Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 15:53:14 Player: MrWaffler Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (86) 430 Value Destroyed (3410) 3410 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2727) 2727 TOTAL SCORE: 11847 Bonus ------- Follower Combat Kills 50 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1962 Friendly Fire -285 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 170/170 System Corruption 14% Temperature Cool (0) Movement Walking (120) Location -4/Warlord Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (10) ----- Large Storage Unit Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Launcher Guidance Computer System Shield > --- WEAPON (4) ------- Plasma Rifle Lance > --- INVENTORY (15) --- Improved Signal Interpreter System Shield Minesniffer Drone Bay (10/10) Minesniffer Drone Bay (10/10) Power Maul Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Launcher Guidance Computer Improved Armor Integrity Analyzer Cloaking Device System Shield > --- WEAPON ----------- Tesla Rifle Matter Neutralizer Vortex Cannon Vortex Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Titanium Leg Improved Titanium Leg Biometal Leg Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer System Shield Minesniffer Drone Bay Minesniffer Drone Bay Minesniffer Drone Bay Tesla Rifle Power Maul Power Maul Lance [Rating: 109] Favorites ----------- Power Reinforced Fission Core Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Centrium Light Armor Plating Weapon Autogun Energy Gun Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 12 | . . . 2 2 2 2 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 8 | . . . . 2 1 1 2 2 . . . Weapon 2 | . . . 1 . . 1 . . . . . Parts Attached 106 | 6 3 7 16 13 9 5 8 2 8 6 23 Power 11 | 1 . 1 2 2 . 1 1 . . . 3 Engine 5 | 1 . 1 1 1 . 1 . . . . . Core 3 | . . . 1 1 . . 1 . . . . Reactor 3 | . . . . . . . . . . . 3 Propulsion 32 | 2 . 2 6 3 7 . . . 3 . 9 Treads . | . . . . . . . . . . . . Leg 28 | 2 . . 4 3 7 . . . 3 . 9 Wheel 1 | . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . 2 1 . . . . . . . . Utility 29 | 1 2 . . 5 2 2 5 2 1 4 5 Device 9 | . 1 . . 2 . . 3 . 1 . 2 Storage 3 | 1 1 . . . 1 . . . . . . Processor 13 | . . . . 3 1 1 2 2 . 2 2 Hackware 2 | . . . . . . 1 . . . 1 . Protection 2 | . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 34 | 2 1 4 8 3 . 2 2 . 4 2 6 Energy Gun 6 | 1 . . . . . 1 . . . 1 3 Energy Cannon 3 | . . . . . . . . . 1 . 2 Ballistic Gun 14 | 1 . 2 5 2 . . 1 . 3 . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 3 | . 1 . 1 1 . . . . . . . Special Weapon 2 | . . 2 . . . . . . . . . Impact Weapon 4 | . . . 2 . . 1 . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . . . 3 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . 8 Parts Lost 52 | . . 4 6 1 . 2 1 . 7 7 24 Power 3 | . . . 1 . . . . . . . 2 Propulsion 18 | . . 2 2 1 . . . . 2 3 8 Utility 11 | . . . . . . . . . 2 1 8 Weapon 20 | . . 2 3 . . 2 1 . 3 3 6 Highest Loss Streak 13 | . . 3 4 1 . 2 1 . 6 7 13 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Backups 11 | . 3 8 9 9 13 14 14 13 11 8 12 Power . | . . . . . . . . . . 1 . Propulsion 1 | . . . 1 1 2 2 2 3 1 . 1 Utility 7 | . 2 4 5 5 8 10 10 9 7 6 7 Weapon 1 | . . 2 2 1 2 . 1 1 2 . 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . . . 1 5 3 2 2 . . . 5 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . 2 1 . . . . . 1 Utility 12 | . . . 1 2 2 2 1 . . . 4 Weapon 1 | . . . . . . . 1 . . . . Tool/Special 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 96 | . 