Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.16 @ 05:00:48 Player: H3-MLN Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (37) 7400 Robots Destroyed (387) 1935 Value Destroyed (17957) 17957 Prototype IDs (109) 2180 Alien Tech Used (2) 400 Bonus (13615) 13615 TOTAL SCORE: 46987 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 6824 Follower Combat Kills 1684 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1006 Scanned by Researcher 500 Friendly Fire -99 Cogmind --------- Core Integrity 0/1300 Matter 43/300 Energy 100/100 System Corruption 60% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- High-density Centrium Leg > --- UTILITY (16) ----- Experimental Coolant Injector Advanced Targeting Computer EM Disruption Field Makeshift Hacking Suite Ghost Barrier Authchip [Device] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Experimental Cooling System Matter Compressor (0) Helical Railgun Helical Railgun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Energy Well Advanced Energy Well Advanced Targeting Computer Launcher Loader Experimental Utility Shielding Backup Plating VII EM Disruption Field Makeshift Hacking Suite Ghost Barrier Authchip [Device] Long-range Tractor Beam Combat Drone Bay > --- WEAPON ----------- Nova Cannon Hellfire Missile Launcher > --- INVENTORY -------- Improved Quantum Reactor High-density Centrium Leg High-density Centrium Leg Experimental Cooling System Experimental Cooling System Experimental Cooling System Matter Compressor Improved Matter Compressor Transdimensional Reconstructor Enhanced Force Rifle Long-range Proton Cannon Helical Railgun Helical Railgun Helical Railgun Hypervelocity Mass Driver Advanced Remote Datajack [Rating: 150] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Flight Unit Cooled VTOL Module Utility Makeshift Hacking Suite Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Slots Evolved 14 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 236 | 7 12 1 20 3 2 1 8 14 12 6 1 4 3 . . . 5 . 3 2 9 1 . . 8 12 19 3 3 3 4 7 9 11 3 27 13 Power 26 | 1 2 . 2 . . 1 1 1 1 1 . . 1 . . . . . . 1 1 . . . . 1 1 1 1 1 . . 1 1 . 4 2 Engine 9 | 1 2 . 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Core 9 | . . . 1 . . 1 1 . . . . . 1 . . . . . . 1 1 . . . . . . 1 1 . . . . 1 . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 4 2 Propulsion 34 | 2 3 . 4 2 . . 2 1 4 1 . . 1 . . . 1 . . . 1 . . . . 2 2 . . 1 1 . . . . 4 2 Treads 12 | 1 2 . 3 . . . 1 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 12 | 1 1 . 1 2 . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . 3 1 . . 1 . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . Utility 118 | 2 4 . 8 . 1 . 4 6 4 3 1 4 . . . . 4 . 1 1 7 1 . . 8 4 10 1 1 1 2 6 8 7 . 11 8 Device 39 | 1 1 . 1 . . . 1 1 1 2 . . . . . . 2 . . 1 . 1 . . 3 1 5 1 . . . 1 5 5 . 2 4 Storage 10 | 1 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 . . 2 . Processor 18 | . . . . . . . 2 3 1 1 . 1 . . . . 1 . . . . . . . 1 . 1 . . . . 4 2 1 . . . Hackware 18 | . . . . . . . . . 1 . 1 3 . . . . 1 . 1 . 5 . . . 3 1 . . . . . . . 1 . 1 . Protection 33 | . 2 . 6 . 1 . 1 1 1 . . . . . . . . . . . 1 . . . 1 1 3 . 1 1 2 1 . . . 6 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 3 1 6 1 1 . 1 6 3 1 . . 1 . . . . . 2 . . . . . . 5 6 1 1 . 1 1 . 3 3 8 1 Energy Gun 8 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . Energy Cannon 12 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 . . 1 . 2 . 2 . Ballistic Gun 21 | 1 1 . 4 . 1 . 1 3 3 . . . . . . . . . . . . . . . . 2 2 . . . . . . . 1 1 1 Ballistic Cannon 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Launcher 8 | . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 . . . . . 3 1 . . . . . . . . . . . 1 . . 1 1 6 . . 4 1 . . 7 . 6 2 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 System Corruption 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 6 28 Parts Lost 89 | . 5 1 5 2 . . 1 2 3 1 . . 2 . . . 2 . 1 1 1 . 1 . . . 4 2 2 . 6 . 9 . . 19 19 Power 12 | . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 2 . . . . 1 . . 2 3 Propulsion 11 | . 2 . 1 . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 . . 1 2 Utility 52 | . 1 . 4 2 . . 1 2 2 1 . . . . . . . . 1 . 1 . 1 . . . 2 . 1 . 5 . 7 . . 10 11 Weapon 14 | . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . 6 3 Highest Loss Streak 9 | . 2 1 2 1 . . 1 1 2 1 . . 2 . . . 2 . 1 2 1 . 1 . . . 4 1 2 . 5 . 5 . . 9 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 15 | 3 8 8 18 19 19 18 18 17 15 4 5 5 5 5 5 5 4 5 4 5 5 4 5 5 5 15 17 15 15 15 15 18 18 19 20 19 15 Power . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 3 2 3 2 3 3 2 2 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . 3 2 2 2 2 1 1 . . . . 1 Utility 6 | . 2 3 6 5 5 6 5 5 5 1 2 2 3 3 3 3 2 2 2 3 3 4 4 4 3 6 6 8 8 10 9 10 11 11 11 8 5 Weapon 5 | 1 2 2 8 10 9 9 10 9 7 1 2 1 . . . . . 1 . . . . . . . 3 5 4 3 2 2 5 5 6 8 9 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . . . 3 1 1 1 1 2 12 1 . . . . . . . . 3 . . . . . 1 . 9 . . 1 1 . . 3 . 1 8 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Utility 22 | . . . . . 1 1 . . 6 . . . . . . . . . 3 . . . . . 1 . 4 . . 1 . . . 1 . 1 3 Weapon 19 | . . . 2 . . . . 2 4 1 . . . . . . . . . . . . . . . . 4 . . . 1 . . 2 . . 3 Tool/Special 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 99 98 99 90 100 93 98 97 93 98 99 99 100 92 100 97 93 99 97 93 93 90 86 89 93 93 85 90 93 82 91 89 91 94 90 73 Engine 3 | . 13 14 5 11 11 . . 3 8 3 7 7 1 . . . 2 6 6 . . . . . . . . . . . . . 3 4 . . . Core 2 | . . . 5 . . 10 9 5 . . . . 5 7 7 7 3 . . 3 6 6 6 6 5 . . 2 3 2 . . . . 5 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . 2 5 4 1 . . 2 2 Treads 4 | . 13 14 10 11 11 11 9 9 7 . . . . . . . . . . . . . . . . 4 2 . . . . . 1 5 5 3 2 Wheel 4 | . 12 14 11 11 11 11 9 8 8 . . . . . . . . . . . . . . . . . 2 5 5 4 4 5 3 . . . . Flight 2 | . . . . . . . . . 1 15 15 15 14 15 15 15 12 13 13 13 13 13 13 13 10 1 . . . . . . . . . . . Device 10 | . 4 . 4 11 11 11 9 6 9 24 23 23 23 23 23 23 25 26 26 26 15 13 10 6 10 5 7 5 5 5 2 4 14 19 15 15 18 Storage 7 | . 14 14 11 11 11 11 9 9 8 . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 10 10 12 Processor 11 | . . . . . . . 13 23 27 29 30 22 15 15 15 15 13 13 13 13 6 6 6 6 9 5 2 5 5 5 5 23 28 30 26 18 4 Hackware 20 | . . . . . . . . . . 4 5 14 23 23 23 23 25 26 26 26 42 46 46 46 45 51 45 41 41 41 37 31 18 15 21 19 14 Protection 8 | . 9 14 26 21 12 22 15 13 7 . . . . . . . . . . . . . . . . . 5 11 10 11 5 6 1 . . 5 6 Energy Gun 1 | . 14 13 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cannon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 6 . 8 11 10 9 10 4 9 5 3 Ballistic Gun 5 | . 13 13 18 14 11 11 16 13 17 13 7 7 1 . . . . . . . . . . . . 4 3 . . . . . . . . . 1 Launcher 1 | . . . . 7 11 11 1 . . . . . 5 7 . 7 4 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 150 | 7 8 8 21 17 20 22 30 39 42 45 48 48 48 45 45 45 56 55 59 61 65 64 60 55 72 94 97 93 93 98 98 100 103 127 127 147 150 Average Rating 68 | 5 7 7 18 16 17 21 27 33 32 41 47 47 45 45 42 45 54 55 57 58 60 60 58 55 64 83 88 90 90 94 86 96 97 106 126 131 120 On Entrance 56 | . 7 7 8 17 16 20 22 30 35 36 45 48 48 45 45 45 45 55 55 58 61 60 60 55 55 71 86 92 87 93 98 80 100 100 127 127 116 Avg Prop Armor Cover (%) 2 | 15 10 10 5 7 8 7 7 9 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 12 21 22 68 58 56 56 64 70 58 12 11 11 16 16 16 16 16 7 9 18 18 9 9 8 9 118 127 139 127 134 134 121 124 141 140 169 178 Greatest Support 80 | 20 20 10 20 16 10 10 16 16 28 19 23 19 18 18 18 18 19 10 11 20 20 10 14 10 10 80 70 28 28 28 28 28 80 80 80 80 80 Greatest Overweight (x) 43 | 1 2 2 6 5 5 5 6 6 3 2 . . 