Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.30 @ 19:48:42 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (466) 2330 Value Destroyed (23716) 23716 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (14029) 14029 TOTAL SCORE: 52195 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6302 Follower Combat Kills 4434 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -407 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 169/185 System Corruption 8% Temperature Cool (0) Movement Flying (20) Location -1/Command Parts ------- > --- POWER (3) -------- Zionite Light DM Reactor Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION (7) --- Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (11) ----- Improved Signal Interpreter Improved Salvage Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Force Booster Experimental Reaction Control System Advanced Phase Shifter Advanced Shield Generator Makeshift System Restoration Module > --- WEAPON (5) ------- Stasis Projector Centrium Greatsword > --- INVENTORY (5) ---- Advanced Phase Shifter CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Improved Signal Interpreter Improved Salvage Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Force Booster Experimental Reaction Control System Advanced Phase Shifter Advanced Shield Generator Makeshift System Restoration Module > --- WEAPON ----------- Stasis Projector Centrium Greatsword > --- INVENTORY -------- Advanced Phase Shifter CR-A16's Pointy Stick [Rating: 169] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Advanced Melee Analysis Suite Device Improved Sensor Array Processor Advanced Melee Analysis Suite Protection Layered Light Armor Plating Weapon Power Sword Energy Gun Heavy Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Omega Cannon Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Slots Evolved 22 | 4 . 1 2 . . 1 1 2 . 2 . 1 . . . 1 1 . . 2 1 . . . . . . 1 1 1 . Power 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | 1 . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . Utility 10 | 1 . . 1 . . 1 1 1 . 2 . . . . . 1 1 . . . . . . . . . . 1 . . . Weapon 4 | 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . Parts Attached 146 | 6 5 7 7 1 . 3 3 5 . 24 1 2 5 1 . 4 8 . 7 2 12 . 2 3 2 . 1 1 12 18 4 Power 18 | 2 . . 1 . . . . . . 4 . . 1 . . . 1 . . 1 1 . . . . . 1 . 2 4 . Engine 7 | 2 . . 1 . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . 1 . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 4 . Propulsion 26 | 2 2 1 4 . . 1 . . . 2 . . . . . . . . 2 . 1 . . 2 . . . . 3 5 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . 2 1 4 . . 1 . . . 2 . . . . . . . . 2 . 1 . . 2 . . . . 3 5 1 Utility 72 | . . 2 1 1 . 2 3 5 . 13 1 . 2 . . 3 7 . 5 . 8 . 2 1 2 . . 1 3 8 2 Device 50 | . . 1 1 . . . 3 3 . 10 . . 1 . . 1 4 . 2 . 6 . 2 1 2 . . 1 3 7 2 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . . 2 . 1 . . 1 . . . . 1 . . 1 . 2 . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . 1 . 1 . . . 1 . 3 . . 1 . . 1 3 . 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 3 4 1 . . . . . . 5 . 2 2 1 . 1 . . . 1 2 . . . . . . . 4 1 1 Energy Gun 7 | 1 2 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . 1 . . . . . . . 2 . 2 2 . . 1 . . . . 2 . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 2 . . 1 1 1 . . . . . . . 1 2 . 4 1 2 . . 1 . . . . 4 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Parts Lost 8 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 5 . Power 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Utility 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 2 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 90 | . 73 86 90 93 100 100 98 87 73 86 94 100 98 99 100 99 99 100 100 93 90 91 91 90 91 91 91 91 87 80 77 Engine 9 | . 25 22 20 18 18 16 15 13 13 10 5 5 4 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 1 . Core 2 | . . . . . . . . . . . 5 5 5 5 5 5 4 5 5 5 4 4 4 4 4 4 4 4 3 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 4 4 4 4 4 8 11 Flight 25 | . 22 32 34 36 36 33 30 26 26 26 29 27 27 27 27 26 25 25 25 22 21 21 21 21 21 21 21 20 20 21 19 Device 14 | . . . 3 9 9 8 13 8 6 15 17 16 16 16 16 14 16 20 20 18 18 21 21 20 21 21 21 22 24 21 18 Processor 16 | . . . . . . 11 15 19 20 18 22 22 22 22 22 26 25 25 25 22 23 21 21 21 21 21 21 20 20 20 23 Protection 4 | . . 8 10 12 18 11 7 3 . 4 5 5 5 5 5 5 4 5 5 2 . . . . . . . . . . . Energy Gun 3 | . 20 14 10 9 9 8 7 6 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 7 . . . . . . . . . . . . . . . . . 3 4 4 4 4 4 4 4 4 3 . 1 Slashing Weapon 6 | . . . 10 9 9 8 7 6 6 6 5 15 14 11 11 10 10 10 10 9 8 8 8 8 8 8 8 8 4 3 3 Peak Build Rating 169 | 6 6 16 35 39 40 44 51 66 62 67 67 74 77 73 73 80 87 86 101 111 137 136 138 141 144 142 142 149 164 166 169 Average Rating 82 | 4 5 12 18 36 39 42 47 57 62 59 65 73 73 72 73 78 80 86 92 107 119 136 136 138 141 142 141 144 153 159 161 On Entrance 83 | . 6 6 15 35 39 40 44 48 66 62 67 65 74 69 73 73 80 86 86 97 108 136 136 136 141 142 142 142 149 158 159 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 14 14 21 21 24 24 24 21 25 22 35 35 41 41 35 35 36 42 36 36 43 58 58 58 58 58 58 58 59 59 60 66 Greatest Support 68 | 26 26 22 30 30 30 31 31 31 31 36 36 41 41 41 41 41 41 41 45 45 60 60 60 61 61 61 61 61 62 68 68 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . 1 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 Average Capacity 3 | . . . 1 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 Most Carried 5 | . . 1 3 3 4 4 4 4 4 4 1 2 4 4 4 4 4 4 4 4 4 3 3 4 5 5 5 5 5 5 4 Average Carried 3 | . . . 1 3 3 4 3 3 4 2 1 1 3 4 4 4 4 4 4 4 3 3 3 3 4 5 5 5 4 5 2 Final Capacity 5 | . . 1 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 Final Carried 5 | . . 1 3 3 4 4 4 4 4 1 1 2 4 4 4 4 4 4 4 4 3 3 3 4 5 5 5 5 5 5 2 Class Distribution -------------------- 77% | Hacker-Sprinter 16% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Matter Collected 4529 | 256 129 70 38 55 . 75 40 907 . 1500 18 20 56 10 . 40 80 . . 150 202 105 55 40 40 . 40 15 110 367 111 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24266 | . 244 775 1349 148 . 732 268 188 . 2070 1112 140 748 . 983 776 1259 936 . 536 1466 967 1080 429 429 . 311 444 1190 3963 1723 Parts 1179 | . 22 58 81 11 . 42 15 10 . 82 70 15 29 . 33 23 48 47 . 44 94 37 39 4 25 . 18 14 67 195 56 Haulers Intercepted 10 | . 1 . 6 . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 475 | . . 15 . . . . 22 10 . 109 . 15 27 . 16 . 67 43 . 53 . 37 35 1 25 . . . . . . Prevented 15 | . . . . . . . . . . 5 . . . . . . . 