Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.24 @ 04:56:46 Player: HybriD Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (4269) 4269 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 10599 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 783 Friendly Fire -259 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Fission Core Armored Leg Myomer Leg KE Penetrator Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine Light Quantum Reactor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Recoil Nullifier Improved Transmission Jammer Layered Medium Armor Plating Thermal Shield Hacking Suite > --- WEAPON ----------- Proton Cannon Cooled Particle Cannon Enhanced Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Armored Leg Improved Focal Shield Dispersion Rifle Matter Neutralizer Magnetic Acceleration Cannon Mass Driver [Rating: 103] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Transmission Jammer Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Slots Evolved 12 | . . 2 2 . 2 2 2 . 2 Power 2 | . . . 1 . . . 1 . . Propulsion 4 | . . 1 . . 1 1 . . 1 Utility 5 | . . 1 1 . . 1 1 . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 149 | 7 8 16 16 23 9 34 8 11 17 Power 28 | 1 . 4 3 4 1 7 2 4 2 Engine 21 | 1 . 4 2 2 1 6 2 2 1 Core 6 | . . . 1 2 . 1 . 2 . Reactor 1 | . . . . . . . . . 1 Propulsion 42 | 2 2 2 4 5 1 14 1 3 8 Treads . | . . . . . . . . . . Leg 34 | . . . 3 4 1 14 1 3 8 Wheel 7 | 2 2 2 1 . . . . . . Hover 1 | . . . . 1 . . . . . Flight . | . . . . . . . . . . Utility 31 | 2 3 3 3 4 3 6 4 1 2 Device 18 | 1 2 2 2 3 1 4 2 . 1 Storage 3 | 1 . . 1 . . 1 . . . Processor 2 | . 1 . . . . 1 . . . Hackware 1 | . . . . . . . 1 . . Protection 7 | . . 1 . 1 2 . 1 1 1 Artifact . | . . . . . . . . . . Weapon 48 | 2 3 7 6 10 4 7 1 3 5 Energy Gun 19 | 1 2 4 3 5 . 3 . . 1 Energy Cannon 8 | . . . . 1 2 3 . 1 1 Ballistic Gun 14 | 1 1 3 3 3 1 1 . . 1 Ballistic Cannon 5 | . . . . . 1 . 1 1 2 Launcher 2 | . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . 1 1 6 2 1 . . 1 Parts Lost 46 | . 3 4 7 5 1 7 . . 19 Power 11 | . 1 . 2 2 . 2 . . 4 Propulsion 9 | . . 1 2 1 . 2 . . 3 Utility 13 | . . 1 2 2 . 1 . . 7 Weapon 13 | . 2 2 1 . 1 2 . . 5 Highest Loss Streak 15 | . 3 2 6 3 1 2 . . 15 Average Slot Usage (%) 92 | . 94 90 80 84 94 93 99 100 93 Engine 12 | . 10 11 11 10 15 11 16 16 9 Core 1 | . . . 4 5 . 1 . . 3 Leg 24 | . . . 8 26 30 32 29 29 28 Wheel 4 | . 28 31 15 . . . . . . Device 14 | . 6 10 9 13 10 16 17 17 19 Storage 7 | . 14 11 9 9 7 6 5 5 4 Hackware 1 | . . . . . . . 4 5 4 Protection 3 | . . 4 4 . 6 2 4 5 4 Energy Gun 3 | . 10 10 4 5 . 3 . . . Energy Cannon 4 | . . . . . 4 3 5 10 8 Ballistic Gun 6 | . 16 11 13 11 10 4 1 . 3 Ballistic Cannon 3 | . . . . . 3 6 9 5 1 Naked Turns 8 | . . . . . . . . . 8 Heaviest Build 83 | 11 11 21 32 35 58 61 71 74 83 Greatest Support 126 | 20 22 36 60 60 60 100 95 105 126 Greatest Overweight (x) 1 | . . . 