Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 20:57:21 Player: Sirius Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2852) 2852 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (135) 135 TOTAL SCORE: 6217 Bonus ------- High Alert Combat Kills 147 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector Terrain Scan Processor Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Deuterium Engine Hardened Light Armor Plating Shock Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Improved Kinecellerator Hardened Light Armor Plating Light Regenerative Plating Tractor Beam > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Kinecellerator Hardened Light Armor Plating Hardened Medium Armor Plating Improved Shield Generator Tractor Beam Improved Field Recycling Unit Enhanced Autogun Enhanced Autogun [Rating: 45] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Slots Evolved 6 | . . 2 . . 4 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 81 | 6 5 4 10 . 50 6 Power 12 | 1 1 1 1 . 7 1 Engine 8 | 1 1 1 1 . 3 1 Core 4 | . . . . . 4 . Reactor . | . . . . . . . Propulsion 31 | 2 2 . 8 . 17 2 Treads 8 | . . . 5 . 3 . Leg 19 | 2 2 . 3 . 10 2 Wheel 4 | . . . . . 4 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 2 1 1 . 17 1 Device 11 | . 1 1 1 . 7 1 Storage 2 | 1 1 . . . . . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 7 | . . . . . 7 . Artifact . | . . . . . . . Weapon 15 | 2 . 2 . . 9 2 Energy Gun 4 | . . . . . 2 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 8 | 2 . 2 . . 4 . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . . 2 . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 46 | . . . 2 . 31 13 Power 6 | . . . . . 5 1 Propulsion 19 | . . . 1 . 12 6 Utility 12 | . . . 1 . 9 2 Weapon 9 | . . . . . 5 4 Highest Loss Streak 11 | . . . 1 . 11 8 To Critical Strikes . | . . . . . . . Average Backups 8 | 3 8 9 9 9 8 5 Power 2 | . 1 2 1 1 2 2 Propulsion 1 | 2 4 . . 1 1 . Utility 2 | . 1 3 4 4 2 1 Weapon 2 | . 1 3 3 3 2 1 Tool/Special . | . . . . . . . Unused Backups 16 | . 3 6 1 . 4 2 Power 5 | . . 3 . . 1 1 Propulsion 6 | . 3 1 . . 2 . Utility 1 | . . . 1 . . . Weapon 4 | . . 2 . . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 96 99 96 100 93 67 Engine 6 | . 14 11 11 11 4 6 Core 1 | . . . . . 2 . Treads 10 | . . . 10 44 12 . Leg 19 | . 26 43 32 . 14 11 Device 8 | . 13 11 8 11 8 7 Storage 8 | . 14 11 11 11 7 1 Processor 8 | . . . . . 10 23 Protection 8 | . . . . . 14 1 Energy Gun 2 | . . . . . 1 12 Ballistic Gun 13 | . 26 22 22 22 9 . Peak Build Rating 45 | 6 8 18 22 22 45 40 Average Rating 28 | 4 7 16 18 22 36 28 On Entrance 16 | . 6 8 18 22 22 40 Naked Turns . | . . . . . . . Heaviest Build 42 | 13 19 22 22 22 42 36 Greatest Support 96 | 20 20 40 92 92 96 56 Greatest Overweight (x) 11 | . 1 . . . 11 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 5 Most Carried 10 | 6 10 10 10 9 10 9 Average Carried 8 | 3 8 9 9 9 8 4 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 6 10 10 9 9 9 4 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Matter Collected 2511 | 239 71 175 451 . 1436 139 Remotely 1067 | . . 175 294 . 598 . Salvage Created 3415 | . 71 174 627 . 2335 208 Parts 190 | . 8 10 50 . 111 11 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . . . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Combat Hostiles Destroyed 63 | . 4 2 13 . 40 4 Guns 49 | . 4 2 13 . 26 4 Cannons 8 | . . . . . 8 . AOE 5 | . . . . . 5 . Classes Destroyed 14 | . 2 2 3 . 6 1 Worker 4 | . . . 1 . 3 . Builder 3 | . . . . . 3 . Hauler 1 | . . . 1 . . . Recycler 3 | . . . . . 3 . Mechanic 1 | . . 1 . . . . Watcher 3 | . 1 1 1 . . . Swarmer 14 | . 4 . 3 . 7 . Grunt 20 | . . . 4 . 13 3 Brawler 2 | . . . . . 2 . Duelist 2 | . . . . . 2 . Sentry 18 | . . 2 6 . 10 . Hunter 3 | . . . . . 3 . Programmer 3 | . . . . . 3 . Behemoth 1 | . . . . . . 