96 97 95 98 99 98 99 99 99 91 93 Engine 3 | . 14 14 3 4 7 6 3 . . . . Core 3 | . . . 6 4 . . 1 5 5 5 4 Leg 20 | . 28 21 21 25 30 26 23 21 20 12 15 Device 10 | . 10 14 11 9 6 6 11 10 14 11 9 Storage 6 | . 14 14 11 9 7 6 5 5 5 5 5 Processor 22 | . . . . 17 22 20 22 30 31 30 31 Hackware 2 | . . . . . . 5 5 5 . 3 5 Energy Gun 2 | . 14 1 . . . 3 4 . . 3 4 Energy Cannon 2 | . . . . . . . . . 1 5 9 Ballistic Gun 11 | . 7 16 24 23 20 10 5 5 12 2 . Ballistic Cannon 1 | . . . . . . . 3 5 4 1 . Launcher 1 | . 6 2 2 . 1 5 3 5 . . . Impact Weapon 2 | . . . 5 3 . 4 3 5 1 3 2 Peak Build Rating 109 | 6 7 8 16 23 41 53 67 70 77 77 109 Average Rating 54 | 3 6 7 13 19 37 49 63 69 73 73 88 On Entrance 36 | . 6 7 8 12 23 41 53 62 70 77 76 Avg Prop Armor Cover (%) 4 | . . 3 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 85 | 14 21 21 26 29 40 50 64 63 70 70 85 Greatest Support 88 | 20 20 20 30 30 80 80 80 80 80 80 88 Greatest Overweight (x) 8 | 3 1 2 2 1 . . . . 1 3 8 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 10 14 15 15 15 15 15 15 Most Carried 15 | . 6 10 10 10 15 15 15 15 15 13 15 Average Carried 11 | . 3 9 9 9 13 14 14 13 11 8 12 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 Final Carried 15 | . 6 10 10 10 15 15 14 15 13 9 5 Class Distribution -------------------- 27% | Scavenger-Assassin 24% | Scavenger-Skirmisher 12% | Mutant 10% | Scavenger-Gunner 9% | Skirmisher 7% | Assassin 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Gunner | -4/Warlord Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Matter Collected 3067 | 139 . 160 544 394 291 243 309 107 553 152 175 Remotely . | . . . . . . . . . . . . Salvage Created 3460 | . . 83 616 393 100 560 167 76 605 146 714 Parts 165 | . . 23 31 23 6 16 18 2 27 . 19 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 6 | . . . . . 1 3 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 28 . . Prevented 1 | . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 68 | . . 12 11 7 3 3 2 1 14 3 12 Melee 3 | . . . . . . . . . . . 3 Guns 29 | . . 5 7 6 2 1 1 . 6 1 . Cannons 16 | . . 4 . . . . . 1 5 1 5 AOE 14 | . . 3 4 1 1 2 1 . 2 . . Classes Destroyed 16 | . . 1 5 1 1 . 2 . 3 . 3 Worker 5 | . . . 1 . . 2 2 . . . . Builder 3 | . . . . . . . 3 . . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 6 | . . . 3 . . 3 . . . . . Watcher 2 | . . . 1 . . . 1 . . . . Swarmer 24 | . . 12 3 . . . 1 . 7 1 . Grunt 21 | . . . 4 6 . 3 . . 3 1 4 Brawler 1 | . . . . . . . . . 1 . . Duelist 2 | . . . . . . . . . 2 . . Sentry 9 | . . . 4 1 1 . . 1 1 1 . Specialist 1 | . . . . . . . . . . . 1 Hunter 5 | . . . . . . . 1 . . . 4 Programmer 3 | . . . . . 2 . . . . . 1 Striker 1 | . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . 1 . . Thug 1 | . . . . . . . 1 . . . . Best Kill Streak 6 | . . 3 6 2 1 5 3 1 6 1 4 Combat Bots Only 6 | . . 3 5 2 1 3 1 1 6 1 4 Max Kills in Single Turn 4 | . . 3 4 1 1 2 2 1 3 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 3 4 1 1 1 1 . 2 . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Hostile Shots Fired 683 | . 10 84 37 27 47 19 19 3 73 43 321 Missed 208 | . 2 18 9 4 19 8 7 2 23 5 111 Hits 475 | . 8 66 28 23 28 11 12 1 50 38 210 Melee 9 | . . . . . . . . . 6 . 3 Projectile 466 | . 8 66 28 23 28 11 12 1 44 38 207 AOE 1 | . . . . . 1 . . . . . . Critical Strikes 19 | . . . 1 2 1 1 2 . 3 3 6 Damage Taken 8808 | . 100 525 1038 344 471 290 261 32 1058 851 3838 Core 1812 | . . 115 228 61 155 27 72 . 91 168 895 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 440 | . . . . . 