2 . 8 . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Combat Hostiles Destroyed 399 | . 10 25 22 2 . 13 8 3 . 24 19 4 14 . 17 8 24 18 . 18 33 23 17 . 8 . 7 5 11 47 19 Melee 344 | . . . 22 2 . 12 7 2 . 23 19 4 14 . 17 8 24 18 . 16 28 18 15 . 8 . 5 5 11 47 19 Guns 30 | . 10 18 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Cannons 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 30 | . 4 4 3 . . 2 1 1 . 3 1 . 1 . 2 . . . . 2 1 . . . . . 1 . 2 1 1 Worker 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 6 . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Recycler 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . Carrier 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Minesweeper 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 8 | . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 1 Drone 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 33 | . . . 4 2 . 6 . . . 1 2 . . . . . . . . . 6 . . . . . . 3 1 8 . Swarmer 82 | . 8 3 6 . . 3 5 . . 3 . . 5 . 2 . 5 5 . 7 10 5 2 . 2 . 2 3 . 6 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Grunt 130 | . 2 4 7 . . 5 2 . . 8 11 2 6 . 5 7 16 3 . 1 10 10 11 . . . 2 . 1 11 6 Brawler 6 | . . . . . . . . . . . . . . . 1 . . 1 . 2 . . 1 . . . . . . 1 . Duelist 9 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . 3 . . 2 . . . . 1 . Protector 5 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 3 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 51 | . . 1 8 2 . 3 1 . . 4 4 . 2 . 1 2 1 1 . 1 5 2 1 . 2 . . 2 . 5 3 Specialist 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Hunter 23 | . . . 1 . . . . . . 4 2 . . . . . . 3 . 2 1 . . . . . . . 3 5 2 Programmer 42 | . . . . . . 1 . 2 . . 2 1 1 . . . 1 . . 1 6 3 2 . 1 . . . 6 11 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 5 | . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . 1 . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 9 | . . . . . . . . . . . . . . . 5 . . 4 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 5 8 2 . 4 3 1 . 4 5 2 6 . 6 6 6 4 . 5 7 5 4 . 5 . 6 2 4 6 7 Combat Bots Only 6 | . 3 3 5 2 . 4 3 1 . 4 4 2 6 . 6 6 5 4 . 5 6 5 4 . 5 . 5 2 4 6 6 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 1 1 . 1 1 2 1 . 1 1 1 1 . 2 1 1 2 . 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . 1 1 . 1 1 1 . 1 1 2 1 . 1 1 1 1 . 2 1 1 2 . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Hostile Shots Fired 2333 | . 38 146 82 27 . 52 54 28 . 173 112 17 33 . 52 23 94 70 . 95 125 142 111 . 37 . 108 31 99 436 148 Missed 1103 | . 7 63 35 18 . 18 24 7 . 79 48 10 18 . 18 12 42 35 . 32 47 64 36 . 15 . 67 12 49 253 94 Damage Taken 14831 | . 216 1119 471 90 . 285 261 350 . 965 507 73 113 . 317 201 585 365 . 629 906 796 762 . 354 . 407 245 681 3073 1060 Core 11405 | . 183 888 345 71 . 188 202 256 . 689 362 63 81 . 204 146 466 293 . 397 707 631 595 . 285 . 319 200 546 2426 862 Absorbed by Shields 3663 | . . . . . . . . . . 5 193 28 42 . 123 73 222 137 . 234 334 294 278 . 130 . 150 92 254 736 338 Redirected to Core 8923 | . 90 649 222 48 . 127 122 166 . 516 269 36 72 . 152 146 312 212 . 257 640 509 518 . 241 . 289 149 465 1988 728 Redirected to Shielding 186 | . . . . . . . . . . . . . . . . . 29 6 . 151 . . . . . . . . . . . Ignored by Resistances 7610 | . 70 314 137 26 . 137 134 146 . 457 318 47 75 . 189 122 334 227 . 385 540 486 469 . 191 . 276 133 365 1565 467 Core Remaining (%) 83 | 100 . 66 96 . . . . . . 100 . . . . 100 . . . . 99 . . . . 72 . 38 . 82 . . Volleys Fired 413 | . 34 288 . . . 7 . . . . . . . . . . . . . 12 15 21 7 . 4 . 6 1 2 15 1 Largest 2 | . 2 2 . . . 1 . . . . . . . . . . . . . 1 1 1 1 . 1 . 1 1 1 1 1 Hottest 145 | . 80 145 . . . 55 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 511 | . 49 364 1 . 1 8 1 3 . . . . . . . . . . . 12 15 21 7 . 4 . 6 1 2 15 1 Gun 392 | . 49 329 1 . 1 8 1 3 . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 119 | . . 35 . . . . . . . . . . . . . . . . . 12 15 21 7 . 4 . 6 1 2 15 1 Kinetic 25 | . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 396 | . 18 364 1 . 1 8 1 3 . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 47 | . 12 47 7 . . 8 . 10 . . . . . . . . . . . 11 12 9 3 . 6 . 11 12 . 15 16 Robot Miss Streak 4 | . 2 1 . . 1 . . . . . . . . . . . . . . 2 1 4 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1266 | . 35 142 77 10 . 57 24 21 . 95 56 10 35 . 48 20 61 36 . 43 88 62 65 8 23 . 22 32 32 114 50 Core Hits 497 | . 16 54 32 5 . 20 8 4 . 40 26 5 13 . 18 12 26 21 . 19 33 17 20 3 10 . 7 10 13 48 17 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 91 | . . 7 6 . . 1 3 2 . 10 5 3 1 . 4 2 11 2 . 2 6 2 3 . 2 . 1 . 5 9 4 Burn 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sever 81 | . . . 6 . . 1 3 2 . 8 5 3 1 . 4 2 10 2 . 2 6 2 3 . 2 . 1 . 5 9 4 Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 1207 | . . . 91 13 9 54 25 21 . 131 59 12 44 1 53 26 72 44 . 41 81 53 62 9 21 . 18 37 36 145 49 Thermal 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Slashing 1183 | . . . 91 13 9 54 25 21 . 120 59 12 44 1 51 25 65 41 . 41 81 53 62 9 21 . 18 37 36 145 49 Piercing 13 | . . . . . . . . . . . . . . . 2 1 7 3 . . . . . . . . . . . . . Sneak Attacks 72 | . . . 6 . . 4 1 . . 5 8 1 4 . 1 4 1 . . 4 7 2 2 . 4 . 3 1 5 9 . Combat Hostiles 44 | . . . . . . 2 . . . 3 7 1 3 . 1 2 . . . 3 6 2 2 . 2 . 2 1 1 6 . Follow-up Attacks 77 | . . . . . . . . . . 6 . 3 7 . 8 1 8 4 . 6 11 6 8 . 1 . 2 5 1 . . Damage Inflicted 72250 | . 436 2058 3292 423 23 2381 986 801 . 4836 3132 569 2143 . 2404 1273 3605 1946 . 1905 4817 3357 4004 1025 1317 . 1223 1989 3574 13281 5450 Guns 2382 | . 436 1702 20 . 23 170 . 31 . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 69512 | . . . 3272 423 . 2211 986 770 . 4836 3132 569 2143 . 2404 1273 3605 1946 . 1905 4817 3357 4004 1025 1317 . 1223 1989 3574 13281 5450 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 217 | . 217 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2462 | . 160 2058 20 . 23 170 . 31 . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 59 | . 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 322 | . . . . . . . . . . 322 . . . . . . . . . . . . . . . . . . . . . Slashing 68954 | . . . 3272 423 . 2211 986 770 . 4514 3132 569 2143 . 2360 1273 3413 1946 . 1905 4817 3357 4004 1025 1317 . 1223 1989 3574 13281 5450 Piercing 236 | . . . . . . . . . . . . . . . 44 . 192 . . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 1 5 5 5 7 7 7 1 1 1 1 . . . . . . 2 . . . . . . 1 2 14 14 Average Corruption 5 | . . . 1 1 4 5 5 6 7 7 1 1 1 1 . . . . . . 1 . . . . . . 