1 Best Kill Streak 8 | . 4 1 6 . 8 3 Combat Bots Only 7 | . 4 1 3 . 7 3 Max Kills in Single Turn 3 | . 1 1 2 . 3 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Low Hostile Shots Fired 907 | . 21 8 76 . 714 88 Missed 310 | . 11 4 24 . 242 29 Hits 597 | . 10 4 52 . 472 59 Melee 8 | . . . . . 8 . Projectile 589 | . 10 4 52 . 464 59 Critical Strikes 10 | . . . 1 . 5 4 Part Disruptions 2 | . . . . . 2 . Damage Taken 6880 | . 82 59 585 . 4824 1330 Core 841 | . 16 18 96 . 585 126 Absorbed by Shields 43 | . . . . . 43 . Regen/Repaired (Parts) 166 | . . . . . 166 . Core Remaining (%) 88 | 100 93 . . 71 . . Volleys Fired 251 | . 13 9 49 . 157 23 Largest 2 | . 2 2 2 . 2 2 Hottest 149 | . 40 48 48 . 135 149 Shots Fired 478 | . 24 18 96 . 298 42 Gun 420 | . 24 18 96 . 252 30 Cannon 54 | . . . . . 42 12 Launcher 4 | . . . . . 4 . Special . | . . . . . . . Kinetic 396 | . 24 18 96 . 244 14 Thermal 52 | . . . . . 24 28 Explosive . | . . . . . . . Electromagnetic 30 | . . . . . 30 . Robot Hit Streak 24 | . 4 5 15 . 24 22 Robot Miss Streak 5 | . 3 3 5 . 3 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 6 | . . . 2 . 4 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 341 | . 13 13 53 . 227 35 Core Hits 148 | . 7 7 24 . 97 13 Critical Kills 5 | . . . . . 3 2 Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 8 | . . . . . 6 2 Meltdown 1 | . . . . . 1 . Destroy 7 | . . . . . 5 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7211 | . 158 176 863 . 5232 782 Guns 5293 | . 158 176 858 . 3554 547 Cannons 1146 | . . . . . 911 235 Explosions 755 | . . . . . 755 . Melee . | . . . . . . . Ramming 17 | . . . 5 . 12 . Kinetic 4926 | . 158 176 858 . 3524 210 Thermal 1601 | . . . . . 1029 572 Explosive 59 | . . . . . 59 . Electromagnetic 608 | . . . . . 608 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 2 2 5 5 Average Corruption 2 | . . . 2 2 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 50 | . . . 8 . 31 11 Message Errors 13 | . . . 2 . 7 4 Matter Fused 10 | . . . 2 . 7 1 Heat Flow Errors 4 | . . . 1 . 2 1 Energy Discharges 6 | . . . 1 . 4 1 Parts Rejected 1 | . . . . . 1 . Parts Fused 2 | . . . . . 1 1 Data Loss (minor) 4 | . . . . . 3 1 Data Loss (major) 2 | . . . . . 2 . Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Weapon Failures 6 | . . . 2 . 2 2 Overload Shots . | . . . . . . . Overflow Damage 53 | . . . . . 53 . Projectiles 32 | . . . . . 32 . Explosions 21 | . . . . . 21 . Melee . | . . . . . . . Knockbacks 4 | . . . . . 4 . Impact . | . . . . . . . Kinetic 3 | . . . . . 3 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 181 | . . . . . 181 . Shots 5 | . . . . . 5 . Rammed 1 | . . . 1 . . . Targets Rammed 4 | . . . 2 . 2 . Kicked 2 | . . . 1 . 1 . Crushed 1 | . . . . . 1 . Highest Temperature 375 | . . 18 111 . 375 250 Average Temperature 94 | . . 9 19 . 104 139 Received Heat Transfer 1890 | . . 18 171 . 1308 393 Effects 6 | . . . . . 6 . Energy Bleed 2 | . . . . . 2 . Interference 3 | . . . . . 3 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 2 | . . . . . 2 . Heat Transferred 2721 | . . . . . 1600 1121 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . 4 . Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Maximum Alert Level 2 | . . . 1 . 2 . Low Security (%) 65 | 100 100 100 99 100 45 . Level 1 10 | . . . . . 17 . Level 2 24 | . . . . . 37 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 607 | . 90 50 206 55 607 . Initial 55 | . . 34 . 55 4 . Average 184 | . 4 16 94 29 265 . Influence Increases 2009 | . 97 72 420 26 1294 100 Destroy 0b10 Robot/C 1260 | . 80 40 260 . 800 80 Destroy 0b10 Robot/NC 75 | . 5 10 15 . 45 . Destroy Leader 318 | . 12 22 84 . 180 20 Successful Hack 64 | . . . 27 26 11 . Disable Machine 105 | . . . 15 . 90 . Destroy Structure 52 | . . . 4 . 48 . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 120 | . . . 