77 . . . . . 363 Core Remaining (%) 78 | 100 . 54 43 88 77 96 92 . . . . Volleys Fired 177 | . . 27 27 25 9 18 17 4 28 11 11 Largest 4 | . . 2 3 3 3 3 4 3 4 4 4 Hottest 280 | . . 120 86 79 79 69 176 107 202 203 280 Shots Fired 450 | . . 48 58 75 27 26 46 11 92 30 37 Gun 314 | . . 27 56 74 18 23 27 4 55 18 12 Cannon 88 | . . . . . . . 13 4 34 12 25 Launcher 28 | . . 1 2 1 9 3 6 3 3 . . Special 20 | . . 20 . . . . . . . . . Kinetic 333 | . . 27 56 74 18 23 31 8 83 13 . Thermal 67 | . . 20 . . . . 9 . 6 17 15 Explosive 28 | . . 1 2 1 9 3 6 3 3 . . Electromagnetic 5 | . . . . . . . . . . . 5 Entropic 17 | . . . . . . . . . . . 17 Robot Hit Streak 15 | . . 3 15 13 5 7 8 5 7 12 8 Robot Miss Streak 7 | . . 7 2 4 2 3 5 3 4 3 1 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 283 | . . 16 45 46 16 18 26 6 45 25 40 Core Hits 188 | . . 12 19 20 10 33 40 3 30 7 14 Critical Kills 9 | . . . 1 . . . . 1 4 1 2 Critical Parts Destroyed 8 | . . 1 . . . . 1 . 4 . 2 Critical Strikes 21 | . . 1 1 . . . 2 1 8 1 7 Burn 1 | . . . . . . . . . . . 1 Meltdown 2 | . . . . . . . . . 1 . 1 Destroy 13 | . . 1 1 . . . 2 1 7 1 . Smash 3 | . . . . . . . . . . . 3 Sunder 2 | . . . . . . . . . . . 2 Melee Attacks 51 | . . . 17 1 . 1 2 . 2 3 25 Impact 40 | . . . 17 1 . 1 2 . 2 . 17 Slashing . | . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . 3 8 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8661 | . . 427 835 688 582 876 1332 192 1227 663 1839 Guns 3145 | . . 140 633 663 168 303 217 18 536 239 228 Cannons 1815 | . . . . . . . 135 54 365 337 924 Explosions 2849 | . . 134 202 25 397 573 980 120 326 . 92 Melee 682 | . . . . . . . . . . 87 595 Ramming 17 | . . . . . 17 . . . . . . Kinetic 3184 | . . 140 633 663 168 303 269 72 793 143 . Thermal 1356 | . . 153 53 . 119 . 83 . 108 433 407 Explosive 2281 | . . 134 149 25 278 573 584 120 326 . 92 Electromagnetic 513 | . . . . . . . 396 . . . 117 Impact 402 | . . . . . . . . . . . 402 Slashing . | . . . . . . . . . . . . Piercing 280 | . . . . . . . . . . 87 193 Entropic 628 | . . . . . . . . . . . 628 Highest Corruption 9 | . . . 9 . . 1 . . . . 8 Average Corruption 8 | . . . 8 . . 1 . . . . 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 12 | . . . 11 . . . . . . . 1 Message Errors 4 | . . . 4 . . . . . . . . Matter Fused 3 | . . . 3 . . . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . 1 . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 463 | . . 4 16 . 26 . 53 . 10 24 330 Projectiles 251 | . . 4 . . . . . . . 23 224 Explosions 105 | . . . 16 . 26 . 53 . 10 . . Melee 107 | . . . . . . . . . . 1 106 Knockbacks 9 | . . . . . . . . . 8 . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 8 | . . . . . . . . . 8 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 193 | . . . 176 . . . . . 17 . . Shots 4 | . . . 3 . . . . . 1 . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 842 | . . 142 140 33 7 . 242 24 478 842 572 Average Temperature 127 | . . 64 17 9 4 . 66 12 121 428 177 Received Heat Transfer 1697 | . 60 . 156 243 39 63 . . 142 168 826 Effects 24 | . . . . . . . . . 3 17 4 Shutdowns 4 | . . . . . . . . . . 3 1 Energy Bleed 4 | . . . . . . . . . . 3 1 Interference 6 | . . . . . . . . . 2 4 . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 4 | . . . . . . . . . . 3 1 Damage (minor) 3 | . . . . . . . . . 1 2 . Damage (major) 1 | . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 5 | . . . . . . . 2 . . . 3 Impact Corruptions 2 | . . . . . . . . . . . 2 Robots Melted 3 | . . . . . . . . . 