Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.18 @ 23:22:46 Player: AllSoundNoFury Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (41) 205 Value Destroyed (1605) 1605 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7410 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1000 Matter 283/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Armored Leg > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Sensor Array Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Target Analyzer Hardened Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Wave Gun Advanced Beam Cannon High-powered Shotgun > --- INVENTORY -------- Ion Engine Micro Nuclear Core Titanium Leg Enhanced Armored Leg Sensor Array Improved Terrain Scan Processor [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion VSS Leg Leg VSS Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Slots Evolved 11 | . 1 2 2 2 . . . 2 2 . Power 1 | . . 1 . . . . . . . . Propulsion 4 | . . . 1 1 . . . . 2 . Utility 5 | . 1 1 1 1 . . . 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 41 | 6 2 2 8 5 2 . 5 6 1 4 Power 10 | 1 . 1 1 1 1 . 3 . . 2 Engine 3 | 1 . 1 . . . . . . . 1 Core 5 | . . . 1 1 . . 2 . . 1 Reactor 2 | . . . . . 1 . 1 . . . Propulsion 15 | 2 . . 7 2 . . . 3 . 1 Treads . | . . . . . . . . . . . Leg 11 | 2 . . 7 1 . . . . . 1 Wheel 4 | . . . . 1 . . . 3 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 9 | 2 1 1 . 2 . . . 3 . . Device 3 | . 1 1 . . . . . 1 . . Storage 1 | 1 . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . Hackware 1 | . . . . 1 . . . . . . Protection 3 | 1 . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 7 | 1 1 . . . 1 . 2 . 1 1 Energy Gun 2 | . . . . . . . 1 . . 1 Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 3 | 1 . . . . . . 1 . 1 . Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 Parts Lost 18 | . . 2 1 . . . . 1 . 14 Power 5 | . . 1 . . . . . . . 4 Propulsion 3 | . . . . . . . . . . 3 Utility 5 | . . 1 . . . . . . . 4 Weapon 5 | . . . 1 . . . . 1 . 3 Highest Loss Streak 9 | . . 1 1 . . . . 1 . 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 95 93 75 84 87 92 92 80 73 50 Engine 7 | . 12 14 8 7 6 . . . . . Core 3 | . . . 4 7 7 7 7 6 5 1 Reactor 1 | . . . . . . 7 7 6 5 2 Leg 17 | . 25 20 22 27 28 28 28 6 . . Wheel 3 | . . . . . . . . 13 16 9 Device 15 | . 12 20 16 14 14 14 14 14 11 7 Storage 7 | . 12 10 8 7 7 7 7 6 5 2 Hackware 2 | . . . . 6 7 7 7 6 5 3 Protection 6 | . 12 8 . 7 7 7 7 6 11 6 Energy Gun 1 | . . . . . . . . 5 . 2 Energy Cannon 2 | . . . . . 2 7 7 6 5 2 Ballistic Gun 6 | . 12 10 8 7 7 7 6 . 1 3 Ballistic Cannon 4 | . 7 10 6 . . . . . . . Naked Turns 8 | . . . . . . . . . . 8 Heaviest Build 50 | 18 22 32 31 33 44 44 47 48 50 50 Greatest Support 48 | 20 20 20 36 48 48 48 48 48 44 44 Greatest Overweight (x) 3 | 3 1 1 1 . 1 . . 1 1 1 Average Overweight (x) . | . . 1 . . . . . . 1 . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 5 5 7 10 8 8 5 9 9 7 7 Average Carried 5 | 3 2 5 6 5 6 5 6 6 6 4 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 5 Final Carried 9 | 4 5 6 9 6 5 5 8 7 6 3 Class Distribution -------------------- 97% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Matter Collected 1094 | 183 132 300 201 103 3 20 6 107 . 39 Remotely . | . . . . . . . . . . . Salvage Created 1563 | . 75 435 227 . . . . 406 . 420 Parts 101 | . 4 33 13 . . . . 21 . 30 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Combat Hostiles Destroyed 36 | . 2 15 7 . . . . 5 . 7 Guns 22 | . . 9 6 . . . . 1 . 6 Cannons 13 | . 2 6 1 . . . . 3 . 1 Classes Destroyed 8 | . 1 3 . . . . . 1 . 3 Watcher 5 | . . 3 . . . . . 2 . . Swarmer 7 | . . 5 2 . . . . . . . Grunt 17 | . 2 9 4 . . . . 2 . . Sentry 4 | . . 1 1 . . . . 2 . . Specialist 2 | . . . . . . . . . . 2 Hunter 2 | . . . . . . . . . . 2 Programmer 3 | . . . . . . . . 1 . 2 Heavy 1 | . . . . . . . . . . 1 Best Kill Streak 5 | . 2 5 4 . . . . 2 . 5 Combat Bots Only 5 | . 2 3 4 . . . . 2 . 5 Max Kills in Single Turn 1 | . 