1 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 10 8 8 12 8 8 8 Average Capacity 7 | 5 6 6 6 8 8 8 8 8 7 Most Carried 8 | 6 6 6 7 8 8 8 8 8 8 Average Carried 7 | 2 5 5 5 7 7 7 7 7 7 Final Capacity 8 | 6 6 6 8 8 8 8 8 8 4 Final Carried 8 | 6 6 6 7 8 8 8 8 8 4 Class Distribution -------------------- 31% | Scavenger-Tank 24% | Mutant 14% | Tank 10% | Infiltrator-Gunner 8% | Commander-Mutant 3% | Scavenger-Mutant 3% | Generator-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Tank | -7/Factory Infiltrator-Gunner | -6/Factory Tank | -5/Factory Generator-Tank | -5/Extension Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Matter Collected 3544 | 278 159 216 311 567 248 825 247 319 374 Remotely . | . . . . . . . . . . Salvage Created 4987 | 92 263 542 479 882 339 877 268 369 876 Parts 278 | 8 15 39 23 48 17 37 17 21 53 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Combat Hostiles Destroyed 81 | . 5 11 7 14 6 13 8 5 12 Guns 44 | . 5 11 6 14 2 3 1 . 2 Cannons 35 | . . . . . 4 10 7 5 9 Classes Destroyed 15 | 2 3 1 . 4 1 2 . 2 . Worker 6 | . 1 . . 1 1 1 . . 2 Builder 5 | . . . . 1 . . 1 . 3 Tunneler 2 | 2 . . . . . . . . . Recycler 4 | 1 . . 1 . 1 1 . . . Mechanic 1 | . . . . 1 . . . . . Operator 3 | . . . . 3 . . . . . Watcher 7 | . 1 1 1 1 . 2 . . 1 Swarmer 11 | . . . . . 2 . 5 . 4 Grunt 38 | . 5 7 3 8 3 5 3 . 4 Brawler 1 | . . . . . . . . 1 . Duelist 4 | . . . . 1 . 3 . . . Sentry 21 | . . 4 4 5 1 3 . 2 2 Hunter 2 | . . . . . . 1 . 1 . Programmer 3 | . . . . . . . . 1 2 Behemoth 1 | . . . . . . 1 . . . Best Kill Streak 6 | 3 6 2 4 4 3 3 5 3 5 Combat Bots Only 5 | . 3 2 3 3 2 3 5 3 4 Max Kills in Single Turn 2 | 2 1 1 1 2 2 1 1 1 2 Gunslinging 1 | . . . . 1 . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Damage Taken 10968 | . 444 712 768 1331 573 1946 465 559 4170 Core 2238 | . 93 134 88 284 20 327 48 77 1167 Absorbed by Shields 158 | . . . . . . . . 158 . Core Remaining (%) 72 | 100 62 66 . 32 97 61 . 87 . Volleys Fired 335 | 6 30 34 30 62 20 59 18 19 57 Largest 3 | 2 2 2 2 2 3 3 3 3 3 Hottest 250 | 60 60 79 79 113 103 153 139 166 250 Shots Fired 814 | 12 57 67 60 124 53 176 54 53 158 Gun 472 | 12 57 67 60 123 22 73 7 . 51 Cannon 341 | . . . . 1 31 103 47 52 107 Launcher 1 | . . . . . . . . 1 . Special . | . . . . . . . . . . Kinetic 485 | 6 42 40 39 98 40 109 36 15 60 Thermal 233 | 6 15 15 20 24 13 45 18 18 59 Explosive 1 | . . . . . . . . 1 . Electromagnetic 95 | . . 12 1 2 . 22 . 19 39 Robot Hit Streak 29 | 5 12 6 17 29 6 11 11 16 10 Robot Miss Streak 5 | 1 3 3 3 4 5 5 3 3 4 Penetration Max 1 | . . . 1 1 . . . . 1 Secondary Targets 6 | . 1 1 1 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . Shots Hit Robots 497 | 9 40 39 46 81 28 99 30 38 87 Core Hits 206 | 4 17 20 16 32 12 42 13 17 33 Critical Hits 18 | . . 1 . . . 2 4 5 6 Critical Kills 3 | . . 1 . . . . . . 2 Critical Parts Destroyed 12 | . . . . . . 2 4 3 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11956 | 128 435 627 799 1784 789 2478 763 1221 2932 Guns 5992 | 128 435 586 799 1783 244 950 47 . 1020 Cannons 5757 | . . . . . 545 1528 716 1056 1912 Explosions 194 | . . 41 . . . . . 153 . Melee . | . . . . . . . . . . Ramming 13 | . . . . 1 . . . 12 . Kinetic 6282 | 61 306 366 515 1417 573 1324 490 215 1015 Thermal 3879 | 67 129 129 260 366 216 743 273 601 1095 Explosive 8 | . . . . . . . . 8 . Electromagnetic 1774 | . . 132 24 . . 411 . 385 822 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . 1 . 1 3 1 4 6 3 Average Corruption 2 | . . 1 . 1 3 1 3 4 2 Corruption Purged . | . . . . . . . . . . Effects 37 | . . 1 . 1 11 1 6 10 7 Message Errors 8 | . . . . 1 3 . 1 1 2 Matter Fused 4 | . . . . . 2 . 1 1 . Heat Flow Errors 6 | . . . . . 1 . 2 2 1 Energy Discharges 7 | . . . . . 3 . 1 1 2 Data Loss (minor) 5 | . . 1 . . 2 1 . 1 . Targeting Errors 6 | . . . . . . . 