1 1 11 8 Corruption Purged 21 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 3 2 13 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 170 | . . . 3 1 3 17 15 20 1 30 2 5 3 . . . . . . . 1 . . . . . . . . 46 23 Message Errors 42 | . . . 1 . . 7 3 4 . 8 1 2 . . . . . . . . . . . . . . . . . 10 6 Matter Fused 48 | . . . 1 1 1 5 5 5 . 8 . 1 . . . . . . . . 1 . . . . . . . . 12 8 Heat Flow Errors 16 | . . . . . . . 2 . . 6 . 1 2 . . . . . . . . . . . . . . . . 4 1 Energy Discharges 13 | . . . . . . 1 1 2 . 3 1 . . . . . . . . . . . . . . . . . . 2 3 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . . . . . 2 1 . 1 . 1 1 . . . . . . . . . . . . . . . . 8 4 Data Loss (major) 14 | . . . . . 1 3 1 2 1 3 . . . . . . . . . . . . . . . . . . . 2 1 Misfires 7 | . . . 1 . 1 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7755 | . . . 195 35 . 182 162 70 . 393 111 . 294 . 253 . 354 130 . 25 332 369 336 147 120 . 57 229 986 2328 647 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 7755 | . . . 195 35 . 182 162 70 . 393 111 . 294 . 253 . 354 130 . 25 332 369 336 147 120 . 57 229 986 2328 647 Knockbacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 573 | . 297 2 6 . 24 29 271 18 . 228 8 283 257 . 1 16 . . . . . 2 1 . . . . . . 573 208 Average Temperature 115 | . 106 2 6 . 18 11 121 13 . 89 8 189 124 . 1 7 . . . . . 2 1 . . . . . . 130 130 Received Heat Transfer 3344 | . 63 426 189 24 . 144 45 48 . 604 179 . 46 . 146 62 223 100 . 111 158 171 185 . 24 . 50 18 42 235 51 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 1 . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 2 8 1 . . 2 . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Heat Transferred 7152 | . 350 6407 25 . 37 296 . 37 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Peak Influence 4114 | . 349 . 378 278 115 563 . . . . 1249 . . . . 408 . . . . 1448 . . . . 112 294 993 1004 4114 2896 Initial 2313 | . . . . 121 81 70 . . . . 752 . . . . 27 . . . . 694 . . . . 112 74 143 486 526 2313 Average 876 | . 153 . 130 196 94 264 . . . . 974 . . . . 161 . . . . 1085 . . . . 112 152 604 731 1654 2453 Maximum Alert Level 5 | . 1 . 1 1 . 2 . . . . 4 . . . . 2 . . . . 4 . . . . . 1 3 3 5 5 Low Security (%) 27 | 100 80 . 74 36 100 33 . . . . . . . . . 71 . . . . . . . . . 100 70 6 . . . Level 1 12 | . 19 . 25 63 . 50 . . . . . . . . . 22 . . . . . . . . . . 29 5 . . . Level 2 10 | . . . . . . 15 . . . . . . . . . 6 . . . . 7 . . . . . . 49 54 17 . Level 3 20 | . . . . . . . . . . . 82 . . . . . . . . . 40 . . . . . . 37 45 18 . Level 4 13 | . . . . . . . . . . . 17 . . . . . . . . . 51 . . . . . . . . 27 . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 58 High Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 41 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . . . 3 . . 4 . . . 3 3 . . . . 2 . 1 . 1 8 . . . . . 1 1 5 23 10 Investigation 7 | . . . . . . 1 . . . 3 1 . . . . 1 . . . . . . . . . . . . 1 . . Extermination 11 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 3 . . . . . . 1 1 2 1 Reinforcement 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 . Assault 29 | . . . . . . . . . . . 1 . . . . . . 1 . 1 2 . . . . . . . 2 13 9 Garrison 10 | . . . 1 . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Distress Signals 13 | . . . 5 . . 1 . . . 2 . . . . . . . . . . 3 . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 759 | . 16 30 47 5 6 27 11 3 . 43 26 3 23 . 17 11 36 22 . 31 44 27 16 . 7 . 10 21 37 176 64 Peak Tracking Total 39 | . 6 6 8 3 6 4 4 1 . 6 3 1 6 . 4 6 5 7 . 10 6 9 6 . 4 . 5 4 12 39 26 Tactical Retreats 54 | . 1 2 6 1 . . . . . 2 1 . 3 . 1 1 1 . . 3 3 1 . . . . 2 . 3 17 6 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Traps Triggered 21 | . . 1 2 3 . . . . . . . . . . . 5 . . . . . . . . . . 1 1 3 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 27 | . . . . . . . . . . . . . . . . . . . . . 7 . . . 20 . . . . . . Triggered 12 | . . . . . . . 1 . . . . 1 2 . . . . . 6 . 2 . . . . . . . . . . Objects Rigged 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Machines Disabled 23 | . . . . . . . . . . 2 2 . 1 . . 3 1 . 1 1 . . . . . . . 4 4 4 . Max in Single Turn 1 | . . . . . . . . . . 1 . . 1 . . . 1 . . 1 . . . . . . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Machines Accessed 80 | . 8 1 8 3 . 7 1 2 4 3 7 1 2 . . 1 2 . 6 . 8 1 2 5 . 1 . . 3 4 . Terminals 35 | . 8 . 8 1 . 4 . . . 1 5 . 1 . . . 1 . . . 1 . 1 . . 1 . . 2 1 . Fabricators 15 | . . . . 2 . 2 . . . 1 1 . . . . 1 . . . . 5 . . . . . . . 1 2 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Total Hacks 278 | . 38 3 39 6 . 29 1 2 34 6 22 1 5 . . 7 6 . 19 . 21 1 8 18 . 1 . . 4 7 . Successful 214 | . 28 3 21 3 . 20 1 2 34 3 16 1 5 . . 7 6 . 19 . 12 1 8 18 . 1 . . 3 2 . Failed 63 | . 10 . 17 3 . 9 . . . 3 6 . . . . . . . . . 9 . . . . . . . 1 5 . Catastrophic 9 | . . . 5 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 230 | . 35 . 34 5 . 24 . . . 1 22 . . . . 13 . . 1 1 32 . . . . . . 9 16 26 11 Terminals 133 | . 38 . 39 2 . 15 . . . 1 16 . 4 . . . 5 . . . 1 . 7 . . 1 . . 3 1 . Fabricators 53 | . . . . 4 . 12 . . . 4 5 . . . . 7 . . . . 16 . . . . . . . 1 4 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . . . . . 2 . Terminal Hacks 135 | . 10 3 14 . . 5 1 2 34 1 3 1 5 . . . 6 . 19 . 1 1 8 18 . 1 . . 2 . . Record 51 | . . 3 4 . . . 1 . 11 . . . 4 . . . 5 . 10 . . . 7 6 . . . . . . . Part Schematic 17 | . . . . . . . . . 12 . . . . . . . . . . . . . . 4 . . . . 1 . . Robot Schematic 9 | . . . . . . 1 . . 8 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . 1 . . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 16 | . 1 . . . . 1 . . 3 . . . . . . . . . 7 . . . . 4 . . . . . . . Open Door 11 | . . . . . . . . 2 . 1 . 1 1 . . . 1 . 2 . . 1 1 . . . . . 1 . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Branch Access Points 4 | . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . 1 . 2 . . . 1 1 . . . . 3 . . . . 1 . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Build 6 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 68 | . 18 . 7 2 . 13 . . . 1 12 . . . . 4 . . . . 8 . . . . . . . 1 2 . Terminals 40 | . 18 . 7 1 . 6 . . . . 8 . . . . . . . . . . . . . . . . . . . . Track 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Botnet 23 | . 8 . 5 1 . 4 . . . . 5 . . . . . . . . . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 25 | . . . . 1 . 6 . . . . 3 . . . . 4 . . . . 8 . . . . . . . 1 2 . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 5 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Liberate 11 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 4 . . . . . . . 