Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.22 @ 01:44:16 Player: Limbermonkey Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (907) 907 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2882 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Improved Light Armor Plating Sensor Drone Bay (20/20) > --- WEAPON (2) ------- Beamcaster Flail > --- INVENTORY (5) ---- ECM Suite Makeshift System Shield Hacking Drone Bay Phasing AFG Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Light Armor Plating Sensor Drone Bay > --- WEAPON ----------- Beamcaster Flail > --- INVENTORY -------- ECM Suite Makeshift System Shield Hacking Drone Bay Phasing AFG Mining Laser [Rating: 29] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Sensor Drone Bay Device Sensor Drone Bay Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Flail Energy Gun Beamcaster Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 35 | 6 6 5 7 10 1 . Power 4 | . 1 1 1 1 . . Engine 4 | . 1 1 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 3 4 1 3 3 . . Treads 3 | 2 . . . 1 . . Leg 6 | . 2 . 2 2 . . Wheel 2 | 1 . . 1 . . . Hover . | . . . . . . . Flight 3 | . 2 1 . . . . Utility 7 | 2 . 1 1 2 1 . Device 4 | 1 . 1 1 1 . . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 10 | 1 1 2 2 4 . . Energy Gun 7 | 1 . 2 1 3 . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 19 | . . 3 8 8 . . Power 2 | . . . 1 1 . . Propulsion 8 | . . . 5 3 . . Utility 3 | . . 1 . 2 . . Weapon 6 | . . 2 2 2 . . Highest Loss Streak 8 | . . 3 8 7 . . To Critical Strikes . | . . . . . . . Average Backups 6 | 6 7 7 6 6 4 5 Power . | 1 1 1 . . . . Propulsion 1 | 1 3 4 2 . . . Utility 2 | . . . 2 3 3 4 Weapon 1 | 2 2 1 . 2 1 1 Tool/Special . | . . . . . . . Unused Backups 10 | . . 3 . 2 . 5 Power . | . . . . . . . Propulsion 3 | . . 3 . . . . Utility 6 | . . . . 2 . 4 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 80 89 81 78 88 88 Engine 10 | . 9 14 9 10 11 11 Treads 8 | . 8 . . 8 11 11 Leg 9 | . 3 . 7 19 11 11 Flight 6 | . 15 28 6 . . . Device 17 | . 14 4 19 14 22 22 Storage 5 | . 14 14 11 7 . . Protection 5 | . . . . 2 11 11 Energy Gun 13 | . 14 26 13 11 11 11 Impact Weapon 5 | . . . . 2 11 11 Peak Build Rating 29 | 7 9 15 18 26 29 29 Average Rating 17 | 5 7 8 16 18 27 29 On Entrance 14 | . 7 9 15 18 26 29 Avg Prop Armor Cover (%) 5 | . . . 3 8 5 5 Naked Turns . | . . . . . . . Heaviest Build 37 | 7 11 26 28 37 37 35 Greatest Support 40 | 40 40 8 26 33 20 20 Greatest Overweight (x) 3 | . 2 3 1 2 1 1 Average Overweight (x) . | . . 1 . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 Most Carried 8 | 7 8 8 8 8 5 5 Average Carried 6 | 6 7 7 6 6 4 5 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 7 3 5 5 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 658 | 209 31 64 118 218 18 . Remotely . | . . . . . . . Salvage Created 1120 | 150 119 124 382 345 . . Parts 65 | 12 11 12 22 8 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 5 6 15 7 . . Guns 19 | . 5 5 6 3 . . Cannons 1 | . . 1 . . . . AOE 10 | . . . 9 1 . . Classes Destroyed 9 | 3 2 . 3 1 . . Worker 5 | 4 . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 2 | 2 . . . . . . Recycler 2 | 1 . . 1 . . . Swarmer 15 | . 3 4 8 . . . Grunt 12 | . 2 2 4 4 . . Brawler 2 | . . . 1 1 . . Duelist 1 | . . . . 1 . . Sentry 3 | . . . 2 1 . . Best Kill Streak 11 | 3 3 4 11 3 . . Combat Bots Only 8 | . 3 4 8 3 . . Max Kills in Single Turn 3 | 1 1 2 3 1 . . Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . 3 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 423 | . 