Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 15:43:10 Player: NOGames Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (105) 525 Value Destroyed (2617) 2617 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11362 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 18% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Improved Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Q-thruster Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Gravmag System Gravmag Array Improved Gyrokinetic Inverter Cooled Linear Gravjet > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Seismic Detector Armor Integrity Analyzer Improved Transmission Jammer Improved Medium Armor Plating Thermal Barrier Advanced EM Disruption Field Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Antimatter Reactor Centrium Wheel Q-thruster [Rating: 115] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Microactuators Device Microactuators Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . . 1 . . . . 1 . Utility 12 | . . . . . . . 2 . 2 2 2 2 . 2 Weapon 2 | . . . 1 . . . . 1 . . . . . . Parts Attached 115 | 2 5 9 10 . . 1 22 5 7 8 10 7 5 24 Power 21 | . 1 . 1 . . . 4 1 1 2 3 1 2 5 Engine 3 | . 1 . . . . . 1 . 1 . . . . . Core 12 | . . . 1 . . . 3 1 . 2 3 . 1 1 Reactor 6 | . . . . . . . . . . . . 1 1 4 Propulsion 23 | 2 . 4 3 . . . 1 2 . 1 1 1 3 5 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 3 | . . 2 . . . . . . . . . . . 1 Hover 18 | . . 2 3 . . . 1 2 . 1 1 1 3 4 Flight . | . . . . . . . . . . . . . . . Utility 39 | . 2 2 1 . . . 5 1 4 4 3 5 . 12 Device 20 | . 1 1 1 . . . 2 . 3 . 1 3 . 8 Storage 3 | . 1 1 . . . . . 1 . . . . . . Processor 8 | . . . . . . . 1 . 1 2 1 1 . 2 Hackware 4 | . . . . . . . . . . 2 1 1 . . Protection 4 | . . . . . . . 2 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 32 | . 2 3 5 . . 1 12 1 2 1 3 . . 2 Energy Gun 3 | . 2 1 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 2 Ballistic Gun 4 | . . . 3 . . . 1 . . . . . . . Ballistic Cannon 6 | . . . 1 . . 1 4 . . . . . . . Launcher 4 | . . 2 1 . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 4 . 2 . 1 . . . Slashing Weapon 5 | . . . . . . . 2 1 . . 2 . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 . . . 1 2 Parts Lost 60 | . . 4 1 1 . . 10 1 . . 6 . 17 20 Power 8 | . . . . . . . 2 . . . 2 . 2 2 Propulsion 17 | . . 2 1 . . . 1 1 . . 2 . 5 5 Utility 22 | . . . . . . . 2 . . . 2 . 6 12 Weapon 13 | . . 2 . 1 . . 5 . . . . . 4 1 Highest Loss Streak 17 | . . 2 1 1 . . 4 1 . . 5 . 17 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 97 97 92 88 100 91 100 99 100 98 98 94 53 Engine 4 | . 14 14 9 . . . 2 . 5 1 . . . . Core 4 | . . . 1 11 11 11 5 7 . 3 5 1 3 . Treads 2 | . 28 4 . . . . . . . . . . . . Wheel 1 | . . 21 . . . . . . . . . . . . Hover 21 | . . 2 31 33 33 33 26 30 26 23 20 19 19 11 Device 10 | . 10 14 11 11 11 11 2 15 19 15 10 7 7 8 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 4 3 . Processor 8 | . . . . . . . 9 7 13 17 21 23 20 13 Hackware 3 | . . . . . . . . . . 6 13 19 16 11 Protection 1 | . . . . . . . 8 . . . . . . 1 Energy Gun 2 | . 14 21 . . . . . . . . . . . . Ballistic Gun 7 | . 14 2 25 26 22 22 4 . . . . . . . Ballistic Cannon 3 | . . . 5 . . 11 15 . . . . . . . Impact Weapon 4 | . . . . . . . 6 7 8 11 9 4 3 . Slashing Weapon 5 | . . . . . . . . 23 17 10 5 9 7 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 90 | 10 89 90 57 55 52 58 78 58 34 39 39 49 49 47 Greatest Support 55 | 40 40 40 31 31 31 31 31 42 42 44 44 44 53 55 Greatest Overweight (x) 5 | . 2 4 2 1 1 1 2 1 . . 1 1 5 . Average Overweight (x) . | . 