1 . . . 1 . . . . . . . 1 1 4 4 4 43 4 4 4 1 1 13 3 Average Overweight (x) 1 | . 1 2 4 4 5 5 4 3 1 . . . . . . . . . . . . . . . . . 2 4 3 4 3 3 2 1 1 1 1 Largest Inventory Capacity 25 | 8 10 10 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 9 10 19 20 20 20 20 20 18 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 22 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 10 9 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 24 25 25 25 25 25 25 25 25 25 25 21 Average Carried 18 | 3 8 8 18 19 19 19 19 19 18 4 4 4 4 5 5 5 4 5 4 5 4 4 5 5 4 18 24 24 24 24 23 24 24 24 25 24 15 Final Capacity 25 | 8 10 10 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 7 9 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 23 25 25 25 25 23 25 24 25 25 20 5 Class Distribution -------------------- 25% | Wizard-Mutant 21% | Hacker-Mutant 16% | Mutant 16% | Scavenger-Mutant 6% | Hacker-Ninja 5% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scout | -7/Factory Ninja | -7/Waste Hacker-Ninja | -7/Factory Hacker-Ninja | -7/Lower Caves Hacker-Ninja | -7/Lower Caves Hacker-Ninja | -7/Data Miner Hacker-Ninja | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Waste Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -6/Deep Caves Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Skirmisher | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Matter Collected 10412 | 275 309 456 1038 276 40 73 157 959 365 302 . 73 89 24 . 36 50 . 43 25 190 98 . 114 26 204 646 424 285 105 85 93 118 230 112 1459 1633 Remotely 1717 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180 . 358 1179 Salvage Created 16209 | 117 420 354 2233 261 . 64 206 1026 690 302 . 101 52 112 . 85 184 . 264 64 . . . . 26 . 1356 570 246 269 636 150 760 148 482 3016 2015 Parts 707 | 7 30 20 146 17 . 10 8 53 22 12 . . 6 6 . 3 1 . 2 4 . . . . 1 . 60 17 5 3 24 5 29 1 14 133 68 Haulers Intercepted 15 | . 1 . 6 . . . . . 2 . . . . . . . 1 . 1 . . . . . . . 2 . . . . 1 . . . 1 . Recyclers Shooed 6 | . . 2 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . . . . . 2 3 . 3 . . . 3 2 . . . . . . 18 6 3 13 . 21 . 4 . . Prevented 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 3 . 9 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Combat Hostiles Destroyed 313 | . 15 7 43 13 . 7 1 23 9 . . . 5 3 . 3 1 . . 1 . . . . . . 17 11 4 . 5 . 11 6 9 49 70 Melee 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Guns 84 | . 9 2 32 5 . . 1 16 9 . . . . . . . . . . . . . . . . . 2 . . . . . . . . 5 3 Cannons 88 | . . . 4 . . . . 4 . . . . . . . . . . . . . . . . . . 11 11 4 . 3 . 10 6 1 26 8 AOE 115 | . 6 5 7 8 . 7 . 3 . . . . 4 3 . 3 . . . . . . . . . . 1 . . . . . . . 5 7 56 Classes Destroyed 28 | 2 5 1 5 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . 2 2 . . 1 . 1 1 . 2 2 Worker 12 | . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . 3 . . . . . . . . 3 . Builder 8 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . Tunneler 5 | 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Hauler 15 | . 1 . 6 . . . . . 2 . . . . . . . 1 . 1 . . . . . . . 2 . . . . 1 . . . 1 . Recycler 15 | 1 . 3 2 . . . 2 . 1 3 . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Operator 7 | . 1 . 3 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Watcher 9 | . . . 2 . . . . . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . Swarmer 57 | . 9 5 8 . . 4 . 10 . . . . 4 3 . 1 . . . . . . . . . . 2 2 . . . . . . 3 6 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 129 | . 6 2 24 5 . 2 . 6 7 . . . . . . 1 1 . . . . . . . . . 7 4 3 . . . 5 2 5 17 32 Brawler 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 4 Duelist 12 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . 1 6 Protector 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Sentry 22 | . . . 8 . . . . 6 2 . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . 1 2 . Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 16 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . 2 . . 5 4 Programmer 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 2 . . 12 13 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 33 | 1 4 3 9 3 . 4 1 7 3 2 . 2 4 3 . 3 1 . 2 1 . . . . 1 . 7 4 4 . 2 1 4 3 5 13 33 Combat Bots Only 30 | . 3 3 7 3 . 4 1 7 3 . . . 4 3 . 3 1 . . 1 . . . . . . 6 4 4 . 2 . 4 3 5 12 30 Max Kills in Single Turn 5 | 1 3 3 2 2 . 3 1 3 1 1 . 1 2 3 . 3 1 . 1 1 . . . . 1 . 3 1 1 . 1 1 1 2 2 3 5 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 3 2 2 . 3 . 3 . . . . 2 3 . 3 . . . . . . . . . . 1 . . . . . . . 2 2 5 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Hostile Shots Fired 1507 | . 86 16 129 19 . 8 12 110 55 11 . 3 12 . . 7 3 . 11 14 6 . 18 10 3 . 85 29 43 . 34 1 77 2 36 305 362 Missed 452 | . 14 8 21 8 . 4 2 37 13 7 . 3 4 . . 5 . . 6 8 1 . 11 6 1 . 24 7 11 . 4 1 20 . 16 95 115 Hits 1055 | . 72 8 108 11 . 4 10 73 42 4 . . 8 . . 2 3 . 5 6 5 . 7 4 2 . 61 22 32 . 30 . 57 2 20 210 247 Melee 23 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 5 . . 2 8 Projectile 1032 | . 72 8 104 11 . 4 10 73 42 4 . . 8 . . 2 3 . 5 6 5 . 7 4 2 . 61 21 29 . 30 . 52 2 20 208 239 AOE 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . 2 Critical Strikes 71 | . 1 . 5 1 . . . 3 2 . . . . . . . . . . . . . . . . . 7 . 1 . . . 8 . 2 18 23 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 21547 | . 798 122 1331 260 . 135 160 975 691 70 . . 196 . . 23 56 . 58 112 27 . 219 78 88 . 1639 412 666 . 1767 . 1276 123 222 4759 5284 Core 3058 | . 104 . 107 41 . 5 15 173 142 18 . . 40 . . . 18 . 6 55 11 . 123 39 88 . 238 19 40 . 199 . 250 17 28 348 934 Absorbed by Shields 1123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 192 157 710 Reduced by Siege Mode 478 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . . 230 187 Redirected to Shielding 396 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 396 Ignored by Resistances 427 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 347 80 Regen/Repaired (Parts) 1484 | . . . 359 . . . . . . . . . . . . . . . . . . . . . 84 64 604 . . . . 249 . 124 . . . Core Remaining (%) 66 | 100 . 58 . . . 61 . . 40 . . . . . . 91 . . . . . . . 70 . . . . . . 41 . . . 74 . . Volleys Fired 935 | 5 55 16 122 27 . 10 10 104 51 20 . . 4 1 . 2 . . 1 . . 2 . . . . 58 52 26 8 49 22 33 21 12 125 99 Largest 2 | 2 2 2 2 2 . 1 2 2 2 2 . . 1 1 . 1 . . 1 . . 1 . . . . 2 1 2 1 2 2 2 2 2 2 2 Hottest 213 | 70 70 85 121 46 . 30 46 74 50 50 . . 36 36 . 36 . . 5 . . 5 . . . . 188 98 188 98 203 203 203 200 200 213 194 Shots Fired 1556 | 10 107 30 237 38 . 10 20 198 102 40 . . 4 1 . 2 . . 1 . . 2 . . . . 97 52 42 8 79 31 57 30 15 201 142 Gun 832 | 10 103 27 221 22 . . 20 189 102 40 . . . . . . . . . . . . . . . . 32 . . . . . . . 2 39 25 Cannon 599 | . . . 10 . . . . 8 . . . . . . . . . . . . . . . . . . 65 52 42 5 79 31 57 20 6 148 76 Launcher 109 | . 4 3 6 16 . 10 . 1 . . . . 4 1 . 2 . . . . . . . . . . . . . . . . . . 7 14 41 Special 16 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . 3 . . . 10 . . . Kinetic 874 | 5 51 13 209 22 . . 20 197 102 40 . . . . . . . . . . . . . . . . 32 34 10 . . . . . 2 69 68 Thermal 437 | 5 52 14 12 . . . . . . . . . . . . . . . . . . . . . . . 65 18 32 5 56 31 53 2 . 64 28 Explosive 95 | . 4 3 6 16 . 10 . 1 . . . . 4 1 . 2 . . . . . . . . . . . . . . . . . . 3 4 41 Electromagnetic 75 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . 4 . 