Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 00:33:59 Player: Arumatsu123 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (659) 659 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2414 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Armor Plating Beam Rifle Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Small Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Beam Rifle Plasma Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Beam Rifle [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 35 | 6 8 8 13 Power 6 | 1 1 3 1 Engine 4 | 1 . 3 . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 12 | 2 6 . 4 Treads . | . . . . Leg . | . . . . Wheel 6 | 2 4 . . Hover 4 | . . . 4 Flight 2 | . 2 . . Utility 6 | 1 1 1 3 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 . 4 5 Energy Gun 4 | 1 . 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 9 | . . 1 8 Power 3 | . . 1 2 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups 5 | 2 5 4 5 Power . | . 1 . 1 Propulsion 1 | . 2 1 2 Utility . | . . . . Weapon 2 | 1 1 3 1 Tool/Special . | . . . . Unused Backups 10 | . 5 1 4 Power 1 | . . . 1 Propulsion 3 | . 3 . . Utility 2 | . 1 . 1 Weapon 3 | . . 1 2 Tool/Special 1 | . 1 . . Average Slot Usage (%) 93 | . 96 95 88 Engine 14 | . 8 18 14 Core 2 | . 5 1 1 Wheel 20 | . 25 31 7 Hover 7 | . . . 18 Device 1 | . . . 2 Storage 10 | . 14 10 9 Processor 4 | . 11 5 . Protection 6 | . . 6 10 Energy Gun 11 | . 14 7 12 Energy Cannon 1 | . . . 4 Ballistic Gun 10 | . 14 11 7 Launcher 1 | . . 2 . Peak Build Rating 30 | 6 13 15 30 Average Rating 16 | 4 10 13 24 On Entrance 8 | . 6 12 14 Avg Prop Armor Cover (%) 3 | . . . 3 Naked Turns . | . . . . Heaviest Build 34 | 14 14 23 34 Greatest Support 45 | 26 26 36 45 Greatest Overweight (x) 4 | . 4 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 7 8 Most Carried 8 | 4 8 8 8 Average Carried 5 | 2 5 4 5 Final Capacity 8 | 8 8 8 8 Final Carried 5 | 4 5 5 4 Class Distribution -------------------- 72% | Mutant 12% | Scavenger-Tank 11% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 958 | 213 170 287 288 Remotely . | . . . . Salvage Created 809 | . 113 374 322 Parts 40 | . 8 21 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 3 10 5 Guns 14 | . 3 9 2 Cannons 3 | . . . 3 AOE 1 | . . 1 . Classes Destroyed 5 | . 3 2 . Recycler 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 6 | . 2 4 . Grunt 8 | . 1 4 3 Sentry 4 | . . 2 2 Best Kill Streak 4 | . 2 4 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 193 | . 12 73 108 Missed 46 | . 4 21 21 Hits 147 | . 8 52 87 Melee 23 | . . . 23 Projectile 124 | . 8 52 64 AOE 3 | . . . 3 Critical Strikes 15 | . . 1 14 Damage Taken 2176 | . 70 551 1555 Core 645 | . . 90 555 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 100 77 . Volleys Fired 73 | . 11 32 30 Largest 3 | . 2 2 3 Hottest 181 | . 70 106 181 Shots Fired 161 | . 22 61 78 Gun 141 | . 22 54 65 Cannon 13 | . . . 13 Launcher 7 | . . 7 . Special . | . . . . Kinetic 68 | . 11 32 25 Thermal 80 | . 11 22 47 Explosive 7 | . . 7 . Electromagnetic 6 | . . . 6 Robot Hit Streak 8 | . 5 8 7 Robot Miss Streak 6 | . 2 4 6 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 78 | . 11 33 34 Core Hits 43 | . 6 21 16 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . 1 2 2 Burn 4 | . 1 2 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1479 | . 140 665 674 Guns 995 | . 140 387 468 Cannons 206 | . . . 206 Explosions 278 | . . 278 . Melee . | . . . . Ramming . | . . . . Kinetic 470 | . 62 222 186 Thermal 665 | . 78 165 422 Explosive 278 | . . 278 . Electromagnetic 66 | . . . 66 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 738 | . 36 252 738 Average Temperature 171 | . 16 89 235 Received Heat Transfer 528 | . . 159 369 Effects 31 | . . . 31 Shutdowns 9 | . . . 9 Energy Bleed 3 | . . . 3 Interference 7 | . . . 7 Matter Decay 4 | . . . 4 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 2 1 6 Heat Transferred 1954 | . 296 629 1029 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 71 100 Level 1 9 | . . 28 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 235 | . 40 235 90 Initial 89 | . . . 89 Average 61 | . 10 121 49 Influence Increases 619 | . 77 369 173 Destroy 0b10 Robot/C 360 | . 60 200 100 Destroy 0b10 Robot/NC 25 | . 5 15 5 Destroy Leader 98 | . 12 54 32 Destroy Structure 46 | . . 40 6 Lose Combat Pursuer 90 | . . 60 30 Influence Decreases 585 | . 77 157 351 Entered New Map 123 | . . . 123 Time Decay 405 | . 77 150 178 Lost Part 57 | . . 7 50 Squads Dispatched 4 | . 1 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 6 21 23 Peak Tracking Total 9 | . 3 7 9 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 1 . Successful 2 | . 1 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Record 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Recycle Component 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 390 | . 235 155 . Optics 390 | . 235 155 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1095 | 56 269 360 410 Spaces Moved 795 | 48 212 260 275 Core 18 | 7 3 4 4 Treads . | . . . . Legs . | . . . . Wheels 568 | 41 201 256 70 Hover 201 | . . . 201 Flight 8 | . 8 . . Fastest Speed 42 | 50 90 90 42 Average Speed 92 | 84 94 90 94 Slowest Speed 285 | 90 285 100 106 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 34 25 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . . 39 5 Melee . | . . . . Projectile 5 | . . . 5 AOE 39 | . . 39 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1021 | 63 262 327 369 Wait 27 | . 8 2 17 Move 792 | 47 211 259 275 Hop . | . . . . Pick Up 50 | 10 12 13 15 Fast Attach . | . . . . Attach 30 | 6 4 10 10 Detach 8 | . 2 2 4 Swap 18 | . 5 5 8 Drop 23 | . 9 4 10 Fire 73 | . 11 32 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Discovered new exit (range 3) 320 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 364 | -9/Materials | Discovered new exit (range 17) 633 | -9/Materials | Discovered new exit (range 11) 686 | -9/Materials | Entered another Materials area 686 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1037 | -8/Materials | Lost 4 parts (1p2u1w) 1075 | -8/Materials | Core integrity fell below 50% 1089 | -8/Materials | Core integrity fell below 20% 1096 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01034_ Acquired Hvy. Assault Rifle. 01035_ Power failure, Lgt. Nuclear Core shutdown. 01038_ Acquired Lgt. Armor Plating. 01039_ Dropped Broken Imp. EM Shotgun. 01049_ Acquired 56 matter. 01050_ Acquired 60 matter. 01051_ Beam Rifle destroyed. 01051_ System corrupted by crushing effect (+3). 01051_ Knocked back. 01059_ Arm. Wheel destroyed. 01064_ Lgt. Nuclear Core severed. 01072_ Arm. Wheel destroyed. 01076_ Arm. Wheel severed. 01078_ System corrupted: Matter fused (-7). 01079_ Hvy. Assault Rifle severed. 01079_ Heat Sink severed. 01082_ Lgt. Ion Engine destroyed. 01085_ Plasma Cannon severed. 01085_ Adv. Weight Redist. System severed. 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