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 20 20 20 20 20 20 10 10 10 10 10 5 Average Capacity 15 | 8 20 21 20 20 20 20 20 10 10 10 10 10 9 5 Most Carried 20 | 6 14 20 20 18 19 20 20 16 10 10 10 10 10 5 Average Carried 12 | 6 11 15 18 16 18 19 18 9 9 9 9 6 8 3 Final Capacity 25 | 8 25 20 20 20 20 20 20 10 10 10 10 10 5 5 Final Carried 20 | 6 14 20 16 18 19 20 17 10 10 10 9 10 5 2 Class Distribution -------------------- 19% | Hacker-Scout 17% | Scavenger-Scout 17% | Mutant 15% | Scavenger-Mutant 9% | Scavenger-Gunner 8% | Scavenger-Gladiator 5% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2382 | 215 206 193 420 71 . 22 596 248 . 124 124 . . 163 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3165 | . 459 119 558 83 . 22 1005 259 40 190 430 . . . Parts 189 | . 24 10 46 10 . 2 49 13 7 5 23 . . . Haulers Intercepted 6 | . . . 3 . . . 3 . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 72 | . 14 10 10 6 . . 22 2 1 2 5 . . . Melee 11 | . . . . . . . 1 2 1 2 5 . . . Guns 26 | . 14 2 4 6 . . . . . . . . . . Cannons 19 | . . . 3 . . . 16 . . . . . . . AOE 15 | . . 8 3 . . . 4 . . . . . . . Classes Destroyed 14 | . 3 1 4 . . 1 3 2 . . . . . . Worker 16 | . 1 2 1 . . . 6 1 . 3 2 . . . Builder 6 | . . . 1 . . . 4 . . 1 . . . . Tunneler 2 | . . . . . . 1 . . . . 1 . . . Hauler 6 | . . . 3 . . . 3 . . . . . . . Recycler 4 | . . . . . . . 2 1 . . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 3 | . . . . . . . 1 . . 2 . . . . Watcher 3 | . . . 2 . . . 1 . . . . . . . Swarmer 22 | . 6 . 3 6 . . 7 . . . . . . . Grunt 26 | . 8 2 3 . . . 13 . . . . . . . Sentry 7 | . . . 4 . . . 1 1 . . 1 . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 8 | . . . . . . . . 1 1 2 4 . . . Assembled 8 | . . 8 . . . . . . . . . . . . Best Kill Streak 8 | . 6 8 6 3 . 1 5 1 1 2 3 . . . Combat Bots Only 6 | . 5 6 4 3 . . 4 1 1 2 2 . . . Max Kills in Single Turn 3 | . 2 3 3 1 . 1 2 1 1 1 1 . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . 2 . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 621 | . 74 23 35 15 . . 110 13 5 12 61 3 74 196 Missed 205 | . 20 6 8 2 . . 33 6 3 2 23 3 24 75 Damage Taken 8874 | . 553 337 367 101 . . 1379 67 40 221 944 . 1825 3040 Core 3161 | . 62 72 61 13 . . 181 27 . 77 261 . 795 1612 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 46 . . . 81 67 96 100 92 77 100 45 . Volleys Fired 192 | . 53 16 34 9 . 1 44 . . . . . . 35 Largest 3 | . 2 2 3 3 . 3 3 . . . . . . 1 Hottest 132 | . 70 90 90 69 . 90 132 . . . . . . 120 Shots Fired 384 | . 92 22 97 22 . 3 113 . . . . . . 35 Gun 224 | . 92 13 80 22 . 2 15 . . . . . . . Cannon 146 | . . . 15 . . 1 95 . . . . . . 35 Launcher 14 | . . 9 2 . . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 270 | . 39 1 95 22 . 3 110 . . . . . . . Thermal 94 | . 53 6 . . . . . . . . . . . 35 Explosive 14 | . . 9 2 . . . 3 . . . . . . . Electromagnetic 6 | . . 6 . . . . . . . . . . . . Robot Hit Streak 11 | . 9 7 11 4 . 3 8 . . . . . . . Robot Miss Streak 9 | . 4 3 3 4 . 2 9 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . Shots Hit Robots 289 | . 55 12 60 11 . 2 84 15 1 21 28 . . . Core Hits 161 | . 26 21 24 6 . 2 60 5 1 3 10 . . 3 Critical Kills 4 | . . . 1 . . . . 1 . . 2 . . . Critical Parts Destroyed 14 | . . . 1 . . . 2 . . 6 5 . . . Critical Strikes 29 | . 4 1 4 . . . 4 2 . 7 7 . . . Burn 5 | . 4 1 . . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . Blast 4 | . . . 2 . . . 2 . . . . . . . Smash 16 | . . . . . . . 2 1 . 6 7 . . . Sever 2 | . . . . . . . . 1 . 1 . . . . Melee Attacks 316 | . . . . . . . 33 51 60 76 64 12 20 . Impact 136 | . . . . . . . 