Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 12:50:47 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (111) 555 Value Destroyed (3206) 3206 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (851) 851 TOTAL SCORE: 8652 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 105 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -37 Cogmind --------- Core Integrity 850/850 Matter 229/300 Energy 330/330 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Wheel Armored Huge Wheel > --- UTILITY (6) ------ Advanced Heat Sink Coolant Injector Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (4) ------- Improved Spread Laser Improved Spread Laser Advanced Beam Cannon Heavy Ion Cannon > --- INVENTORY (15) --- Thermal Generator Improved Heat Sink Cooling System Cooling System Improved Medium Armor Plating Insulated Plating System Shield System Shield Spread Laser Gatling Laser Improved Spread Laser Heavy Ion Cannon Improved Grenade Launcher Greatsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser Advanced Beam Cannon Heavy Ion Cannon > --- INVENTORY -------- Thermal Generator Improved Heat Sink Cooling System Cooling System Improved Medium Armor Plating Insulated Plating System Shield System Shield Spread Laser Gatling Laser Improved Spread Laser Heavy Ion Cannon Improved Grenade Launcher Greatsword [Rating: 56] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Transport Network Coupler Protection Insulated Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . . . Utility 4 | . . 1 . 1 1 . . . . 1 Weapon 2 | . . 1 . . 1 . . . . . Parts Attached 68 | 7 4 16 3 19 3 7 4 1 . 4 Power 10 | 1 . 3 1 1 . 3 . . . 1 Engine 7 | 1 . 3 1 . . 1 . . . 1 Core 3 | . . . . 1 . 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . 3 1 6 . . 2 . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 14 | 2 . 3 1 6 . . 2 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 2 1 4 1 5 3 3 2 1 . 3 Device 9 | 1 . 2 . 2 1 . 1 . . 2 Storage 5 | 1 . . 1 1 . 2 . . . . Processor 6 | . 1 1 . 1 1 . 1 . . 1 Hackware . | . . . . . . . . . . . Protection 5 | . . 1 . 1 1 1 . 1 . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 3 6 . 7 . 1 . . . . Energy Gun 10 | . 2 3 . 5 . . . . . . Energy Cannon 4 | . . 2 . 1 . 1 . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 1 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . Parts Lost 14 | . . 3 2 3 2 2 1 . . 1 Power 1 | . . . 1 . . . . . . . Propulsion 6 | . . 2 1 2 . 1 . . . . Utility 6 | . . 1 . 1 1 1 1 . . 1 Weapon 1 | . . . . . 1 . . . . . Highest Loss Streak 2 | . . 2 1 1 2 1 1 . . 1 To Critical Strikes 1 | . . . 1 . . . . . . . Average Backups 9 | . 6 7 8 9 8 9 11 13 14 14 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . 3 4 6 5 4 5 6 7 8 8 Weapon 3 | . 2 2 2 3 3 3 4 6 6 6 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . 1 4 . 2 . . . . . 6 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . 2 . 1 . . . . . 3 Weapon 6 | . 1 1 . 1 . . . . . 3 Tool/Special 1 | . . 1 . . . . . . . . Average Slot Usage (%) 93 | . 99 92 97 96 98 91 94 92 92 84 Engine 7 | . 14 11 8 1 . 1 7 7 7 9 Core 1 | . . . . 7 7 5 . . . . Wheel 19 | . 28 18 22 25 23 21 17 15 15 12 Device 16 | . 12 18 11 17 14 15 14 15 15 16 Storage 11 | . 14 11 11 9 7 14 15 15 15 8 Protection 4 | . . 1 11 8 6 7 7 6 7 5 Energy Gun 20 | . 4 27 11 17 29 21 15 15 15 12 Energy Cannon 7 | . . 4 22 8 . 2 15 15 15 12 Ballistic Gun 1 | . 23 . . . . . . . . . Peak Build Rating 56 | 7 10 18 18 35 40 42 50 49 49 56 Average Rating 27 | 5 7 13 16 28 38 38 44 49 49 51 On Entrance 28 | . 7 10 18 17 34 36 41 49 49 49 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 12 15 30 35 45 46 55 51 51 51 61 Greatest Support 38 | 26 26 32 20 38 32 32 38 38 38 38 Greatest Overweight (x) 3 | . . 2 3 1 1 2 2 1 1 2 Average Overweight (x) . | . . . 1 . 