4 29 5 Entropic 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 6 35 . Robot Hit Streak 109 | 6 10 8 21 28 . 2 4 28 15 6 . . . . . . . . 7 . . 9 . . . . 16 19 9 9 28 38 92 109 13 28 17 Robot Miss Streak 5 | 1 3 2 3 3 . 3 2 4 2 1 . . . . . . . . . . . . . . . . 5 1 2 . 4 . . 1 . 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 1 Secondary Targets 9 | . . . 2 . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1157 | 8 58 18 181 17 . 3 13 170 87 19 . 2 1 1 . . 14 . 12 1 1 2 . . 4 . 69 30 23 8 59 10 54 23 10 148 111 Core Hits 722 | 4 30 14 85 30 . 10 7 69 30 8 . . 6 3 . 6 . . 3 1 . . . . 2 . 32 12 9 3 25 3 21 7 14 124 164 Critical Kills 29 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . 2 . 1 . . 13 6 Critical Parts Destroyed 44 | . . 1 . . . . . . 1 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 20 18 Critical Strikes 101 | . 3 1 2 . . . . . 1 1 . . . . . . 2 . 1 1 . . . . . . 4 3 . . 2 . 1 14 1 40 24 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . 1 . . 1 1 Destroy 61 | . . 1 2 . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 32 23 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Smash 4 | . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . Sunder 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 1 5 . Melee Attacks 107 | . . . . . . . . 5 . 7 . 2 7 1 . 4 24 . 25 3 1 1 3 9 14 1 . . . . . . . . . . . Impact 66 | . . . . . . . . 4 . 7 . 2 7 1 . 4 24 . 14 3 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 40 | . . . . . . . . . . . . . . . . . . . 11 . 1 1 3 9 14 1 . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . 1 . 1 . 1 . . 3 . 5 . . . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Damage Inflicted 54485 | 85 923 512 3460 831 . 577 164 2370 1355 421 . 216 290 267 . 255 820 . 901 47 39 . . . 230 . 2794 1937 1023 196 1796 342 1988 1948 1321 9464 17913 Guns 10534 | 85 626 195 2756 242 . . 164 2084 1355 318 . . . . . . . . . . . . . . . . 613 . . . . . . . 61 1328 707 Cannons 18608 | . . . 199 . . . . 142 . . . . . . . . . . . . . . . . . . 1856 1937 1023 196 1796 342 1988 1948 434 5102 1645 Explosions 22802 | . 290 317 505 589 . 577 . 144 . . . . 220 186 . 255 . . . . . . . . . . 325 . . . . . . . 826 3034 15534 Melee 2507 | . . . . . . . . . . 103 . 216 70 81 . . 820 . 901 47 39 . . . 230 . . . . . . . . . . . . Ramming 34 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Kinetic 13048 | 35 224 53 2608 242 . . 164 2226 1355 318 . . . . . . . . . . . . . . . . 613 1803 546 . . . . . 61 1393 1407 Thermal 10168 | 50 402 222 148 . . . . . . . . . . . . . . . . . . . . . . . 2181 134 477 196 1244 342 1842 . . 2094 836 Explosive 19669 | . 290 237 505 589 . 577 . 144 . . . . 220 186 . 255 . . . . . . . . . . . . . . . . . . 269 863 15534 Electromagnetic 4088 | . . . 199 . . . . . . . . . . . . . . . . . . . . . . . . . . . 552 . 146 . 557 2525 109 Impact 2018 | . . . . . . . . . . 103 . 216 70 81 . . 820 . 681 47 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 489 | . . . . . . . . . . . . . . . . . . . 220 . 39 . . . 230 . . . . . . . . . . . . Entropic 4971 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1948 434 2589 . Highest Corruption 60 | . 2 2 . . . . . . . 1 6 6 6 6 6 6 . 8 8 8 8 8 . . . . . . . . . . 1 12 . 9 60 Average Corruption 6 | . 2 2 . . . . . . . 1 4 6 6 6 6 6 . 8 8 8 8 8 . . . . . . . . . . 1 1 . 4 28 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 131 | . 9 10 . . . . . . . 1 1 6 4 2 1 5 . 1 11 6 5 . . . . . . . . . . . 6 . . 21 42 Message Errors 36 | . 2 2 . . . . . . . . 1 2 1 1 . 1 . 1 4 5 . . . . . . . . . . . . 2 . . 5 9 Matter Fused 25 | . 2 2 . . . . . . . . . 2 1 . . . . . 1 . 2 . . . . . . . . . . . 2 . . 7 6 Heat Flow Errors 12 | . . 3 . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . 2 3 Energy Discharges 14 | . . . . . . . . . . . . 1 1 . . 1 . . 1 1 1 . . . . . . . . . . . 1 . . 2 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 17 | . 4 . . . . . . . . 1 . . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . 2 5 Data Loss (major) 6 | . . . . . . . . . . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . 2 Misfires 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2609 | . 5 25 22 . . 41 . . . . . 141 6 78 . 20 315 . 309 . . . . . . . 115 252 67 . 6 9 52 53 6 302 785 Projectiles 790 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 252 67 . 6 9 52 53 . 294 21 Explosions 976 | . 5 25 22 . . 41 . . . . . . 6 . . 20 . . . . . . . . . . 79 . . . . . . . 6 8 764 Melee 843 | . . . . . . . . . . . . 141 . 78 . . 315 . 309 . . . . . . . . . . . . . . . . . . Knockbacks 42 | . . . . . . . . 7 . . . 2 . . . . . . 1 . . . . . . . . 7 6 . . . . . . 12 7 Impact 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 38 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 6 6 . . . . . . 12 7 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 908 | . 3 25 19 97 . 86 . . . . . . 80 . . . . . . . . . . . . . . . . . . . . . . 92 506 Shots 28 | . . 1 1 3 . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 11 6 Rammed 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 12 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | 60 452 256 252 12 . . . 100 7 . . . . 91 . . . . 241 . 221 . 12 . . . 204 . 87 . 126 162 422 37 99 173 192 Average Temperature 64 | 29 139 59 40 7 . . . 18 7 . . . . 51 . . . . 111 . 138 . 9 . . . 44 . 24 . 38 58 129 21 54 32 56 Received Heat Transfer 4196 | . 357 36 546 96 . 18 . 360 342 9 . . . . . . 27 . 6 9 . . 63 39 . . 324 90 261 . . . 388 4 59 643 519 Effects 7 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 6 Total Turns 214 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 77 131 Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 42 34 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . . 2 . . . 3 12 1 Combat Hostiles 17 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 3 10 1 Parts Fried 41 | . . . 1 . . . . . . . . 1 . . . . 4 . 5 . . . . . . . . . . . 2 . . . 7 19 2 Impact Corruptions 19 | . . . . . . . . . . . . 2 . 1 . . 8 . 8 . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . 1 . . 1 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . 1 1 Parts Melted 30 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 13 . 1 . . 2 6 . . 2 3 Heat Transferred 12137 | 148 1406 470 333 . . . . . . . . . . . . . . . . . . . . . . . 2846 200 683 250 976 370 1887 . . 1828 740 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Maximum Alert Level 5 | . . . 3 1 . . . 3 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . . 4 5 Low Security (%) 57 | 100 100 100 33 48 . 100 100 17 . 100 100 100 . . . . 100 100 100 . . . . . 100 100 33 . . . . 100 . . . 46 . Level 1 12 | . . . 12 51 . . . 13 89 . . . . . . . . . . . . . . . . . 10 . . . . . . . . 7 . Level 2 15 | . . . 45 . . . . 32 10 . . . . . . . . . . . . . . . . . 31 . . . . . . . . 16 . Level 3 10 | . . . 8 . . . . 36 . . . . . . . . . . . . . . . . . . 24 . . . . . . . . 23 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 3412 | 5 138 146 803 370 . 118 49 884 430 159 52 22 . . . . 20 . 30 . . . . . 41 61 1093 . . . . 17 . . . 1176 3412 Initial 654 | . . 37 10 310 . . 39 . 430 146 52 22 . . . . . . . . . . . . . . . . . . . 7 . . . 52 654 Average 336 | . 68 48 353 209 . 24 18 514 326 121 43 4 . . . . 1 . 3 . . . . . 7 6 433 . . . . 1 . . . 363 2599 Influence Increases 11701 | 10 471 271 1429 209 . 232 55 944 264 252 . 26 90 70 . 60 42 . 127 75 15 . . . 111 93 1677 331 90 15 116 64 270 413 242 1615 2022 Destroy 0b10 Robot/C 6680 | . 300 160 840 100 . 140 20 480 180 . . . 