1 2 . Fabnet 8 | . . . . 1 . 2 . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . 6 3 . 4 . . . 1 6 . . . . 1 1 . . . 6 . 1 . . . . . 1 4 . Full Trace Events 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . 1 . . 8 . . . . 2 . . . . . . . . . . . . . . 2 . . Robots Built 13 | . . . . . . 7 . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 470 | . . . . . . 233 . . . . 29 . . . . 152 . . . . 56 . . . . . . . . . . Total Robot Build Rating 53 | . . . . . . 22 . . . . 3 . . . . 10 . . . . 18 . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . . . . 12 . . . . 14 . . . . . . . . . 4 . . . . 7 . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 26 | . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . 2 . 3 . . 1 1 1 4 1 . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 14 | . . . . . . . . . . . 2 . 3 . . 1 1 1 4 1 . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . 6 6 6 6 6 5 5 5 5 5 1 1 1 1 1 9 9 9 3 3 . . Autooverrided 14 | . . . . . . . . . . . 2 . 3 . . 1 1 1 4 1 . . . . . . . . 1 . . Robots Rewired 25 | . . . . . . . . . . 11 . . . . . . 3 2 5 2 . 2 . . . . . . . . . Allies Hacked 3 | . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Total Allies 103 | . . . . . . 9 . . . 12 5 . 3 4 . 12 4 3 9 3 12 2 . . . . . 4 1 18 2 Largest Group 12 | . . . . . . 9 6 5 4 9 8 2 2 4 4 12 8 3 10 6 12 2 . . . . . 3 2 9 2 Highest-Rated Group 877 | . . . . . . 128 94 82 70 307 304 137 143 153 153 644 352 102 513 352 610 95 . . . . . 319 294 877 192 Highest-Rated Ally 269 | . . . . . . 18 18 18 18 99 97 96 96 39 39 85 70 43 68 68 65 48 . . . . . 269 269 146 96 Zionite Dispatches 19 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . 4 . 8 . Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Light 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Resupply 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 20 | . . . . . . 1 . . . 2 . . . . . 1 . . 1 6 6 . . . . . . 2 . 1 . STAY 7 | . . . . . . 1 . . . 1 . . . . . . . . 1 2 2 . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . 1 . . . . . . . . . 4 1 . . . . . . . . . . DROP 7 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 2 . 1 . Ally Attacks 581 | . . . . . . 55 13 12 . 69 25 3 11 . 19 17 79 11 10 20 18 10 . . . . . 25 6 166 12 Total Damage 24864 | . . . . . . 552 131 322 . 2446 1515 139 694 . 237 1335 1831 311 152 1258 598 279 . . . . . 2939 609 8991 525 Kills 135 | . . . . . . 6 3 . . 23 12 . 1 . . 5 11 3 1 8 3 2 . . . . . 15 1 39 2 Allies Corrupted 7 | . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . . . . . . . . 2 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Robot Analysis Total 10 | . 3 . 1 . . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 21 | . . 1 . . . . 2 1 . 2 . 2 2 2 2 . 1 1 . 2 . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 4 . 2 Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Turns Passed 18144 | 44 821 1801 736 232 88 689 454 646 33 987 849 537 664 449 439 849 703 423 360 621 1041 580 495 66 329 8 132 363 374 1608 723 Spaces Moved 37108 | 39 453 2699 1254 628 222 1621 1162 1737 94 1385 1433 1281 1412 966 1082 1011 1611 1008 861 1352 2659 1428 1261 178 989 35 317 700 703 4863 664 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 153 | 38 115 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 36954 | . 338 2699 1254 628 222 1621 1162 1737 94 1385 1433 1281 1412 966 1082 1011 1611 1008 861 1352 2659 1428 1261 178 989 35 317 700 703 4863 664 Fastest Speed 6 | 50 37 34 26 26 26 26 26 26 26 23 23 23 23 23 23 23 23 23 21 21 21 22 22 22 22 22 22 22 21 6 17 Average Speed 23 | 89 51 34 31 26 26 26 26 26 26 25 23 23 23 23 23 23 23 23 22 21 21 22 22 22 22 22 22 22 22 16 21 Slowest Speed 102 | 100 100 37 34 26 26 26 26 26 26 99 23 23 23 23 23 23 102 26 26 21 90 22 22 22 22 22 22 22 96 71 71 Overloaded Moves 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 196 | . 9 . 9 4 . 3 1 . . 3 2 2 . . . 1 7 4 3 4 16 1 . . . . . 3 7 102 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 3 94 97 68 18 97 34 99 98 75 92 21 98 97 89 96 16 98 97 93 97 43 95 98 61 95 2 92 17 51 76 15 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 18 | . . 1 . . . . . . 1 2 . . 1 3 . . 1 . . 1 4 . 1 3 . . . . . . . Known Exits Taken 27 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 58 | . . 16 . . . . 3 4 . 3 . 7 2 4 1 . 4 4 . 1 . 3 2 . 4 . . . . . . Spaces Dug 51 | . . . . . 9 1 . 1 . 11 3 . 1 . . 2 . . . . . . . . . . . 4 . 19 . Terrain Destroyed 51 | . . . . . 9 1 . 1 . 11 3 . 1 . . 2 . . . . . . . . . . . 4 . 19 . Melee 51 | . . . . . 9 1 . 1 . 11 3 . 1 . . 2 . . . . . . . . . . . 4 . 19 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Total 44098 | 44 978 3185 1489 679 242 1822 1288 1911 102 1887 1890 1508 1703 1190 1228 1602 1845 1144 1022 1612 2983 1581 1382 191 1064 34 342 867 871 5281 1131 Wait 4637 | . 489 138 108 35 11 124 79 132 8 243 373 214 243 223 89 514 132 73 131 176 190 37 39 . 12 . 1 106 84 209 424 Move 36716 | 38 435 2698 1235 620 221 1614 1159 1736 93 1379 1428 1277 1411 965 1081 1008 1597 999 854 1344 2629 1425 1260 177 988 34 316 694 690 4674 637 Hop 166 | . 8 . 9 4 . 3 1 . . 2 2 1 . . . 1 6 4 3 3 13 1 . . . . . 2 5 86 12 Pick Up 27 | . . 1 1 . 1 . 3 4 . 6 . 1 1 . . . . . . 1 3 . . . 2 . . . 3 . . Fast Attach 90 | 6 1 5 2 1 . 2 1 1 . 12 1 2 3 1 . 3 7 . 1 2 8 . 1 2 1 . 1 1 10 14 1 Attach 14 | . . . . . . . 2 2 . 8 . . . . . . . . . . . . . . . . . . . . 2 Detach 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Swap 44 | . 4 2 5 . . 1 . 2 . 4 . . 2 . . 1 1 . 6 . 4 . 1 2 1 . . . 3 4 1 Drop 81 | . 1 4 2 . . 1 3 6 1 14 1 . 2 . . 3 5 . 2 2 12 . 1 2 2 . . . 8 6 3 Fire 413 | . 34 288 . . . 7 . . . . . . . . . . . . . 12 15 21 7 . 4 . 6 1 2 15 1 Melee 1072 | . . . 91 13 9 54 25 21 . 121 59 7 31 1 41 21 54 32 . 32 64 44 52 8 18 . 15 30 35 145 49 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 77 | . . . . . . . . . . . . . . . . 41 . . . . . . . . . . . 18 . 18 . Rewire 114 | . . . . . . 1 . . . 36 . . . . . . 12 13 25 17 . 10 . . . . . . . . . Trap 27 | . . . . . . . . . . . . . . . . . . . . . 7 . . . 20 . . . . . . Miscellaneous 617 | . 6 49 36 6 . 15 15 6 . 62 26 6 10 . 17 10 31 23 . 23 38 43 21 . 16 . 