40 56 149 112 . 66 Missed 104 | . 5 15 34 29 . 21 Hits 319 | . 35 41 115 83 . 45 Melee 4 | . . . . 4 . . Projectile 315 | . 35 41 115 79 . 45 Critical Strikes 5 | . 1 . 1 3 . . Damage Taken 2608 | . 302 268 835 952 . 251 Core 565 | . 90 70 231 141 . 33 Absorbed by Shields . | . . . . . . . Ignored by Resistances 810 | . 95 87 268 279 . 81 Core Remaining (%) 68 | 100 . 36 . . . . Volleys Fired 93 | 17 19 12 22 23 . . Largest 2 | 1 1 2 2 2 . . Hottest 140 | 40 40 140 100 101 . . Shots Fired 115 | 17 19 24 25 30 . . Gun 102 | 17 19 19 17 30 . . Cannon . | . . . . . . . Launcher 8 | . . . 8 . . . Special 5 | . . 5 . . . . Kinetic . | . . . . . . . Thermal 90 | 17 19 24 15 15 . . Explosive 8 | . . . 8 . . . Electromagnetic 17 | . . . 2 15 . . Robot Hit Streak 27 | 4 9 12 18 27 . . Robot Miss Streak 2 | 2 1 2 1 2 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 104 | 11 17 17 22 37 . . Core Hits 58 | 8 8 9 25 8 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . 3 . . Critical Strikes 8 | . . 1 2 5 . . Burn 5 | . . 1 2 2 . . Smash 3 | . . . . 3 . . Melee Attacks 8 | . . . . 8 . . Impact 8 | . . . . 8 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2238 | 167 190 261 902 718 . . Guns 1109 | 122 190 163 190 444 . . Cannons . | . . . . . . . Explosions 782 | . . . 712 70 . . Melee 204 | . . . . 204 . . Ramming 47 | 45 . 2 . . . . Kinetic . | . . . . . . . Thermal 1046 | 122 190 259 187 288 . . Explosive 686 | . . . 686 . . . Electromagnetic 255 | . . . 29 226 . . Impact 204 | . . . . 204 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 . Average Corruption 1 | . . . . 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . 3 2 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 2 | . . . . 1 1 . Energy Discharges 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 70 | . . 4 . 66 . . Projectiles 4 | . . 4 . . . . Explosions . | . . . . . . . Melee 66 | . . . . 66 . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 42 | . . . 35 7 . . Shots 3 | . . . 2 1 . . Rammed 30 | 28 . 2 . . . . Targets Rammed 32 | 30 . 2 . . . . Kicked . | . . . . . . . Crushed 2 | 2 . . . . . . Highest Temperature 370 | . 25 206 131 370 247 . Average Temperature 91 | . 16 96 55 112 136 . Received Heat Transfer 960 | . 168 30 153 507 . 102 Effects 3 | . . 1 . 2 . . Energy Bleed 1 | . . 1 . . . . Matter Decay 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 3 | . . . . 3 . . Impact Corruptions 4 | . . . . 4 . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 6 | . 1 1 4 . . . Heat Transferred 2913 | 275 425 731 679 803 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 96 | 100 100 100 69 100 . . Level 1 3 | . . . 30 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 287 | 10 81 61 287 140 . . Initial 88 | . . . . 88 . . Average 28 | . 16 17 107 50 . . Influence Increases 987 | 35 137 151 467 197 . . Destroy 0b10 Robot/C 660 | . 100 120 300 140 . . Destroy 0b10 Robot/NC 50 | 35 . . 15 . . . Destroy Leader 130 | . 20 30 50 30 . . Successful Hack 17 | . 17 . . . . . Disable Machine 18 | . . . 9 9 . . Destroy Structure 22 | . . 1 18 3 . . Lose Combat Pursuer 90 | . . . 75 15 . . Influence Decreases 987 | 35 137 151 200 439 25 . Entered New Map 204 | . . . . 179 25 . Time Decay 643 | 35 137 121 120 230 . . Lost Part 140 | . . 30 80 30 . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 8 11 29 10 . 1 Peak Tracking Total 13 | . 5 3 13 5 . 1 Tactical Retreats 3 | . . . 2 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 3 2 1 . . . Terminals 5 | . 