Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 17:14:34 Player: VLAM Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (950) 950 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2655 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Wheel High-capacity Matter Pod (200) Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Shielding Insulated Plating Insulated Plating EM Pulse Gun Particle Gun Particle Gun Autogun Improved Light Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Medium Battery > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg High-capacity Matter Pod Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Shielding Insulated Plating Insulated Plating EM Pulse Gun Medium Laser Small Laser [Rating: 17] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 27 | 6 3 17 1 . . Power 7 | 1 . 6 . . . Engine 5 | 1 . 4 . . . Core 2 | . . 2 . . . Reactor . | . . . . . . Propulsion 8 | 2 . 6 . . . Treads . | . . . . . . Leg 3 | . . 3 . . . Wheel 5 | 2 . 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 2 . . . . Device . | . . . . . . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 1 5 1 . . Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 4 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 1 8 . . 8 Power 4 | . . 2 . . 2 Propulsion 7 | . 1 3 . . 3 Utility 1 | . . . . . 1 Weapon 5 | . . 3 . . 2 Highest Loss Streak 7 | . 1 7 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 93 87 100 100 69 Engine 14 | . 14 13 22 22 19 Core 3 | . . 6 . . . Leg 12 | . . 21 . . . Wheel 13 | . 25 5 33 33 19 Storage 22 | . 25 22 22 22 13 Energy Gun 3 | . 8 2 3 . . Ballistic Gun 14 | . 14 16 11 11 9 Launcher 2 | . 4 . 7 11 7 Naked Turns . | . . . . . . Heaviest Build 44 | 12 30 44 44 42 42 Greatest Support 32 | 26 26 32 32 32 32 Greatest Overweight (x) 9 | 2 1 8 1 1 9 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 7 12 15 15 15 15 Average Carried 12 | 4 8 13 14 15 15 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 12 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 1137 | 221 274 619 23 . . Remotely . | . . . . . . Salvage Created 1016 | . 198 751 43 . 24 Parts 90 | . 14 72 2 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 32 | . 4 23 2 . 3 Guns 24 | . 1 23 . . . AOE 8 | . 3 . 2 . 3 Classes Destroyed 8 | . 3 4 1 . . Worker 3 | . 1 2 . . . Tunneler 1 | . . . 1 . . Recycler 1 | . . 1 . . . Mechanic 1 | . . 1 . . . Watcher 3 | . 2 1 . . . Swarmer 14 | . . 14 . . . Grunt 15 | . 4 6 2 . 3 Sentry 3 | . . 3 . . . Best Kill Streak 5 | . 3 5 3 . 3 Combat Bots Only 5 | . 2 5 2 . 3 Max Kills in Single Turn 2 | . 2 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . 2 . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 265 | . 33 183 3 . 46 Missed 80 | . 6 62 1 . 11 Damage Taken 2170 | . 312 1155 26 . 677 Core 495 | . 87 263 15 . 130 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 158 | . 55 103 . . . Core Remaining (%) 82 | 100 65 . . . . Volleys Fired 122 | . 18 85 3 . 16 Largest 2 | . 2 2 2 . 2 Hottest 85 | . 70 85 50 . 50 Shots Fired 203 | . 29 145 6 . 23 Gun 190 | . 26 145 3 . 16 Cannon . | . . . . . . Launcher 13 | . 3 . 3 . 7 Special . | . . . . . . Kinetic 169 | . 18 132 3 . 16 Thermal 21 | . 8 13 . . . Explosive 13 | . 3 . 3 . 7 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 4 11 . . 3 Robot Miss Streak 8 | . 2 8 2 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 116 | . 19 82 . . 15 Core Hits 67 | . 12 39 5 . 11 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 2 . . . Destroy 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2531 | . 389 1097 344 . 701 Guns 1404 | . 220 1092 9 . 83 Cannons . | . . . . . . Explosions 1122 | . 169 . 335 . 618 Melee . | . . . . . . Ramming 5 | . . 5 . . . Kinetic 1267 | . 171 1004 9 . 83 Thermal 137 | . 49 88 . . . Explosive 1122 | . 169 . 335 . 618 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 34 | . . . 22 . 12 Projectiles . | . . . . . . Explosions 34 | . . . 22 . 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 19 | . . . . . 19 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 252 | . 94 252 28 . 128 Average Temperature 42 | . 43 43 17 . 42 Received Heat Transfer 708 | . 177 210 15 . 306 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 370 | . 148 222 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 337 | . 208 337 208 . 81 Initial 131 | . . 3 131 . . Average 104 | . 62 118 182 . 51 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 70 | 100 83 67 35 . 100 Level 1 29 | . 16 32 64 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 3 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 9 31 2 . 8 Peak Tracking Total 6 | . 3 6 2 . 6 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 7 | . 