3 15 30 110 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Qua / DSF) -3/DSF -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Identified exit to Mines 209 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Discovered new exit (range 10) 346 | -10/Materials | Build established: Hacker-Mutant 347 | -10/Materials | Learned Storage stockpile data 360 | -10/Materials | Discovered new exit (range 10) 468 | -10/Materials | Identified exit to Subcaves 489 | -10/Materials | Learned location of 2 exits from Materials 559 | -10/Materials | Learned location of 1 exit from Recycling 866 | -10/Materials | Entered Subcaves 867 | -10/Subcaves | Identified exit to Materials 868 | -10/Subcaves | Reached level 2 923 | -10/Subcaves | Upgraded with Propulsion slot (x1) 942 | -10/Subcaves | Discovered new exit (range 8) 985 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 987 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 1004 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1007 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1048 | -10/Subcaves | Reached level 3 1210 | -10/Subcaves | Learned 2 Materials zone layouts 1767 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1909 | -10/Subcaves | Visited Clippyterm 1978 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 2316 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2484 | -10/Subcaves | Disturbed a concealed Subdweller 2639 | -10/Subcaves | Learned location of Zion (-6) 2639 | -10/Subcaves | Met a Zionite searching for "candidates" 2667 | -10/Subcaves | Entered Materials 2668 | -8/Materials | Identified exit to Factory 2669 | -8/Materials | Reached level 4 2669 | -8/Materials | Reached level 5 2669 | -8/Materials | Reached level 6 2827 | -8/Materials | Reached level 7 2849 | -8/Materials | Core integrity fell below 50% 3123 | -8/Materials | Upgraded with Propulsion slot (x1) 3236 | -8/Materials | Reached level 8 3239 | -8/Materials | Upgraded with Utility slot (x1) 3356 | -8/Materials | Discovered exit to Factory (range 3) 3376 | -8/Materials | Central database locked down 3383 | -8/Materials | Garrison activated, responded to threat 3403 | -8/Materials | Entered Factory 3404 | -7/Factory | Identified exit to Storage 3405 | -7/Factory | Reached level 9 3405 | -7/Factory | Reached level 10 3436 | -7/Factory | Build established: Hacker-Sprinter 3635 | -7/Factory | Sucked down chute 3635 | -7/Factory | Entered Waste 3650 | -7/Waste | EMP discharged 3652 | -7/Waste | Spotted C-40 Crusher 3653 | -7/Waste | Spotted C-40 Crusher 3654 | -7/Waste | Spotted C-40 Crusher 3655 | -7/Waste | Spotted C-40 Crusher 3679 | -7/Waste | Spotted C-40 Crusher 3679 | -7/Waste | Spotted C-40 Crusher 3720 | -7/Waste | Discovered new exit (range 11) 3723 | -7/Waste | Entered Factory 3818 | -7/Factory | Discovered new exit (range 15) 3867 | -7/Factory | Upgraded with Utility slot (x1) 4036 | -7/Factory | Identified exit to Factory 4105 | -7/Factory | Reached level 11 4217 | -7/Factory | Discovered new exit (range 16) 4221 | -7/Factory | Identified exit to Lower Caves 4257 | -7/Factory | Fabricated L-31 Rogue? 4261 | -7/Factory | Garrison activated, responded to threat 4273 | -7/Factory | Fabricated S-27 Virus? 4349 | -7/Factory | Reached level 12 4412 | -7/Factory | Entered Lower Caves 4412 | -7/Lower Caves | Accompanied by 6 allies 4422 | -7/Lower Caves | Learned Factory terminal intel 4431 | -7/Lower Caves | Upgraded with Utility slot (x1) 4488 | -7/Lower Caves | Reached level 13 4620 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4624 | -7/Lower Caves | Discovered new exit (range 6) 4634 | -7/Lower Caves | Identified exit to Lower Caves 4672 | -7/Lower Caves | Encountered a Warlord checkpoint 4674 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4866 | -7/Lower Caves | Entered another Lower Caves area 4866 | -7/Lower Caves | Accompanied by 5 allies 4875 | -7/Lower Caves | Discovered exit to Factory (range 8) 4879 | -7/Lower Caves | Encountered a Warlord checkpoint 4907 | -7/Lower Caves | Spotted B-75 Beast 4926 | -7/Lower Caves | Destroyed B-75 Beast 4982 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 4982 | -7/Lower Caves | Upgraded with Utility slot (x1) 5032 | -7/Lower Caves | Reached level 14 5158 | -7/Lower Caves | Discovered new exit (range 13) 5180 | -7/Lower Caves | Identified exit to Data Miner 5201 | -7/Lower Caves | Learned Factory trap positions 5219 | -7/Lower Caves | Found Prototype Device 5229 | -7/Lower Caves | Identified Heart of Steel 5512 | -7/Lower Caves | Entered Data Miner 5512 | -7/Data Miner | Accompanied by 4 allies 5513 | -7/Data Miner | Discovered new exit (range 6) 5515 | -7/Data Miner | Identified exit to Proximity Caves 5518 | -7/Data Miner | Met Data Miner 5523 | -7/Data Miner | Learned location of Section 7 (-2) 5523 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5528 | -7/Data Miner | Received God Mode back door access code from Data Miner 5545 | -7/Data Miner | Entered Proximity Caves 5545 | -6/Proximity Caves | Accompanied by 4 allies 5547 | -6/Proximity Caves | Reached level 15 5548 | -6/Proximity Caves | Spotter reported a threat 5550 | -6/Proximity Caves | Spotter reported a threat 5560 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5601 | -6/Proximity Caves | Spotter reported a threat 5640 | -6/Proximity Caves | Upgraded with Utility slot (x1) 5682 | -6/Proximity Caves | Spotted B-75 Beast 5777 | -6/Proximity Caves | Destroyed B-75 Beast 5806 | -6/Proximity Caves | Reached level 16 5961 | -6/Proximity Caves | Learned 8 Factory zone layouts 6118 | -6/Proximity Caves | Dug into a huge 0b10 base via an incomplete storage room 6126 | -6/Proximity Caves | Heart of Steel transformed into Warbot 6267 | -6/Proximity Caves | Reached level 17 6293 | -6/Proximity Caves | Spotted B-75 Beast 6317 | -6/Proximity Caves | Lost 3 allies 6333 | -6/Proximity Caves | Destroyed B-75 Beast 6356 | -6/Proximity Caves | Lost 4 allies 6417 | -6/Proximity Caves | Upgraded with Utility slot (x1) 6459 | -6/Proximity Caves | Reached level 18 6532 | -6/Proximity Caves | Entered Factory 6532 | -6/Factory | Accompanied by 5 allies (Warbot) 6533 | -6/Factory | Identified exit to Factory 6534 | -6/Factory | Loaded intel: 81 trap records 6535 | -6/Factory | Loaded intel: 26 terminal locations 6736 | -6/Factory | Fabricated M-28 Smith? 