Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.08 @ 17:23:34 Player: Vilhien Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (246) 246 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1196 Bonus ------- None Cogmind --------- Core Integrity 112/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Grenade Launcher [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 9 3 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 3 | . . 3 Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Slot Usage (%) 80 | . 83 63 Engine 12 | . 14 5 Leg 26 | . 27 17 Storage 21 | . 21 22 Energy Gun 5 | . 5 8 Ballistic Gun 9 | . 11 . Launcher 3 | . 2 8 Naked Turns . | . . . Heaviest Build 25 | 12 25 25 Greatest Support 20 | 3 20 20 Greatest Overweight (x) 7 | 3 3 7 Average Overweight (x) 2 | 2 1 . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 9 10 Most Carried 8 | 4 8 4 Average Carried 3 | 1 4 2 Final Capacity 10 | 8 10 10 Final Carried 2 | 2 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 380 | 76 274 30 Remotely . | . . . Salvage Created 276 | . 228 48 Parts 19 | . 17 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 7 3 Guns 10 | . 7 3 Classes Destroyed 2 | . 2 . Swarmer 5 | . 2 3 Grunt 5 | . 5 . Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1495 | . 601 894 Core 424 | . 136 288 Absorbed by Shields . | . . . Core Remaining (%) 72 | 100 45 . Volleys Fired 43 | . 26 17 Largest 2 | . 2 1 Hottest 70 | . 70 50 Shots Fired 55 | . 38 17 Gun 55 | . 38 17 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 26 | . 26 . Thermal 29 | . 12 17 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 10 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 40 | . 27 13 Core Hits 17 | . 12 5 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Burn 2 | . 1 1 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 437 | . 262 175 Guns 436 | . 261 175 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 1 | . 1 . Kinetic 171 | . 171 . Thermal 265 | . 90 175 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 7 . Matter Fused 1 | . 1 . Heat Flow Errors 2 | . 2 . Data Loss (minor) 1 | . 1 . Data Loss (major) 2 | . 2 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 3 | . 2 1 Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 239 | . 239 24 Average Temperature 56 | . 69 7 Received Heat Transfer 702 | . 396 306 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 925 | . 333 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 100 | . 100 85 Initial . | . . . Average 21 | . 43 19 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 15 7 Peak Tracking Total 6 | . 4 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . 3 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2817 | 1330 1277 210 Spaces Moved 1372 | 673 597 102 Core 778 | 673 95 10 Treads . | . . . Legs 594 | . 502 92 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 194 | 195 198 163 Slowest Speed 400 | 200 260 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 42 67 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1466 | 686 655 125 Wait 3 | . 3 . Move 1370 | 672 596 102 Hop . | . . . Pick Up 20 | 8 10 2 Fast Attach 1 | . 1 . Attach 16 | 6 7 3 Detach . | . . . Swap 1 | . 1 . Drop 9 | . 9 . Fire 43 | . 26 17 Melee . | . . . Ram 1 | . . 1 Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 1331 | -11/Scrapyard | Entered Materials 1332 | -10/Materials | Build established: Mutant 1481 | -10/Materials | Discovered new exit (range 13) 1737 | -10/Materials | Discovered new exit (range 15) 2129 | -10/Materials | Core integrity fell below 50% 2290 | -10/Materials | Discovered new exit (range 15) 2608 | -10/Materials | Entered another Materials area 2608 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2789 | -9/Materials | Core integrity fell below 50% 2818 | -9/Materials | Self-destructed Last Messages --------------- 02676_ Ion Engine destroyed. 02676_ K-01 Serf collects debris. 02742_ S-10 Pest suffers critical hit (Burn). 02742_ Lgt. Ion Engine melted. 02742_ S-10 Pest destroyed. 02767_ Aluminum Leg destroyed. 02770_ Grenade Launcher destroyed. 02770_ Critical hit (Burn: +37). 02773_ Y-45 Defender destroyed. 02779_ Aluminum Leg destroyed. 02779_ Med. Laser destroyed. 02790_ Acquired Heat Sink. 02797_ Acquired 10 matter. 02798_ Acquired 4 matter. 02800_ Critical hit (Burn: +37). 02803_ Acquired 16 matter. 02807_ Slammed into S-10 Pest. 02809_ Welding Torch destroyed. 02812_ Lgt. Ion Engine destroyed. 02818_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????#####??????????? | | ????????????# ###########? | | ????????????# # !! #? | | ????????????# # !! #? | | ????????????# # !| #? | | ????????????# # #? | | ????????????# + "" ! #? | | ????????????# # "T #? | | ????????????# # "" #? | | ??????????### # #? | | ??????????# #####+#####? | | ??????????# #???# #????? | | ??????????# #???# #????? | | ??????????# #???# #????? | | ??????????# ##### #????? | | ??????????# #????? | | ??????????# #????? | | ??????????# #????? | | ??????????# ######### | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?# # | | ???# ###### #?# # | | ???# ### # | | ???# # # | | ???# %+=%*@ # | | ???# #Y =! # | | ???# #=!%s # | | ???# #####+###### # # | | ???# ##+????# ?????# # # | | ????????????#??????# # # | | ???????????????????# ####### | | ???????????????????# #?????? | | ???????????????????# #?????? | | ???????????????????? ??????? | | ???????????????????? ??????? | | ???????????????????? ??????? | | ???????????????????? ??????? | | ???????????????????? ??????? | | ???????????????????? ??????? | | ???????????????????? ??????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeBiomechanicalShield Manual? 0 Play Time 00:54:52 Cumulative 24.9 hours Start 2022.10.08 @ 16:19:37 End 2022.10.08 @ 17:23:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 51 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e54d8c2-5253-4cf0-b67d-d15bf67c1f82