1 1 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Damage Taken 3990 | . 59 405 525 . . . 285 329 . 2387 Core 1328 | . 7 63 132 . . . 60 66 . 1000 Absorbed by Shields 58 | . . . . . . . . . . 58 Regen/Repaired (Parts) 18 | . . . . . . . . 18 . . Core Remaining (%) 90 | 100 97 84 76 . . . 91 92 . . Volleys Fired 119 | . 5 45 28 . . . 2 20 . 19 Largest 3 | . 2 2 2 . . . 2 2 . 3 Hottest 174 | . 55 55 55 . . . 93 123 . 174 Shots Fired 244 | . 10 90 52 . . . 4 37 . 51 Gun 135 | . 5 45 28 . . . 2 17 . 38 Cannon 109 | . 5 45 24 . . . 2 20 . 13 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 173 | . 10 90 52 . . . 2 . . 19 Thermal 54 | . . . . . . . 2 20 . 32 Explosive . | . . . . . . . . . . . Electromagnetic 17 | . . . . . . . . 17 . . Robot Hit Streak 45 | . 10 20 24 . . . 30 45 . 17 Robot Miss Streak 2 | . . 1 2 . . . . 1 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 203 | . 10 69 45 . . . 4 32 . 43 Core Hits 80 | . 3 26 16 . . . 1 14 . 20 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . 1 1 . . . . 2 . . Meltdown 1 | . . . . . . . . 1 . . Blast 2 | . . 1 1 . . . . . . . Corrupt 1 | . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3632 | . 155 1065 681 . . . 93 624 . 1014 Guns 2019 | . 63 456 333 . . . 51 308 . 808 Cannons 1597 | . 92 608 333 . . . 42 316 . 206 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 16 | . . 1 15 . . . . . . . Kinetic 2277 | . 155 1064 666 . . . 51 . . 341 Thermal 1031 | . . . . . . . 42 316 . 673 Explosive . | . . . . . . . . . . . Electromagnetic 308 | . . . . . . . . 308 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 . . . . . . . . 4 Average Corruption 2 | . 1 . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . 2 . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . 1 . . . . . . . . . Energy Discharges 2 | . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 23 | . . 20 3 . . . . . . . Projectiles 23 | . . 20 3 . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 13 | . . 10 3 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 13 | . . 10 3 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 6 | . . 1 5 . . . . . . . Kicked 6 | . . 1 5 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 395 | . 256 17 13 . . . 11 395 . . Average Temperature 119 | . 81 12 8 . . . 6 152 . . Received Heat Transfer 1935 | . 54 303 378 . . . 45 129 . 1026 Effects 2 | . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 6 | . . . . . . . . 5 . 1 Heat Transferred 1665 | . . . . . . . 74 555 . 1036 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Peak Influence 324 | . 50 185 324 12 2 . 45 123 30 161 Initial 55 | . . 14 55 12 2 . . 17 30 16 Average 51 | . 9 57 111 12 2 . 9 59 30 88 Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 97 | 100 100 100 79 100 100 100 100 100 100 100 Level 1 2 | . . . 20 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . 2 3 . . . 2 1 . 2 Investigation 1 | . . 1 . . . . . . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 8 | . . 1 3 . . . 2 . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Distress Signals 2 | . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 68 | . 2 20 25 . . . 4 7 . 10 Peak Tracking Total 10 | . 2 3 10 . . . 3 3 . 3 Tactical Retreats 3 | . . . 1 . . . 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Traps Triggered 6 | . 2 . . 1 . . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Machines Disabled 1 | . . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Machines Accessed 12 | . 1 3 2 . . 1 . 4 1 . Terminals 7 | . . 2 1 . . 1 . 2 1 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 2 | . 1 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 27 | . 2 11 6 . . 1 . 6 1 . Successful 27 | . 2 11 6 . . 1 . 6 1 . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 18 | . . 9 4 . . 1 . 3 1 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units 4 | . 2 2 . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 18 | . . 9 4 . . 1 . 3 1 . Record 14 | . . 8 3 . . . . 3 . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks 4 | . 