6864 | -6/Factory | Reached level 19 6882 | -6/Factory | Search patrols dispatched 6897 | -6/Factory | Identified exit to Lower Caves 6940 | -6/Factory | Local machine network offline 7136 | -6/Factory | Discovered exit to Factory (range 16) 7232 | -6/Factory | First assault squad dispatched 7305 | -6/Factory | Lost 4 allies 7381 | -6/Factory | Entered Lower Caves 7381 | -6/Lower Caves | Accompanied by 2 allies (Warbot) 7425 | -6/Lower Caves | Upgraded with Weapon slot (x1) 7506 | -6/Lower Caves | Discovered new exit (range 13) 7508 | -6/Lower Caves | Identified exit to Lower Caves 7514 | -6/Lower Caves | Learned Factory non-interactive machine intel 7515 | -6/Lower Caves | Spotted B-75 Beast 7585 | -6/Lower Caves | Destroyed B-75 Beast 7619 | -6/Lower Caves | Learned 8 Factory zone layouts 7918 | -6/Lower Caves | Entered another Lower Caves area 7918 | -6/Lower Caves | Accompanied by 2 allies (Warbot) 7920 | -6/Lower Caves | Reached level 20 7923 | -6/Lower Caves | Discovered exit to Factory (range 8) 7925 | -6/Lower Caves | Encountered a Warlord checkpoint 8051 | -6/Lower Caves | Spotted B-75 Beast 8066 | -6/Lower Caves | Allies destroyed B-75 Beast 8105 | -6/Lower Caves | Found DCF Scrap (9 items) 8251 | -6/Lower Caves | Learned location of 2 exits from Factory 8302 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8319 | -6/Lower Caves | Attracted the attention of an 0b10 base 8352 | -6/Lower Caves | Learned 6 Proximity Caves zone layouts 8352 | -6/Lower Caves | Learned Factory emergency access door positions 8352 | -6/Lower Caves | Learned Armory emergency access door positions 8360 | -6/Lower Caves | Discovered new exit (range 10) 8371 | -6/Lower Caves | Identified exit to Zion 8582 | -6/Lower Caves | Entered Zion 8595 | -6/Zion | Discovered new exit (range 16) 8598 | -6/Zion | Identified exit to Proximity Caves 8605 | -6/Zion | Found CR-A16's Pointy Stick 8614 | -6/Zion | System corruption cleaned by Quarantine Array 8667 | -6/Zion | Identified exit to Deep Caves 8696 | -6/Zion | Learned location of Quarantine (-3) 8776 | -6/Zion | Met Imprinter 8779 | -6/Zion | Imprinted 8781 | -6/Zion | Declared Zion's savior 8830 | -6/Zion | Given A8's code to call for help 9031 | -6/Zion | Entered Proximity Caves 9031 | -5/Proximity Caves | Accompanied by 4 allies 9112 | -5/Proximity Caves | Learned location of 1 exit from Factory 9144 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9170 | -5/Proximity Caves | Reached level 21 9250 | -5/Proximity Caves | Learned location of 1 exit from Factory 9272 | -5/Proximity Caves | Attacked by a faux Warlord 9347 | -5/Proximity Caves | Discovered exit to Factory (range 4) 9470 | -5/Proximity Caves | Entered Factory 9470 | -5/Factory | Accompanied by 4 allies 9471 | -5/Factory | Identified exit to Factory 9474 | -5/Factory | Zion Melee Resupply teleported in 9474 | -5/Factory | Loaded intel: 199 non-interactive machine locations 9479 | -5/Factory | Upgraded with Utility slot (x1) 9551 | -5/Factory | Allied Derelicts emerged from ambush trap array 9587 | -5/Factory | Reached level 22 9595 | -5/Factory | Lost 3 allies 9617 | -5/Factory | Retrieved Zion intel report: Branch Access 9617 | -5/Factory | Identified exit to Upper Caves 9618 | -5/Factory | Zion Heavy squad teleported in 9654 | -5/Factory | Zion Light squad teleported in 9761 | -5/Factory | Fabricated X-67 Chaingunner (x2) 9808 | -5/Factory | Fabricated Power Sword (x2) 9810 | -5/Factory | Local machine network offline 9828 | -5/Factory | Found Prototype Protection 9828 | -5/Factory | Identified Zio. Weapon Casing 9840 | -5/Factory | Lost 4 allies 10319 | -5/Factory | Entered Upper Caves 10319 | -5/Upper Caves | Accompanied by 5 allies 10328 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 10369 | -5/Upper Caves | Identified exit to Upper Caves 10491 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 10491 | -5/Upper Caves | Learned Research stockpile data 10745 | -5/Upper Caves | Attracted the attention of an 0b10 base 10810 | -5/Upper Caves | Reached level 23 10888 | -5/Upper Caves | Upgraded with Utility slot (x1) 10933 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11022 | -5/Upper Caves | Entered another Upper Caves area 11022 | -5/Upper Caves | Accompanied by 1 ally 11038 | -5/Upper Caves | Learned Factory emergency access door positions 11062 | -5/Upper Caves | Discovered exit to Factory (range 5) 11115 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11208 | -5/Upper Caves | Ambushed by wild Derelicts 11320 | -5/Upper Caves | Discovered new exit (range 16) 11324 | -5/Upper Caves | Identified exit to Warlord 11445 | -5/Upper Caves | Entered Warlord 11445 | -5/Warlord | Accompanied by 2 allies 11586 | -5/Warlord | Warlord's base attacked by MAIN.C 11600 | -5/Warlord | Rebuked by Warlord 11602 | -5/Warlord | Opened Warlord's prototype stash 11615 | -5/Warlord | Found Prototype Processor 11615 | -5/Warlord | Identified Spectral Analyzer 11617 | -5/Warlord | Found Prototype Device 11617 | -5/Warlord | Identified Thermal Barrier 11673 | -5/Warlord | Opened side exit 11677 | -5/Warlord | Discovered new exit (range 10) 11679 | -5/Warlord | Identified exit to Proximity Caves 11805 | -5/Warlord | Entered Proximity Caves 11805 | -4/Proximity Caves | Accompanied by 4 allies 11807 | -4/Proximity Caves | Reached level 24 11849 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11855 | -4/Proximity Caves | Upgraded with Weapon slot (x1) 11858 | -4/Proximity Caves | Found Prototype Special Weapon 11858 | -4/Proximity Caves | Identified Molecular Deconstructor 11891 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 11893 | -4/Proximity Caves | Spotter reported a threat 11922 | -4/Proximity Caves | Learned Research trap positions 11932 | -4/Proximity Caves | Spotter reported a threat 11946 | -4/Proximity Caves | Spotter reported a threat 12014 | -4/Proximity Caves | Spotted B-86 Titan 12051 | -4/Proximity Caves | Allies destroyed B-86 Titan 12064 | -4/Proximity Caves | Discovered exit to Factory (range 8) 12102 | -4/Proximity Caves | Learned location of Armory (-3) 12103 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12179 | -4/Proximity Caves | Reached level 25 12279 | -4/Proximity Caves | Upgraded with Power slot (x1) 12426 | -4/Proximity Caves | Entered Factory 12426 | -4/Factory | Accompanied by 6 allies 12481 | -4/Factory | Identified exit to DSF 12505 | -4/Factory | Discovered new exit (range 11) 12555 | -4/Factory | Identified exit to Research 12704 | -4/Factory | Search patrols dispatched 12850 | -4/Factory | Reached level 26 12854 | -4/Factory | Zion Fire squad teleported in 12924 | -4/Factory | Garrison activated, responded to threat 12927 | -4/Factory | Lost 9 allies 12969 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 12970 | -4/Factory | Zion Melee Resupply teleported in 12972 | -4/Factory | Found Prototype Processor 12972 | -4/Factory | Identified Exp. Melee Analysis Suite 12983 | -4/Factory | Upgraded with Propulsion slot (x1) 13022 | -4/Factory | Repaired Broken Imp. Sensor Array 13140 | -4/Factory | Zion Explosive Resupply teleported in 13176 | -4/Factory | First assault squad dispatched 13305 | -4/Factory | Discovered exit to Research (range 14) 13349 | -4/Factory | Fabricated B-60 Warrior? 