72 Average Temperature 30 | 6 37 23 Received Heat Transfer 576 | . 246 330 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 6 . Heat Transferred 2418 | 37 1998 383 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 1 Low Security (%) 89 | 100 95 72 Level 1 10 | . 4 27 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 292 | 5 222 292 Initial 43 | . . 43 Average 90 | . 88 107 Influence Increases 1096 | 5 560 531 Destroy 0b10 Robot/C 620 | . 340 280 Destroy 0b10 Robot/NC 65 | 5 25 35 Destroy Leader 158 | . 66 92 Successful Hack 48 | . 30 18 Disable Machine 30 | . . 30 Destroy Structure 40 | . 9 31 Lose Combat Pursuer 135 | . 90 45 Influence Decreases 815 | 5 456 354 Entered New Map 61 | . . 61 Time Decay 674 | 5 416 253 Lost Part 80 | . 40 40 Squads Dispatched 6 | . 3 3 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 4 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 58 | . 29 29 Peak Tracking Total 8 | . 4 8 Tactical Retreats 7 | . 5 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 8 3 Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 21 7 Successful 13 | . 11 2 Failed 14 | . 9 5 Catastrophic 2 | . . 2 Database Lockouts 1 | . 1 . Manual 28 | . 21 7 Terminals 27 | . 20 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 2 | . 2 . Branch Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 7 2 Terminals 8 | . 6 2 Botnet 7 | . 5 2 Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Monitor 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 7 3 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2129 | 19 1517 593 Optics 1868 | . 1275 593 Seismic 261 | 19 242 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2192 | 82 1517 593 Spaces Moved 1031 | 42 759 230 Core 8 | 8 . . Treads 1023 | 34 759 230 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 153 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 5 94 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 42 | . 8 34 Melee . | . . . Projectile . | . . . AOE 42 | . 8 34 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1335 | 54 932 349 Wait 87 | 2 63 22 Move 1029 | 41 758 230 Hop . | . . . Pick Up 33 | 2 14 17 Fast Attach 10 | 7 1 2 Attach 6 | . 2 4 Detach . | . . . Swap 13 | . 7 6 Drop 16 | . 6 10 Fire 121 | 1 65 55 Melee . | . . . Ram . | . . . Kick . | . . . Crush 20 | 1 16 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 918 | -10/Materials | Discovered new exit (range 18) 1015 | -10/Materials | Discovered new exit (range 5) 1026 | -10/Materials | Central database locked down 1028 | -10/Materials | Identified exit to Mines 1055 | -10/Materials | Discovered new exit (range 11) 1600 | -10/Materials | Entered another Materials area 1600 | -9/Materials | Evolved 2 slots: Utility x2 2055 | -9/Materials | Destroyed 7 combat bots 2148 | -9/Materials | Discovered new exit (range 6) 2193 | -9/Materials | Self-destructed Last Messages --------------- 02165_ G-34 Mercenary destroyed. 02169_ K-01 Serf collects debris. 02173_ Recycling unit begins recycling process. 02174_ Recycling unit begins matter transfer process. 02174_ K-01 Serf collects debris. 02176_ A-02 Transporter destroyed. 02178_ K-01 Serf collects debris. 02179_ Recycling unit begins recycling process. 02179_ W-16 Scout destroyed. 02180_ K-01 Serf collects debris. 02182_ Acquired 23 matter. 02183_ K-01 Serf collects debris. 02186_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 02187_ Recycling unit begins recycling process. 02188_ K-01 Serf collects debris. 02189_ R-06 Scavenger inserts Flight Unit into recycling unit. 02192_ Critical hit (Burn: +37). 02192_ Lgt. Treads destroyed. 02192_ K-01 Serf collects debris. 02192_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. Map ----- +----------------------------------------------------+ | ##????????????# #?? #???????????????????? | | #????????????# #? ????????????????????? | | #?????????????# #? ?????????????????????? | | #????????????## ##### ##!!??????????????????????? | | #????????????# # !## ####???#????????????????? | | ############## ## # ###%##[##????????????? | | + # ## #%*= #????????????? | | # + % *%[%[ +????????????? | | # #= ## = #%=*=#????????????? | | ######## # # # *//#!%*#????????????? | | ???????# # # ##?" */ #????????????????? | | ???????# # # ##??? */ #????????????????? | | ??""???# # # #????? #????????????????? | | ? 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Y ??????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricSupercompositeLance Manual? 0 Play Time 00:19:33 Cumulative 23.7 hours Start 2025.06.21 @ 21:03:21 End 2025.06.26 @ 17:43:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44c3d8a2-39ee-41b3-8e94-4a59a3be5d0d