2 2 . . . . . . . . Recycle Component 2 | . 1 1 . . . . . . . . Process 2 | . 1 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 1 2 1 . . . . 1 . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 26 | . . . . . . . . 26 . . Parts Recycled 2 | . 1 1 . . . . . . . . Recycled Matter 326 | . 37 289 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Turns Passed 3647 | 167 224 1086 421 157 254 118 123 640 118 339 Spaces Moved 2346 | 135 122 487 223 166 271 132 112 485 106 107 Core 30 | 30 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 1757 | 105 122 487 223 166 271 132 112 139 . . Wheels 559 | . . . . . . . . 346 106 107 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 90 90 90 90 90 90 111 96 Average Speed 124 | 112 153 190 138 90 91 90 90 104 111 109 Slowest Speed 200 | 200 190 190 190 90 180 90 90 111 111 111 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 6 21 38 27 4 89 2 84 11 3 85 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 . . 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Total 2829 | 150 149 558 280 173 279 131 128 582 106 293 Wait 236 | . 17 16 2 . 1 . . 61 . 139 Move 2337 | 134 121 486 222 166 270 131 111 484 105 107 Hop . | . . . . . . . . . . . Pick Up 46 | 10 4 6 10 1 3 . 5 6 . 1 Fast Attach . | . . . . . . . . . . . Attach 24 | 6 2 2 2 3 1 . . 3 1 4 Detach . | . . . . . . . . . . . Swap 17 | . . . 6 2 1 . 5 3 . . Drop 21 | . . 2 5 1 3 . 2 5 . 3 Fire 119 | . 5 45 28 . . . 2 20 . 19 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 6 | . . 1 5 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . 20 Rewire 3 | . . . . . . . 3 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 16) 168 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 325 | -10/Materials | Identified exit to Materials 325 | -10/Materials | Discovered exit to Materials (range 9) 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1375 | -9/Materials | Identified exit to Materials 1375 | -9/Materials | Discovered exit to Materials (range 15) 1478 | -9/Materials | Entered another Materials area 1478 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1896 | -8/Materials | Identified exit to Factory 1896 | -8/Materials | Discovered exit to Factory (range 3) 1899 | -8/Materials | Entered Factory 1899 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2056 | -7/Factory | Sucked down chute 2056 | -7/Factory | Entered Waste 2056 | -7/Waste | The area was eerily silent 2255 | -7/Waste | Identified exit to Factory 2255 | -7/Waste | Discovered exit to Factory (range 16) 2310 | -7/Waste | Entered Factory 2426 | -7/Factory | Identified exit to DSF 2428 | -7/Factory | Entered DSF 2450 | -7/DSF | Additional patrols routed to DSF 2524 | -7/DSF | Identified exit to Factory 2524 | -7/DSF | Discovered exit to Factory (range 16) 2551 | -7/DSF | Entered Factory 2551 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3131 | -6/Factory | Repaired Sensor Array? 3174 | -6/Factory | Identified exit to Factory 3174 | -6/Factory | Discovered exit to Factory (range 15) 3191 | -6/Factory | Entered another Factory area 3191 | -5/Factory | Evolved 2 slots: Propulsion x2 3309 | -5/Factory | Identified exit to DSF 3309 | -5/Factory | Entered DSF 3327 | -5/DSF | Additional patrols routed to DSF 3433 | -5/DSF | Identified exit to Factory 3433 | -5/DSF | Discovered exit to Factory (range 16) 3495 | -5/DSF | Lost 3 parts (1p1n1w) 3580 | -5/DSF | Core integrity fell below 50% 3586 | -5/DSF | Lost 9 parts (2p2n3u2w) 3610 | -5/DSF | Core integrity fell below 20% 3648 | -5/DSF | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Hacking Suite destroyed. Critical hit (Burn: +37). Imp. Heat Sink destroyed. Wave Gun destroyed. Critical hit (Burn: +37). Imp. Heat Sink destroyed. Critical hit (Burn: +50). Mic. Nuclear Core destroyed. Arm. Wheel destroyed. System corrupted: Energy discharge (-24). Critical hit (Burn: +37). Critical hit (Burn: +50). Imp. Target Analyzer destroyed. Identified Enh. Armored Leg. Critical hit (Burn: +37). 5JCRK>R6B,