29 5 15 52 30 3 2 . Slashing 165 | . . . . . . . 4 46 45 24 24 8 14 . Piercing 15 | . . . . . . . . . . . 10 1 4 . Sneak Attacks 28 | . . . . . . . 13 6 . 5 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 18 | . . . . . . . 1 5 . 7 5 . . . Damage Inflicted 9258 | . 618 687 1230 167 . 26 2929 720 38 1249 1562 . . 32 Guns 1733 | . 598 97 740 167 . 13 118 . . . . . . . Cannons 1462 | . . . 236 . . 13 1213 . . . . . . . Explosions 1003 | . . 590 254 . . . 159 . . . . . . . Melee 5000 | . . . . . . . 1431 720 38 1249 1562 . . . Ramming 60 | . 20 . . . . . 8 . . . . . . 32 Kinetic 2679 | . 169 10 976 167 . 26 1331 . . . . . . . Thermal 465 | . 429 36 . . . . . . . . . . . . Explosive 1003 | . . 590 254 . . . 159 . . . . . . . Electromagnetic 51 | . . 51 . . . . . . . . . . . . Impact 3421 | . . . . . . . 1335 124 . 1045 917 . . . Slashing 1512 | . . . . . . . 96 596 38 204 578 . . . Piercing 67 | . . . . . . . . . . . 67 . . . Highest Corruption 18 | . . . . . . . . 1 . 2 7 . 12 18 Average Corruption 3 | . . . . . . . . 1 . 2 4 . 7 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . 1 . . 12 . 1 1 Message Errors 3 | . . . . . . . . . . . 2 . 1 . Matter Fused 3 | . . . . . . . . . . . 3 . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . Energy Discharges 4 | . . . . . . . . . . . 3 . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1894 | . . 30 . . . . 693 80 . 645 446 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 48 | . . 30 . . . . 18 . . . . . . . Melee 1846 | . . . . . . . 675 80 . 645 446 . . . Knockbacks 36 | . . . 2 . . 1 22 . . 6 4 . . 1 Impact 14 | . . . . . . . 5 . . 4 4 . . 1 Kinetic 20 | . . . 2 . . 1 17 . . . . . . . Secondary 2 | . . . . . . . . . . 2 . . . . Self-Inflicted Damage 181 | . . 98 . . . . 69 . . . . . . 14 Shots 6 | . . 4 . . . . 2 . . . . . . . Rammed 16 | . 4 . . . . . 1 . . . . . . 11 Targets Rammed 17 | . 5 . . . . . 1 . . . . . . 11 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . Highest Temperature 534 | . 415 25 45 18 . 30 534 141 . . . . 22 228 Average Temperature 119 | . 139 8 19 10 . 18 178 70 . . . . 15 72 Received Heat Transfer 1441 | . 213 121 171 . . . 576 . 18 . 27 . 117 198 Effects 20 | . 4 . . . . . 16 . . . . . . . Shutdowns 2 | . 1 . . . . . 1 . . . . . . . Energy Bleed 5 | . 2 . . . . . 3 . . . . . . . Interference 7 | . 1 . . . . . 6 . . . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Damage (minor) 3 | . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 20 | . . . . . . . 10 . . 7 3 . . . Impact Corruptions 50 | . . . . . . . 19 . . 21 10 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . 7 . . . . . . . . . . . . . Heat Transferred 1739 | . 1554 185 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 362 | . 290 107 357 199 . 5 362 195 157 115 168 114 228 280 Initial 139 | . . 62 9 139 . . 1 120 23 37 50 27 63 8 Average 98 | . 152 75 132 132 . . 126 100 61 61 84 57 97 99 Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . . . 1 1 Low Security (%) 89 | 100 70 100 78 100 . 100 71 100 100 100 100 100 96 82 Level 1 10 | . 29 . 21 . . . 28 . . . . . 3 17 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 1 . . . . 4 2 2 2 2 2 2 4 Investigation 7 | . 2 1 . . . . 1 1 . . . 1 1 . Extermination 8 | . . . . . . . . 1 2 2 1 1 . 1 Reinforcement 8 | . 1 . . . . . 3 . . . . . 1 3 Assault 1 | . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . 2 1 . . . . 1 . . 2 . . 2 1 Communications Jammed 9 | . . . . . . . . . . . . . . 9 Distress Signals 9 | . . . . . . . . . . . . . . 9 Times Spotted 168 | . 17 10 16 7 . . 29 4 5 9 10 3 19 39 Peak Tracking Total 17 | . 