80 60 . 60 20 . . 20 . . . . . . 700 240 80 . 80 . 200 300 200 980 1440 Destroy 0b10 Robot/NC 505 | 10 20 20 95 10 . . 10 15 20 25 . 10 . . . . 15 . 25 . . . . . 5 . 55 5 . 15 30 10 . 5 . 55 50 Destroy Leader 1108 | . 62 30 216 20 . 20 10 30 46 2 . 2 10 10 . . 4 . 4 10 . . . . . . 164 20 10 . . 2 40 . 20 196 180 Allied During Kill 636 | . . 16 16 . . . . 1 . . . . . . . . . . . . . . . . . . 433 6 . . 6 . . 108 22 . 28 Successful Hack 252 | . 51 . 67 . . . . 14 2 39 . 14 . . . . . . 18 . . . . . 2 . 10 . . . . . . . . 35 . Select Force Hacks 60 | . . . 30 . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 255 | . . 15 15 . . 15 15 15 . 15 . . . . . . . . . . . . . . . . 90 . . . . 15 . . . 15 45 Anti-Garrison Action 350 | . . . . . . . . 350 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 985 | . 23 30 45 79 . 57 . 24 1 6 . . . . . . 3 . 5 . . . . . 14 78 150 . . . . 22 . . . 214 234 Partial Spotted 120 | . . . . . . . . . 15 . . . . . . . . . 45 . . . . . 45 15 . . . . . . . . . . . Lose Combat Pursuer 750 | . 15 . 105 . . . . 15 . 135 . . . . . . . . 30 45 15 . . . 45 . 75 60 . . . 15 30 . . 120 45 Influence Decreases 9255 | 10 375 340 659 911 95 130 157 60 826 424 118 58 90 50 20 60 42 . 127 50 40 . . . 109 95 584 1024 446 59 104 76 270 88 489 529 740 Entered New Map 2878 | . . 59 17 487 95 . 63 . 454 176 98 10 . . 20 . . . . . 6 . . . . 2 . 405 76 44 . 5 . . 325 26 510 Time Decay 5133 | 10 325 271 572 404 . 130 84 . 342 238 20 48 80 50 . 60 42 . 80 50 34 . . . 99 83 354 559 350 15 94 54 180 28 164 313 . Lost Part 777 | . 50 10 50 20 . . 10 20 30 10 . . 10 . . . . . 7 . . . . . . . 40 20 20 . 10 . 90 . . 190 190 Lost Ally 450 | . . . 20 . . . . 40 . . . . . . . . . . 40 . . . . . 10 10 190 40 . . . . . 60 . . 40 Purge Threat 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . Squads Dispatched 86 | . 2 . 7 . . . . . 1 8 . 1 . . . . 2 . 6 . . . . . 2 . 12 . . . . 4 . . . 11 30 Investigation 19 | . 2 . 3 . . . . . . 5 . 1 . . . . 1 . 3 . . . . . 1 . 3 . . . . . . . . . . Extermination 14 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . 4 . . . . 2 . . . 5 . Reinforcement 18 | . . . 3 . . . . . 1 2 . . . . . . 1 . 1 . . . . . 1 . 3 . . . . 2 . . . 4 . Assault 33 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 30 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Distress Signals 27 | . 2 . 7 . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 13 1 . . . 1 . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . Times Spotted 557 | . 23 8 69 11 . 6 2 25 18 14 6 4 7 . . 3 5 6 17 5 2 . 4 3 8 4 32 15 6 . 8 1 13 28 7 74 123 Peak Tracking Total 18 | . 5 3 8 3 . 3 7 4 5 5 6 3 4 . . 3 3 6 4 3 1 . 4 3 5 4 6 9 4 . 2 3 4 13 5 12 18 Tactical Retreats 32 | . 1 . 5 . . . . 1 . 4 . . . . . . . . 1 1 1 . 1 . 2 1 2 2 . . . 1 1 . . 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Traps Triggered 15 | . 2 . . . . . . 5 . 2 . . . . . . 2 . . . . . . . 1 . 2 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 18 | . . . 12 . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Machines Disabled 26 | . . 1 1 . . 1 1 4 . 1 . . . . . . . . . . . . . . . . 6 . . . 3 1 1 1 . 1 4 Max in Single Turn 3 | . . 1 1 . . 1 1 1 . 1 . . . . . . . . . . . . . . . . 3 . . . 1 1 1 1 . 1 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Machines Accessed 96 | . 10 . 12 . 2 . 2 3 1 10 . 5 . . 4 . 5 . 11 . 1 . . . 7 . 8 . 1 4 . 2 2 2 . 4 . Terminals 39 | . 8 . 9 . . . . 3 . 4 . 1 . . . . 1 . 5 . . . . . 2 . 2 . . . . 1 1 . . 2 . Fabricators 13 | . . . . . . . . . . 2 . 2 . . . . 2 . 3 . . . . . 1 . 3 . . . . . . . . . . Repair Stations 11 | . . . 2 . . . . . . 1 . 2 . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . 2 . Recycling Units 7 | . 2 . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . . . 1 1 . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Total Hacks 344 | . 26 . 60 . 5 . 5 7 8 26 . 12 . . 30 . 15 . 44 . 1 . . . 23 . 30 . 1 17 . 8 2 5 . 19 . Successful 243 | . 14 . 41 . 5 . 4 1 5 16 . 6 . . 30 . 8 . 27 . 1 . . . 21 . 25 . 1 17 . 6 2 5 . 8 . Failed 97 | . 11 . 18 . . . 1 6 2 10 . 6 . . . . 7 . 17 . . . . . 2 . 4 . . . . 2 . . . 11 . Catastrophic 14 | . 1 . 2 . . . 1 2 . 2 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . Database Lockouts 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 111 | . 14 . 21 . 1 . 2 . . 11 . 1 . . . . 7 . 24 . . 4 . . 8 . 9 . . . . . . . . 9 . Terminals 149 | . 24 . 39 . . . . 7 . 10 . 1 . . . . 6 . 28 . . . . . 7 . 8 . . . . 4 1 . . 14 . Fabricators 41 | . . . . . . . . . . 5 . 8 . . . . 3 . 6 . . . . . 8 . 11 . . . . . . . . . . Repair Stations 42 | . . . 14 . . . . . . 2 . 3 . . . . 4 . . . . . . . 4 . 6 . . . . 4 . . . 5 . Recycling Units 15 | . 2 . . . . . 3 . . 4 . . . . . . 2 . 2 . . . . . 2 . . . . . . . . . . . . Scanalyzers 31 | . . . 7 . . . . . 8 4 . . . . . . . . 8 . . . . . . . 4 . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Terminal Hacks 109 | . 8 . 17 . 5 . . 1 . 2 . . . . 30 . 2 . 6 . 1 . . . 3 . 4 . 1 17 . 2 2 5 . 3 . Record 21 | . . . . . 4 . . . . . . . . . 11 . . . . . . . . . . . . . . 5 . . 1 . . . . Part Schematic 20 | . 1 . 1 . . . . . . 1 . . . . 9 . 1 . 1 . . . . . . . 2 . . 4 . . . . . . . Robot Schematic 8 | . . . 1 . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 17 | . 1 . 4 . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . 4 . . . 4 . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 1 . . . Branch Access Points 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 7 | . 1 . 2 . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Disarm Traps 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . . 1 . 5 . . . . 1 . 3 . . . . . 5 . 8 . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 13 | . . . . . . . . . . 1 . 2 . . . . 1 . 2 . . . . . 3 . 4 . . . . . . . . . . Build 8 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 2 . 3 . . . . . . . . . . Repair Station Hacks 26 | . . . 9 . . . . . . . . 1 . . . . 1 . . . . . . . 4 . 6 . . . . 4 . . . 1 . Scan Component 12 | . . . 5 . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 2 . . . . . Repair 11 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 2 . . . . . Refit 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 8 | . 2 . . . . . 2 . . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Report Inventory 7 | . 2 . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 4 . . . . . 5 3 . . . . . . . . 6 . . . . . . . 3 . . . . . . . . . . Insert Component 8 | . . . 2 . . . . . 2 1 . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Analyze 8 | . . . 2 . . . . . 2 1 . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Retrieve Study 5 | . . . . . . . . . 1 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Unauthorized Hacks 51 | . 4 . 11 . . . 1 . . 8 . . . . . . 3 . 11 . . . . . 6 . 3 . . . . . . . . 4 . Terminals 33 | . 4 . 10 . . . . . . 3 . . . . . . 1 . 8 . . . . . 3 . . . . . . . . . . 4 . Track 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 6 | . 1 . 1 . . . . . . 1 . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Botnet 11 | . 1 . 2 . . . . . . 2 . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . 2 . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Skim 9 | . . . 5 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Fabricators 9 | . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . 2 . 3 . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Recompile 6 | . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . 1 . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 1 . . 3 . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 5 | . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 9 . 12 . . . 1 3 1 7 . 4 . . . . 4 . 6 . . . . . 4 . 7 . . . . 1 . . . 4 . Full Trace Events 12 | . 1 . 2 . . . . 2 . 3 . 1 . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Feedback Events 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . 1 . . . . . . . . . . . 7 . . . . . . 4 . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . 1 . 9 . . . . . 2 7 . . . . 9 . 1 . 2 . . 12 . . . . 3 . . 4 . . . . . . . Parts Built 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . 4 . . . . . . . . . . Authchips 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Time 509 | . . . . . . . . . . . . 109 . . . . . . . . . . . . 142 . 258 . . . . . . . . . . Total Part Build Rating 35 | . . . . . . . . . . . . 6 . . . . . . . . . . . . 10 . 19 . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Repaired 11 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 2 . . . . . Time 563 | . . . 116 . . . . . . . . . . . . . . . . . . . . . 70 . 210 . . . . 167 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . . . 2 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . . . 2 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . 4 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . 4 . . . Robot Hacks Applied 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . 4 . . . parse_system 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . 4 . . . Relay Couplers Released 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 2 . . 2 . . 5 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Total Allies 38 | . . 2 . . . . . 2 . . . . . . . . 2 . 3 . . . . . 2 18 . 2 . . 2 . . 5 . . . Largest Group 19 | . . 2 2 . . . . 2 . . . . . . . . 2 . 5 . . . . . 1 19 11 2 . . 2 2 . 5 2 2 . Highest-Rated Group 664 | . . 43 43 . . . . 51 . . . . . . . . 69 . 143 . . . . . 26 664 442 60 . . 98 98 . 286 113 113 . Highest-Rated Ally 68 | . . 31 31 . . . . 31 . . . . . . . . 40 . 40 . . . . . 26 50 50 30 . . 49 49 . 68 64 64 . Initial Warlord ECA Mod 7 | . . . . . . . . . 7 6 6 6 6 6 6 5 5 4 4 3 3 3 3 2 2 2 2 2 2 2 1 1 1 1 . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 Ally Attacks 379 | . . 3 16 . . . . 4 . . . . . . . . 2 . 8 . . . . . . 96 137 6 . . 8 . . 44 8 . 47 Total Damage 11364 | . . 41 234 . . . . 166 . . . . . . . . . . 93 . . . . . . 4444 3147 191 . . 436 . . 1648 268 . 696 Kills 55 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 13 21 1 . . 2 . . 10 1 . 4 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Active Infowar (turns) 11171 | 18 303 . 749 . . . 254 535 . 5 . 81 215 114 34 232 264 40 387 196 216 330 61 . 445 758 1618 . . . . 809 1039 1215 831 422 . Sensors 4971 | . . . . . . . . . . 4 . . 204 114 34 232 41 32 387 196 216 330 61 . . . . . . . . . 652 1215 831 422 . Terrain 1463 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 809 654 . . . . Seismic 1071 | 18 303 . 749 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machine Analysis 2363 | . . . . . . . 254 535 . . . 81 215 114 34 232 264 40 387 196 11 . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jamming 2901 | . . . . . . . . . . 1 . . . . . . 29 . . 45 6 . . . 444 758 1618 . . . . . . . . . . Robot Analysis Total 8 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . . . . 1 1 . 2 . . . . . 1 . 1 . . . 2 1 . . . 1 . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 4 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Turns Passed 25177 | 96 956 743 1961 975 580 622 277 1382 772 509 49 243 215 114 34 232 264 40 387 196 216 330 98 140 459 758 2072 1650 794 355 681 817 1053 1397 831 2222 657 Spaces Moved 17635 | 72 673 623 822 526 370 377 150 607 268 1087 136 353 490 340 100 460 556 121 776 409 529 991 299 368 661 454 822 883 439 175 326 366 511 512 249 618 116 Core 17 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 10 Treads 2187 | 1 19 . 2 . . . . . . . . . . . . . . . . . . . . . . 250 360 . . . . . 152 512 249 586 56 Legs 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Wheels 7437 | 65 654 623 820 526 370 377 150 607 204 . . . . . . . . . . . . . . . . . 462 883 439 174 326 366 359 . . 32 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7944 | . . . . . . . . . 64 1087 136 353 490 340 100 460 556 121 776 409 529 991 299 368 661 204 . . . . . . . . . . . Fastest Speed 26 | 50 95 110 110 145 155 155 145 145 32 32 26 32 32 32 32 32 32 32 32 32 32 32 26 32 32 32 145 160 145 160 145 145 145 250 250 170 50 Average Speed 108 | 89 107 110 159 153 155 155 151 152 113 32 34 32 32 32 32 32 32 32 32 32 32 32 30 32 32 146 194 160 159 171 155 157 179 250 250 259 259 Slowest Speed 2200 | 160 240 110 400 155 155 155 170 170 145 165 35 32 100 32 32 32 100 32 32 32 32 32 32 32 100 250 240 160 160 2200 160 160 250 250 250 360 330 Overloaded Moves 111 | . . . . . . . . . . . 3 . . . . . . . . . . . 108 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . 1 5 1 . . . . 1 . 6 8 1 . . . 2 3 . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 3 95 97 76 88 71 78 17 71 29 25 98 10 61 60 73 67 18 95 20 67 68 86 61 60 18 95 24 90 63 60 60 11 74 83 47 18 16 Regions Visited 37 Branch Regions 21 Pre-discovered Areas 10 | . . . 2 1 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 3 . . . . . . . Known Exits Taken 22 | . 1 . 1 . . 1 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . Scrap Searched 33 | . . 1 . 2 . 1 . . . . . . 1 2 . 1 . . . 4 3 2 . 4 . . . 5 3 . 2 . 2 . . . . Spaces Dug 307 | . . . 6 41 . 12 . . . 6 . . 51 14 . 4 3 . 5 2 . . 3 7 7 1 1 9 7 . 3 9 . . 31 64 21 Terrain Destroyed 890 | . 25 31 40 102 . 88 . 4 . 6 . . 51 14 . 5 3 . 5 2 . . 3 7 7 1 65 22 14 . 3 16 1 5 44 125 201 Melee 43 | . . . . . . . . . . 6 . . 5 . . 4 3 . 5 2 . . 3 7 7 1 . . . . . . . . . . . Projectile 142 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 22 14 . 3 16 1 5 3 42 13 AOE 705 | . 25 31 40 102 . 88 . 4 . . . . 46 14 . 1 . . . . . . . . . . 42 . . . . . . . 41 83 188 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Total 21949 | 91 803 653 1238 657 379 405 181 864 640 1205 137 479 527 341 101 533 600 116 874 467 573 1001 301 374 883 547 1204 1053 483 223 419 573 586 609 440 1037 352 Wait 2457 | 2 42 7 224 93 . 15 5 67 284 66 . 113 22 . . 69 6 . 76 54 22 . . . 188 50 252 104 13 19 23 167 25 28 174 195 52 Move 17550 | 71 672 622 821 525 369 376 149 605 265 1077 133 352 489 339 99 457 556 111 762 406 528 990 298 363 655 453 821 882 438 174 325 365 510 511 248 617 116 Hop 22 | . . . . . . . . . 1 5 1 . . . . 1 . 3 5 1 . . . 2 3 . . . . . . . . . . . . Pick Up 183 | 6 7 3 24 2 4 1 3 6 11 4 1 1 1 . . . 3 1 5 . 3 . . . 4 17 17 3 2 3 4 4 3 9 . 21 10 Fast Attach 152 | 7 3 . 8 . . . 3 8 6 4 . 5 2 . 1 . 2 . . 1 6 2 . . 10 7 15 3 2 7 4 9 8 7 . 14 8 Attach 91 | . 4 1 5 1 1 . 1 1 2 1 1 . . . . . 2 . 2 . 1 2 . . 2 4 5 1 2 1 3 2 2 5 . 18 21 Detach 22 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 1 . . . 1 . 1 3 . 3 9 Swap 133 | . 12 4 17 5 1 1 4 13 5 4 . . 1 . . . 1 . 2 1 3 . . . . 2 4 . . 2 2 . 2 6 6 20 15 Drop 218 | . 6 . 17 4 4 2 6 14 15 4 1 6 1 . 1 . 4 1 3 1 9 2 . . 7 11 31 5 . 9 4 4 2 15 . 24 5 Fire 935 | 5 55 16 122 27 . 10 10 104 51 20 . . 4 1 . 2 . . 1 . . 2 . . . . 58 52 26 8 49 22 33 21 12 125 99 Melee 100 | . . . . . . . . 5 . 7 . 2 7 1 . 4 24 . 18 3 1 1 3 9 14 1 . . . . . . . . . . . Ram 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . 40 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire 14 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 3 . . 4 . . 