13387 | -4/Factory | Zion Trap Resupply teleported in 13387 | -4/Factory | Discovered new exit (range 13) 13466 | -4/Factory | Identified exit to Upper Caves 13467 | -4/Factory | Entered Upper Caves 13576 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13751 | -4/Upper Caves | Encountered a Warlord checkpoint 13781 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13932 | -4/Upper Caves | Learned Research terminal intel 13932 | -4/Upper Caves | Discovered new exit (range 15) 13935 | -4/Upper Caves | Identified exit to Upper Caves 14047 | -4/Upper Caves | Entered another Upper Caves area 14049 | -4/Upper Caves | Reached level 27 14122 | -4/Upper Caves | Discovered exit to Research (range 7) 14335 | -4/Upper Caves | Discovered new exit (range 9) 14337 | -4/Upper Caves | Identified exit to Zhirov 14397 | -4/Upper Caves | Learned Research terminal intel 14411 | -4/Upper Caves | Attracted the attention of an 0b10 base 14522 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 14522 | -4/Upper Caves | Learned location of 1 exit from Research 14522 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 14522 | -4/Upper Caves | Learned Extension emergency access door positions 14522 | -4/Upper Caves | Learned Factory garrison access intel 14542 | -4/Upper Caves | Entered Zhirov 14542 | -4/Zhirov | Discovered new exit (range 3) 14544 | -4/Zhirov | Identified exit to Proximity Caves 14547 | -4/Zhirov | Met Zhirov 14551 | -4/Zhirov | Learned location of Testing (-2) 14551 | -4/Zhirov | Learned location of Command (-1) 14555 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14560 | -4/Zhirov | Found Alien Artifact 14560 | -4/Zhirov | Identified Integrated Reactor 14560 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14608 | -4/Zhirov | Entered Proximity Caves 14681 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14718 | -3/Proximity Caves | Discovered exit to Research (range 10) 14746 | -3/Proximity Caves | Spotted B-86 Titan 14763 | -3/Proximity Caves | Destroyed B-86 Titan 14822 | -3/Proximity Caves | Core integrity fell below 50% 14937 | -3/Proximity Caves | Entered Research 14938 | -3/Research | Identified exit to Quarantine 14939 | -3/Research | Loaded intel: 78 trap records 14939 | -3/Research | Reached level 28 14941 | -3/Research | Loaded intel: 25 terminal locations 14943 | -3/Research | Identified exit to DSF 14945 | -3/Research | Entered DSF 14966 | -3/DSF | Additional patrols routed to DSF 14978 | -3/DSF | Discovered new exit (range 14) 14982 | -3/DSF | Core integrity fell below 50% 14998 | -3/DSF | Identified exit to Research 15077 | -3/DSF | Entered Research 15078 | -2/Research | Loaded intel: 22 terminal locations 15078 | -2/Research | Core integrity fell below 50% 15079 | -2/Research | Reached level 29 15079 | -2/Research | Reached level 30 15088 | -2/Research | Zion Demo squad teleported in 15107 | -2/Research | Zion Experimental squad teleported in 15195 | -2/Research | Zion Heavy Resupply teleported in 15303 | -2/Research | Reached level 31 15313 | -2/Research | Zion Melee Resupply teleported in 15315 | -2/Research | Upgraded with Utility slot (x1) 15347 | -2/Research | Discovered new exit (range 10) 15377 | -2/Research | Identified exit to Testing 15440 | -2/Research | Entered Testing 15440 | -2/Testing | Accompanied by 3 allies 15441 | -2/Testing | Spotted Alpha 7 15461 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 15489 | -2/Testing | Retrieved Zion intel report: Guard Positions 15509 | -2/Testing | Found Prototype Ballistic Cannon 15509 | -2/Testing | Identified Omega Cannon 15568 | -2/Testing | Destroyed Alpha 7 15716 | -2/Testing | First assault squad dispatched 15736 | -2/Testing | Incoming assault squad redirected 15742 | -2/Testing | Upgraded with Weapon slot (x1) 15770 | -2/Testing | Reached level 32 15773 | -2/Testing | Found Prototype Device 15773 | -2/Testing | Identified Exp. Hardlight Generator 15800 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 15801 | -2/Testing | Discovered new exit (range 4) 15801 | -2/Testing | Identified exit to Access 15805 | -2/Testing | Retrieved Zion intel report: Active Garrisons 15814 | -2/Testing | Entered Access 15840 | -1/Access | Zion Hacker squad teleported in 15864 | -1/Access | Reached level 33 15869 | -1/Access | Zion Zionite Resupply teleported in 15954 | -1/Access | Zion Light squad teleported in 15960 | -1/Access | Zion Light squad teleported in 16082 | -1/Access | Spotted B-99 Colossus 16104 | -1/Access | Allies destroyed B-99 Colossus 16121 | -1/Access | Core integrity fell below 50% 16204 | -1/Access | System corruption reached 10% 16233 | -1/Access | Lost 3 allies 16275 | -1/Access | Reached level 34 16331 | -1/Access | Lost 3 allies 16394 | -1/Access | Upgraded with Propulsion slot (x1) 16583 | -1/Access | Zion Heavy squad teleported in 16806 | -1/Access | Zion hero teleported in (NK-0LA) 16851 | -1/Access | First assault squad dispatched 16861 | -1/Access | Zion Light squad teleported in 16864 | -1/Access | Zion Light squad teleported in 16876 | -1/Access | Reached level 35 16894 | -1/Access | Incoming assault squad redirected 16957 | -1/Access | Found Adv. Force Booster 16976 | -1/Access | Garrison activated, responded to threat 17098 | -1/Access | Garrison activated, responded to threat 17099 | -1/Access | High security lockdown imminent 17136 | -1/Access | Lost 4 allies 17179 | -1/Access | High security lockdown engaged 17217 | -1/Access | Spotted Executioner 17217 | -1/Access | Spotted Executioner 17248 | -1/Access | Spotted B-99 Colossus 17301 | -1/Access | Spotted B-99 Colossus 17301 | -1/Access | Spotted B-99 Colossus 17307 | -1/Access | Build established: Scavenger-Sprinter 17409 | -1/Access | Spotted B-99 Colossus 17409 | -1/Access | Spotted B-99 Colossus 17420 | -1/Access | Discovered new exit (range 4) 17421 | -1/Access | Identified exit to Command 17422 | -1/Access | Entered Command 17424 | -1/Command | Reached level 36 17708 | -1/Command | First assault squad dispatched 17711 | -1/Command | Build established: Hacker-Gladiator 17731 | -1/Command | Incoming assault squad redirected 17800 | -1/Command | Retrieved Zion intel report: Trap Installations 17848 | -1/Command | High security lockdown imminent 17872 | -1/Command | Retrieved Zion intel report: Guard Positions 17876 | -1/Command | Enhanced Grunt warped into view, answering call for help 17882 | -1/Command | Enhanced Grunt warped into view, answering call for help 17928 | -1/Command | High security lockdown engaged 17972 | -1/Command | Spotted M Guard 17972 | -1/Command | Spotted M Guard 17973 | -1/Command | Spotted Combat Programmer 17973 | -1/Command | Spotted Combat Programmer 18012 | -1/Command | Core integrity fell below 20% 18049 | -1/Command | Destroyed Combat Programmer 18072 | -1/Command | Build established: Hacker-Sprinter 18081 | -1/Command | Destroyed Combat Programmer 18084 | -1/Command | Spotted Striker 18096 | -1/Command | Spotted Executioner 18124 | -1/Command | Destroyed Striker 18145 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18096_ L-61 Swordsman unfolds itself. 