1 4 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 155 | . . 26 . . 11 55 2 . 61 Projectiles 95 | . . . . . 11 21 2 . 61 Explosions 60 | . . 26 . . . 34 . . . Melee . | . . . . . . . . . . Knockbacks 21 | . . . . . 4 6 5 2 4 Impact 1 | . . . . . . . . 1 . Kinetic 17 | . . . . . 3 5 5 1 3 Secondary 3 | . . . . . 1 1 . . 1 Self-Inflicted Damage 295 | . . 100 . . . 136 . 59 . Shots 4 | . . 1 . . . 2 . 1 . Rammed 1 | . . . . 1 . . . . . Targets Rammed 3 | . . . . 1 . . . 2 . Kicked 2 | . . . . . . . . 2 . Crushed . | . . . . . . . . . . Highest Temperature 424 | . 32 30 253 37 161 292 227 117 424 Average Temperature 63 | . 12 14 94 15 48 76 41 53 80 Received Heat Transfer 2580 | . 246 270 252 576 180 540 81 96 339 Effects 2 | . . . . . . . . . 2 Shutdowns 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 5 | . . 2 . . . 1 . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 7 | . . . 2 3 . 1 . . 1 Heat Transferred 5991 | 150 300 250 518 629 296 1368 370 667 1443 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Peak Influence 685 | 15 196 399 210 685 309 409 146 468 463 Average Influence 197 | 3 102 176 111 372 224 151 77 208 232 Maximum Alert Level 2 | . . 1 1 2 1 2 . 2 2 Low Security (%) 51 | 100 100 52 83 10 20 59 100 45 44 Level 1 38 | . . 47 16 40 79 37 . 44 43 Level 2 9 | . . . . 48 . 2 . 9 11 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 1 . 3 2 1 2 . 2 Investigation 3 | . . . . 1 . . 1 . 1 Extermination 3 | . . . . . 1 1 . . 1 Reinforcement 6 | . 1 1 . 2 1 . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Distress Signals 11 | . . 2 2 2 1 . . 3 1 Communications Jammed 97 | . . . . . . 12 . . 85 Distress Signals 97 | . . . . . . 12 . . 85 Times Spotted 178 | . 10 14 11 37 16 22 11 16 41 Peak Tracking Total 13 | . 6 3 4 5 6 4 4 4 13 Tactical Retreats 15 | . 1 1 . 1 1 6 1 . 4 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Traps Triggered 8 | . 1 1 . 2 . 1 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . 1 . . 2 Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Machines Disabled 15 | . . 1 1 4 . 4 . 3 2 Max in Single Turn 4 | . . 1 1 1 . 4 . 1 1 Garrison Access 3 | . . . . . 1 1 . . 1 Energy Cycler 2 | . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Machines Accessed 47 | . 2 5 1 6 7 8 4 5 9 Terminals 33 | . 2 4 1 6 1 5 3 4 7 Fabricators 4 | . . . . . 2 1 . . 1 Repair Stations 2 | . . . . . . 1 1 . . Recycling Units 4 | . . . . . 3 . . 1 . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 1 . . 1 Total Hacks 125 | . 7 19 2 17 13 22 13 9 23 Successful 68 | . 3 10 1 7 4 14 11 5 13 Failed 57 | . 4 9 1 10 9 8 2 4 10 Catastrophic 11 | . 1 1 . 3 4 . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 32 | . 3 8 2 13 2 2 1 . 1 Terminals 99 | . 7 17 2 17 3 18 8 7 20 Fabricators 5 | . . . . . 2 1 . . 2 Repair Stations 6 | . . . . . . 1 5 . . Recycling Units 9 | . . . . . 7 . . 2 . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 4 | . . . . . 1 2 . . 1 Terminal Hacks 57 | . 3 8 1 7 . 13 8 5 12 Record 12 | . . . . . . 5 5 . 2 Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 3 | . 1 . . . . 1 . . 1 Open Door 3 | . . . . . . . 1 2 . Branch Access Points 4 | . 1 . 1 1 . . 1 . . Garrison Index 1 | . . . . . . . . . 1 Alert Level 14 | . . 4 . 2 . 3 1 1 3 Unreport Threat 8 | . . 2 . 3 . 2 . . 1 Locate Traps 5 | . . . . . . 1 . 1 3 Patrol Status 1 | . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . . 1 Recall Extermination 1 | . . . . . . 1 . . . Recall Reinforcements 1 | . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . Scan Component 2 | . . . . . . . 2 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . 3 . . . . Report Inventory 2 | . . . . . 2 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 Seal Access 3 | . . . . . 1 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 41 | . 2 5 . 6 6 8 3 3 8 Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 22 | . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Total Allies 15 | . . . . 10 . . . 5 . Largest Group 10 | . . . . 10 5 . . 5 2 Highest-Rated Group 280 | . . . . 173 93 . . 280 171 Highest-Rated Ally 156 | . . . . 29 29 . . 156 134 Total Orders . | . . . . . . . . . . Ally Attacks 202 | . . . . 106 34 . . 61 1 Total Damage 2949 | . . . . 1324 391 . . 1212 22 Kills 26 | . . . . 13 5 . . 8 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Turns Passed 5649 | 70 215 493 302 782 653 1265 533 435 901 Spaces Moved 3477 | 47 112 354 173 399 455 788 335 259 555 Core 57 | 13 . . . . . . . . 44 Treads . | . . . . . . . . . . Legs 2799 | . . . 52 399 455 788 335 259 511 Wheels 621 | 34 112 354 121 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 86 90 123 122 122 128 124 50 Average Speed 117 | 71 83 88 103 125 122 125 128 126 117 Slowest Speed 152 | 80 85 90 130 130 122 152 128 128 124 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 3 28 36 19 70 21 26 11 42 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 166 | . . 22 . 2 . 39 6 39 58 Melee . | . . . . . . . . . . Projectile 79 | . . . . 2 . 11 6 2 58 AOE 87 | . . 22 . . . 28 . 37 . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Total 4424 | 70 181 470 243 559 522 960 401 328 690 Wait 250 | . 21 41 1 49 20 36 29 15 38 Move 3468 | 46 111 353 172 398 454 787 334 258 555 Hop . | . . . . . . . . . . Pick Up 90 | 11 4 13 14 9 8 20 5 1 5 Fast Attach 40 | 2 5 2 4 9 2 6 4 1 5 Attach 47 | 5 1 6 8 3 3 12 3 . 6 Detach 1 | . . . . . . . . . 1 Swap 62 | . 2 8 4 11 4 16 1 10 6 Drop 112 | . 7 13 10 14 11 24 7 9 17 Fire 335 | 6 30 34 30 62 20 59 18 19 57 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . . . 1 . . . 2 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 16 | . . . . 3 . . . 13 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 16) 152 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Lost 3 parts (1p2w) 282 | -10/Materials | Discovered new exit (range 4) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 755 | -9/Materials | Discovered new exit (range 13) 779 | -9/Materials | Entered another Materials area 779 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 903 | -8/Materials | Discovered new exit (range 13) 905 | -8/Materials | Identified exit to Storage 977 | -8/Materials | Lost 6 parts (2p1n2u1w) 1081 | -8/Materials | Entered Storage 1260 | -8/Storage | Core integrity fell below 50% 1343 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1442 | -8/Storage | Lost 3 parts (1p1n1u) 1628 | -8/Storage | Build established: Commander-Mutant 1713 | -8/Storage | Identified exit to Recycling 1841 | -8/Storage | Discovered new exit (range 7) 1863 | -8/Storage | Entered Factory 1863 | -7/Factory | Accompanied by 5 allies 1863 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2300 | -7/Factory | Build established: Scavenger-Tank 2494 | -7/Factory | Discovered new exit (range 16) 2516 | -7/Factory | Entered another Factory area 2516 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2871 | -6/Factory | Spotted B-75 Beast 2884 | -6/Factory | Destroyed B-75 Beast 3428 | -6/Factory | Build established: Infiltrator-Gunner 3743 | -6/Factory | Discovered new exit (range 13) 3781 | -6/Factory | Entered another Factory area 3781 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3995 | -5/Factory | Identified exit to Upper Caves 3995 | -5/Factory | Identified exit to Extension 4116 | -5/Factory | Build established: Tank 4134 | -5/Factory | Repaired Imp. Deuterium Engine 4314 | -5/Factory | Entered Extension 4386 | -5/Extension | Energy Cycler disabled 4387 | -5/Extension | Rescued a captive Derelict 4387 | -5/Extension | Rescued a captive Derelict 4388 | -5/Extension | Rescued a captive Derelict 4390 | -5/Extension | Rescued a captive Derelict 4391 | -5/Extension | Rescued a captive Derelict 4393 | -5/Extension | Rescued a captive Derelict 4393 | -5/Extension | Rescued a captive Derelict 4402 | -5/Extension | Rescued A7 4647 | -5/Extension | Spotted B-75 Beast 4653 | -5/Extension | Spotted B-75 Beast 4673 | -5/Extension | Allies destroyed B-75 Beast 4683 | -5/Extension | Discovered new exit (range 14) 4694 | -5/Extension | Allies destroyed B-75 Beast 4749 | -5/Extension | Entered Factory 4749 | -4/Factory | Accompanied by 2 allies 4749 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4999 | -4/Factory | Build established: Scavenger-Tank 5422 | -4/Factory | Spotted B-86 Titan 5513 | -4/Factory | Lost 4 parts (1p1u2w) 5638 | -4/Factory | Core integrity fell below 50% 5643 | -4/Factory | Core integrity fell below 20% 5650 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05635_ U-05 Engineer builds a Door. 05636_ Penetrated by Slug. 05636_ Slug penetrates Fusion Modulator. 05637_ K-01 Serf destroyed. 05638_ K-01 Serf collects debris. 05642_ Fusion Modulator explodes. 05642_ G-67 Veteran destroyed. 05642_ R-10 Processor destroyed. 05642_ Fusion Modulator explodes. 05642_ U-05 Engineer destroyed. 05642_ Fusion Modulator explodes. 05642_ Fabricator disabled. 05642_ T-07 Excavator destroyed. 05642_ Fusion Modulator explodes. 05642_ Hacking Suite destroyed. 05642_ R-10 Processor destroyed. 05642_ K-01 Serf collects debris. 05643_ P-70 Sage destroyed. 05645_ Slug penetrates Wall. 05645_ Penetrated by Slug. 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""""?# p % % | | ?????????????????????? ??# ####;#"""""" | | ??????????????????????####+## # # | | ????????????????????????# Y """ # | | ????????????????????????# #???" # | | ????????????????????????# #??? !!# ! | | ????????????????????????# #??? ! # =% | | ????????????????????????#@ #???" # ! | | ??????????????????????? +???? # | | ????????????????????? ######????? ? # | | ??????????????????? #?????????? ???# | | ??????????????????########+##???????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 49 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed ResetHoverTorch Manual? 0 Play Time 01:30:59 Cumulative 99.9 hours Start 2019.12.24 @ 03:25:37 End 2019.12.24 @ 04:56:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 46 Gallery% 62 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5783f4bf-c8e4-472e-b776-12ad84bdbae5