4 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 340 | -10/Materials | Central database locked down 400 | -10/Materials | Discovered new exit (range 6) 587 | -10/Materials | Identified exit to Mines 639 | -10/Materials | Discovered new exit (range 14) 1052 | -10/Materials | Build established: Scavenger-Mutant 1053 | -10/Materials | Entered Mines 1231 | -10/Mines | Discovered new exit (range 15) 1256 | -10/Mines | Learned 4 Materials zone layouts 1394 | -10/Mines | Discovered new exit (range 3) 1796 | -10/Mines | Entered Materials 1796 | -9/Materials | Accompanied by 2 allies 1796 | -9/Materials | Evolved 2 slots: Utility x2 1797 | -9/Materials | Identified exit to Mines 1801 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1948 | -9/Materials | Discovered new exit (range 14) 2141 | -9/Materials | Identified exit to Storage 2297 | -9/Materials | Build established: Mutant 2514 | -9/Materials | Destroyed 7 combat bots 2630 | -9/Materials | Repaired Med. Armor Plating 2664 | -9/Materials | Repaired Med. Armor Plating 2691 | -9/Materials | Repaired Lgt. Armor Plating 2719 | -9/Materials | Repaired Lgt. Armor Plating 2996 | -9/Materials | First assault squad dispatched 3171 | -9/Materials | Learned location of 1 exit from Recycling 3234 | -9/Materials | Learned location of 1 exit from Recycling 3287 | -9/Materials | Identified exit to Materials 3331 | -9/Materials | Learned 2 Storage zone layouts 3391 | -9/Materials | Learned Storage stockpile data 3403 | -9/Materials | Learned 4 Materials zone layouts 3424 | -9/Materials | Loaded intel: 1 trap record 3454 | -9/Materials | Learned location of 1 exit from Recycling 3486 | -9/Materials | Build established: Scavenger-Mutant 3494 | -9/Materials | Learned location of Zion (-6) 3514 | -9/Materials | Discovered exit to Materials (range 3) 3545 | -9/Materials | Learned 4 Recycling zone layouts 3706 | -9/Materials | Central database locked down 3757 | -9/Materials | Entered Mines 3802 | -9/Mines | Discovered exit to Materials (range 11) 3934 | -9/Mines | Assembled infested the area 3978 | -9/Mines | Discovered exit to Materials (range 14) 4230 | -9/Mines | Build established: Mutant 4724 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4726 | -9/Mines | Discovered new exit (range 5) 4732 | -9/Mines | Entered Exiles 4773 | -9/Exiles | Met 8R-AWN 4798 | -9/Exiles | Met EX-HEX 4856 | -9/Exiles | Met EX-DEC 4895 | -9/Exiles | Met EX-BIN 4920 | -9/Exiles | Aligned with FarCom system 4922 | -9/Exiles | Given EX-Vault access code 4960 | -9/Exiles | Opened EX-Vault 4972 | -9/Exiles | Found AWS/Gauss 5010 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5296 | -9/Exiles | Discovered new exit (range 11) 5312 | -9/Exiles | Left Exiles lab with AWS/Gauss 5312 | -9/Exiles | Entered Mines 5328 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 5334 | -8/Mines | Found Scrap Suit 5895 | -8/Mines | Discovered exit to Materials (range 8) 5934 | -8/Mines | Entered Materials 5934 | -8/Materials | Evolved 2 slots: Utility x2 6191 | -8/Materials | Identified exit to Garrison 6211 | -8/Materials | Entered Garrison 6342 | -8/Garrison | Build established: Scavenger-Mutant 6455 | -8/Garrison | Discovered new exit (range 81) 6455 | -8/Garrison | Discovered new exit (range 34) 6455 | -8/Garrison | Discovered new exit (range 66) 6634 | -8/Garrison | Garrison Relay disabled 6642 | -8/Garrison | Garrison Relay disabled 6801 | -8/Garrison | Triggered checkpoint 6921 | -8/Garrison | Triggered checkpoint 7048 | -8/Garrison | Build established: Mutant 7059 | -8/Garrison | Triggered checkpoint 7113 | -8/Garrison | Destroyed 7 combat bots 7281 | -8/Garrison | Rescued a captive Derelict 7284 | -8/Garrison | Rescued a captive Derelict 7362 | -8/Garrison | Garrison Relay disabled 7420 | -8/Garrison | Build established: Scavenger-Mutant 7490 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7593 | -8/Garrison | Entered Materials 7970 | -8/Materials | Central database locked down 8209 | -8/Materials | Core integrity fell below 50% 8357 | -8/Materials | Discovered new exit (range 4) 8365 | -8/Materials | Entered Factory 8365 | -7/Factory | Evolved 2 slots: Utility x2 8366 | -7/Factory | Identified exit to Lower Caves 8687 | -7/Factory | Hacking Suite fried by hacking feedback 8730 | -7/Factory | Build established: Scout 8874 | -7/Factory | Sucked down chute 8874 | -7/Factory | Entered Waste 8876 | -7/Waste | Found Imp. Powered Armor 8889 | -7/Waste | EMP discharged 8889 | -7/Waste | Spotted C-40 Crusher 8906 | -7/Waste | Spotted C-40 Crusher 8907 | -7/Waste | Spotted C-40 Crusher 8909 | -7/Waste | Spotted C-40 Crusher 8909 | -7/Waste | Spotted C-40 Crusher 8910 | -7/Waste | Spotted C-40 Crusher 8920 | -7/Waste | Discovered new exit (range 11) 8923 | -7/Waste | Identified exit to Factory 8923 | -7/Waste | Entered Factory 9020 | -7/Factory | Fabricated Hacking Suite? 9119 | -7/Factory | Fabricated Hacking Suite? 9161 | -7/Factory | Discovered exit to Lower Caves (range 15) 9166 | -7/Factory | Entered Lower Caves 9207 | -7/Lower Caves | Met a Warlord Commander 9208 | -7/Lower Caves | Learned location of Warlord (-4) 9209 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9215 | -7/Lower Caves | Found Encrypted Comm Array 9218 | -7/Lower Caves | Identified exit to Lower Caves 9330 | -7/Lower Caves | Build established: Hacker-Ninja 9381 | -7/Lower Caves | Entered another Lower Caves area 9420 | -7/Lower Caves | Encountered a Warlord checkpoint 9459 | -7/Lower Caves | Discovered new exit (range 14) 9485 | -7/Lower Caves | Identified exit to Data Miner 9495 | -7/Lower Caves | Entered Data Miner 9496 | -7/Data Miner | Discovered new exit (range 6) 9498 | -7/Data Miner | Identified exit to Proximity Caves 9502 | -7/Data Miner | Met Data Miner 9511 | -7/Data Miner | Learned location of Section 7 (-2) 9511 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9516 | -7/Data Miner | Received God Mode back door access code from Data Miner 9529 | -7/Data Miner | Entered Proximity Caves 9542 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9638 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9682 | -6/Proximity Caves | Learned location of 1 exit from Factory 9758 | -6/Proximity Caves | Discovered new exit (range 7) 9760 | -6/Proximity Caves | Identified exit to Factory 9761 | -6/Proximity Caves | Entered Factory 9761 | -6/Factory | Evolved 2 slots: Utility x2 9762 | -6/Factory | Identified exit to Lower Caves 9839 | -6/Factory | Joined by Warlord Dakka squad 9951 | -6/Factory | Discovered new exit (range 8) 10025 | -6/Factory | Sucked down chute 10025 | -6/Factory | Entered Waste 10030 | -6/Waste | Spotted C-40 Crusher 10032 | -6/Waste | Spotted C-40 Crusher 10033 | -6/Waste | Lost 4 allies 10040 | -6/Waste | EMP discharged 10048 | -6/Waste | Spotted C-40 Crusher 10049 | -6/Waste | Spotted C-40 Crusher 10054 | -6/Waste | Spotted C-40 Crusher 10055 | -6/Waste | Spotted C-40 Crusher 10062 | -6/Waste | Discovered new exit (range 11) 10065 | -6/Waste | Identified exit to Factory 10065 | -6/Waste | Entered Factory 10074 | -6/Factory | Discovered new exit (range 7) 10076 | -6/Factory | Identified exit to Factory 10159 | -6/Factory | Joined by Warlord Geek squad 10180 | -6/Factory | 2 allies followed down the chute 10201 | -6/Factory | Fabricated O-24 Administrator? 