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 Average Capacity 11 | 7 8 8 9 12 15 15 15 15 15 15 Most Carried 15 | 2 8 8 8 10 9 10 15 15 15 15 Average Carried 9 | . 6 7 8 9 8 9 12 14 15 15 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 Final Carried 15 | 1 8 8 8 9 8 9 15 15 15 15 Class Distribution -------------------- 34% | Tank 30% | Gunner 20% | Scavenger-Tank 10% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac Matter Collected 1276 | 318 . 365 20 241 50 86 52 20 . 124 Remotely . | . . . . . . . . . . . Salvage Created 3557 | 137 51 1138 117 859 146 355 449 16 . 289 Parts 199 | 7 3 74 17 58 3 11 17 2 . 7 Haulers Intercepted 4 | . . 3 . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 8 2 . Prevented 2 | . . . . . . . . 1 1 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac Combat Hostiles Destroyed 78 | . . 27 8 12 7 9 9 . . 6 Guns 50 | . . 16 5 8 6 9 2 . . 4 Cannons 17 | . . 2 3 3 . . 7 . . 2 AOE 9 | . . 8 . . 1 . . . . . Classes Destroyed 15 | 2 . 7 . 1 3 1 . 1 . . Worker 5 | . . . . 4 . . 1 . . . Builder 8 | . . 3 . 5 . . . . . . Tunneler 4 | 2 . . 1 1 . . . . . . Hauler 4 | . . 3 . 1 . . . . . . Recycler 6 | 1 1 2 . 2 . . . . . . Minesweeper 1 | . . . . . . . . 1 . . Operator 2 | . . 1 . . . . 1 . . . Watcher 3 | . . 2 . . . . 1 . . . Swarmer 22 | . . 11 8 . 3 . . . . . Grunt 35 | . . 10 . 9 . 5 6 . . 5 Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 15 | . . 6 . 3 . 2 3 . . 1 Demolisher 1 | . . . . . . 1 . . . . Hunter 3 | . . . . . 2 1 . . . . Best Kill Streak 11 | 2 1 11 8 5 4 4 3 1 . 3 Combat Bots Only 8 | . . 7 8 3 4 4 2 . . 3 Max Kills in Single Turn 3 | 1 1 3 2 1 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 . . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac Hostile Shots Fired 277 | . . 92 18 41 16 35 51 . . 24 Missed 83 | . . 30 5 5 4 11 20 . . 8 Hits 194 | . . 62 13 36 12 24 31 . . 16 Projectile 194 | . . 62 13 36 12 24 31 . . 16 AOE 5 | . . . . . . 5 . . . . Critical Strikes 5 | . . 2 1 1 . . . . . 1 Damage Taken 2977 | . 18 710 160 771 318 390 304 . . 306 Core 430 | . 9 214 15 57 60 25 50 . . . Absorbed by Shields 4 | . . . . . . 4 . . . . Regen/Repaired (Parts) 19 | . . 19 . . . . . . . . Core Remaining (%) 81 | 100 96 . 42 89 . . . . 80 . Volleys Fired 201 | 13 5 63 12 42 11 25 16 2 . 12 Largest 4 | 2 2 3 3 3 4 3 4 4 . 4 Hottest 290 | 40 40 201 201 225 290 215 283 283 . 283 Shots Fired 558 | 26 9 161 22 116 43 63 62 8 . 48 Gun 399 | 26 8 130 12 68 43 54 30 4 . 24 Cannon 150 | . . 26 10 46 . 8 32 4 . 24 Launcher 9 | . 1 5 . 2 . 1 . . . . Special . | . . . . . . . . . . . Kinetic 34 | 26 8 . . . . . . . . . Thermal 515 | . . 156 22 114 43 62 62 8 . 48 Explosive 9 | . 1 5 . 2 . 1 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 43 | 6 5 15 5 17 7 43 12 3 . 7 Robot Miss Streak 13 | 4 1 5 9 5 6 13 5 5 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 1 . . 2 1 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . Shots Hit Robots 389 | 15 5 106 13 83 32 47 50 5 . 33 Core Hits 381 | 4 2 63 19 96 37 66 56 3 . 35 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . 1 4 . . . . . . . . Burn 4 | . . 4 . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7993 | 164 71 2096 256 1518 862 1028 1178 86 . 734 Guns 5242 | 164 71 1361 122 861 565 912 691 39 . 456 Cannons 1960 | . . 308 81 657 . 116 473 47 . 278 Explosions 777 | . . 427 53 . 297 . . . . . Melee . | . . . . . . . . . . . Ramming 14 | . . . . . . . 14 . . . Kinetic 235 | 164 71 . . . . . . . . . Thermal 7121 | . . 1669 256 1518 666 1028 1164 86 . 734 Explosive 623 | . . 427 . . 196 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . . . Average Corruption 1 | . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 121 | . . 7 59 . 34 . . 17 . 4 Projectiles 21 | . . . . . . . . 17 . 4 Explosions 100 | . . 