1 1 1 Combat Hostiles 3 | . . . . . . . . . 1 1 1 Parts Melted 3 | . . . . 1 . 1 . . . . 1 Heat Transferred 2013 | . . 375 50 . 100 . 148 . 111 583 646 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 97 | 100 100 100 100 100 100 100 77 100 . . . Level 1 2 | . . . . . . . 22 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 325 | . 11 81 152 44 107 65 325 150 . . . Initial 150 | . . . 25 39 1 . . 150 . . . Average 33 | . 1 22 58 13 21 11 64 84 . . . Influence Increases 2488 | . 11 313 415 202 210 105 420 48 344 150 270 Destroy 0b10 Robot/C 1380 | . . 240 220 140 60 60 40 20 300 60 240 Destroy 0b10 Robot/NC 90 | . . . 25 5 . 25 30 . 5 . . Destroy Leader 186 | . . 40 62 12 30 . 12 10 20 . . Allied During Kill 4 | . . . . . . . . . 4 . . Successful Hack 20 | . 11 . . . 5 4 . . . . . Disable Machine 330 | . . . 30 15 15 . 270 . . . . Destroy Structure 223 | . . 18 33 15 55 16 68 18 . . . Lose Combat Pursuer 255 | . . 15 45 15 45 . . . 15 90 30 Influence Decreases 2470 | . 11 248 386 292 214 105 112 308 334 208 252 Entered New Map 287 | . . . 40 55 3 . . 158 19 12 . Time Decay 1798 | . 11 223 326 227 211 95 102 150 245 126 82 Lost Part 385 | . . 25 20 10 . 10 10 . 70 70 170 Squads Dispatched 18 | . 1 . 2 1 6 4 3 1 . . . Investigation 2 | . . . 1 . 1 . . . . . . Extermination 5 | . . . . . 3 1 1 . . . . Reinforcement 10 | . 1 . 1 1 1 3 2 1 . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 1 . . . Haulers Reinforced 2 | . . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Distress Signals 10 | . 1 . 1 1 2 1 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 147 | . 4 12 16 10 13 15 16 9 15 7 30 Peak Tracking Total 11 | . 3 3 5 3 5 5 5 3 7 6 11 Tactical Retreats 9 | . . 1 2 1 2 . . . 1 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 3 | . . . . . 1 . 2 . . . . Indirectly 1 | . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 4 | . . 4 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 24 | . . . 2 1 1 . 18 . 1 . 1 Max in Single Turn 8 | . . . 1 1 1 . 8 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 21 | . 2 1 1 2 2 1 . . . . 12 Terminals 6 | . 2 . . 2 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 51 | . 3 1 7 4 6 5 . . . . 25 Successful 44 | . 2 1 4 2 6 4 . . . . 25 Failed 7 | . 1 . 3 2 . 1 . . . . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . 1 Terminals 13 | . 3 . . 4 1 5 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . . . . Recycling Units 7 | . . . 7 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 35 | . 2 1 . 2 1 4 . . . . 25 Record 24 | . . . . . . . . . . . 24 Open Door 2 | . . 1 . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . . . . . Scan Component 3 | . . . . . 3 . . . . . . Repair 2 | . . . . . 2 . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . . . . Process 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 1 . 1 1 1 . . . . . . Full Trace Events 3 | . . . 1 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . Time 70 | . . . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 8 | . . . 8 . . . . . . . . Retrieved Matter 8 | . . . 8 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Programmers 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Total Allies 2 | . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . 2 2 . Highest-Rated Group 77 | . . . . . . . . . 77 77 . Highest-Rated Ally 47 | . . . . . . . . . 47 47 . Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 3 4 . Total Damage 221 | . . . . . . . . . 103 118 . Kills 1 | . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Active Infowar (turns) 9722 | . 133 737 925 767 1026 543 481 304 1775 1042 1989 Optics 7915 | . . . . 765 1026 543 481 304 1775 1032 1989 Sensors 7689 | . . . . 767 988 543 481 304 1775 1042 1789 Terrain 2398 | . . . . . . . 101 304 1756 237 . Seismic 1797 | . 133 737 925 2 . . . . . . . Cloaking 662 | . . . . . . . 100 . 377 112 73 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Turns Passed 9792 | 43 161 737 925 767 1026 543 481 304 1775 1042 1988 Spaces Moved 5584 | 31 104 404 535 406 695 365 289 200 1112 558 885 Core 15 | 14 . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . Legs 5406 | 17 104 377 399 406 695 365 289 200 1112 558 884 Wheels 98 | . . . 98 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 65 | . . 27 38 . . . . . . . . Fastest Speed 50 | 50 120 117 105 120 120 130 130 130 127 127 105 Average Speed 144 | 111 145 149 139 125 127 130 130 130 129 176 183 Slowest Speed 450 | 200 190 197 260 190 130 130 130 130 200 340 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 7 | . . . 7 . . . . . . . . Cave-ins Triggered 3 | . . . 2 . . . . . . . 1 Exploration Rate (%) 36 | 4 18 65 34 25 26 13 11 9 84 70 82 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 6 | . . 1 . . . . . . 3 2 . Spaces Dug 20 | . . . 14 . . 1 . . 2 . 3 Terrain Destroyed 275 | . . 18 43 14 59 14 34 20 43 1 29 Melee 20 | . . . 14 . . 1 . . 2 . 3 Projectile 24 | . . 7 . . . . . . 10 1 6 AOE 231 | . . 11 29 14 59 13 34 20 31 . 20 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Total 6815 | 36 113 465 645 605 815 406 352 235 1383 588 1172 Wait 724 | . . 4 26 140 74 5 25 27 207 5 211 Move 5573 | 30 103 403 534 405 694 364 288 199 1111 557 885 Hop . | . . . . . . . . . . . . Pick Up 76 | . 6 11 8 9 11 7 4 3 6 2 9 Fast Attach 31 | 6 1 3 5 1 2 1 . . 1 2 9 Attach 47 | . . 3 5 3 2 3 3 2 8 5 13 Detach 1 | . . 1 . . . . . . . . . Swap 62 | . 2 5 12 12 11 3 7 . 3 1 6 Drop 52 | . 1 8 11 9 11 4 3 . . 2 3 Fire 177 | . . 27 27 25 9 18 17 4 28 11 11 Melee 51 | . . . 17 1 . 1 2 . 2 3 25 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . 3 . . . . Rewire 17 | . . . . . . . . . 17 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 6) 205 | -10/Materials | Entered Mines 221 | -10/Mines | Found a hidden stash of uninstalled traps 275 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 302 | -10/Mines | Build established: Mutant 425 | -10/Mines | Found the Drone Emporium 431 | -10/Mines | Found Prototype Device 697 | -10/Mines | Lost 3 parts (1n2w) 917 | -10/Mines | Discovered new exit (range 12) 942 | -10/Mines | Entered Materials 942 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1563 | -9/Materials | Crushed by falling debris 1568 | -9/Materials | Crushed by falling debris 1599 | -9/Materials | Lost 4 parts (1p2n1w) 1610 | -9/Materials | Core integrity fell below 50% 1657 | -9/Materials | Discovered new exit (range 12) 1797 | -9/Materials | Discovered new exit (range 11) 1858 | -9/Materials | Build established: Gunner 1867 | -9/Materials | Entered another Materials area 1867 | -8/Materials | Evolved 2 slots: Utility x2 2174 | -8/Materials | Build established: Scavenger-Skirmisher 2607 | -8/Materials | Met 7R-MNS 2629 | -8/Materials | Discovered new exit (range 5) 2633 | -8/Materials | Identified exit to Factory 2634 | -8/Materials | Entered Factory 2634 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2635 | -7/Factory | Caught up to 7R-MNS 3111 | -7/Factory | Garrison activated, responded to threat 3194 | -7/Factory | Build