10376 | -6/Factory | P-60 Hacker assimilated allied Administrator 5a 10442 | -6/Factory | Lost 4 allies 10449 | -6/Factory | Discovered exit to Lower Caves (range 12) 10452 | -6/Factory | Entered Lower Caves 10453 | -6/Lower Caves | Identified exit to Lower Caves 10648 | -6/Lower Caves | Entered another Lower Caves area 10694 | -6/Lower Caves | Discovered exit to Factory (range 14) 10700 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10770 | -6/Lower Caves | Encountered a Warlord checkpoint 10856 | -6/Lower Caves | Discovered new exit (range 8) 10864 | -6/Lower Caves | Identified exit to Zion 10864 | -6/Lower Caves | Entered Zion 10883 | -6/Zion | System corruption cleaned by Quarantine Array 10895 | -6/Zion | Discovered new exit (range 9) 10897 | -6/Zion | Identified exit to Proximity Caves 10947 | -6/Zion | Build established: Wizard-Sprinter 10956 | -6/Zion | Given the Hacking Drone Bay 10957 | -6/Zion | Found Prototype Device 10957 | -6/Zion | Identified Hacking Drone Bay 10970 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10986 | -6/Zion | Opened final containment barrier to the Deep Caves 11019 | -6/Zion | Given A8's code to call for help 11037 | -6/Zion | Identified exit to Deep Caves 11131 | -6/Zion | Rebuked by Imprinter 11193 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11194 | -6/Zion | Entered Deep Caves 11247 | -6/Deep Caves | Discovered new exit (range 6) 11249 | -6/Deep Caves | Identified exit to Proximity Caves 11255 | -6/Deep Caves | Attacked by Z-Imprinter 11292 | -6/Deep Caves | Entered Proximity Caves 11401 | -5/Proximity Caves | Learned 12 Factory zone layouts 11426 | -5/Proximity Caves | Discovered exit to Factory (range 14) 11432 | -5/Proximity Caves | Entered Factory 11432 | -5/Factory | Evolved 2 slots: Utility x2 11433 | -5/Factory | Identified exit to Upper Caves 11434 | -5/Factory | Identified exit to Factory 11668 | -5/Factory | Repaired Cld. VTOL Module 11705 | -5/Factory | Repaired Cld. VTOL Module 11737 | -5/Factory | Identified exit to Extension 11781 | -5/Factory | Fabricated Imp. Hacking Suite? 11840 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 11890 | -5/Factory | Discovered exit to Factory (range 15) 11891 | -5/Factory | Sucked down chute 11891 | -5/Factory | Entered Waste 11905 | -5/Waste | Spotted C-40 Crusher 11905 | -5/Waste | Found Adv. Powered Armor 11906 | -5/Waste | Spotted C-40 Crusher 11918 | -5/Waste | Spotted C-40 Crusher 11924 | -5/Waste | Spotted C-40 Crusher 11931 | -5/Waste | 3 allies followed down the chute 11931 | -5/Waste | Spotted C-40 Crusher 11935 | -5/Waste | Warlord forces began an assault 11954 | -5/Waste | Spotted C-40 Crusher 11972 | -5/Waste | Allies destroyed C-40 Crusher 11975 | -5/Waste | Allies destroyed C-40 Crusher 11978 | -5/Waste | Allies destroyed C-40 Crusher 11988 | -5/Waste | Found Damper Plating 12006 | -5/Waste | Lost 7 allies 12287 | -5/Waste | Build established: Wizard-Mutant 12571 | -5/Waste | Discovered new exit (range 12) 12649 | -5/Waste | Entered Factory 12649 | -5/Factory | Accompanied by 11 allies 12865 | -5/Factory | Repaired Adv. Heavy Siege Treads 12936 | -5/Factory | Repaired Adv. Powered Armor 13005 | -5/Factory | Repaired Nova Cannon 13382 | -5/Factory | Found Launcher Loader 13393 | -5/Factory | Fabricated Combat Drone Bay? 13527 | -5/Factory | Fabricated Hvy. Reactive Plating? 13710 | -5/Factory | Found Prototype Processor 13710 | -5/Factory | Identified Exp. Targeting Computer 13822 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 13908 | -5/Factory | Discovered exit to Factory (range 10) 14213 | -5/Factory | Garrison activated, responded to threat 14308 | -5/Factory | Lost 3 allies 14309 | -5/Factory | Lost 4 parts (1p2u1w) 14578 | -5/Factory | Central database locked down 14615 | -5/Factory | Allied Derelicts emerged from ambush trap array 14647 | -5/Factory | P-70 Sage assimilated allied TN-IZS(g) 14648 | -5/Factory | P-70 Sage assimilated allied 1A-GSN(g) 14721 | -5/Factory | Entered Upper Caves 14795 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14957 | -5/Upper Caves | Learned Factory non-interactive machine intel 15642 | -5/Upper Caves | Learned 12 Factory zone layouts 16253 | -5/Upper Caves | Discovered new exit (range 5) 16371 | -5/Upper Caves | Entered another Upper Caves area 16411 | -5/Upper Caves | Learned 4 Factory zone layouts 16842 | -5/Upper Caves | Encountered a Warlord checkpoint 16849 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16880 | -5/Upper Caves | Discovered new exit (range 13) 17110 | -5/Upper Caves | Spotted B-75 Beast 17165 | -5/Upper Caves | Entered Zhirov 17165 | -5/Zhirov | Discovered new exit (range 3) 17194 | -5/Zhirov | Met Zhirov 17232 | -5/Zhirov | Learned location of Quarantine (-2) 17232 | -5/Zhirov | Learned location of Testing (-3) 17232 | -5/Zhirov | Learned location of Command (-1) 17246 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17271 | -5/Zhirov | Found Alien Artifact 17271 | -5/Zhirov | Identified Integrated Dissipator 17271 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17458 | -5/Zhirov | Found Alien Artifact 17520 | -5/Zhirov | Entered Proximity Caves 17870 | -4/Proximity Caves | Core integrity fell below 50% 17908 | -4/Proximity Caves | Lost 5 parts (1n4u) 17962 | -4/Proximity Caves | Found Prototype Launcher 17962 | -4/Proximity Caves | Identified Gui. Missile Launcher 18158 | -4/Proximity Caves | Discovered exit to Factory (range 15) 18201 | -4/Proximity Caves | Entered Factory 18201 | -4/Factory | Accompanied by 2 allies 18201 | -4/Factory | Evolved 2 slots: Utility x2 18203 | -4/Factory | Loaded intel: 189 non-interactive machine locations 18338 | -4/Factory | Repaired Nova Cannon? 18471 | -4/Factory | Repaired Hvy. Antimatter Reactor 18668 | -4/Factory | Build established: Wizard-Skirmisher 18838 | -4/Factory | Identified exit to Upper Caves 19018 | -4/Factory | Entered Upper Caves 19030 | -4/Upper Caves | Learned Research terminal intel 19075 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 19345 | -4/Upper Caves | Lost 5 parts (1p4u) 19358 | -4/Upper Caves | Entered a destroyed Warlord outpost 19400 | -4/Upper Caves | Build established: Hacker-Mutant 19607 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 19607 | -4/Upper Caves | Identified exit to Warlord 20071 | -4/Upper Caves | Entered Warlord 20165 | -4/Warlord | System corruption reached 10% 20170 | -4/Warlord | System corruption cleaned by Quarantine Array 20713 | -4/Warlord | Found Prototype Device 20713 | -4/Warlord | Identified Exp. Cloaking Device 20729 | -4/Warlord | Found Prototype Processor 20729 | -4/Warlord | Identified Exp. Target Analyzer 20754 | -4/Warlord | Found Prototype Hackware 20939 | -4/Warlord | Met Warlord 20964 | -4/Warlord | Warlord's base attacked by MAIN.C 21102 | -4/Warlord | Found Prototype Energy Cannon 21103 | -4/Warlord | Identified Vortex Driver 21107 | -4/Warlord | Found Vortex Driver 21120 | -4/Warlord | Found Prototype Energy Gun 21120 | -4/Warlord | Identified Vortex Rifle 21139 | -4/Warlord | Found Vortex Rifle 21314 | -4/Warlord | Warlord forces counterattacked 21322 | -4/Warlord | Spotted Striker 21322 | -4/Warlord | Destroyed Striker 21331 | -4/Warlord | Spotted Executioner 21334 | -4/Warlord | Allies destroyed Executioner 21369 | -4/Warlord | Spotted Executioner 21370 | -4/Warlord | Spotted Striker 21381 | -4/Warlord | Destroyed Striker 21403 | -4/Warlord | Identified Ghost Barrier 21419 | -4/Warlord | Lost 7 allies 21438 | -4/Warlord | Discovered new exit (range 14) 21466 | -4/Warlord | Identified exit to Proximity Caves 21468 | -4/Warlord | Entered Proximity Caves 21468 | -3/Proximity Caves | Accompanied by 2 allies 21904 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22083 | -3/Proximity Caves | Discovered new exit (range 