7 59 . 34 . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 418 | . 18 47 55 162 129 . 7 . . . Shots 9 | . 1 3 1 2 2 . . . . . Rammed 2 | . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 414 | . . 414 252 222 244 199 289 196 . 222 Average Temperature 101 | . . 93 137 78 134 101 108 117 . 125 Received Heat Transfer 867 | . . 201 . 324 . 57 123 . . 162 Effects 1 | . . 1 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . 1 . 1 . . . . . . Combat Hostiles 2 | . . 1 . 1 . . . . . . Parts Melted 27 | . . 18 . 4 . 2 2 . . 1 Heat Transferred 10274 | . . 3925 353 2221 595 947 1305 109 . 819 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac Maximum Alert Level 2 | . . 2 1 1 1 2 1 . . . Low Security (%) 48 | 100 100 69 . 37 15 . . . . 100 Level 1 40 | . . 15 100 62 84 46 100 . . . Level 2 11 | . . 14 . . . 53 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 597 | 5 60 578 357 391 343 597 367 . . 79 Initial 312 | . 3 8 217 131 176 233 312 . . 25 Average 198 | 2 14 149 311 230 231 413 297 . . 51 Influence Increases 2917 | 15 84 913 211 549 257 424 295 5 . 164 Destroy 0b10 Robot/C 1620 | . . 540 160 240 140 240 180 . . 120 Destroy 0b10 Robot/NC 165 | 15 5 55 5 65 . . 15 5 . . Destroy Leader 324 | . . 120 20 62 30 20 52 . . 20 Allied During Kill 13 | . . . . . . 13 . . . . Successful Hack 97 | . 14 21 . 21 6 . 30 . . 5 Select Force Hacks 30 | . . 30 . . . . . . . . Disable Machine 180 | . . 60 15 30 30 15 15 . . 15 Anti-Garrison Action 100 | . . . . . . 100 . . . . Destroy Structure 193 | . 5 42 11 71 36 21 3 . . 4 Lose Combat Pursuer 195 | . 60 45 . 60 15 15 . . . . Influence Decreases 2868 | 10 69 375 431 499 312 160 533 274 48 157 Entered New Map 1328 | . 2 12 341 207 212 100 285 134 18 17 Time Decay 1370 | 10 67 343 70 262 80 . 238 140 30 130 Lost Part 130 | . . 20 20 30 20 20 10 . . 10 Lost Ally 40 | . . . . . . 40 . . . . Squads Dispatched 18 | . 2 5 . 3 2 . 5 . . 1 Investigation 10 | . 1 4 . . 1 . 3 . . 1 Extermination 1 | . . . . . . . 1 . . . Reinforcement 5 | . 1 1 . 2 . . 1 . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . 1 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac Distress Signals 6 | . 1 3 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 115 | . 2 44 9 17 8 13 16 . . 6 Peak Tracking Total 7 | . 5 7 5 4 4 3 3 . . 3 Tactical Retreats 8 | . 1 3 . 2 1 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac Traps Triggered 13 | . . 1 . 1 . 2 1 . . 8 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac Machines Disabled 12 | . . 4 1 2 2 1 1 . . 1 Max in Single Turn 2 | . . 1 1 2 2 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac Machines Accessed 26 | . 2 11 . 2 3 3 4 . . 1 Terminals 19 | . 2 9 . 1 1 3 2 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 4 | . . . . 1 1 . 2 . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 94 | . 13 43 . 12 6 7 10 . . 3 Successful 50 | . 7 23 . 9 3 2 5 . . 1 Failed 44 | . 6 20 . 3 3 5 5 . . 2 Catastrophic 8 | . 1 3 . 1 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 69 | . 10 41 . 6 4 . 5 . . 3 Terminals 77 | . 13 39 . 6 4 7 5 . . 3 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers 12 | . . . . 6 1 . 5 . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 11 | . 3 3 . 1 1 2 1 . . . Part Schematic 1 | . . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . Terminal Index 5 | . 1 1 . 1 1 . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . . 5 . . 3 . . . Insert Component 2 | . . . . 1 . . 1 . . . Analyze 2 | . . . . 1 . . 1 . . . Retrieve Study 4 | . . . . 3 . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 28 | . 4 18 . 3 1 . 1 . . 1 Terminals 26 | . 4 16 . 3 1 . 1 . . 1 Track 2 | . 1 1 . . . . . . . . Botnet 15 | . 2 9 . 1 1 . 1 . . 1 Operators 3 | . 1 1 . 1 . . . . . . Skim 6 | . . 5 . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 23 | . 2 10 . 2 2 2 4 . . 1 Full Trace Events 11 | . 1 3 . . 1 2 3 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 1 . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . . 3 . . 1 . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . 1 . . . Part Schematics Acquired 2 | . . . . 1 . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac Total Allies 2 | . . . . . . 2 . . . . Largest Group 2 | . . . . . . 2 . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 30 | . . . . . . 30 . . . . Total Damage 354 | . . . . . . 354 . . . . Kills 3 | . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac Active Infowar (turns) 1797 | 7 247 1184 . . 170 15 . . . 174 Sensors 174 | . . . . . . . . . . 174 Seismic 1438 | 7 247 1184 . . . . . . . . T.N.C. 185 | . . . . . 170 15 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac Turns Passed 4369 | 98 266 1549 151 579 173 418 518 282 72 263 Spaces Moved 2795 | 58 225 753 85 346 138 266 406 273 73 172 Core 6 | 6 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 2789 | 52 225 753 85 346 138 266 406 273 73 172 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 95 73 88 88 88 100 100 100 Average Speed 95 | 86 90 101 95 86 88 92 98 100 100 100 Slowest Speed 130 | 100 90 115 125 98 88 105 105 100 100 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 4 33 56 20 25 5 36 11 54 10 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . Scrap Searched 2 | . . . . . . . . 2 . . Spaces Dug 21 | . 5 8 . 8 . . . . . . Terrain Destroyed 174 | . 5 35 11 70 42 7 2 . . 2 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . 2 . . 2 AOE 170 | . 5 35 11 70 42 7 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac Total 4052 | 79 281 1411 135 538 162 389 485 277 72 223 Wait 851 | . 30 544 35 106 4 66 48 . . 18 Move 2785 | 57 224 752 84 345 138 264 405 272 72 172 Hop . | . . . . . . . . . . . Pick Up 42 | 2 10 12 . 5 2 3 7 1 . . Fast Attach 62 | 6 2 13 2 12 1 4 2 . . 20 Attach 25 | 1 2 5 . 6 4 4 2 1 . . Detach 13 | . 1 2 . 5 2 2 . 1 . . Swap 14 | . 2 5 1 5 . 1 . . . . Drop 41 | . 5 15 1 12 . 4 3 . . 1 Fire 201 | 13 5 63 12 42 11 25 16 2 . 12 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . 2 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 339 | -10/Materials | Identified exit to Materials 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 748 | -9/Materials | Build established: Gunner 1066 | -9/Materials | Repaired Seismic Detector 1200 | -9/Materials | Discovered new exit (range 10) 1218 | -9/Materials | Identified exit to Materials 1689 | -9/Materials | Core integrity fell below 50% 1719 | -9/Materials | Destroyed 7 combat bots 1755 | -9/Materials | Identified exit to Mines 1827 | -9/Materials | Learned Storage garrison access intel 1850 | -9/Materials | Learned Storage emergency access door positions 1869 | -9/Materials | Learned location of 1 exit from Storage 1870 | -9/Materials | Learned 2 Storage zone layouts 1872 | -9/Materials | Learned Storage trap positions 1886 | -9/Materials | Learned Recycling recycling unit intel 1914 | -9/Materials | Entered Mines 1994 | -9/Mines | Destroyed 8 combat bots 2051 | -9/Mines | Discovered exit to Materials (range 9) 2065 | -9/Mines | Entered Materials 2065 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2124 | -8/Materials | Build established: Tank 2534 | -8/Materials | Build established: Scavenger-Tank 2626 | -8/Materials | Garrison activated, responded to threat 2633 | -8/Materials | Discovered new exit (range 12) 2644 | -8/Materials | Identified exit to Factory 2644 | -8/Materials | Entered Factory 2644 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2781 | -7/Factory | Garrison activated, responded to threat 2816 | -7/Factory | Identified exit to Garrison 2817 | -7/Factory | Entered