established: Skirmisher 3337 | -7/Factory | Allied Derelicts emerged from ambush trap array 3376 | -7/Factory | Repaired Imp. Sensor Array 3410 | -7/Factory | Repaired Rocket Launcher 3480 | -7/Factory | Discovered new exit (range 15) 3499 | -7/Factory | Identified exit to Lower Caves 3605 | -7/Factory | Discovered new exit (range 4) 3618 | -7/Factory | Identified exit to Factory 3660 | -7/Factory | Entered another Factory area 3660 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3661 | -6/Factory | Caught up to 7R-MNS 4091 | -6/Factory | Build established: Assassin 4177 | -6/Factory | Discovered new exit (range 5) 4202 | -6/Factory | Identified exit to Factory 4203 | -6/Factory | Entered another Factory area 4203 | -5/Factory | Evolved 2 slots: Utility x2 4204 | -5/Factory | Caught up to 7R-MNS 4557 | -5/Factory | Spotted B-75 Beast 4668 | -5/Factory | Discovered new exit (range 9) 4680 | -5/Factory | Identified exit to Factory 4684 | -5/Factory | Entered another Factory area 4684 | -4/Factory | Evolved 2 slots: Utility x2 4685 | -4/Factory | Caught up to 7R-MNS 4921 | -4/Factory | Spotted B-86 Titan 4955 | -4/Factory | Build established: Scavenger-Assassin 4963 | -4/Factory | Discovered new exit (range 12) 4979 | -4/Factory | Identified exit to Upper Caves 4982 | -4/Factory | 7R-MNS successfully reached the Upper Caves 4988 | -4/Factory | Entered Upper Caves 5016 | -4/Upper Caves | Learned 4 Research zone layouts 5089 | -4/Upper Caves | Lost 6 parts (2n2u2w) 5313 | -4/Upper Caves | Build established: Scavenger-Skirmisher 5348 | -4/Upper Caves | Discovered new exit (range 15) 5370 | -4/Upper Caves | Identified exit to Upper Caves 5423 | -4/Upper Caves | Encountered a Warlord checkpoint 6152 | -4/Upper Caves | Build established: Scavenger-Assassin 6253 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6498 | -4/Upper Caves | Build established: Scavenger-Skirmisher 6763 | -4/Upper Caves | Entered another Upper Caves area 6763 | -4/Upper Caves | Accompanied by 2 allies 6867 | -4/Upper Caves | Learned Research interactive machine intel 6989 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7067 | -4/Upper Caves | Lost 7 parts (3n1u3w) 7354 | -4/Upper Caves | Build established: Scavenger-Assassin 7694 | -4/Upper Caves | Discovered new exit (range 8) 7793 | -4/Upper Caves | Identified exit to Warlord 7805 | -4/Upper Caves | Entered Warlord 7969 | -4/Warlord | Discovered new exit (range 8) 7981 | -4/Warlord | Identified exit to Proximity Caves 8430 | -4/Warlord | Found Prototype Device 8433 | -4/Warlord | Found Prototype Device 8438 | -4/Warlord | Found Prototype Device 8476 | -4/Warlord | Warlord's base attacked by MAIN.C 8503 | -4/Warlord | Found Prototype Energy Cannon 8506 | -4/Warlord | Found Prototype Energy Cannon 8735 | -4/Warlord | Identified Vortex Cannon (x2) 8759 | -4/Warlord | Warlord forces counterattacked 8779 | -4/Warlord | Lost 3 allies 8858 | -4/Warlord | Lost 6 allies 9009 | -4/Warlord | Met Warlord 9029 | -4/Warlord | Build established: Scavenger-Gunner 9151 | -4/Warlord | Warlord base infiltrated, sounded retreat 9600 | -4/Warlord | Spotted Executioner 9615 | -4/Warlord | Identified Minesniffer Drone Bay (x3) 9626 | -4/Warlord | Destroyed Executioner 9655 | -4/Warlord | Lost 5 parts (3u2w) 9665 | -4/Warlord | Spotted Striker 9686 | -4/Warlord | Core integrity fell below 50% 9690 | -4/Warlord | Destroyed Striker 9763 | -4/Warlord | Lost 13 parts (2p7n4w) 9774 | -4/Warlord | Spotted Executioner 9776 | -4/Warlord | Core integrity fell below 20% 9794 | -4/Warlord | Crushed by falling debris 9794 | -4/Warlord | Smashed by cave-in Last Messages --------------- approaching through caves, arriving soon. 09766_ Acquired Gatling Laser. 