4) 22088 | -3/Proximity Caves | Identified exit to Research 22284 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22299 | -3/Proximity Caves | Entered Research 22299 | -3/Research | Accompanied by 2 allies 22299 | -3/Research | Evolved 2 slots: Utility x2 22300 | -3/Research | Loaded intel: 22 terminal locations 22547 | -3/Research | Identified exit to Armory 22547 | -3/Research | Identified exit to Testing 22622 | -3/Research | Build established: Hacker-Skirmisher 22631 | -3/Research | Found Prototype Launcher 22631 | -3/Research | Identified Hellfire Missile Launcher 22862 | -3/Research | Found Gamma Bomb Array 23020 | -3/Research | Build established: Hacker-Mutant 23416 | -3/Research | Discovered new exit (range 10) 23525 | -3/Research | Identified exit to Research 23773 | -3/Research | Cargo convoy interrupted 23773 | -3/Research | Spotted Executioner 23773 | -3/Research | Spotted Striker 23773 | -3/Research | Spotted Striker 23779 | -3/Research | Destroyed Executioner 23787 | -3/Research | Destroyed Striker 23793 | -3/Research | Destroyed Striker 23814 | -3/Research | Destroyed 7 combat bots 23821 | -3/Research | Lost 7 parts (1p5u1w) 23828 | -3/Research | Found Prototype Device 23828 | -3/Research | Identified Exp. Sensor Array 24049 | -3/Research | First assault squad dispatched 24067 | -3/Research | Incoming assault squad redirected 24325 | -3/Research | Incoming assault squad redirected 24438 | -3/Research | Destroyed 12 combat bots 24439 | -3/Research | Lost 9 parts (1p1n4u3w) 24475 | -3/Research | Found Hvy. Reactive Plating 24521 | -3/Research | Entered Testing 24522 | -3/Testing | Maximum security lockdown engaged 24534 | -3/Testing | Spotted PG-QZML94YADK 24552 | -3/Testing | Destroyed PG-QZML94YADK 24717 | -3/Testing | System corruption reached 10% 24799 | -3/Testing | Lost 5 parts (1p4u) 24800 | -3/Testing | Spotted Investigator 24800 | -3/Testing | Scanned by Researcher 24805 | -3/Testing | Destroyed Investigator 24826 | -3/Testing | Destroyed 30 combat bots 24879 | -3/Testing | Destroyed 19 combat bots 24967 | -3/Testing | System corruption reached 30% 24989 | -3/Testing | Spotted Striker 24993 | -3/Testing | Core integrity fell below 50% 24999 | -3/Testing | Destroyed Striker 25007 | -3/Testing | Spotted Executioner 25015 | -3/Testing | Destroyed Executioner 25019 | -3/Testing | Spotted Executioner 25020 | -3/Testing | Identified Transdimensional Reconstructor 25020 | -3/Testing | Warped through subspace 25036 | -3/Testing | Destroyed 10 combat bots 25044 | -3/Testing | Lost 9 parts (2p2n4u1w) 25144 | -3/Testing | Spotted Executioner 25170 | -3/Testing | Core integrity fell below 20% 25178 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25168_ G-73 Enforcer suffers critical hit (Destroy). 25169_ Dropped Imp. Matter Compressor. 25171_ Slammed into H-77 Assassin. 25172_ Penetrated by Slug. 25172_ Slug penetrates Wall. 25172_ Penetrated by Slug. 25172_ Slug penetrates Wall. 25172_ Penetrated by Slug. 25173_ C-45 Heavy ARC bursts open, deploying its payload. 25173_ H-77 Assassin unfolds itself. 25173_ P-80 Master unfolds itself. 25173_ E-15 Imp unfolds itself. 25173_ Slug penetrates Wall. 25175_ Slammed into E-15 Imp. 25175_ Destabilizing: System interference. 25175_ Adv. Targeting Computer temporarily disabled. 25175_ Exp. Coolant Injector temporarily disabled. 25177_ Penetrated by Slug. 25177_ Slug penetrates Wall. 25177_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????" """ # # # % "#??????????? | | ?????" """ # # "#??????????? | | ????? # # # ""#??????????? | | ????########### # """""#??????????? | | ??????# = # # # # #####??????????? | | ???#### ! # # # #??????????????? | | ???# ! #?????????????? | | ???# ## ! # # ###??????????????? | | ???# ## ###h ] # ?????????????? | | ???# #### ### # %% ?????????????? | | ???# #??# #?# ## %## ???????????????? | | ???# #??#+### # #?????????????????? | | ???# #???? #%[*%#?????????????????? | | ???# #?""" %% %# ????????????????? | | ???# ##""" # % ####??????????????? | | ???# ##""" "" = ???????????????? | | ???# ##"S """ # ????????????????? | | ???# ##"" """ # ???????????????? | | ???# ##"" #C ???????C????????? | | ???# ##% #C ###?????????????????? | | ???# ##/######### #???????????????????? | | ???# p h p ehp #???????????????????? | | ??####"p####### h #???????????????????? | | ??# iEhi!ggg#?# #???????????????????? | | ??# """ """g#?# w#???????????????????? | | ??# """S"""!#?#@ #???????????????????? | | ??# ![]|]!#?# #???????????????????? | | ??###########?# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????+ ???????????????????? | | ??????????????# ##??????????????????? | | ??????????????# #???????????????????? | | ??????????????+ /C??????????????????? | | ???????????????#####???????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????C???????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 120 Energy Generation 29 Energy Capacity 1200 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 3500 Resistance: KI 40 Resistance: EM 90 Power Shielding 66 Utility Shielding 90 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 36 Melee Accuracy 8 Target Analysis 10 Armor Integrity Analysis 30 Recoil Reduction 8 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 78 Defensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Med. Matter Pod | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Propulsion Shielding | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Arm. Huge Wheel | -8/Materials | Scanalyzed Hvy. Flak Cannon | -8/Materials | Scanalyzed Launcher Loader | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Extracted Imp. Field Recycling Unit | -7/Factory | Extracted Gravmag System | -7/Factory | Extracted Hvy. EM Pulse Gun | -7/Factory | Extracted Gauss Rifle | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hvy. Reactive Plating | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. Powered Armor | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Railgun | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Focal Shield | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Exp. Utility Shielding | -5/Factory | Hacked Exp. Weapon Shielding | -5/Factory | Hacked Adv. Heavy Siege Treads | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory O-24 Administrator | x1 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -5/Factory | Authchip Imp. Hacking Suite | x1 | -5/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Hvy. Reactive Plating | x1 | -5/Factory Arm. Huge Wheel | x2 | -5/Factory Repaired ---------- Med. Armor Plating | 15% | -9/Materials Med. Armor Plating | 17% | -9/Materials Lgt. Armor Plating | 1% | -9/Materials Lgt. Armor Plating | 22% | -9/Materials Cld. VTOL Module | 6% | -5/Factory Cld. VTOL Module | 53% | -5/Factory Adv. Heavy Siege Treads | 64% | -5/Factory Adv. Powered Armor | 53% | -5/Factory Nova Cannon | 49% | -5/Factory Nova Cannon | 14% | -4/Factory Hvy. Antimatter Reactor | 35% | -4/Factory Studied --------- Lgt. Ion Engine | -7/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Spear | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Hammer Time I Like You, Cogmind Challenges ------------ None Game ------ Seed ThrowingDirtyScanner Manual? 0 Play Time 04:34:55 Cumulative 890.5 hours Start 2025.09.15 @ 13:42:54 End 2025.09.16 @ 05:00:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 325 Adventurer 4 Explorer 1 Win Type - Total 17 Types 11/1/1/1/0/1/0/0/1/1 Lore% 96 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b472d0fe-d401-4e99-a1dc-fb131dc95bae