Garrison 2855 | -7/Garrison | Triggered checkpoint 2882 | -7/Garrison | Discovered new exit (range 46) 2882 | -7/Garrison | Discovered new exit (range 65) 2882 | -7/Garrison | Discovered new exit (range 74) 2941 | -7/Garrison | Rescued a captive Derelict 2949 | -7/Garrison | Rescued a captive Derelict 3089 | -7/Garrison | Triggered checkpoint 3185 | -7/Garrison | Installed Relay Interface Framework 3217 | -7/Garrison | Triggered checkpoint 3235 | -7/Garrison | Entered Factory 3420 | -7/Factory | Build established: Tank 3674 | -7/Factory | Discovered new exit (range 15) 3752 | -7/Factory | Identified exit to Lower Caves 3753 | -7/Factory | Entered Lower Caves 3859 | -7/Lower Caves | Encountered a Warlord checkpoint 3955 | -7/Lower Caves | Learned Factory emergency access door positions 4024 | -7/Lower Caves | Discovered new exit (range 12) 4035 | -7/Lower Caves | Entered another Lower Caves area 4101 | -7/Lower Caves | Discovered new exit (range 6) 4107 | -7/Lower Caves | Entered Factory 4107 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4370 | -6/Factory | Self-destructed Last Messages --------------- 04286_ Lgt. Deuterium Engine severed. 04287_ Acquired Adv. Beam Cannon. 04289_ Adv. Heat Sink destroyed. 04291_ ALERT: Security rotation in progress. 04292_ G-50 Soldier destroyed. 04296_ Critical hit (Burn: +37). 04299_ Destroyed Lgt. Angular Momentum Engine. 04303_ G-50 Soldier destroyed. 04315_ Hvy. Laser melted. 04315_ G-50 Soldier destroyed. 04319_ Triggered Blade Trap. 04319_ Massive razor-sharp blades shoot up from within the floor. 04319_ Imp. Spread Laser severed. 04320_ Acquired Lgt. Deuterium Engine. 04322_ Acquired Imp. Spread Laser. 04328_ Acquired 46 matter. 04332_ Acquired Adv. Heat Sink. 04334_ Acquired 36 matter. 04335_ Acquired 42 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??+??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????+????????????????????????? | | ######???????????????????????????????????????????? | | ??????????????????+????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????t?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????+????????????????????????????????????? | | ???????????????????????????+?????????????????????? | | ##+#????????????########### #????????????????????? | | #????????????# + @ #????????????????????? | | ?????????+???# """" ######????????????????????? | | ??????????????# """" #?????????????????????????? | | ???+??+?????????# """" #?????????????????????????? | | ????????????????# """" #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????#+##+########????????????????????? | | ????????????????+ #????????????????????? | | #???????????????## k #???????? ????????? | | ?????????????????# ###### ???????? | | #####?????######## m ???????? | | # ####### !! # #???????? | | # + ] !! # ###+#####+#??????????? | | ###### + #?????????????????+??? | | #????# "T" # #????????????????????? | | #????# """ # #????????????????????? | | #????# ]######## #????????????????????? | | #######"#"##"####### #????????????????????? | | === ! = #????????????????????? | | == #????????????????????? | | == #????????????????????? | | #############################????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 25 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Evasion (%) 45 Item Schematics ----------------- Spread Laser | -9/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 5% | -9/Materials Studied --------- Spread Laser | -8/Materials | Hacked Wheel | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstMultinovaActivator Manual? 0 Play Time 00:47:46 Cumulative 39.8 hours Start 2026.02.18 @ 12:05:11 End 2026.02.18 @ 12:50:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 31% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49a20e39-560b-4e36-8fa3-d455c971b13d