2 5 . . . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 5 20 . . . Successful 17 | . 4 13 . . . Failed 8 | . 1 7 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 2 7 . . . Fabricators . | . . . . . . Repair Stations 12 | . 3 9 . . . Recycling Units 4 | . . 4 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 3 . . . Recall Investigation 2 | . 1 1 . . . Zone Layout 3 | . 1 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 6 . . . Scan Component 5 | . 1 4 . . . Repair 3 | . 1 2 . . . Recycling Unit Hacks 4 | . . 4 . . . Recycle Component 2 | . . 2 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 5 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 2 . . . Time 90 | . 26 64 . . . Parts Recycled 2 | . . 2 . . . Recycled Matter 256 | . . 256 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 1876 | 79 413 1072 188 33 91 Spaces Moved 1046 | 69 308 417 172 34 46 Core 29 | 14 . 12 . . 3 Treads . | . . . . . . Legs 277 | . . 277 . . . Wheels 740 | 55 308 128 172 34 43 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 98 98 98 98 Average Speed 130 | 92 105 172 98 98 120 Slowest Speed 500 | 150 115 450 98 98 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 5 39 28 26 9 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 74 | . 21 . 27 . 26 Melee . | . . . . . . Projectile . | . . . . . . AOE 74 | . 21 . 27 . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1370 | 81 365 641 188 33 62 Wait 137 | . 31 100 6 . . Move 1041 | 68 307 416 171 33 46 Hop . | . . . . . . Pick Up 27 | 7 4 13 3 . . Fast Attach 20 | 5 3 12 . . . Attach 7 | 1 . 5 1 . . Detach 6 | . 2 3 1 . . Swap . | . . . . . . Drop 9 | . . 6 3 . . Fire 122 | . 18 85 3 . 16 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Exi] / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 476 | -10/Materials | Repaired Grenade Launcher 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 552 | -9/Materials | Repaired Lgt. Nuclear Core 582 | -9/Materials | Repaired Assault Rifle 1347 | -9/Materials | Core integrity fell below 50% 1363 | -9/Materials | Lost 7 parts (2p3n2w) 1551 | -9/Materials | Discovered new exit (range 10) 1565 | -9/Materials | Entered Mines 1566 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1605 | -9/Mines | Assembled infested the area 1694 | -9/Mines | Learned location of Zion (-7) 1729 | -9/Mines | Met 8R-AWN 1749 | -9/Mines | Discovered new exit (range 5) 1753 | -9/Mines | Entered Exiles 1773 | -9/Exiles | Discovered new exit (range 15) 1786 | -9/Exiles | Entered Mines 1810 | -8/Mines | Core integrity fell below 20% 1877 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Mni. Grenade Launcher destroyed. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. Arm. Wheel destroyed. B-36 Bruiser suffers critical hit (Burn). Critical hit (Burn: +37). Wheel destroyed. Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+1). Deuterium Engine destroyed. Knocked back. System corrupted: Matter fused (-9). Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????# """???????????????????????????? | | ?????????????????# """???????????????????????????? | | ????????????????## """???????????????????????????? | | ??????????????### """???????????????????????????? | | ??????????????#"% ???????????????????????????? | | ????????????????" #???????????????????????????? | | ??????????????????# ###########?????????????????? | | ??????????????????# b @g #?????????????????? | | ??????????????????# ######### #?????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ????????????????### #???????????????????????????? | | ????????????????# #???????????????????????????? | | ??????????????### ####???????????????????????????? | | ??????????????# ########???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #### ## #???????????????????????? | | ??????????????# #??# ## #???????????????????????? | | ??????????????# #??# ## #???????????????????????? | | ??????????????# ##?# ## ##??????????????????????? | | ?????????????## ### ##?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# ##????????????????????? | | ?????????????# #????????????????????? | | ?????????????## #????????????????????? | | ???????????#### ##????????????????????? | | ???????????# # # #?????????????????????? | | ??????????## # #????????????????????? | | ??????????# = # #???????????????????? | | ?????????# # #??????????????? | | ?????????## ### #??????????????? | | ??????????## #?## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingPhaseFlail Manual? 0 Play Time 00:32:12 Cumulative 6.0 hours Start 2024.03.25 @ 07:52:58 End 2024.03.25 @ 17:14:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 17c55dfc-4cb6-4094-8dff-ae0e6041527f