3 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 14 4 1 . . . Successful 10 | . 6 3 1 . . . Failed 9 | . 8 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 17 | . 13 3 1 . . . Terminals 18 | . 14 3 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 3 1 . . . . Part Schematic 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 2 1 . . . Terminals 6 | . 3 2 1 . . . Assimilate 3 | . 2 1 . . . . Botnet 2 | . 1 1 . . . . Sabotage 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 3 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 12 | . 2 . . . 10 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 1179 | 500 643 36 . . . . Terrain 1179 | 500 643 36 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches 1 | . . . . 1 . . Drone Recoveries 1 | . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4840 | 849 643 477 301 544 1100 926 Spaces Moved 2228 | 457 210 299 215 226 450 371 Core 10 | 10 . . . . . . Treads 1410 | 439 109 . . 41 450 371 Legs 287 | . 51 . 51 185 . . Wheels 172 | 8 . . 164 . . . Hover . | . . . . . . . Flight 349 | . 50 299 . . . . Fastest Speed 50 | 50 117 117 80 120 240 240 Average Speed 180 | 156 140 134 94 193 240 240 Slowest Speed 277 | 160 210 277 190 260 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 15 38 75 32 52 35 37 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 24 | . . 1 20 3 . . Melee . | . . . . . . . Projectile 1 | . . 1 . . . . AOE 23 | . . . 20 3 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2891 | 556 539 341 286 289 472 408 Wait 451 | 39 294 14 32 18 17 37 Move 2222 | 456 209 298 214 225 449 371 Hop . | . . . . . . . Pick Up 26 | 7 3 5 6 2 3 . Fast Attach 18 | 4 5 1 1 7 . . Attach 17 | 2 1 2 8 4 . . Detach 5 | 1 2 . 1 1 . . Swap 7 | . 1 2 2 1 1 . Drop 12 | . 5 5 . . 2 . Fire 93 | 17 19 12 22 23 . . Melee 8 | . . . . 8 . . Ram 2 | . . 2 . . . . Kick . | . . . . . . . Crush 30 | 30 . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 850 | -11/Scrapyard | Entered Materials 851 | -10/Materials | Build established: Mutant 1482 | -10/Materials | Discovered new exit (range 6) 1493 | -10/Materials | Entered Mines 1507 | -10/Mines | Core integrity fell below 50% 1560 | -10/Mines | Lost 3 parts (1u2w) 1587 | -10/Mines | Learned location of Storage (-7) 1661 | -10/Mines | Found a hidden stash of uninstalled traps 1859 | -10/Mines | Found the Drone Emporium 1865 | -10/Mines | Found Prototype Device 1865 | -10/Mines | Identified Sensor Drone Bay 1956 | -10/Mines | Discovered new exit (range 7) 1970 | -10/Mines | Entered Materials 1970 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2195 | -9/Materials | Lost 8 parts (1p5n2w) 2211 | -9/Materials | Destroyed 8 combat bots 2233 | -9/Materials | Core integrity fell below 50% 2244 | -9/Materials | Discovered new exit (range 13) 2271 | -9/Materials | Entered Mines 2323 | -9/Mines | Learned location of Zion (-7) 2508 | -9/Mines | Learned 4 Materials zone layouts 2580 | -9/Mines | Found DCF Scrap (13 items) 2643 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2690 | -9/Mines | Core integrity fell below 20% 2713 | -9/Mines | Lost 7 parts (1p3n1u2w) 2788 | -9/Mines | Discovered new exit (range 6) 2808 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2815 | -9/Mines | Entered Zion 2912 | -7/Zion | Given the Hacking Drone Bay 2917 | -7/Zion | Found Prototype Device 2949 | -7/Zion | System corruption cleaned by Quarantine Array 2980 | -7/Zion | Build established: Scavenger-Mutant 3672 | -7/Zion | Found Prototype Device 3879 | -7/Zion | Discovered new exit (range 16) 3915 | -7/Zion | Entered Proximity Caves 4180 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4771 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4841 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04207_ UT-K53(c): "Unaware adapt fast enough that it will probably only work once or twice, but once is all you need in a pinch, yeah?" 04220_ UT-K53(c): "I can write more where this came from, so this one's yours to play around with." 04259_ UT-K53(c): "Anyway, see you later!" 