3 6 6 3 . . 7 2 3 5 5 3 9 17 Tactical Retreats 20 | . . 1 2 1 . . 2 . 2 1 . . 4 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 13 | . 1 . . . . . 2 2 . 2 2 1 . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . 6 . Reused 1 | . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 12 | . . . . . . . . 1 3 4 . 1 . 3 Max in Single Turn 1 | . . . . . . . . 1 1 1 . 1 . 1 Garrison Access 4 | . . . . . . . . . 1 . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 43 | . 2 1 4 . 2 . 2 2 9 6 3 3 2 7 Terminals 36 | . 2 . 4 . . . 2 2 8 5 2 3 2 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 1 1 . . 1 Total Hacks 114 | . 4 1 9 . 5 . 7 9 14 14 9 8 18 16 Successful 46 | . . 1 3 . 5 . 3 4 4 4 3 3 11 5 Failed 68 | . 4 . 6 . . . 4 5 10 10 6 5 7 11 Catastrophic 19 | . . . 2 . . . 2 2 4 5 2 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 59 | . 1 . 7 . 1 . 6 5 6 10 7 5 5 6 Terminals 101 | . 4 . 9 . . . 7 9 12 12 8 8 18 14 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 2 2 1 . . 2 Terminal Hacks 34 | . . 1 2 . 5 . 2 3 2 3 2 2 10 2 Record 7 | . . . . . 4 . . 1 . 1 . . 1 . Prototype ID Bank 2 | . . . 1 . . . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Level Access Points 4 | . . . . . . . . . . 1 1 1 1 . Branch Access Points 8 | . . . 1 . . . 2 . . 1 1 1 1 1 Alert Level 1 | . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . 1 . Locate Traps 4 | . . . . . . . . . 1 . . . 2 1 Reprogram Traps 1 | . . . . . . . . . . . . . 1 . Zone Layout 3 | . . . . . . . . 2 . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . 1 . . 1 Seal Access 3 | . . . . . . . . . 1 . 1 . . 1 Unauthorized Hacks 9 | . . . 1 . . . 1 1 1 1 . 1 1 2 Terminals 9 | . . . 1 . . . 1 1 1 1 . 1 1 2 Botnet 9 | . . . 1 . . . 1 1 1 1 . 1 1 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . 3 . . . 2 2 8 5 2 3 2 6 Full Trace Events 3 | . 1 . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 8472 | 7 786 477 750 531 297 294 1335 694 656 1097 558 256 185 549 Spaces Moved 7132 | 3 225 334 403 378 225 219 580 845 805 1308 538 371 173 725 Core 20 | . . . . . . . . . . . . . 2 18 Treads 249 | 3 225 21 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 301 | . . 301 . . . . . . . . . . . . Hover 6562 | . . 12 403 378 225 219 580 845 805 1308 538 371 171 707 Flight . | . . . . . . . . . . . . . . . Fastest Speed 40 | 160 160 105 132 132 132 132 132 59 59 59 59 59 40 40 Average Speed 89 | 160 269 123 140 132 132 132 161 59 59 59 60 59 58 48 Slowest Speed 480 | 160 320 480 217 132 132 132 217 124 59 59 147 124 300 70 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 32 49 38 68 60 50 46 30 22 35 18 8 11 21 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . Spaces Dug 162 | . . . . . . . 14 19 34 28 18 7 12 30 Terrain Destroyed 276 | . . 62 24 . . . 40 19 34 28 18 7 12 32 Melee 132 | . . . . . . . 14 19 34 28 18 7 12 . Projectile 45 | . . . 1 . . . 12 . . . . . . 32 AOE 99 | . . 62 23 . . . 14 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8684 | 4 314 376 521 391 225 221 833 1024 956 1590 730 390 232 877 Wait 865 | . 18 5 39 1 . . 125 116 98 211 133 . 41 78 Move 7118 | 2 224 333 402 377 224 218 579 844 804 1307 537 370 172 725 Hop . | . . . . . . . . . . . . . . . Pick Up 78 | . 7 9 15 3 1 1 17 8 2 5 3 4 2 1 Fast Attach 42 | . 1 3 4 . . . 3 . 2 2 6 1 2 18 Attach 36 | . . 2 1 . . 1 10 3 1 2 3 5 2 6 Detach 4 | . . . . . . . . . . . 1 1 . 2 Swap 37 | 2 4 4 5 . . . 9 2 4 4 1 1 1 . Drop 67 | . 2 4 21 1 . . 13 12 3 8 2 . . 1 Fire 192 | . 53 16 34 9 . 1 44 . . . . . . 35 Melee 222 | . . . . . . . 32 33 42 51 44 8 12 . Ram 12 | . . . . . . . 