09769_ Acquired Flexi-carbon Leg. 09771_ System corrupted: Gatling Laser rejected. 09772_ Knocked back. 09772_ Critical hit (Burn: +37). 09775_ Centrium Light Armor Plating destroyed. 09776_ ANNOUNCEMENT: Detected 2 Melee squads, 1 Grunt squad, 1 Saboteur squad, with prototype support. 09778_ Adv. VSS Leg destroyed. 09778_ Acquired Lgt. Antimatter Reactor. 09783_ Acquired 30 matter. 09785_ Knocked back. 09794_ The unstable cave ceiling collapses. 09794_ Crushed by falling debris. 09794_ Adv. Targeting Computer destroyed. 09794_ System corrupted by crushing effect (+5). 09794_ Adv. Targeting Computer destroyed. 09794_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????######?????????? | | ??????????????????????????????????#""""#?????????? | | ######????????????????????????????#""""#?????????? | | #????????????????????????????#! !#?????????? | | #????????????????????????????#! !#?????????? | | """" #????????????????????????????#! !#?????????? | | """" #??????????????????????????#### ###?????????? | | """" #?????????????##############X##+########????? | | #?????????????# ^ #????? | | #?????????????# ^ ###### | | #?????????????# | | +##+########???????#++##############+###### | | ^## #???????# ############## ##### """ | | # #???????# """""""##X X"## """ | | # #???????# """"## "## """ | | + #???????#" """"## X"## """ | | ########???????#"" """ ## X X "## """ | | #??????????????#"" ###"""""## | | #??????????????#"" " #?######## | | ##+######?????????#"" """#????????# | | ## #?????????#"" X""""#????????## ## | | ## """" #?????????#""""""" """#?????????# # | | ## """" #?????????#"""""""""""""#?????????# ## | | ## """" #?????????###############?????????? ## | | ## """" #?????????????# @ ##??????????????? # | | ## #???????????###;%# #???##########?# ## | | #########???????????#%! # #????# #?# ?# | | #??????????????????#!&%"#?????# "" ###+##### | | #??????????????????#!!%##?????# "" # ## | | #??????????????????#%!%#??????# """ # """ ## | | #?????????????????##x###??????# """ # """ ## | | ###############????#!x*#???????# "" # """ # | | # #??### g #???????# "" # %! | | + / * #??# *[![###?????# # """% # | | # / * #??##; ![" #?????# # " # | | # / * #???## "### ##+%"## | | # ###### * =+ !%* # | | # "^ ^^^ ^ % % |=%"# " " + | | #####+############^^ %### """ # | | #???# #??????????#^ """"" #?# """ # | | ##??# #??????????# """"" #?# # | | #### ########???# """"" ########## | | # """""#???# + + | | + "" ""#???# # # | | ###### ""#???# ####### ##### # | | ####???# " ""#???## ##?????#### #### # | | #???# X""""#????# #????????#" #""# # | | ##???########????# #????????#"" #X"# # | | "##????????????????# #????????#" "# !%== %# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 410 Cloak Strength 2 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 24 Launcher Accuracy 20 Armor Integrity Analysis 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Sensor Array | 4% | -7/Factory Rocket Launcher | 20% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Escorted To Danger Protector Challenges ------------ None Game ------ Seed LatentInsulatedHoverbase Manual? 0 Play Time 02:35:26 Cumulative 15.6 hours Start 2026.02.19 @ 13:04:15 End 2026.02.19 @ 15:53:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 6 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e594a383-6854-48fc-9971-c26fedd486f5