04262_ UT-K53(c): "Oh wait, I forgot to tell you what it does." 04270_ 6S-MHF(k) breaks down the debris. 04299_ UT-K53(c): "It's a hack that will make a Behemoth FRIENDLY! If you can believe that." 04318_ UT-K53(c): "Well, I haven't tried it, but that's the theory." 04333_ UT-K53(c): "Enjoy!" 04333_ UT-K53(c) slips back into the shadows. 04398_ 6S-MHF(k) breaks down the debris. 04589_ G5-PEV(k) breaks down the debris. 04771_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????####??????????????????????????????????? | | ??????????## ####???????????????????????????????? | | ??????##### #???????????????????????????????? | | ?????##% #???????????????????????????????? | | ###### #???????????????????????????????? | | ## #???????????????????????????????? | | %%% % %#### #???????????????????????????????? | | #### #??# ##???????????????????????????????? | | ???## %#??# ##????????????????????????????????? | | #???# #??# #??###????????????????????????????? | | %## ### #### ##???????????????????????????? | | % % % #???????????????????????????? | | %% % % % #???????????????????????????? | | % ##???????????????????????????? | | ##### % % %##???????????????????????????? | | ????## %% ## ##??????????????????????????? | | #???##### ###% #??????????????????????????? | | ##### ### %#?#### #??????????????????????????? | | #?######????# #??????????????????????????? | | % % #???????????#% #??????????????????????????? | | # #####???????????# %#######????????????????????? | | ####???????????????# Y #????????????????????? | | ??????????#####????# @ #????????????????????? | | ##???????## ###??####### #????????????????????? | | #???????# ###??????# #????????????????????? | | %#????????# ##?????# #????????????????????? | | #??####??### #?????# ##???????????????????? | | #?## ##??## #?????# ##??????????????????? | | ### #### #????## #??????????????????? | | ## % ###???## ####???????????????? | | % % ######## #???????????????? | | % %= #??????????????? | | ###### % ??????????? | | # ## ###### ???????? | | ##???# ???????? | | ##???% #### ????????? | | " " #???#% ##??? ????????? | | """ "" #???## #????? ????????? | | """" "" ####### #????? ?????????? | | ### "" " ##????? ?????????? | | ??## % % #?????? ??????????? | | ???# ##### ## %% #???????????????????? | | ???### #####???######## #???????????????????? | | ?????## #?????????????% ????????????????????? | | ??????## ##????????????? ????????????????????? | | ???????# ##?????????????? ?????????????????????? | | ???????####??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Core Shielding | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Thermic Laser | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Fission Core | -7/Zion | Archive Force Field | -7/Zion | Archive Spear | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialMappingVibroblade Manual? 0 Play Time 00:41:20 Cumulative 26.9 hours Start 2026.08.22 @ 01:00:12 End 2026.08.22 @ 01:44:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f92e2723-0c1a-4355-bb0d-9215d51b7d02