18096_ I-47 Archangel unfolds itself. 18096_ P-80 Master resets P-80 Master, system corruption cleaned. 18097_ Slug penetrates L-61 Swordsman. 18114_ Destroyed Unknown Hover Unit. 18114_ P-80 Master destroyed. 18116_ System corrupted: Energy discharge (-44). 18124_ Striker destroyed. 18127_ E-15 Imp destroyed. 18131_ K-01 Serf collects debris. 18132_ Destroyed Gamma Rifle. 18135_ System corrupted: Heat flow error (+260). 18135_ K-01 Serf collects debris. 18138_ Destroyed Unknown Hover Unit. 18138_ Destroyed Adv. Heat Sink. 18138_ Destroyed Sml. Battery. 18141_ K-01 Serf collects debris. 18144_ Destroyed Unknown Hover Unit. 18144_ P-80 Master destroyed. Map ----- +----------------------------------------------------+ | ?# ##[ % #?????????????????????????????? | | ##! /## " #?????????????????????????????? | | # ## " ""#????? ????????????????????? | | ##/### " ""#????? ????????????????????? | | " !#% " ""#????? ????????????????????? | | %/%=!= #????? ????????????????????? | | ##/###=%%= ! #?????# ############?????????? | | # ##=* ""Y" #?????# ## """ #?????????? | | ##! ##%%""""""" ] #?????# ## "T" #?????????? | | ## ##!= #?????# ## " #?????????? | | ## ## #?????# ## #?????????? | | ## ! #"/############?????# ## #?????????? | | ## ## #????????????????# ## ! #????????#? | | ## ^ ## #????????????????# ## #??????? #? | | "##/###/###??????????????# ## ! % * #?????? #? | | " "%" #??????######### #####+############ #? | | # "%" #??????# % #? | | ""%" #??????# % +? | | " " =#??????##########################+#####? | | # [ #???????????# #??#* #? | | # #???????????# #??# #? | | # ""T"" #???????????# #??# "" #? | | # """"" #???????????# #??# """" !#? | | ###########???#####???# #??# """" #? | | ############### i]###########+######### "" #? | | =[!!%%*=**CYeYEggggpgghp[@%=!/ + #? | | ###########%###kib########### ###### #? | | #?????????#!#?#####?????????# #????###+######## | | #?????????#!#???????????????# #??????# # [# | | ######????# #???????????????# #??????# # *% | | #????# #????????????#### ######## # !# | | #????# #????????????# + # | | #????# #?????? #????# # # | | #????# ### #????# # # | | #????# #!! # | | #????##### ############### #!! # | | #????????????? #?????????????#########! # | | "" #????????????????????????????????????# # | | """ #????????????????????????????????????######## | | ######???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 84 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 26 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 250 Resistance: KI 30 Resistance: TH 35 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 96 Melee Accuracy 34 Force Boost 40 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 15 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Imp. Target Analyzer | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Coil Gun | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Myomer Leg | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Cld. Phase Gun | -2/Testing | Archive Gravity Neutralizer | -2/Testing | Archive Exp. Reaction Control System | -2/Testing | Archive Hvy. Regenerative Plating | -2/Testing | Hacked Diametric Drive | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive C-65 Expert | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded M-28 Smith | x1 | -6/Factory | Preloaded X-67 Chaingunner | x2 | -5/Factory | Preloaded Power Sword | x2 | -5/Factory B-60 Warrior | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Heroic Deeds Whoosh! Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Levels Raised 35 | . . 2 5 2 . 2 1 1 . 4 1 . 1 . 1 1 1 . . 2 1 . 1 . . 1 . 3 1 3 1 XP Earned 57732 | 4000 1275 2100 7791 2943 200 2822 1622 934 453 5645 2233 338 525 186 1349 1382 1457 560 257 2061 2020 761 411 105 921 979 657 3365 1162 5983 1235 XP Spent 56360 | 2000 2000 3000 6550 . 1000 2575 1400 4005 . 4675 . 1900 . . . 3220 2900 . . 2800 3300 . . . 1250 . . 3200 1775 4790 4020 Upgrades 96 | 4 6 10 11 . 1 9 1 6 . 5 . 2 . . . 4 1 . . 4 2 . . . 1 . . 1 6 9 13 Power Slot 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion Slot 6 | 1 . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . Utility Slot 10 | 1 . . 1 . . 1 1 1 . 2 . . . . . 1 1 . . . . . . . . . . 1 . . . Weapon Slot 4 | 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . Core Integrity 20 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 5 . 12 Heat Dissipation 13 | . . 5 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 6 . Energy Generation 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Mass Support 5 | . 2 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 Inventory Capacity 5 | . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sensor Range 5 | . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Melee Accuracy 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . KI Damage % 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 6465 | . 69 317 260 57 . 246 111 41 . 266 434 137 149 . 292 45 506 304 . 400 663 359 387 . 123 . 187 47 230 622 213 Integrity Restored 12707 | . 144 938 744 115 . 281 286 123 . 1303 507 116 127 . 317 201 585 413 . 475 784 919 404 . 369 . 69 342 690 2455 . Core 9797 | . 144 723 530 56 . 222 202 123 . 822 362 63 81 . 204 146 420 339 . 390 612 724 310 . 369 . 69 342 690 1854 . Parts 2910 | . . 215 214 59 . 59 84 . . 481 145 53 46 . 113 55 165 74 . 85 172 195 94 . . . . . . 601 . Protomatter Decayed 3978 | . 10 64 . 17 . 118 10 . . 68 379 97 102 . 182 236 502 272 211 362 325 135 195 . . . 58 50 90 435 60 Game ------ Seed ShadingVortexArticulator Manual? 0 Play Time 06:31:59 Cumulative 126.5 hours Start 2024.09.24 @ 16:25:32 End 2024.09.30 @ 19:48:42 Sessions 19 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 69 Rogue 0 Adventurer 69 Explorer 0 Win Type - Total 6 Types 2/0/2/2/0/0/0/0/0 Lore% 59 Gallery% 57 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a7386f2-ae36-4c5d-97eb-c71ba339822e