1 . . . . . . 11 Kick . | . . . . . . . . . . . . . . . Crush 5 | . 5 . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 16) 794 | -10/Materials | Entered Mines 967 | -10/Mines | Assembled infested the area 972 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1080 | -10/Mines | Met a Derelict shopkeep closing up shop 1200 | -10/Mines | Core integrity fell below 50% 1232 | -10/Mines | Discovered new exit (range 9) 1271 | -10/Mines | Entered Materials 1271 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1564 | -9/Materials | Build established: Scavenger-Gunner 1666 | -9/Materials | Discovered new exit (range 11) 1950 | -9/Materials | Identified exit to Mines 2021 | -9/Materials | Entered Mines 2041 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2094 | -9/Mines | Discovered new exit (range 9) 2413 | -9/Mines | Learned Materials terminal intel 2522 | -9/Mines | Build established: Scavenger-Mutant 2545 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2546 | -9/Mines | Discovered new exit (range 5) 2552 | -9/Mines | Entered Exiles 2570 | -9/Exiles | Discovered new exit (range 15) 2585 | -9/Exiles | Met 8R-AWN 2608 | -9/Exiles | Met EX-HEX 2646 | -9/Exiles | Met EX-BIN 2670 | -9/Exiles | Aligned with FarCom system 2671 | -9/Exiles | Given EX-Vault access code 2702 | -9/Exiles | Opened EX-Vault 2712 | -9/Exiles | Found Cloak of Protection 2741 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2779 | -9/Exiles | Met EX-DEC 2784 | -9/Exiles | Learned location of Zion (-6) 2837 | -9/Exiles | Discovered new exit (range 11) 2849 | -9/Exiles | Left Exiles lab with Cloak of Protection 2849 | -9/Exiles | Entered Mines 3137 | -8/Mines | Discovered new exit (range 4) 3143 | -8/Mines | Entered Materials 3143 | -8/Materials | Evolved 2 slots: Utility x2 3144 | -8/Materials | Loaded intel: 12 terminal locations 3165 | -8/Materials | Build established: Scavenger-Skirmisher 3172 | -8/Materials | Discovered new exit (range 12) 3428 | -8/Materials | Identified exit to Storage 3543 | -8/Materials | Lost 3 parts (1u2w) 3692 | -8/Materials | Lost 3 parts (1p1n1w) 4448 | -8/Materials | Lost 4 parts (1p1u2w) 4459 | -8/Materials | Discovered new exit (range 16) 4478 | -8/Materials | Entered Factory 4478 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4790 | -7/Factory | Build established: Scavenger-Gladiator 5100 | -7/Factory | Discovered new exit (range 4) 5172 | -7/Factory | Entered another Factory area 5172 | -6/Factory | Evolved 2 slots: Utility x2 5481 | -6/Factory | Build established: Scavenger-Scout 5809 | -6/Factory | Discovered new exit (range 14) 5828 | -6/Factory | Entered another Factory area 5828 | -5/Factory | Evolved 2 slots: Utility x2 6835 | -5/Factory | Discovered new exit (range 12) 6838 | -5/Factory | Identified exit to Upper Caves 6838 | -5/Factory | Identified exit to Extension 6838 | -5/Factory | Identified exit to Factory 6925 | -5/Factory | Entered another Factory area 6925 | -4/Factory | Evolved 2 slots: Utility x2 6962 | -4/Factory | Build established: Hacker-Scout 7401 | -4/Factory | Identified exit to Upper Caves 7401 | -4/Factory | Identified exit to Research 7483 | -4/Factory | Entered Research 7483 | -3/Research | Evolved 2 slots: Utility x2 7490 | -3/Research | Discovered new exit (range 21) 7496 | -3/Research | Lost 5 parts (1p2n2u) 7675 | -3/Research | Identified exit to Armory 7675 | -3/Research | Identified exit to Testing 7675 | -3/Research | Identified exit to Research 7739 | -3/Research | Entered another Research area 7739 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7851 | -2/Research | Identified exit to Access 7851 | -2/Research | Identified exit to Quarantine 7917 | -2/Research | System corruption reached 10% 7924 | -2/Research | Core integrity fell below 50% 7924 | -2/Research | Entered Access 7924 | -1/Access | Evolved 2 slots: Utility x2 7949 | -1/Access | Lost 17 parts (2p5n6u4w) 8215 | -1/Access | Identified exit to Command 8216 | -1/Access | Found Prototype Device 8216 | -1/Access | Identified Adv. EM Disruption Field 8247 | -1/Access | Found Prototype Device 8247 | -1/Access | Identified Thermal Barrier 8355 | -1/Access | Spotted B-99 Colossus 8445 | -1/Access | Core integrity fell below 50% 8457 | -1/Access | System corruption reached 10% 8467 | -1/Access | Core integrity fell below 20% 8473 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 08461_ Acquired 48 matter. 08461_ U-05 Engineer lays Concrete. 08462_ Acquired Imp. Antigrav System. 08463_ P-80 Master resets P-80 Master, system corruption cleaned. 08463_ K-01 Serf collects debris. 08463_ U-05 Engineer builds a Wall. 08464_ Slammed into K-01 Serf. 08465_ Imp. Transmission Jammer destroyed. 08465_ Imp. Antigrav System destroyed. 08466_ Imp. Gyrokinetic Inverter destroyed. 08466_ G-73 Enforcer suffers critical hit (Burn). 08467_ U-05 Engineer builds a Door. 08467_ U-05 Engineer builds a Wall. 08468_ Slammed into G-73 Enforcer. 08469_ K-01 Serf collects debris. 08470_ P-80 Master resets K-01 Serf, system corruption cleaned. 08471_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####??????????????>?????? | | ?##############??????????# ????????????????????? | | ?# " #??????????# ????????????????????? | | ?# """ #??????????# #????????????????????? | | ?# """ #??????????# #????????????????????? | | ?#"" " #??????????# #????????????????????? | | ?#"" #??????????# #????????????????????? | | ?#" #??????????# #????????????????????? | | ?#T #??????????# #????????????????????? | | ?#"" #??????????# #????????????????????? | | ?#"" #??????????# ##############???????? | | ?#"" #??????????# # #???????? | | ?# =% ! #??????????# # #???????? | | ?# =[%! #??????????# + #???????? | | ######"#+["############### # #???????? | | = p %gg g g # #???????? | | n pp k k gg g @ # w #???????? | | #/####################/###### #???????? | | ???????????????????? ???# #???????? | | ??????????????????? ??# #???????? | | ?????????????????? ?# ! ="###????? | | ???????????????? * # %"######## | | ???????????????# # !" | | ???????????????# """""" ###################### | | ???????????????# """""" #?????# "#? | | ???????????????# ?""""" #????## ##? | | ???????????????# ??????? #????## ! #?? | | ???????????????# ????????? #????## ! #?? | | ???????????????#??????????? #?????# #?? | | ??????????????????????????????????#######/######## | | ??????????????????????????????????# | | ??????????????????????????????????# ##### ######## | | ??????????????????????????????????# #???# #?# | | ??????????????????????????????????# #???# #?#*!! | | ??????????????????????????????????# #???# #?#!!! | | ???????????????????????############ #???# ###!! | | ??????????????#+#?????# #???# # " | | ?????????????? ?????# #???# ##" | | ?????????????? #??##+######## | | ?????????????? ??+ | | ?????????????? ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: TH 50 Resistance: EM 50 Melee Speed Boost 40 Evasion (%) 68 Melee Accuracy 11 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsDisruptionCharger Manual? 0 Play Time 02:13:05 Cumulative 36.6 hours Start 2024.04.27 @ 13:24:05 End 2024.04.27 @ 15:43:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11d0d9ae-80f3-46c9-9070-8c4f2771e9c9