15 . 105 . Influence Decreases 1844 | . 15 154 278 157 724 516 Entered New Map 358 | . . 48 . 87 7 216 Time Decay 1026 | . 15 106 258 70 407 170 Lost Part 460 | . . . 20 . 310 130 Squads Dispatched 19 | . . . . . 19 . Investigation 2 | . . . . . 2 . Extermination 6 | . . . . . 6 . Reinforcement 1 | . . . . . 1 . Assault 1 | . . . . . 1 . Garrison 9 | . . . . . 9 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Low Distress Signals 7 | . . . 3 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 5 4 18 . 63 8 Peak Tracking Total 6 | . 4 2 5 . 6 4 Tactical Retreats 6 | . . . 1 . 5 . Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Traps Triggered 5 | . 1 . 1 . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Machines Disabled 7 | . . . 1 . 6 . Max in Single Turn 3 | . . . 1 . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Low Machines Accessed 17 | . 1 1 5 3 7 . Terminals 11 | . 1 . 5 2 3 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . . . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 37 | . 3 2 14 5 13 . Successful 22 | . 2 1 11 4 4 . Failed 15 | . 1 1 3 1 9 . Catastrophic 3 | . . . . . 3 . Database Lockouts . | . . . . . . . Manual 2 | . . . 1 1 . . Terminals 27 | . 3 . 14 3 7 . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . 2 . . . . Recycling Units 3 | . . . . 2 1 . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 17 | . 2 . 11 2 2 . Record 1 | . . . . 1 . . Prototype ID Bank 2 | . . . 2 . . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . Fabricator Index 1 | . . . 1 . . . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Dispatch Records 2 | . 1 . 1 . . . Maintenance Status 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Investigation Status 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks 2 | . . . . 1 1 . Retrieve Components 2 | . . . . 1 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 1 3 1 5 . Full Trace Events 3 | . . . 1 . 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 106 | . . . . . 106 . Total Part Build Rating 12 | . . . . . 12 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . . . . 3 10 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Active Infowar (turns) 498 | . 460 38 . . . . Sensors 498 | . 460 38 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Turns Passed 4684 | 82 471 266 618 144 2749 354 Spaces Moved 2631 | 58 269 180 355 90 1531 148 Core 13 | 3 . . . . 6 4 Treads 737 | . . . 75 90 572 . Legs 1791 | 55 269 180 280 . 863 144 Wheels 90 | . . . . . 90 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 95 50 Average Speed 135 | 116 120 120 128 160 136 187 Slowest Speed 600 | 120 190 120 160 160 600 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 6 45 12 57 32 32 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 42 | . . . . . 42 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 41 | . . . . . 41 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Low Total 3351 | 69 397 222 440 90 1951 182 Wait 263 | . 94 5 12 1 151 . Move 2625 | 57 268 179 354 89 1530 148 Hop . | . . . . . . . Pick Up 62 | 6 9 11 2 . 34 . Fast Attach 41 | 6 3 2 6 . 21 3 Attach 35 | . 2 3 1 . 25 4 Detach 2 | . . . . . 1 1 Swap 20 | . 2 1 4 . 12 1 Drop 48 | . 6 12 10 . 18 2 Fire 251 | . 13 9 49 . 157 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . 1 . 1 . Crush 2 | . . . 1 . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Propulsion x2 711 | -9/Materials | Discovered new exit (range 7) 820 | -9/Materials | Entered Storage 991 | -9/Storage | Used back door to open Recycling access 991 | -9/Storage | Discovered new exit (range 5) 1092 | -9/Storage | Found Prototype Protection 1438 | -9/Storage | Entered Recycling 1439 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 1563 | -9/Recycling | Discovered new exit (range 12) 1582 | -9/Recycling | Entered Factory 1582 | -7/Factory | Evolved 4 slots: Utility x4 1582 | -7/Factory | Identified Lgt. Regenerative Plating 1592 | -7/Factory | 1 allies followed out of Recycling 2234 | -7/Factory | Garrison activated, responded to threat 2301 | -7/Factory | Lost 3 allies 2316 | -7/Factory | Fabricated Imp. Kinecellerator (x2) 2601 | -7/Factory | Garrison activated, responded to threat 2779 | -7/Factory | Lost 7 parts (1p4n2u) 2797 | -7/Factory | Garrison activated, responded to threat 2891 | -7/Factory | Lost 11 parts (2p4n3u2w) 2955 | -7/Factory | Core integrity fell below 50% 3273 | -7/Factory | Discovered new exit (range 3) 3289 | -7/Factory | Build established: Scavenger-Mutant 3540 | -7/Factory | Identified exit to Lower Caves 3818 | -7/Factory | Destroyed 7 combat bots 3818 | -7/Factory | Lost 3 parts (1u2w) 3894 | -7/Factory | Lost 3 parts (3n) 3982 | -7/Factory | First assault squad dispatched 4069 | -7/Factory | Core integrity fell below 20% 4331 | -7/Factory | Entered Lower Caves 4356 | -7/Lower Caves | Spotted B-75 Beast 4409 | -7/Lower Caves | Destroyed B-75 Beast 4440 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 4685 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04409_ B-75 Beast destroyed. 04413_ Acquired Imp. Field Recycling Unit. 04414_ Hvy. Machine Gun fries itself beyond repair. 04417_ Dropped Imp. Field Recycling Unit. 04417_ Acquired 9 matter. 04419_ Dynamic Insulation System fries itself beyond repair. 04420_ Acquired 60 matter. 04424_ DA%OVY:EN3,/27ARZLP0E9>VW:K1KDVA:A,1ZC 04428_ Acquired 28 matter. 04467_ 1E,AUIEA7U,=JQH&SQBHHR:SLNRY|5XU 04533_ System corrupted: Hvy. Laser fused. 04577_ System corrupted: Component data lost. 04658_ Y,%EWTTOOLG0Q=2WFCS8TRIUW6 04662_ Critical hit (Burn: +37). 04664_ Hvy. Laser destroyed. 04679_ Aluminum Leg destroyed. 04681_ Gatling Laser destroyed. 04684_ Dropped Imp. Deuterium Engine. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?###???????????????????????????????????????? | | ## #???????????????????????????????????????? | | #"##### ###??????????????????????????????? | | % ????????#?????????????????? | | ! ### ??????## #????????????????? | | ] ##????? ??????? ????????????????? | | " #????? ??????? ????????????????? | | " ##????% ???????# ????????????????? | | " #????#% ????????# ????????????????? | | " ## ##% ???????## #????????????????? | | "#? ### #??????## ##???????????????? | | "#?? ##?# #?????## #???????????????? | | # #??# ##???## ##??????????????? | | # ##??# ##### #??????????????? | | " #####??## #??????????????? | | " ##????## @ #??????????????? | | ###### #?# ## #??????????????? | | % ## #???????# * #??????????????? | | #???????# ##??????????????? | | ##??????# #???????????????? | | ##### ##????## ##??????????????? | | ##??# ##??## #??????????????? | | #??# ##?# ##??????????????? | | ##??## ### ###???????????????? | | ###????##### ## ##?????????????????? | | ##??####????## ## #??????????????????? | | ##??# ##????# #gg#??????????????????? | | #??# #????# g #??????????????????? | | #??# #????## #??????????????????? | | #?## ###?????# #?????????????????? | | #?# ##????? #?????????????????? | | ### #???? #????????????????? | | ##???# #????????????????? | | # ##???# ##????????????????? | | # ##???# ##?????????????????? | | ## ###??? #??????????????????? | | ?## ###???? ##??????????????????? | | ??###?????## ########???????????????????? | | ???????????#####???????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 525 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Kinecellerator | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Significant Disruption \\IAMDERELICT Challenges ------------ None Game ------ Seed ReactiveIonFlail Manual? 0 Play Time 00:53:33 Cumulative 24.8 hours Start 2025.07.18 @ 19:52:11 End 2025.07.18 @ 20:57:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d0693ac-f601-4721-8172-759b710f359f